18484 lines
572 KiB
Plaintext
18484 lines
572 KiB
Plaintext
# Polish translation for ScummVM.
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# Copyright (C) 2010-2017 The ScummVM Team
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# This file is distributed under the same license as the ScummVM package.
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# Grajpopolsku.pl <grajpopolsku@gmail.com>, 2011-2013.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: ScummVM 1.3.0\n"
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"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
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"POT-Creation-Date: 2026-02-01 19:29+0000\n"
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"PO-Revision-Date: 2025-08-14 14:36+0000\n"
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"Last-Translator: SkiffPL <skiff@windowslive.com>\n"
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"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
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"scummvm/pl/>\n"
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"Language: pl_PL\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=utf-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
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"|| n%100>=20) ? 1 : 2;\n"
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"X-Generator: Weblate 5.12.2\n"
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"X-Poedit-KeywordsList: _;gettext;gettext_noop\n"
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"X-Poedit-Basepath: .\n"
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"X-Poedit-Language: Polish\n"
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"X-Poedit-Country: POLAND\n"
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"X-Language-name: Polski\n"
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#: audio/mac_plugin.cpp:30
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msgid "Apple Macintosh Audio"
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msgstr "Dźwięk Apple Macintosh"
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#. I18N: built on <build date> with <compiler>
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#: gui/about.cpp:103
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#, c-format
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msgid "(built on %s with %s)"
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msgstr "(skompilowane %s przy użyciu %s)"
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#: gui/about.cpp:110
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msgid "Features compiled in:"
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msgstr "Wkompilowane funkcje:"
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#: gui/about.cpp:118
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msgid "not supported"
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msgstr "niewspierane"
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#: gui/about.cpp:118
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msgid "disabled"
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msgstr "wyłączone"
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#: gui/about.cpp:118
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msgid "enabled"
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msgstr "włączone"
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#. I18N: CPU extensions are sets of extra processor instructions used to speed up operations. See Intel AVX2, ARM NEON, etc.
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#: gui/about.cpp:142
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msgid "CPU extensions support:"
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msgstr "Wspierane rozszerzenia CPU:"
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#: gui/about.cpp:155
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msgid "Available engines:"
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msgstr "Dostępne silniki:"
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#. I18N: Close dialog button
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#: gui/about.cpp:527 gui/downloadpacksdialog.cpp:298
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#: gui/downloadpacksdialog.cpp:389 gui/integrity-dialog.cpp:354
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#: gui/gui-manager.cpp:168 gui/imagealbum-dialog.cpp:133 gui/textviewer.cpp:56
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#: gui/unknown-game-dialog.cpp:53 backends/platform/android/options.cpp:571
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#: engines/drascula/metaengine.cpp:245 engines/queen/metaengine.cpp:264
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#: engines/saga/metaengine.cpp:374 engines/scumm/help.cpp:126
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#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
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#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:212
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#: engines/sherlock/metaengine.cpp:430 engines/supernova/metaengine.cpp:341
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#: engines/tot/metaengine.cpp:149 engines/twp/metaengine.cpp:179
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msgid "Close"
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msgstr "Zamknij"
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#: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:108
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msgid "Show hidden files"
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msgstr "Pokazuj ukryte pliki"
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#: gui/browser.cpp:74
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msgid "Show files marked with the hidden attribute"
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msgstr "Pokazuje pliki oznaczone atrybutem ukryty"
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#: gui/browser.cpp:78 gui/remotebrowser.cpp:56
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msgid "Go up"
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msgstr "W górę"
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#: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56
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#: gui/remotebrowser.cpp:58
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msgid "Go to previous directory level"
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msgstr "Przejdź do poprzedniego katalogu"
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#: gui/browser.cpp:80 gui/remotebrowser.cpp:58
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msgctxt "lowres"
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msgid "Go up"
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msgstr "W górę"
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#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/cloudconnectionwizard.cpp:67
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#: gui/downloaddlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:272
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#: gui/downloadpacksdialog.cpp:465 gui/editgamedialog.cpp:340
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#: gui/editrecorddialog.cpp:66 gui/integrity-dialog.cpp:122
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#: gui/integrity-dialog.cpp:253 gui/filebrowser-dialog.cpp:68
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#: gui/fluidsynth-dialog.cpp:153 gui/massadd.cpp:93 gui/options.cpp:2416
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#: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73
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#: gui/recorderdialog.cpp:212 gui/remotebrowser.cpp:59
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#: gui/saveload-dialog.cpp:64 gui/saveload-dialog.cpp:456
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#: gui/saveload-dialog.cpp:540 gui/saveload-dialog.cpp:839
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#: gui/saveload-dialog.cpp:1243 gui/shaderbrowser-dialog.cpp:80
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#: gui/themebrowser.cpp:54 gui/unknown-game-dialog.cpp:53 base/main.cpp:594
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#: dists/android.strings.xml.cpp:46 engines/engine.cpp:808
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#: engines/engine.cpp:833 backends/dialogs/gtk/gtk-dialogs.cpp:65
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#: backends/events/default/default-events.cpp:193
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#: backends/events/default/default-events.cpp:217
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#: backends/platform/android/options.cpp:293
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#: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:204
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#: engines/buried/saveload.cpp:83 engines/cine/saveload.cpp:857
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#: engines/director/lingo/xlibs/j/jitdraw3.cpp:123
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#: engines/drascula/saveload.cpp:51 engines/grim/inputdialog.cpp:84
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#: engines/hypno/metaengine.cpp:225 engines/mohawk/myst_stacks/menu.cpp:283
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#: engines/mohawk/myst_stacks/menu.cpp:300
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#: engines/mohawk/myst_stacks/menu.cpp:318
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#: engines/mohawk/riven_stacks/aspit.cpp:349
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#: engines/mohawk/riven_stacks/aspit.cpp:371
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#: engines/mohawk/riven_stacks/aspit.cpp:455
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#: engines/parallaction/saveload.cpp:270
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#: engines/scumm/dialog-createsession.cpp:47
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#: engines/scumm/dialog-sessionselector.cpp:67
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#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:138
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#: engines/sword1/control.cpp:2816 engines/wintermute/wintermute.cpp:174
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msgid "Cancel"
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msgstr "Anuluj"
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#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69
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#: gui/remotebrowser.cpp:60 gui/shaderbrowser-dialog.cpp:81
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#: gui/themebrowser.cpp:55 backends/dialogs/gtk/gtk-dialogs.cpp:64
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#: backends/dialogs/macosx/macosx-dialogs.mm:162
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#: backends/dialogs/win32/win32-dialogs.cpp:136
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msgid "Choose"
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msgstr "Wybierz"
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#: gui/cloudconnectionwizard.cpp:198
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msgid "Cloud Connection Wizard"
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msgstr "Kreator połączenia z chmurą"
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#: gui/cloudconnectionwizard.cpp:201
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msgid "Quick mode"
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msgstr "Tryb szybki"
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#: gui/cloudconnectionwizard.cpp:202
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msgid "Manual mode"
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msgstr "Tryb ręczny"
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#: gui/cloudconnectionwizard.cpp:205
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msgid "Will ask you to run the Local Webserver"
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msgstr "Będzie pytał o uruchomienie lokalnego serwera web"
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#: gui/cloudconnectionwizard.cpp:207
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msgid "Requires the Local Webserver feature"
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msgstr "Wymaga funkcji lokalnego serwera web"
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#: gui/cloudconnectionwizard.cpp:223
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msgid "Quick Mode: Step 1"
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msgstr "Tryb szybki: krok 1"
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#: gui/cloudconnectionwizard.cpp:228
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msgid ""
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"In this mode, the Local Webserver must be running,\n"
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"so your browser can forward data to ScummVM"
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msgstr ""
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"W tym trybie lokalny serwer web musi być uruchomionny,\n"
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"aby przeglądarka mogła przekazać dane do ScummVM"
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#: gui/cloudconnectionwizard.cpp:257 gui/options.cpp:3776
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msgid "Stop server"
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msgstr "Zatrzymaj serwer"
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#: gui/cloudconnectionwizard.cpp:257 gui/options.cpp:2840
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msgid "Run server"
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msgstr "Uruchom serwer"
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#: gui/cloudconnectionwizard.cpp:258 gui/options.cpp:3777
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msgid "Stop local webserver"
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msgstr "Zatrzymuje lokalny serwer web"
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#: gui/cloudconnectionwizard.cpp:258 gui/options.cpp:2840
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msgid "Run local webserver"
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msgstr "Uruchamia lokalny serwer web"
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#: gui/cloudconnectionwizard.cpp:266 gui/options.cpp:2841 gui/options.cpp:3784
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msgid "Not running"
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msgstr "Nie uruchomiono"
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#: gui/cloudconnectionwizard.cpp:281
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msgid "Quick Mode: Step 2"
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msgstr "Tryb szybki: krok 2"
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#: gui/cloudconnectionwizard.cpp:285
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msgid "Now, open this link in your browser:"
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msgstr "Otwórz teraz ten odnośnik w przeglądarce:"
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#: gui/cloudconnectionwizard.cpp:286 gui/cloudconnectionwizard.cpp:347
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#: gui/message.cpp:278 gui/message.cpp:282
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msgid "Open URL"
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msgstr "Otwórz adres URL"
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#: gui/cloudconnectionwizard.cpp:288
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msgid ""
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"It will automatically pass the data to ScummVM,\n"
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"and warn you should there be any errors."
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msgstr ""
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"Dane zostaną automatycznie przekazane do ScummVM\n"
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"i zostanie wyświetlone ostrzeżenie w przypadku błędów."
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#: gui/cloudconnectionwizard.cpp:301
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msgid "Local Webserver address: "
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msgstr "Adres lokalnego serwera web: "
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#: gui/cloudconnectionwizard.cpp:317
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msgid "Quick Mode: Success"
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msgstr "Tryb szybki: powodzenie"
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#: gui/cloudconnectionwizard.cpp:321 gui/cloudconnectionwizard.cpp:435
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msgid "Your cloud storage has been connected!"
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msgstr "Połączono do magazynu w chmurze!"
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#: gui/cloudconnectionwizard.cpp:322 gui/cloudconnectionwizard.cpp:436
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msgid "Finish"
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msgstr "Zakończ"
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#: gui/cloudconnectionwizard.cpp:339
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msgid "Manual Mode: Step 1"
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msgstr "Tryb ręczny: krok 1"
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#: gui/cloudconnectionwizard.cpp:346
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msgid "Open this link in your browser:"
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msgstr "Otwórz odnośnik:"
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#: gui/cloudconnectionwizard.cpp:349
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msgid ""
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"When it fails to pass the JSON code to ScummVM,\n"
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"find it on the Troubleshooting section of the page,\n"
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"and go to the next step here."
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msgstr ""
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"Jeśli nastąpi błąd przekazania kodu JSON do ScummVM,\n"
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"poszukaj go w sekcji rozwiązaywania problemów na stronie\n"
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"i przejdź do kolejnego kroku."
