Files
scummvm-cursorfix/engines/agds/inventory.h
2026-02-02 04:50:13 +01:00

106 lines
2.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef INVENTORY_H
#define INVENTORY_H
#include "common/array.h"
#include "common/ptr.h"
#include "common/rect.h"
#include "common/scummsys.h"
#include "common/str.h"
namespace Common {
class ReadStream;
class WriteStream;
} // namespace Common
namespace AGDS {
class Object;
using ObjectPtr = Common::SharedPtr<Object>;
class AGDSEngine;
class Inventory {
class AGDSEngine *_engine;
struct Entry {
Common::String name;
bool hasObject;
ObjectPtr object;
void reset() {
name.clear();
hasObject = false;
object.reset();
}
};
using EntriesType = Common::Array<Entry>;
EntriesType _entries;
bool _enabled;
bool _visible;
public:
static const int kMaxSize = 35;
Inventory(AGDSEngine *engine);
~Inventory();
void load(Common::ReadStream &stream);
void save(Common::WriteStream &stream) const;
bool enabled() const {
return _enabled;
}
void enable(bool enabled) {
_enabled = enabled;
}
bool visible() const {
return _visible;
}
void visible(bool visible);
int add(const Common::String &name);
int add(const ObjectPtr &object);
bool remove(const Common::String &name);
void removeGaps();
bool has(int index) const;
ObjectPtr get(int index);
int find(const Common::String &name) const;
ObjectPtr find(const Common::Point pos) const;
int free() const;
void clear();
const EntriesType &entries() const {
return _entries;
}
uint maxSize() const {
return _entries.size();
}
};
} // End of namespace AGDS
#endif /* AGDS_INVENTORY_H */