94 lines
2.4 KiB
C++
94 lines
2.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#ifndef CRAB_PERSON_H
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#define CRAB_PERSON_H
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#include "crab/stat/StatTemplate.h"
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#include "crab/people/opinion.h"
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#include "crab/people/personbase.h"
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#include "crab/people/trait.h"
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namespace Crab {
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namespace pyrodactyl {
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namespace people {
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struct Person {
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// The id of the object
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Common::String _id;
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// Opinion of the person towards the player
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Opinion _opinion;
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// The state of the object, defines what behavior it is doing right now
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PersonState _state;
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// The stats of the character
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pyrodactyl::stat::StatGroup _stat;
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// Name of object
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Common::String _name;
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// Type of object
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PersonType _type;
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// Sometimes a person's journal entry isn't the same as their name
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Common::String _journalName;
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// If this is true, use the alternate journal name instead
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bool _altJournalName;
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// The picture of the object - DISABLED DUE TO LOW BUDGET
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// ImageKey pic;
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// The trigger areas the person is in right now
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Common::Array<int> _trig;
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// The traits of a person
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Common::Array<Trait> _trait;
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Person();
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void load(rapidxml::xml_node<char> *node, const pyrodactyl::stat::StatTemplates &stem);
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void reset();
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void validate();
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void saveState(rapidxml::xml_document<> &doc, rapidxml::xml_node<char> *root);
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void loadState(rapidxml::xml_node<char> *node);
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};
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typedef Common::HashMap<Common::String, Person> PersonMap;
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} // End of namespace people
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} // End of namespace pyrodactyl
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} // End of namespace Crab
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#endif // CRAB_PERSON_H
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