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#: gui/cloudconnectionwizard.cpp:378
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msgid "Manual Mode: Step 2"
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msgstr "Tryb ręczny: krok 2"
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#: gui/cloudconnectionwizard.cpp:383
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msgid "Copy the JSON code from the browser here and press Next:"
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msgstr "Wklej kod JSON z przeglądarki i naciśnij Dalej:"
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#: gui/cloudconnectionwizard.cpp:386 gui/gui-manager.cpp:256
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#: gui/gui-manager.cpp:271
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msgid "Paste"
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msgstr "Wklej"
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#: gui/cloudconnectionwizard.cpp:386
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msgid "Paste code from clipboard"
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msgstr "Wklej kod ze schowka"
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#: gui/cloudconnectionwizard.cpp:387 gui/launcher.cpp:317
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#: engines/dialogs.cpp:94 engines/engine.cpp:1019 engines/mm/xeen/saves.cpp:259
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#: engines/nancy/state/loadsave.cpp:108 engines/nancy/state/loadsave.cpp:153
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#: engines/parallaction/metaengine.cpp:151
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#: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:388
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#: engines/tinsel/metaengine.cpp:329 engines/trecision/saveload.cpp:253
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#: engines/tsage/scenes.cpp:642 engines/wage/saveload.cpp:753
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msgid "Load"
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msgstr "Wczytaj"
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#: gui/cloudconnectionwizard.cpp:387
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msgid "Load code from file"
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msgstr "Wczytaj kod z pliku"
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#: gui/cloudconnectionwizard.cpp:410
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msgid "Manual Mode: Something went wrong"
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msgstr "Tryb ręczny: coś poszło nie tak"
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#: gui/cloudconnectionwizard.cpp:414
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msgid "Cloud storage was not connected."
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msgstr "Połączenie z magazynem w chmurze nie powiodło się."
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#: gui/cloudconnectionwizard.cpp:415
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msgid "Make sure the JSON code was copied correctly and retry."
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msgstr "Upewnij się, że prawidłowo skopiowano kod JSON i spróbuj ponownie."
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#: gui/cloudconnectionwizard.cpp:416
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msgid "If that doesn't work, try again from the beginning."
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msgstr "Jeśli to nie zadziałą, spróbuj ponownie od początku."
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#: gui/cloudconnectionwizard.cpp:417
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msgid "Error message: "
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msgstr "Błąd: "
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#: gui/cloudconnectionwizard.cpp:431
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msgid "Manual Mode: Success"
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msgstr "Tryb ręczny: powodzenie"
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#: gui/cloudconnectionwizard.cpp:459 gui/dlcsdialog.cpp:59
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#: gui/downloaddlcsdialog.cpp:60 engines/crab/input/input.cpp:175
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msgid "Back"
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msgstr "Wstecz"
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#: gui/cloudconnectionwizard.cpp:467 gui/imagealbum-dialog.cpp:104
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#: gui/saveload-dialog.cpp:840 engines/crab/input/input.cpp:181
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msgid "Next"
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msgstr "Następny"
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#: gui/cloudconnectionwizard.cpp:530
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msgid "Another Storage is working right now. Do you want to interrupt it?"
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msgstr "Inna usługa jest aktywna. Czy chcesz ją przerwać?"
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#: gui/cloudconnectionwizard.cpp:530 gui/downloaddialog.cpp:118
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#: gui/downloaddialog.cpp:152 gui/filebrowser-dialog.cpp:135
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#: gui/fluidsynth-dialog.cpp:210 gui/launcher.cpp:421 gui/launcher.cpp:450
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#: gui/launcher.cpp:523 gui/launcher.cpp:1841 gui/options.cpp:3485
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#: gui/options.cpp:3859 base/main.cpp:594
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#: backends/events/default/default-events.cpp:193 engines/buried/buried.cpp:598
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#: engines/chamber/metaengine.cpp:91 engines/director/events.cpp:102
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#: engines/director/lingo/xlibs/j/jitdraw3.cpp:139
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#: engines/efh/metaengine.cpp:362 engines/grim/grim.cpp:366
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#: engines/hypno/metaengine.cpp:192 engines/kyra/gui/saveload_eob.cpp:611
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#: engines/kyra/gui/saveload_eob.cpp:644 engines/lab/metaengine.cpp:197
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#: engines/parallaction/metaengine.cpp:169
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#: engines/sci/graphics/controls32.cpp:937 engines/scumm/scumm.cpp:4341
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#: engines/sherlock/metaengine.cpp:638 engines/sherlock/metaengine.cpp:1244
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#: engines/sludge/event.cpp:144 engines/toon/toon.cpp:1550
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#: engines/zvision/zvision.cpp:321
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msgid "Yes"
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msgstr "Tak"
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#: gui/cloudconnectionwizard.cpp:530 gui/downloaddialog.cpp:118
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#: gui/downloaddialog.cpp:153 gui/filebrowser-dialog.cpp:135
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#: gui/fluidsynth-dialog.cpp:210 gui/launcher.cpp:421 gui/launcher.cpp:450
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#: gui/launcher.cpp:523 gui/launcher.cpp:1841 gui/options.cpp:3485
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#: gui/options.cpp:3859 engines/buried/buried.cpp:598
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#: engines/chamber/metaengine.cpp:97 engines/director/events.cpp:102
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#: engines/director/lingo/xlibs/j/jitdraw3.cpp:139
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#: engines/efh/metaengine.cpp:368 engines/grim/grim.cpp:366
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#: engines/hypno/metaengine.cpp:198 engines/kyra/gui/saveload_eob.cpp:611
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#: engines/kyra/gui/saveload_eob.cpp:644 engines/lab/metaengine.cpp:204
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||
#: engines/parallaction/metaengine.cpp:175
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||
#: engines/sci/graphics/controls32.cpp:937 engines/scumm/scumm.cpp:4341
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#: engines/sherlock/metaengine.cpp:643 engines/sherlock/metaengine.cpp:1250
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#: engines/sludge/event.cpp:144 engines/toon/toon.cpp:1550
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#: engines/zvision/zvision.cpp:322
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msgid "No"
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msgstr "Nie"
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#: gui/cloudconnectionwizard.cpp:539
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msgid "Wait until current Storage finishes and try again."
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msgstr "Proszę czekać, aż aktywna usługa zakończy pracę i spróbować ponownie."
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#. I18N: JSON is name of the format, this message is displayed if user entered something incorrect to the text field
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#: gui/cloudconnectionwizard.cpp:564
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msgid "JSON code contents are malformed."
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msgstr "Zawartość kodu JSON jest nieprawidłowa."
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||
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#: gui/cloudconnectionwizard.cpp:585 gui/editgamedialog.cpp:341
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#: gui/editrecorddialog.cpp:67 gui/integrity-dialog.cpp:260
|
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#: gui/fluidsynth-dialog.cpp:154 gui/massadd.cpp:90 gui/message.cpp:156
|
||
#: gui/message.cpp:160 gui/message.cpp:231 gui/message.cpp:270
|
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#: gui/message.cpp:274 gui/options.cpp:2418 gui/predictivedialog.cpp:69
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#: gui/saveload-dialog.cpp:1244 base/main.cpp:661 base/main.cpp:686
|
||
#: dists/android.strings.xml.cpp:33 backends/platform/wii/options.cpp:46
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||
#: engines/buried/buried.cpp:622 engines/buried/saveload.cpp:83
|
||
#: engines/director/lingo/xlibs/j/jitdraw3.cpp:123
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#: engines/drascula/saveload.cpp:51 engines/grim/inputdialog.cpp:83
|
||
#: engines/parallaction/saveload.cpp:270 engines/sci/engine/kgraphics.cpp:76
|
||
#: engines/sci/graphics/controls32.cpp:934 engines/scumm/scumm.cpp:4353
|
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#: engines/sword1/control.cpp:2816
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msgid "OK"
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msgstr "OK"
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#: gui/cloudconnectionwizard.cpp:586
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msgid "Incorrect JSON."
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msgstr "Nieprawidłowy JSON."
|
||
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||
#. I18N: error message displayed on 'Manual Mode: Failure' step of 'Cloud Connection Wizard', describing that storage connection process was interrupted
|
||
#: gui/cloudconnectionwizard.cpp:593
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msgid "Interrupted."
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msgstr "Przerwano."
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#: gui/cloudconnectionwizard.cpp:666
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msgid ""
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"Failed to open URL!\n"
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"Please navigate to this page manually."
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msgstr ""
|
||
"Nie udało się otworzyć adresu URL!\n"
|
||
"Proszę otworzyć stronę ręcznie."
|
||
|
||
#. I18N: JSON is a file format name
|
||
#: gui/cloudconnectionwizard.cpp:683
|
||
msgid "Select JSON file copied from scummvm.org site"
|
||
msgstr "Wybierz plik JSON skopiowany z witryny scummvm.org"
|
||
|
||
#. I18N: JSON is a file format name
|
||
#: gui/cloudconnectionwizard.cpp:689
|
||
msgid "Failed to load JSON file"
|
||
msgstr "Nie udało się wczytać pliku JSON"
|
||
|
||
#: gui/dlcsdialog.cpp:41
|
||
msgid "Download Freeware Games and Demos"
|
||
msgstr "Pobierz gry i dema freeware"
|
||
|
||
#: gui/dlcsdialog.cpp:52
|
||
msgid "Fetching DLCs..."
|
||
msgstr "Pobieranie DLC..."
|
||
|
||
#: gui/dlcsdialog.cpp:60
|
||
msgid "All Downloads"
|
||
msgstr "Wszystkie pobrane"
|
||
|
||
#: gui/dlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:268 gui/textviewer.cpp:59
|
||
msgid "Download"
|
||
msgstr "Pobierz"
|
||
|
||
#: gui/downloaddialog.cpp:48
|
||
msgid "Select directory where to download game data"
|
||
msgstr "Wybierz katalog, do którego pobrane zostaną pliki gry"
|
||
|
||
#: gui/downloaddialog.cpp:49 gui/dump-all-dialogs.cpp:117
|
||
#: gui/dump-all-dialogs.cpp:142 gui/editgamedialog.cpp:586 gui/launcher.cpp:314
|
||
msgid "Select directory with game data"
|
||
msgstr "Wybierz katalog z plikami gry"
|
||
|
||
#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:209
|
||
msgid "From: "
|
||
msgstr "Źródło: "
|
||
|
||
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:210
|
||
msgid "To: "
|
||
msgstr "Cel: "
|
||
|
||
#: gui/downloaddialog.cpp:63 gui/downloadpacksdialog.cpp:202
|
||
#: gui/downloadpacksdialog.cpp:247 gui/downloadpacksdialog.cpp:257
|
||
#: gui/downloadpacksdialog.cpp:279 gui/downloadpacksdialog.cpp:294
|
||
msgid "Cancel download"
|
||
msgstr "Anuluj pobieranie"
|
||
|
||
#: gui/downloaddialog.cpp:65
|
||
msgctxt "lowres"
|
||
msgid "Cancel download"
|
||
msgstr "Anuluj pobieranie"
|
||
|
||
#: gui/downloaddialog.cpp:67 gui/downloadpacksdialog.cpp:203
|
||
#: gui/downloadpacksdialog.cpp:283 engines/efh/metaengine.cpp:524
|
||
msgid "Hide"
|
||
msgstr "Ukryj"
|
||
|
||
#: gui/downloaddialog.cpp:117
|
||
msgid ""
|
||
"It looks like your connection is limited. Do you really want to download "
|
||
"files with it?"
