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scummvm-cursorfix/engines/bagel/hodjnpodj/crypt/rec.h
2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef HODJNPODJ_CRYPT_REC_H
#define HODJNPODJ_CRYPT_REC_H
#include "common/file.h"
//#include <lzexpand.h>
namespace Bagel {
namespace HodjNPodj {
namespace Crypt {
#define CRYPT_TXT_FILE "Crypt.lz"
#define CRYPT_RECS (g_engine->isDemo() ? 8 : 200)
#define MAX_GRAM_LEN 512
#define MAX_SOURCE_LEN 128
#define RECORD_LEN 392
class CCryptRecord {
private:
int m_nID = 0;
char m_lpszGram[MAX_GRAM_LEN] = { 0 };
char m_lpszSource[MAX_SOURCE_LEN] = { 0 };
public:
bool GetRecord(int nID);
int GetID() const {
return m_nID;
};
const char *GetGram() const {
return m_lpszGram;
};
const char *GetSource() const {
return m_lpszSource;
};
};
} // namespace Crypt
} // namespace HodjNPodj
} // namespace Bagel
#endif