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scummvm-cursorfix/backends/events/emscriptensdl/emscriptensdl-events.h
2026-02-02 04:50:13 +01:00

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1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#if !defined(BACKEND_EVENTS_EMSCRIPTEN_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER)
#define BACKEND_EVENTS_EMSCRIPTEN_H
#include "backends/events/sdl/sdl-events.h"
#include "backends/platform/sdl/emscripten/emscripten.h"
#include "common/events.h"
/**
* SDL Events manager for Emscripten
*/
class EmscriptenSdlEventSource : public SdlEventSource {
public:
/**
* Gets and processes SDL events.
*/
bool pollEvent(Common::Event &event) override {
bool ret_value = SdlEventSource::pollEvent(event);
if (event.type != Common::EVENT_QUIT && event.type != Common::EVENT_RETURN_TO_LAUNCHER) {
// yield to the browser and process timers
// (after polling the events to ensure synchronous event processing)
g_system->delayMillis(0);
}
return ret_value;
};
};
#endif /* BACKEND_EVENTS_EMSCRIPTEN_H */