|
||
msgstr ""
|
||
"Wygląda na to, że Twoje połączenie jest ograniczone. Czy na pewno chcesz "
|
||
"pobrać pliki przy jego użyciu?"
|
||
|
||
#: gui/downloaddialog.cpp:136 gui/launcher.cpp:686
|
||
msgid "ScummVM couldn't open the specified directory!"
|
||
msgstr "ScummVM nie może otworzyć katalogu!"
|
||
|
||
#: gui/downloaddialog.cpp:146
|
||
msgid ""
|
||
"Cannot create a directory to download - the specified directory has a file "
|
||
"with the same name."
|
||
msgstr ""
|
||
"Nie można utworzyć katalogu pobierania - podany katalog zawiera plik o tej "
|
||
"nazwie."
|
||
|
||
#: gui/downloaddialog.cpp:151
|
||
#, c-format
|
||
msgid ""
|
||
"The \"%s\" already exists in the specified directory.\n"
|
||
"Do you really want to download files into that directory?"
|
||
msgstr ""
|
||
"Katalog \"%s\" już istnieje w wybranej ścieżce.\n"
|
||
"Czy na pewno pobrać pliki do tego katalogu?"
|
||
|
||
#: gui/downloaddialog.cpp:198 gui/downloaddlcsdialog.cpp:70
|
||
#: gui/downloadpacksdialog.cpp:369
|
||
#, c-format
|
||
msgid "Downloaded %s %S / %s %S"
|
||
msgstr "Pobrano %s %S / %s %S"
|
||
|
||
#: gui/downloaddialog.cpp:204 gui/downloadpacksdialog.cpp:375
|
||
#, c-format
|
||
msgid "Download speed: %s %S/s"
|
||
msgstr "Prędkość pobierania: %s %S/s"
|
||
|
||
#: gui/downloaddlcsdialog.cpp:41
|
||
msgid "Currently Downloading Games"
|
||
msgstr "Obecnie pobierane gry"
|
||
|
||
#: gui/downloaddlcsdialog.cpp:55
|
||
msgid "Pending Downloads"
|
||
msgstr "Oczekujące na pobranie"
|
||
|
||
#: gui/downloadpacksdialog.cpp:161
|
||
#, c-format
|
||
msgid "ERROR %d: %s"
|
||
msgstr "BŁĄD %d: %s"
|
||
|
||
#. I18N: String like "Downloading icon packs list..."
|
||
#: gui/downloadpacksdialog.cpp:190 gui/downloadpacksdialog.cpp:246
|
||
#, c-format
|
||
msgid "Downloading %S list..."
|
||
msgstr "Pobieranie listy %S..."
|
||
|
||
#: gui/downloadpacksdialog.cpp:204
|
||
msgid "Clear Cache"
|
||
msgstr "Wyczyść bufor"
|
||
|
||
#: gui/downloadpacksdialog.cpp:256
|
||
#, c-format
|
||
msgid "Downloading %S list... %d entries"
|
||
msgstr "Pobieranie listy %S... %d elementów"
|
||
|
||
#: gui/downloadpacksdialog.cpp:266
|
||
#, c-format
|
||
msgid "Detected %d new packs, %s %S"
|
||
msgstr "Wykryte nowe pakiety: %d, %s %S"
|
||
|
||
#: gui/downloadpacksdialog.cpp:292
|
||
#, c-format
|
||
msgid "Download complete, downloaded %d packs, %s %S"
|
||
msgstr "Pobieranie ukończone. Pobrane pakiety: %d, %s-%S"
|
||
|
||
#: gui/downloadpacksdialog.cpp:396 gui/downloadpacksdialog.cpp:441
|
||
msgid "ERROR: No icons path set"
|
||
msgstr "BŁĄD: nie ustawiono ścieżki do folderu z ikonami"
|
||
|
||
#. I18N: String like "No new icon packs available"
|
||
#: gui/downloadpacksdialog.cpp:429
|
||
#, c-format
|
||
msgid "No new %S available"
|
||
msgstr "Brak nowych %S"
|
||
|
||
#: gui/downloadpacksdialog.cpp:465
|
||
#, c-format
|
||
msgid ""
|
||
"You are about to remove %s %S of data, deleting all previously downloaded "
|
||
"%S. Do you want to proceed?"
|
||
msgstr ""
|
||
"Wybrano usunięcie %s %S z danych, co usunie wcześniej pobrane %S. Czy chcesz "
|
||
"kontynuować?"
|
||
|
||
#: gui/downloadpacksdialog.cpp:465 gui/updates-dialog.cpp:117
|
||
#: backends/platform/android/options.cpp:293
|
||
msgid "Proceed"
|
||
msgstr "Kontynuuj"
|
||
|
||
#: gui/dump-all-dialogs.cpp:123 gui/options.cpp:3347
|
||
msgid "icon packs"
|
||
msgstr "Pakiety ikon"
|
||
|
||
#: gui/dump-all-dialogs.cpp:127 gui/options.cpp:3358
|
||
msgid "shader packs"
|
||
msgstr "Pakiety shaderów"
|
||
|
||
#: gui/dump-all-dialogs.cpp:146 gui/launcher.cpp:737
|
||
msgid "Pick the game:"
|
||
msgstr "Wybierz grę:"
|
||
|
||
#: gui/editgamedialog.cpp:140 engines/dialogs.cpp:301
|
||
msgid "Game"
|
||
msgstr "Gra"
|
||
|
||
#: gui/editgamedialog.cpp:164 gui/options.cpp:2075 gui/options.cpp:2254
|
||
msgid "GFX"
|
||
msgstr "Grafika"
|
||
|
||
#: gui/editgamedialog.cpp:164 gui/options.cpp:2075 gui/options.cpp:2254
|
||
#: backends/graphics/atari/atari-graphics.cpp:1054
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:488
|
||
msgid "Graphics"
|
||
msgstr "Grafika"
|
||
|
||
#: gui/editgamedialog.cpp:170
|
||
msgid "Override global graphic settings"
|
||
msgstr "Zastąp globalne ustawienia grafiki"
|
||
|
||
#: gui/editgamedialog.cpp:172
|
||
msgctxt "lowres"
|
||
msgid "Override global graphic settings"
|
||
msgstr "Zastąp globalne ustawienia grafiki"
|
||
|
||
#: gui/editgamedialog.cpp:185 gui/options.cpp:2288 engines/dialogs.cpp:346
|
||
msgid "Keymaps"
|
||
msgstr "Klawisze"
|
||
|
||
#: gui/editgamedialog.cpp:197 gui/options.cpp:2300 engines/dialogs.cpp:358
|
||
msgid "Backend"
|
||
msgstr "Backend"
|
||
|
||
#: gui/editgamedialog.cpp:204
|
||
msgid "Override global backend settings"
|
||
msgstr "Zastąp globalne ustawienia backendu"
|
||
|
||
#: gui/editgamedialog.cpp:206
|
||
msgctxt "lowres"
|
||
msgid "Override global backend settings"
|
||
msgstr "Zastąp globalne ustawienia backendu"
|
||
|
||
#: gui/editgamedialog.cpp:220 gui/options.cpp:2318 engines/dialogs.cpp:321
|
||
msgid "Audio"
|
||
msgstr "Dźwięk"
|
||
|
||
#: gui/editgamedialog.cpp:223
|
||
msgid "Override global audio settings"
|
||
msgstr "Zastąp globalne ustawienia dźwięku"
|
||
|
||
#: gui/editgamedialog.cpp:225
|
||
msgctxt "lowres"
|
||
msgid "Override global audio settings"
|
||
msgstr "Zastąp globalne ustawienia dźwięku"
|
||
|
||
#: gui/editgamedialog.cpp:234 gui/options.cpp:2323
|
||
msgid "Volume"
|
||
msgstr "Głośność"
|
||
|
||
#: gui/editgamedialog.cpp:236 gui/options.cpp:2325
|
||
msgctxt "lowres"
|
||
msgid "Volume"
|
||
msgstr "Głośność"
|
||
|
||
#: gui/editgamedialog.cpp:239
|
||
msgid "Override global volume settings"
|
||
msgstr "Zastąp globalne ustawienia głośności"
|
||
|
||
#: gui/editgamedialog.cpp:241
|
||
msgctxt "lowres"
|
||
msgid "Override global volume settings"
|
||
msgstr "Zastąp globalne ustawienia głośności"
|
||
|
||
#: gui/editgamedialog.cpp:252 gui/options.cpp:2333
|
||
msgid "MIDI"
|
||
msgstr "MIDI"
|
||
|
||
#: gui/editgamedialog.cpp:255
|
||
msgid "Override global MIDI settings"
|
||
msgstr "Zastąp globalne ustawienia MIDI"
|
||
|
||
#: gui/editgamedialog.cpp:257
|
||
msgctxt "lowres"
|
||
msgid "Override global MIDI settings"
|
||
msgstr "Zastąp globalne ustawienia MIDI"
|
||
|
||
#: gui/editgamedialog.cpp:267 gui/options.cpp:2339
|
||
msgid "MT-32"
|
||
msgstr "MT-32"
|
||
|
||
#: gui/editgamedialog.cpp:270
|
||
msgid "Override global MT-32 settings"
|
||
msgstr "Zastąp globalne ustawienia MT-32"
|
||
|
||
#: gui/editgamedialog.cpp:272
|
||
msgctxt "lowres"
|
||
msgid "Override global MT-32 settings"
|
||
msgstr "Zastąp globalne ustawienia MT-32"
|
||
|
||
#: gui/editgamedialog.cpp:281 gui/options.cpp:2346
|
||
msgid "Paths"
|
||
msgstr "Ścieżki"
|
||
|
||
#: gui/editgamedialog.cpp:283 gui/options.cpp:2348
|
||
msgctxt "lowres"
|
||
msgid "Paths"
|
||
msgstr "Ścieżki"
|
||
|
||
#: gui/editgamedialog.cpp:291
|
||
msgid "Check Integrity"
|
||
msgstr "Sprawdź integralność"
|
||
|
||
#: gui/editgamedialog.cpp:291
|
||
msgid "Perform integrity check for all game files"
|
||
msgstr "Sprawdź integralność plików gry"
|
||
|
||
#: gui/editgamedialog.cpp:296
|
||
msgid "Game Path:"
|
||
msgstr "Ścieżka gry:"
|
||
|
||
#: gui/editgamedialog.cpp:298
|
||
msgctxt "lowres"
|
||
msgid "Game Path:"
|
||
msgstr "Ścieżka gry:"
|
||
|
||
#: gui/editgamedialog.cpp:303 gui/options.cpp:2555
|
||
msgid "Extra Path:"
|
||
msgstr "Dodatki:"
|
||
|
||
#: gui/editgamedialog.cpp:303 gui/editgamedialog.cpp:305
|
||
#: gui/editgamedialog.cpp:306
|
||
msgid "Specifies path to additional data used by the game"
|
||
msgstr "Określa ścieżkę dodatkowych danych gry"
|
||
|
||
#: gui/editgamedialog.cpp:305 gui/options.cpp:2557
|
||
msgctxt "lowres"
|
||
msgid "Extra Path:"
|
||
msgstr "Dodatki:"
|
||
|
||
#: gui/editgamedialog.cpp:306 gui/options.cpp:2530 gui/options.cpp:2558
|
||
#: gui/options.cpp:2567 gui/options.cpp:2848
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:271
|
||
msgctxt "path"
|
||
msgid "None"
|
||
msgstr "Brak"
|
||
|
||
#: gui/editgamedialog.cpp:312 gui/options.cpp:2519
|
||
msgid "Save Path:"
|
||
msgstr "Zapisy gry:"
|
||
|
||
#: gui/editgamedialog.cpp:312 gui/editgamedialog.cpp:314
|
||
#: gui/editgamedialog.cpp:315 gui/options.cpp:2519 gui/options.cpp:2521
|
||
msgid "Specifies where your saved games are put"
|
||
msgstr "Określa gdzie zapisywać stan gry"
|
||
|
||
#: gui/editgamedialog.cpp:314 gui/options.cpp:2521
|
||
msgctxt "lowres"
|
||
msgid "Save Path:"
|
||
msgstr "Zapisy gry:"
|
||
|
||
#: gui/editgamedialog.cpp:315 gui/options.cpp:1844 gui/options.cpp:2522
|
||
#: backends/platform/wii/options.cpp:55
|
||
msgid "Default"
|
||
msgstr "Domyślny"
|
||
|
||
#: gui/editgamedialog.cpp:326 engines/dialogs.cpp:377
|
||
msgid "Achievements"
|
||
msgstr "Osiągnięcia"
|
||
|
||
#: gui/editgamedialog.cpp:330 engines/dialogs.cpp:381
|
||
msgid "Statistics"
|
||
msgstr "Statystyki"
|
||
|
||
#: gui/editgamedialog.cpp:347
|
||
msgid "ID:"
|
||
msgstr "ID:"
|
||
|
||
#: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349
|
||
#: gui/editgamedialog.cpp:350
|
||
msgid ""
|
||
"Short game identifier used for referring to saved games and running the game "
|
||
"from the command line"
|
||
msgstr ""
|
||
"Krótki identyfikator gry używany do rozpoznawania zapisów i uruchamiania gry "
|
||
"z linii komend"
|
||
|
||
#: gui/editgamedialog.cpp:349
|
||
msgctxt "lowres"
|
||
msgid "ID:"
|
||
msgstr "ID:"
|
||
|
||
#: gui/editgamedialog.cpp:354 gui/editrecorddialog.cpp:58
|
||
msgid "Name:"
|
||
msgstr "Nazwa:"
|
||
|
||
#: gui/editgamedialog.cpp:354 gui/editgamedialog.cpp:356
|
||
#: gui/editgamedialog.cpp:357
|
||
msgid "Full title of the game"
|
||
msgstr "Pełny tytuł gry"
|
||
|
||
#: gui/editgamedialog.cpp:356
|
||
msgctxt "lowres"
|
||
msgid "Name:"
|
||
msgstr "Nazwa:"
|
||
|
||
#: gui/editgamedialog.cpp:363 engines/mohawk/dialogs.cpp:158
|
||
#: engines/mohawk/dialogs.cpp:377
|
||
msgid "Language:"
|
||
msgstr "Język:"
|
||
|
||
#: gui/editgamedialog.cpp:363 gui/editgamedialog.cpp:364
|
||
msgid ""
|
||
"Language of the game. This will not turn your Spanish game version into "
|
||
"English"
|
||
msgstr "Język gry. Nie zmieni to hiszpańskiej wersji gry w angielską"
|
||
|
||
#: gui/editgamedialog.cpp:365 gui/editgamedialog.cpp:380 gui/options.cpp:1613
|
||
#: gui/options.cpp:1627 gui/options.cpp:1644 gui/options.cpp:1658
|
||
#: gui/options.cpp:1675 gui/options.cpp:1713 gui/options.cpp:1729
|
||
#: gui/options.cpp:2144 gui/options.cpp:2600 gui/options.cpp:2674
|
||
#: gui/options.cpp:2888 gui/options.cpp:3389 audio/null.cpp:45
|
||
#: backends/platform/android/options.cpp:157
|
||
#: backends/platform/android/options.cpp:158
|
||
#: backends/platform/android/options.cpp:186
|
||
#: backends/platform/ios7/ios7_options.mm:132
|
||
#: backends/platform/ios7/ios7_options.mm:133
|
||
#: backends/platform/ios7/ios7_options.mm:158 engines/ags/dialogs.cpp:65
|
||
#: engines/sword1/metaengine.cpp:98
|
||
msgid "<default>"
|
||
msgstr "<domyślny>"
|
||
|
||
#: gui/editgamedialog.cpp:376
|
||
msgid "Platform:"
|
||
msgstr "Platforma:"
|
||
|
||
#: gui/editgamedialog.cpp:376 gui/editgamedialog.cpp:378
|
||
#: gui/editgamedialog.cpp:379
|
||
msgid "Platform the game was originally designed for"
|
||
msgstr "Platforma, na którą stworzono grę"
|
||
|
||
#: gui/editgamedialog.cpp:378
|
||
msgctxt "lowres"
|
||
msgid "Platform:"
|
||
msgstr "Platforma:"
|
||
|
||
#: gui/editgamedialog.cpp:566 gui/options.cpp:3413
|
||
msgid "Select SoundFont"
|
||
msgstr "Wybierz SoundFont"
|
||
|
||
#: gui/editgamedialog.cpp:605
|
||
msgid "Select additional game directory"
|
||
msgstr "Wybierz dodatkowy katalog gry"
|
||
|
||
#: gui/editgamedialog.cpp:618 gui/options.cpp:3261
|
||
msgid "Select directory for saved games"
|
||
msgstr "Wybierz katalog dla zapisów"
|
||
|
||
#: gui/editgamedialog.cpp:625 gui/options.cpp:3268
|
||
msgid "The chosen directory cannot be written to. Please select another one."
|
||
msgstr "Ten katalog jest zabezpieczony przed zapisem. Wybierz inny."
|
||
|
||
#: gui/editgamedialog.cpp:630
|
||
msgid ""
|
||
"Saved games sync feature doesn't work with non-default directories. If you "
|
||
"want your saved games to sync, use default directory."
|
||
msgstr ""
|
||
"Synchronizacja zapisanych stanów działa wyłącznie przy standardowych "
|
||
"ścieżkach. Aby z niej korzystać należy używać domyślnych katalogów."
|
||
|
||
#: gui/editgamedialog.cpp:664
|
||
msgid "This game ID is already taken. Please choose another one."
|
||
msgstr "Identyfikator jest już zajęty. Wybierz inny."
|
||
|
||
#: gui/editrecorddialog.cpp:57
|
||
msgid "Author:"
|
||
msgstr "Autor:"
|
||
|
||
#: gui/editrecorddialog.cpp:59
|
||
msgid "Notes:"
|
||
msgstr "Uwagi:"
|
||
|
||
#: gui/integrity-dialog.cpp:104
|
||
msgid ""
|
||
"Verifying file integrity may take a long time to complete. Please wait...\n"
|
||
msgstr ""
|
||
"Weryfikacja integralności plików może długo potrwać. Proszę czekać...\n"
|
||
|
||
#: gui/integrity-dialog.cpp:111 gui/integrity-dialog.cpp:252
|
||
msgid "Calculating file checksums..."
|
||
msgstr "Obliczanie sum kontrolnych pliku..."
|
||
|
||
#: gui/integrity-dialog.cpp:124
|
||
msgid "Launch Email Client"
|
||
msgstr "Uruchom klienta e-mail"
|
||
|
||
#: gui/integrity-dialog.cpp:152
|
||
msgid "This game includes add-ons, pick the part you want to be checked:"
|
||
msgstr "Ta gra zawiera dodatki, wybierz część, którą chcesz zagrać:"
|
||
|
||
#: gui/integrity-dialog.cpp:258
|
||
msgid "Calculation complete"
|
||
msgstr "Skanowanie zakończone"
|
||
|
||
#: gui/integrity-dialog.cpp:341
|
||
#, c-format
|
||
msgid "Calculated %s %S / %s %S"
|
||
msgstr "Wyliczone %s %S / %s %S"
|
||
|
||
#: gui/integrity-dialog.cpp:668
|
||
msgid ""
|
||
"### Results\n"
|
||
"Your set of game files seems to be unknown to us.\n"
|
||
"\n"
|
||
"If you are sure that this is a valid unknown variant, please send the "
|
||
"following e-mail to integrity@scummvm.org"
|
||
msgstr ""
|
||
"### Wyniki\n"
|
||
"Zestaw plików gry nie jest nam znany.\n"
|
||
"\n"
|
||
"Jeśli jesteś pewien, że jest to prawidłowa nieznana odmiana, wyślij "
|
||
"następującą wiadomość e-mail na adres integrity@scummvm.org"
|
||
|
||
#: gui/integrity-dialog.cpp:692
|
||
msgid ""
|
||
"The game doesn't seem to have any files. Are you sure the path is correct?"
|
||
msgstr ""
|
||
"Wygląda na to, że gra nie ma żadnych plików. Czy ścieżka na pewno jest "
|
||
"prawidłowa?"
|
||
|
||
#: gui/integrity-dialog.cpp:697
|
||
msgid ""
|
||
"The game doesn't seem to have any metadata associated with it, so it is "
|
||
"unable to be matched. Please fill in the correct metadata for the game."
|
||
msgstr ""
|
||
"Gra nie ma żadnych metadanych z nią powiązanych, więc nie można jej "
|
||
"dopasować. Proszę wypełnić poprawne metadane dla gry."
|
||
|
||
#: gui/integrity-dialog.cpp:724
|
||
msgid "Files all OK"
|
||
msgstr "Wszystkie pliki są prawidłowe"
|
||
|
||
#: gui/filebrowser-dialog.cpp:53
|
||
msgid "Choose file for loading"
|
||
msgstr "Wybierz plik do wczytania"
|
||
|
||
#: gui/filebrowser-dialog.cpp:53
|
||
msgid "Enter filename for saving"
|
||
msgstr "Podaj nazwę pliku do zapisania"
|
||
|
||
#: gui/filebrowser-dialog.cpp:135
|
||
msgid "Do you really want to overwrite the file?"
|
||
msgstr "Czy na pewno nadpisać ten plik?"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:68
|
||
msgid "Reverb"
|
||
msgstr "Pogłos"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
|
||
msgid "Active"
|
||
msgstr "Aktywny"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:72
|
||
msgid "Room:"
|
||
msgstr "Przestrzeń:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:79
|
||
msgid "Damp:"
|
||
msgstr "Tłumienie:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:86
|
||
msgid "Width:"
|
||
msgstr "Szerokość:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:112
|
||
msgid "Level:"
|
||
msgstr "Poziom:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:100
|
||
msgid "Chorus"
|
||
msgstr "Chór"
|
||
|
||
#. I18N: N stands for number here
|
||
#: gui/fluidsynth-dialog.cpp:105
|
||
msgid "N:"
|
||
msgstr "N:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:119
|
||
msgid "Speed:"
|
||
msgstr "Szybkość:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:126
|
||
msgid "Depth:"
|
||
msgstr "Głębia:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:133
|
||
msgid "Type:"
|
||
msgstr "Typ:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:136
|
||
msgid "Sine"
|
||
msgstr "Sinus"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:43
|
||
#: backends/platform/sdl/psp2/psp2.cpp:45 engines/dragons/metaengine.cpp:188
|
||
msgid "Triangle"
|
||
msgstr "Trójkąt"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:2366
|
||
msgid "Misc"
|
||
msgstr "Różne"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:141
|
||
msgid "Interpolation:"
|
||
msgstr "Interpolacja:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:144
|
||
msgid "None (fastest)"
|
||
msgstr "Brak (najszybsze)"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:145
|
||
msgid "Linear"
|
||
msgstr "Liniowa"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:146
|
||
msgid "Fourth-order"
|
||
msgstr "Czterostopniowa"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:147
|
||
msgid "Seventh-order"
|
||
msgstr "Siedmiostopniowa"
|
||
|
||
#. I18N: Button to reset keymap mappings to defaults
|
||
#: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:327
|
||
msgid "Reset"
|
||
msgstr "Przywróć"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:151
|
||
msgid "Reset all FluidSynth settings to their default values."
|
||
msgstr "Przywróć domyślne wartości wszystkich ustawień FluidSynth."
|
||
|
||
#: gui/fluidsynth-dialog.cpp:210
|
||
msgid ""
|
||
"Do you really want to reset all FluidSynth settings to their default values?"
|
||
msgstr ""
|
||
"Na pewno chcesz przywrócić domyślne wartości wszystkich ustawień FluidSynth?"
|
||
|
||
#: gui/gui-manager.cpp:159 gui/options.cpp:2357
|
||
msgid "GUI"
|
||
msgstr "Interfejs graficzny"
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: gui/gui-manager.cpp:163 engines/hpl1/metaengine.cpp:91
|
||
#: engines/icb/icb.cpp:95 engines/icb/icb.cpp:173
|
||
#: engines/lab/metaengine.cpp:160 engines/mohawk/myst.cpp:572
|
||
#: engines/mohawk/riven.cpp:853 engines/sludge/keymapper_tables.h:40
|
||
#: engines/supernova/metaengine.cpp:226 engines/teenagent/metaengine.cpp:207
|
||
#: engines/ultima/ultima4/metaengine.cpp:42
|
||
#: engines/ultima/ultima4/metaengine.cpp:147 engines/voyeur/metaengine.cpp:192
|
||
msgid "Interact"
|
||
msgstr "Interakcja"
|
||
|
||
#: gui/gui-manager.cpp:174 engines/metaengine.cpp:137
|
||
#: engines/awe/metaengine.cpp:57 engines/bagel/metaengine.cpp:66
|
||
#: engines/crab/input/input.cpp:95 engines/crab/input/input.cpp:145
|
||
#: engines/dragons/metaengine.cpp:158 engines/freescape/movement.cpp:35
|
||
#: engines/got/metaengine.cpp:70 engines/griffon/metaengine.cpp:121
|
||
#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:563 engines/icb/icb.cpp:68
|
||
#: engines/icb/icb.cpp:152 engines/scumm/metaengine.cpp:1020
|
||
#: engines/supernova/metaengine.cpp:273 engines/twine/metaengine.cpp:430
|
||
#: engines/twine/metaengine.cpp:497 engines/twp/metaengine.cpp:154
|
||
#: engines/ultima/ultima0/metaengine.cpp:45
|
||
#: engines/ultima/ultima4/metaengine.cpp:44
|
||
#: engines/ultima/ultima4/metaengine.cpp:139
|
||
#: engines/ultima/ultima4/metaengine.cpp:149
|
||
#: engines/wintermute/keymapper_tables.h:1290
|
||
#: engines/wintermute/keymapper_tables.h:1373
|
||
#: engines/wintermute/keymapper_tables.h:1449
|
||
#: engines/wintermute/keymapper_tables.h:1920
|
||
#: engines/wintermute/keymapper_tables.h:2154
|
||
msgid "Up"
|
||
msgstr "W górę"
|
||
|
||
#: gui/gui-manager.cpp:180 engines/metaengine.cpp:143
|
||
#: engines/awe/metaengine.cpp:58 engines/bagel/metaengine.cpp:67
|
||
#: engines/crab/input/input.cpp:101 engines/crab/input/input.cpp:151
|
||
#: engines/dragons/metaengine.cpp:164 engines/freescape/movement.cpp:42
|
||
#: engines/got/metaengine.cpp:71 engines/griffon/metaengine.cpp:127
|
||
#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:568 engines/icb/icb.cpp:73
|
||
#: engines/icb/icb.cpp:157 engines/scumm/metaengine.cpp:987
|
||
#: engines/supernova/metaengine.cpp:279 engines/twine/metaengine.cpp:437
|
||
#: engines/twine/metaengine.cpp:505 engines/twp/metaengine.cpp:155
|
||
#: engines/ultima/ultima0/metaengine.cpp:46
|
||
#: engines/ultima/ultima4/metaengine.cpp:45
|
||
#: engines/ultima/ultima4/metaengine.cpp:140
|
||
#: engines/ultima/ultima4/metaengine.cpp:150
|
||
#: engines/wintermute/keymapper_tables.h:1296
|
||
#: engines/wintermute/keymapper_tables.h:1379
|
||
#: engines/wintermute/keymapper_tables.h:1456
|
||
#: engines/wintermute/keymapper_tables.h:1926
|
||
#: engines/wintermute/keymapper_tables.h:2160
|
||
msgid "Down"
|
||
msgstr "W dół"
|
||
|
||
#: gui/gui-manager.cpp:186 engines/metaengine.cpp:149
|
||
#: engines/awe/metaengine.cpp:59 engines/bagel/metaengine.cpp:68
|
||
#: engines/crab/input/input.cpp:107 engines/crab/input/input.cpp:157
|
||
#: engines/dragons/metaengine.cpp:170 engines/got/metaengine.cpp:72
|
||
#: engines/griffon/metaengine.cpp:133 engines/grim/grim.cpp:491
|
||
#: engines/grim/grim.cpp:573 engines/icb/icb.cpp:78 engines/icb/icb.cpp:162
|
||
#: engines/scumm/metaengine.cpp:1000 engines/twine/metaengine.cpp:452
|
||
#: engines/twine/metaengine.cpp:520 engines/twp/metaengine.cpp:152
|
||
#: engines/ultima/ultima4/metaengine.cpp:46
|
||
#: engines/ultima/ultima4/metaengine.cpp:141
|
||
#: engines/ultima/ultima4/metaengine.cpp:151
|
||
#: engines/wintermute/keymapper_tables.h:320
|
||
#: engines/wintermute/keymapper_tables.h:1302
|
||
#: engines/wintermute/keymapper_tables.h:1385
|
||
#: engines/wintermute/keymapper_tables.h:1908
|
||
#: engines/wintermute/keymapper_tables.h:2018
|
||
#: engines/wintermute/keymapper_tables.h:2142
|
||
msgid "Left"
|
||
msgstr "W lewo"
|
||
|
||
#: gui/gui-manager.cpp:192 engines/metaengine.cpp:155
|
||
#: engines/awe/metaengine.cpp:60 engines/bagel/metaengine.cpp:69
|
||
#: engines/crab/input/input.cpp:113 engines/crab/input/input.cpp:163
|
||
#: engines/dragons/metaengine.cpp:176 engines/got/metaengine.cpp:73
|
||
#: engines/griffon/metaengine.cpp:139 engines/grim/grim.cpp:496
|
||
#: engines/grim/grim.cpp:578 engines/icb/icb.cpp:83 engines/icb/icb.cpp:167
|
||
#: engines/scumm/metaengine.cpp:1007 engines/twine/metaengine.cpp:444
|
||
#: engines/twine/metaengine.cpp:513 engines/twp/metaengine.cpp:153
|
||
#: engines/ultima/ultima4/metaengine.cpp:47
|
||
#: engines/ultima/ultima4/metaengine.cpp:142
|
||
#: engines/ultima/ultima4/metaengine.cpp:152
|
||
#: engines/wintermute/keymapper_tables.h:326
|
||
#: engines/wintermute/keymapper_tables.h:1308
|
||
#: engines/wintermute/keymapper_tables.h:1391
|
||
#: engines/wintermute/keymapper_tables.h:1914
|
||
#: engines/wintermute/keymapper_tables.h:2026
|
||
#: engines/wintermute/keymapper_tables.h:2148
|
||
msgid "Right"
|
||
msgstr "W prawo"
|
||
|
||
#: gui/gui-manager.cpp:198
|
||
msgid "Backspace"
|
||
msgstr "Backspace"
|
||
|
||
#: gui/gui-manager.cpp:204
|
||
msgid "Delete Character"
|
||
msgstr "Usuń znak"
|
||
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the end of the save file name input field
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the end of the password input field
|
||
#: gui/gui-manager.cpp:210 engines/sherlock/metaengine.cpp:1117
|
||
#: engines/sherlock/metaengine.cpp:1222
|
||
msgid "Go to end of line"
|
||
msgstr "Idź do końca wiersza"
|
||
|
||
#: gui/gui-manager.cpp:220
|
||
msgid "Select to end of line"
|
||
msgstr "Zaznacz do końca wiersza"
|
||
|
||
#: gui/gui-manager.cpp:230
|
||
msgid "Select to start of line"
|
||
msgstr "Zaznacz od początku wiersza"
|
||
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the start of the save file name input field
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the start of the password input field
|
||
#: gui/gui-manager.cpp:240 engines/sherlock/metaengine.cpp:1110
|
||
#: engines/sherlock/metaengine.cpp:1215
|
||
msgid "Go to start of line"
|
||
msgstr "Idź do początku wiersza"
|
||
|
||
#: gui/gui-manager.cpp:251 gui/gui-manager.cpp:266
|
||
msgid "Cut"
|
||
msgstr "Wytnij"
|
||
|
||
#: gui/gui-manager.cpp:261 gui/gui-manager.cpp:276
|
||
msgid "Copy"
|
||
msgstr "Kopiuj"
|
||
|
||
#: gui/gui-manager.cpp:282 engines/drascula/metaengine.cpp:310
|
||
#: engines/pegasus/pegasus.cpp:2819 engines/wintermute/keymapper_tables.h:305
|
||
#: engines/wintermute/keymapper_tables.h:346
|
||
#: engines/wintermute/keymapper_tables.h:381
|
||
#: engines/wintermute/keymapper_tables.h:491
|
||
#: engines/wintermute/keymapper_tables.h:520
|
||
#: engines/wintermute/keymapper_tables.h:624
|
||
#: engines/wintermute/keymapper_tables.h:779
|
||
#: engines/wintermute/keymapper_tables.h:806
|
||
#: engines/wintermute/keymapper_tables.h:846
|
||
#: engines/wintermute/keymapper_tables.h:986
|
||
#: engines/wintermute/keymapper_tables.h:1194
|
||
#: engines/wintermute/keymapper_tables.h:1241
|
||
#: engines/wintermute/keymapper_tables.h:1270
|
||
#: engines/wintermute/keymapper_tables.h:1397
|
||
#: engines/wintermute/keymapper_tables.h:1403
|
||
#: engines/wintermute/keymapper_tables.h:1574
|
||
#: engines/wintermute/keymapper_tables.h:1784
|
||
#: engines/wintermute/keymapper_tables.h:1838
|
||
#: engines/wintermute/keymapper_tables.h:1889
|
||
#: engines/wintermute/keymapper_tables.h:1944
|
||
#: engines/wintermute/keymapper_tables.h:2002
|
||
msgid "???"
|
||
msgstr "???"
|
||
|
||
#: gui/helpdialog.cpp:38
|
||
msgid "General"
|
||
msgstr "Ogólne"
|
||
|
||
#: gui/helpdialog.cpp:41
|
||
msgid ""
|
||
"## ScummVM at a Glance\n"
|
||
"\n"
|
||
"ScummVM is a modern reimplementation of various game engines. Once you "
|
||
"transfer the original game data to your device, it endeavors to use it to "
|
||
"faithfully recreate the original gaming experience. \n"
|
||
"\n"
|
||
"ScummVM isn't your typical emulator of DOS, Windows, or some console. Rather "
|
||
"than a one-size-fits-all approach, it takes a meticulous route, implementing "
|
||
"the precise game logic for each specific title or engine it supports. "
|
||
"ScummVM will not work with game engines it does not support.\n"
|
||
"\n"
|
||
"ScummVM is developed by a team of volunteers and is free software. We lack "
|
||
"an extensive testing team, possess only a limited range of devices, and "
|
||
"cannot always address every request. We also do not run advertisements or "
|
||
"sell you anything. Please be mindful of this when you submit a complaint or "
|
||
"a bug report.\n"
|
||
"\n"
|
||
"## Where to get the games\n"
|
||
"\n"
|
||
"Visit [our Wiki](https://wiki.scummvm.org/index.php?"
|
||
"title=Where_to_get_the_games) for a detailed list of supported games and "
|
||
"where to purchase them.\n"
|
||
"\n"
|
||
"Alternatively, you can download a variety of [freeware games](https://"
|
||
"scummvm.org/games) and [demos](https://www.scummvm.org/demos/) directly from "
|
||
"our website.\n"
|
||
"\n"
|
||
"The ScummVM team does not endorse any specific game supplier. However, the "
|
||
"project receives a commission from every purchase made on [ZOOM-Platform]"
|
||
"(https://www.zoom-platform.com/?"
|
||
"affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53) through affiliate referral "
|
||
"links.\n"
|
||
"\n"
|
||
"Additionally, games not available on ZOOM-Platform can be found on other "
|
||
"suppliers such as GOG.com and Steam.\n"
|
||
"\n"
|
||
"For other (out-of-print) games, consider checking platforms like Amazon, "
|
||
"eBay, Game Trading Zone, or other auction sites. Be cautious of faulty games "
|
||
"and illegal game copies.\n"
|
||
msgstr ""
|
||
"## ScummVM w skrócie\n"
|
||
"\n"
|
||
"ScummVM to nowoczesna reimplementacja różnych silników gier. Po skopiowaniu "
|
||
"oryginalnych danych gry na urządzenie, ScummVM odtwarza najwierniej jak to "
|
||
"możliwe oryginalne wrażenia z gry.\n"
|
||
"\n"
|
||
"ScummVM nie jest typowym emulatorem DOS-u, Windowsa czy jakiejś konsoli. "
|
||
"Zamiast stosować podejście uniwersalne, wykorzystuje skrupulatną metodę, "
|
||
"wdrażając precyzyjną logikę gry dla każdego konkretnego tytułu lub silnika, "
|
||
"który obsługuje. ScummVM nie będzie działać z silnikami gier, których nie "
|
||
"obsługuje.\n"
|
||
"\n"
|
||
"ScummVM jest rozwijane przez zespół wolontariuszy i jest oprogramowaniem "
|
||
"bezpłatnym. Brakuje nam rozbudowanego zespołu testującego, posiadamy "
|
||
"ograniczoną gamę urządzeń i nie zawsze jesteśmy w stanie spełnić każde "
|
||
"żądanie. Nie wyświetlamy również reklam ani niczego nie sprzedajemy. Należy "
|
||
"o tym pamiętać, składając skargę lub raport o błędzie.\n"
|
||
"\n"
|
||
"## Gdzie zdobyć gry\n"
|
||
"\n"
|
||
"Odwiedź [naszą Wiki](https://wiki.scummvm.org/index.php?"
|
||
"title=Where_to_get_the_games), aby uzyskać szczegółową listę obsługiwanych "
|
||
"gier i miejsc, w których można je kupić.\n"
|
||
"\n"
|
||
"Alternatywnie można pobrać różne [darmowe gry](https://scummvm.org/games) i "
|
||
"[wersje demonstracyjne](https://www.scummvm.org/demos/) bezpośrednio z "
|
||
"naszej witryny internetowej.\n"
|
||
"\n"
|
||
"Zespół ScummVM nie wspiera żadnego konkretnego dostawcy gier. Jednakże "
|
||
"projekt otrzymuje prowizję od każdego zakupu dokonanego na [platformie ZOOM] "
|
||
"(https://www.zoom-platform.com/?"
|
||
"affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53) za pośrednictwem linków "
|
||
"afiljacyjnych.\n"
|
||
"\n"
|
||
"Dodatkowo gry niedostępne na platformie ZOOM można znaleźć u innych "
|
||
"dostawców, takich jak GOG.com i Steam.\n"
|
||
"\n"
|
||
"W przypadku innych (wyprzedanych) gier doradzamy sprawdzenie platform takich "
|
||
"jak Amazon, eBay, Game Trading Zone lub innych witryn aukcyjnych. Uważaj na "
|
||
"wadliwe gry i nielegalne kopie gier.\n"
|
||
|
||
#: gui/helpdialog.cpp:68 gui/options.cpp:2377
|
||
msgid "Cloud"
|
||
msgstr "Chmura"
|
||
|
||
#: gui/helpdialog.cpp:71
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "## Connecting a cloud service - Quick mode\n"
|
||
#| "\n"
|
||
#| "1. From the Launcher, select **Global Options** and then select the "
|
||
#| "**Cloud** tab.\n"
|
||
#| "\n"
|
||
#| "2. Select your preferred cloud storage service from the **Active "
|
||
#| "storage** dropdown, then select **Connect**.\n"
|
||
#| "\n"
|
||
#| "\t "
|
||
#| "{w=70%}\n"
|
||
#| "\n"
|
||
#| "3. Select **Quick mode**.\n"
|
||
#| "\n"
|
||
#| "\t {w=70%}\n"
|
||
#| "\n"
|
||
#| "4. Select **Run server** and then select **Next** \n"
|
||
#| "\n"
|
||
#| "\t {w=70%}\n"
|
||
#| "\n"
|
||
#| " {w=70%}\n"
|
||
#| "\n"
|
||
#| "5. Open the link.\n"
|
||
#| "\n"
|
||
#| "\t {w=70%}\n"
|
||
#| "\n"
|
||
#| "6. In the browser window that opens, select the cloud service to "
|
||
#| "connect. \n"
|
||
#| "\n"
|
||
#| "\t {w=70%}\n"
|
||
#| "\n"
|
||
#| "7. Sign in to the chosen cloud service. Once completed, return to "
|
||
#| "ScummVM.\n"
|
||
#| "\n"
|
||
#| "8. On the success screen, select **Finish** to exit. \n"
|
||
#| "\n"
|
||
#| "\t {w=70%}\n"
|
||
#| "9. Back on the main Cloud tab, select **Enable storage**.\n"
|
||
#| "\n"
|
||
#| "\t {w=70%}\n"
|
||
#| "\n"
|
||
#| "10. You're ready to go! Use the cloud functionality to sync saved games "
|
||
#| "or game files between your devices.\n"
|
||
#| "\n"
|
||
#| "\t "
|
||
#| "{w=70%}\n"
|
||
#| "\n"
|
||
#| " For more information, including how to use the manual connection "
|
||
#| "wizard, see our [Cloud documentation](https://docs.scummvm.org/en/latest/"
|
||
#| "use_scummvm/connect_cloud.html) "
|
||
msgid ""
|
||
"## Connecting a cloud service - Quick mode\n"
|
||
"\n"
|
||
"1. From the Launcher, select **Global Options** and then select the "
|
||
"**Cloud** tab.\n"
|
||
"\n"
|
||
"2. Select your preferred cloud storage service from the **Active storage** "
|
||
"dropdown, then select **Connect**.\n"
|
||
"\n"
|
||
"\t "
|
||
"{w=70%,maxw=50em}\n"
|
||
"\n"
|
||
"3. Select **Quick mode**.\n"
|
||
"\n"
|
||
"\t {w=70%,maxw=50em}\n"
|
||
"\n"
|
||
"4. Select **Run server** and then select **Next** \n"
|
||
"\n"
|
||
"\t {w=70%,maxw=50em}\n"
|
||
"\n"
|
||
" {w=70%,maxw=50em}\n"
|
||
"\n"
|
||
"5. Open the link.\n"
|
||
"\n"
|
||
"\t {w=70%,maxw=50em}\n"
|
||
"\n"
|
||
"6. In the browser window that opens, select the cloud service to connect. \n"
|
||
"\n"
|
||
"\t {w=70%,maxw=50em}\n"
|
||
"\n"
|
||
"7. Sign in to the chosen cloud service. Once completed, return to ScummVM.\n"
|
||
"\n"
|
||
"8. On the success screen, select **Finish** to exit. \n"
|
||
"\n"
|
||
"\t {w=70%,maxw=50em}\n"
|
||
"9. Back on the main Cloud tab, select **Enable storage**.\n"
|
||
"\n"
|
||
"\t "
|
||
"{w=70%,maxw=50em}\n"
|
||
"\n"
|
||
"10. You're ready to go! Use the cloud functionality to sync saved games or "
|
||
"game files between your devices.\n"
|
||
"\n"
|
||
"\t "
|
||
"{w=70%,maxw=50em}\n"
|
||
"\n"
|
||
" For more information, including how to use the manual connection wizard, "
|
||
"see our [Cloud documentation](https://docs.scummvm.org/en/latest/use_scummvm/"
|
||
"connect_cloud.html) "
|
||
msgstr ""
|
||
"## Podłączanie usługi w chmurze — tryb szybki\n"
|
||
"\n"
|
||
"1. W programie uruchamiającym wybierz **Opcje globalne**, a następnie "
|
||
"wybierz zakładkę **Chmura**.\n"
|
||
"\n"
|
||
"2. Wybierz preferowaną usługę przechowywania w chmurze z listy rozwijanej "
|
||
"**Dostawca**, a następnie wybierz **Połącz**.\n"
|
||
"\n"
|
||
""
|
||
"{w=70%}\n"
|
||
"\n"
|
||
"3. Wybierz **Tryb szybki**.\n"
|
||
"\n"
|
||
"{w=70%}\n"
|
||
"\n"
|
||
"4. Wybierz **Uruchom serwer**, a następnie wybierz **Dalej**\n"
|
||
"\n"
|
||
"{w=70%}\n"
|
||
"\n"
|
||
" {w=70%}\n"
|
||
"\n"
|
||
"5. Otwórz odnośnik.\n"
|
||
"\n"
|
||
"{w=70%}\n"
|
||
"\n"
|
||
"6. W nowo otwartym oknie przeglądarki wybierz usługę w chmurze, z którą "
|
||
"chcesz się połączyć.\n"
|
||
"\n"
|
||
""
|
||
"{w=70%}\n"
|
||
"\n"
|
||
"7. Zaloguj się do wybranej usługi przechowywania danych w chmurze. Po "
|
||
"zakończeniu wróć do ScummVM.\n"
|
||
"\n"
|
||
"8. Na ekranie końcowym wybierz **Zakończ**, aby wyjść.\n"
|
||
"\n"
|
||
"{w=70%}\n"
|
||
"9. Na głównej karcie Chmura wybierz **Włącz przechowywanie w chmurze**.\n"
|
||
"\n"
|
||
"{w=70%}\n"
|
||
"\n"
|
||
"10. Gotowe! Można korzystać z funkcji chmury, aby synchronizować zapisane "
|
||
"gry lub pliki gier pomiędzy swoimi urządzeniami.\n"
|
||
"\n"
|
||
""
|
||
"{w=70%}\n"
|
||
"\n"
|
||
" Więcej informacji, w tym dotyczących korzystania z kreatora ręcznego "
|
||
"połączenia, znajdziesz w naszej [dokumentacji Chmury](https://"
|
||
"docs.scummvm.org/en/latest/use_scummvm/connect_cloud.html) "
|
||
|
||
#: gui/imagealbum-dialog.cpp:103 gui/saveload-dialog.cpp:843
|
||
msgid "Prev"
|
||
msgstr "Poprzedni"
|
||
|
||
#: gui/imagealbum-dialog.cpp:129
|
||
msgid "Save Image..."
|
||
msgstr "Zapisz obraz..."
|
||
|
||
#: gui/imagealbum-dialog.cpp:260
|
||
#, c-format
|
||
msgid "%u of %u"
|
||
msgstr "%u z %u"
|
||
|
||
#: gui/imagealbum-dialog.cpp:373
|
||
msgid "Save Image"
|
||
msgstr "Zapisz obraz"
|
||
|
||
#. I18N: Group name for the game list
|
||
#: gui/launcher.cpp:106
|
||
msgctxt "group"
|
||
msgid "None"
|
||
msgstr "Brak"
|
||
|
||
#. I18N: Group name for the game list, grouped by the first letter of the game title
|
||
#: gui/launcher.cpp:108
|
||
msgctxt "group"
|
||
msgid "First letter"
|
||
msgstr "wg pierwszej litery"
|
||
|
||
#: gui/launcher.cpp:108
|
||
msgctxt "group"
|
||
msgid "Initial"
|
||
msgstr "wg inicjału"
|
||
|
||
#. I18N: Group name for the game list, grouped by game engine
|
||
#: gui/launcher.cpp:110
|
||
msgctxt "group"
|
||
msgid "Engine"
|
||
msgstr "wg silnika"
|
||
|
||
#. I18N: Group name for the game list, grouped by game series
|
||
#: gui/launcher.cpp:112
|
||
msgctxt "group"
|
||
msgid "Series"
|
||
msgstr "wg serii"
|
||
|
||
#. I18N: Group name for the game list, grouped by game publisher
|
||
#: gui/launcher.cpp:114
|
||
msgctxt "group"
|
||
msgid "Publisher"
|
||
msgstr "wg wydawcy"
|
||
|
||
#. I18N: Group name for the game list, grouped by language
|
||
#: gui/launcher.cpp:116
|
||
msgctxt "group"
|
||
msgid "Language"
|
||
msgstr "wg języka"
|
||
|
||
#. I18N: Group name for the game list, grouped by game platform
|
||
#: gui/launcher.cpp:118
|
||
msgctxt "group"
|
||
msgid "Platform"
|
||
msgstr "wg platformy"
|
||
|
||
#. I18N: Group name for the game list, grouped by year
|
||
#: gui/launcher.cpp:120
|
||
msgctxt "year"
|
||
msgid "Year"
|
||
msgstr "Rok"
|
||
|
||
#: gui/launcher.cpp:230
|
||
msgid "Select Group by"
|
||
msgstr "Grupuj"
|
||
|
||
#: gui/launcher.cpp:234 gui/launcher.cpp:932
|
||
msgid "Group:"
|
||
msgstr "Grupuj:"
|
||
|
||
#: gui/launcher.cpp:236
|
||
msgid "Select a criteria to group the entries"
|
||
msgstr "Wybierz kryteria grupowania elmenetów"
|
||
|
||
#: gui/launcher.cpp:263
|
||
msgid "Click here to see Help"
|
||
msgstr "Kliknij tutaj, aby zobaczyć pomoc"
|
||
|
||
#. I18N: Button Quit ScummVM program. Q is the shortcut, Ctrl+Q, put it in parens for non-latin (~Q~)
|
||
#: gui/launcher.cpp:267 engines/dialogs.cpp:91
|
||
msgid "~Q~uit"
|
||
msgstr "~Z~akończ"
|
||
|
||
#: gui/launcher.cpp:267 backends/platform/sdl/macosx/appmenu_osx.mm:307
|
||
msgid "Quit ScummVM"
|
||
msgstr "Wyjdź z ScummVM"
|
||
|
||
#. I18N: Button About ScummVM program. b is the shortcut, Ctrl+b, put it in parens for non-latin (~b~)
|
||
#: gui/launcher.cpp:271
|
||
msgid "A~b~out"
|
||
msgstr "I~n~formacje"
|
||
|
||
#: gui/launcher.cpp:271 backends/platform/sdl/macosx/appmenu_osx.mm:301
|
||
msgid "About ScummVM"
|
||
msgstr "ScummVM - informacje"
|
||
|
||
#. I18N: Button caption. O is the shortcut, Ctrl+O, put it in parens for non-latin (~O~)
|
||
#: gui/launcher.cpp:273
|
||
msgid "Global ~O~ptions..."
|
||
msgstr "~O~pcje globalne..."
|
||
|
||
#: gui/launcher.cpp:273
|
||
msgid "Change global ScummVM options"
|
||
msgstr "Zmień ustawienia globalne ScummVM"
|
||
|
||
#: gui/launcher.cpp:273
|
||
msgctxt "lowres"
|
||
msgid "Global ~O~pts..."
|
||
msgstr "~O~pcje globalne..."
|
||
|
||
#: gui/launcher.cpp:277
|
||
msgid "Download Games"
|
||
msgstr "Pobrane gry"
|
||
|
||
#: gui/launcher.cpp:277
|
||
msgid "Download freeware games for ScummVM"
|
||
msgstr "Pobierz gry freeware dla ScummVM"
|
||
|
||
#. I18N: Button caption. A is the shortcut, Ctrl+A, put it in parens for non-latin (~A~)
|
||
#: gui/launcher.cpp:284
|
||
msgid "~A~dd Game..."
|
||
msgstr "~D~odaj grę..."
|
||
|
||
#: gui/launcher.cpp:284
|
||
msgid "Add games to the list"
|
||
msgstr "Dodaj gry do listy"
|
||
|
||
#: gui/launcher.cpp:284
|
||
msgctxt "lowres"
|
||
msgid "~A~dd Game..."
|
||
msgstr "~D~odaj grę..."
|
||
|
||
#. I18N: Button caption. R is the shortcut, Ctrl+R, put it in parens for non-latin (~R~)
|
||
#: gui/launcher.cpp:288
|
||
msgid "~R~emove Game"
|
||
msgstr "~U~suń grę"
|
||
|
||
#: gui/launcher.cpp:288
|
||
msgid "Remove game from the list. The game data files stay intact"
|
||
msgstr "Usuwa grę z listy. Pliki gry pozostają nietknięte"
|
||
|
||
#: gui/launcher.cpp:288
|
||
msgctxt "lowres"
|
||
msgid "~R~emove Game"
|
||
msgstr "~U~suń grę"
|
||
|
||
#. I18N: Button caption. Mass add games
|
||
#: gui/launcher.cpp:291
|
||
msgid "Mass Add..."
|
||
msgstr "Przeszukaj..."
|
||
|
||
#. I18N: Button caption for lower resolution GUI. Mass add games
|
||
#: gui/launcher.cpp:294
|
||
msgctxt "lowres"
|
||
msgid "Mass Add..."
|
||
msgstr "Masowe dodawanie..."
|
||
|
||
#: gui/launcher.cpp:302 gui/launcher.cpp:902 gui/shaderbrowser-dialog.cpp:61
|
||
#: gui/shaderbrowser-dialog.cpp:97
|
||
msgid "Search in game list"
|
||
msgstr "Wyszukaj grę na liście"
|
||
|
||
#: gui/launcher.cpp:306 gui/launcher.cpp:923 gui/shaderbrowser-dialog.cpp:65
|
||
#: gui/shaderbrowser-dialog.cpp:107
|
||
msgid "Search:"
|
||
msgstr "Szukaj:"
|
||
|
||
#: gui/launcher.cpp:317 engines/dialogs.cpp:94 engines/engine.cpp:1019
|
||
#: engines/mm/xeen/saves.cpp:259 engines/nancy/state/loadsave.cpp:153
|
||
#: engines/pegasus/pegasus.cpp:388 engines/trecision/saveload.cpp:253
|
||
#: engines/tsage/scenes.cpp:642 engines/wage/saveload.cpp:753
|
||
msgid "Load game:"
|
||
msgstr "Wczytaj grę:"
|
||
|
||
#: gui/launcher.cpp:409
|
||
msgid "This directory cannot be used yet, it is being downloaded into!"
|
||
msgstr "Z tego katalogu nie można jeszcze korzystać, trwa pobieranie!"
|
||
|
||
#: gui/launcher.cpp:420
|
||
msgid ""
|
||
"Do you really want to run the mass game detector? This could potentially add "
|
||
"a huge number of games."
|
||
msgstr ""
|
||
"Chcesz uruchomić masowy detektor gier? Może to potencjalnie dodać ogromne "
|
||
"ilości gier."
|
||
|
||
#: gui/launcher.cpp:450
|
||
msgid "Do you really want to remove this game configuration?"
|
||
msgstr "Na pewno chcesz usunąć konfigurację tej gry?"
|
||
|
||
#: gui/launcher.cpp:522
|
||
msgid "Do you want to load saved game?"
|
||
msgstr "Chcesz wczytać zapis stanu gry?"
|
||
|
||
#: gui/launcher.cpp:579
|
||
msgid "This game does not support loading games from the launcher."
|
||
msgstr "Ta gra nie wspiera wczytywania z programu uruchamiającego."
|
||
|
||
#: gui/launcher.cpp:583
|
||
msgid "ScummVM could not find any engine capable of running the selected game!"
|
||
msgstr "ScummVM nie znalazł silnika zdolnego uruchomić wybraną grę!"
|
||
|
||
#: gui/launcher.cpp:689 gui/launcher.cpp:713
|
||
msgid ""
|
||
"Have you given ScummVM access rights to this directory? Press the help "
|
||
"button [?] on the top for detailed instructions"
|
||
msgstr ""
|
||
"Czy nadano ScummVM prawa dostępu do tego katalogu? Naciśnij przycisk pomocy "
|
||
"[?] na górze, aby uzyskać szczegółowe instrukcje"
|
||
|
||
#: gui/launcher.cpp:710
|
||
msgid "ScummVM could not find any game in the specified directory!"
|
||
msgstr "ScummVM nie znalazł żadnej gry w tym katalogu!"
|
||
|
||
#. I18N: Unknown game variant
|
||
#: gui/launcher.cpp:731 engines/engine.cpp:1235
|
||
msgid "Unknown variant"
|
||
msgstr "Nieznany wariant gry"
|
||
|
||
#: gui/launcher.cpp:971 gui/saveload-dialog.cpp:381
|
||
msgid "List view"
|
||
msgstr "Widok listy"
|
||
|
||
#: gui/launcher.cpp:972 gui/saveload-dialog.cpp:382
|
||
msgid "Grid view"
|
||
msgstr "Widok siatki"
|
||
|
||
#: gui/launcher.cpp:1120
|
||
msgid "~S~tart"
|
||
msgstr "~S~tart"
|
||
|
||
#: gui/launcher.cpp:1120
|
||
msgid "Start selected game"
|
||
msgstr "Rozpocznij wybraną grę"
|
||
|
||
#: gui/launcher.cpp:1123
|
||
msgid "~L~oad..."
|
||
msgstr "~W~czytaj..."
|
||
|
||
#: gui/launcher.cpp:1123
|
||
msgid "Load saved game for selected game"
|
||
msgstr "Wczytuje zapis wybranej gry"
|
||
|
||
#: gui/launcher.cpp:1125
|
||
msgid "Record..."
|
||
msgstr "Nagraj..."
|
||
|
||
#: gui/launcher.cpp:1131
|
||
msgid "~G~ame Options..."
|
||
msgstr "~O~pcje gry..."
|
||
|
||
#: gui/launcher.cpp:1131
|
||
msgid "Change game options"
|
||
msgstr "Zmienia opcje gry"
|
||
|
||
#: gui/launcher.cpp:1131
|
||
msgctxt "lowres"
|
||
msgid "~G~ame Opts..."
|
||
msgstr "~O~pcje gru..."
|
||
|
||
#: gui/launcher.cpp:1217
|
||
msgid "Add-on"
|
||
msgstr "Dodaek"
|
||
|
||
#. I18N: List grouping when no engine is specified
|
||
#: gui/launcher.cpp:1268 gui/launcher.cpp:1513
|
||
msgid "Unknown Engine"
|
||
msgstr "Nieznany silnik gry"
|
||
|
||
#. I18N: List grouping when no publisher is specified
|
||
#. I18N: List group when no publisher is specified
|
||
#: gui/launcher.cpp:1285 gui/launcher.cpp:1530
|
||
msgid "Unknown Publisher"
|
||
msgstr "Nieznany wydawca"
|
||
|
||
#. I18N: List group when no game series is specified
|
||
#. I18N: List grouping when no game series is specified
|
||
#: gui/launcher.cpp:1302 gui/launcher.cpp:1547
|
||
msgid "No Series"
|
||
msgstr "Brak serii"
|
||
|
||
#. I18N: List group when no language is specified
|
||
#: gui/launcher.cpp:1316 gui/launcher.cpp:1561
|
||
msgid "Language not detected"
|
||
msgstr "Nie wykryto języka"
|
||
|
||
#. I18N: List group when no platform is specified
|
||
#: gui/launcher.cpp:1330 gui/launcher.cpp:1575
|
||
msgid "Platform not detected"
|
||
msgstr "Nieznana platforma"
|
||
|
||
#. I18N: List group when no year is specified
|
||
#: gui/launcher.cpp:1347 gui/launcher.cpp:1592
|
||
msgid "Unknown Year"
|
||
msgstr "Nieznany rok"
|
||
|
||
#. I18N: Group for All items
|
||
#: gui/launcher.cpp:1599 gui/widgets/groupedlist.cpp:81
|
||
msgid "All"
|
||
msgstr "Wszystkie"
|
||
|
||
#: gui/launcher.cpp:1767
|
||
msgid "Icons per row:"
|
||
msgstr "Ikon w wierszu:"
|
||
|
||
#: gui/launcher.cpp:1817
|
||
#, fuzzy, c-format
|
||
#| msgid "Do you really want to remove this game configuration?"
|
||
msgid ""
|
||
"Do you really want to remove the following %d game configuration(s)?\n"
|
||
"\n"
|
||
msgstr "Na pewno chcesz usunąć konfigurację tej gry?"
|
||
|
||
#: gui/massadd.cpp:77 gui/massadd.cpp:80
|
||
msgid "... progress ..."
|
||
msgstr "... postęp ..."
|
||
|
||
#: gui/massadd.cpp:283
|
||
msgid "Scan complete!"
|
||
msgstr "Skanowanie zakończone!"
|
||
|
||
#: gui/massadd.cpp:286
|
||
#, c-format
|
||
msgid "Discovered %d new games, ignored %d previously added games."
|
||
msgstr "Wykryte nowe gry: %d, zignorowano %d poprzednio dodanych."
|
||
|
||
#: gui/massadd.cpp:290
|
||
#, c-format
|
||
msgid "Scanned %d directories ..."
|
||
msgstr "Przeszukane katalogi: %d..."
|
||
|
||
#: gui/massadd.cpp:293
|
||
#, c-format
|
||
msgid "Discovered %d new games, ignored %d previously added games ..."
|
||
msgstr "Wykryto %d nową grę, zignorowano %d poprzednio dodanych ..."
|
||
|
||
#: gui/onscreendialog.cpp:95 gui/onscreendialog.cpp:97
|
||
msgid "Stop"
|
||
msgstr "Stop"
|
||
|
||
#: gui/onscreendialog.cpp:100
|
||
msgid "Edit record description"
|
||
msgstr "Edytuj opis nagrania"
|
||
|
||
#: gui/onscreendialog.cpp:102
|
||
msgid "Switch to Game"
|
||
msgstr "Przełącz do gry"
|
||
|
||
#: gui/onscreendialog.cpp:104
|
||
msgid "Fast replay"
|
||
msgstr "Szybka powtórka"
|
||
|
||
#: gui/options.cpp:148 common/updates.cpp:55
|
||
msgid "Never"
|
||
msgstr "Nigdy"
|
||
|
||
#: gui/options.cpp:148
|
||
msgid "Every 5 mins"
|
||
msgstr "Co 5 min"
|
||
|
||
#: gui/options.cpp:148
|
||
msgid "Every 10 mins"
|
||
msgstr "Co 10 min"
|
||
|
||
#: gui/options.cpp:148
|
||
msgid "Every 15 mins"
|
||
msgstr "Co 15 min"
|
||
|
||
#: gui/options.cpp:148
|
||
msgid "Every 30 mins"
|
||
msgstr "Co 30 min"
|
||
|
||
#. I18N: Extremely large GUI scale
|
||
#: gui/options.cpp:153
|
||
#, c-format
|
||
msgid "200% - Extremely large"
|
||
msgstr "200% - Ekstremalnie duży"
|
||
|
||
#. I18N: Very very large GUI scale
|
||
#: gui/options.cpp:155
|
||
msgid "175% - Very large"
|
||
msgstr "175% - Bardzo duży"
|
||
|
||
#. I18N: Very large GUI scale
|
||
#: gui/options.cpp:157
|
||
#, c-format
|
||
msgid "150% - Larger"
|
||
msgstr "150% - Większy"
|
||
|
||
#. I18N: Large GUI scale
|
||
#: gui/options.cpp:159
|
||
#, c-format
|
||
msgid "125% - Large"
|
||
msgstr "125% - Duży"
|
||
|
||
#. I18N: Medium GUI scale
|
||
#: gui/options.cpp:161
|
||
msgid "100% - Medium"
|
||
msgstr "100% - Średni"
|
||
|
||
#. I18N: Small GUI scale
|
||
#: gui/options.cpp:163
|
||
#, c-format
|
||
msgid "75% - Small"
|
||
msgstr "75% - Mały"
|
||
|
||
#. I18N: Smaller GUI scale
|
||
#: gui/options.cpp:165
|
||
#, c-format
|
||
msgid "50% - Smaller"
|
||
msgstr "50% - Mniejszy"
|
||
|
||
#. I18N: Smallest GUI scale
|
||
#: gui/options.cpp:167
|
||
#, c-format
|
||
msgid "25% - Smallest"
|
||
msgstr "25% - Najmniejszy"
|
||
|
||
#: gui/options.cpp:851
|
||
msgid "Failed to apply some of the graphic options changes:"
|
||
msgstr "Nie udało się zastosować części zmian opcji grafiki:"
|
||
|
||
#: gui/options.cpp:863
|
||
msgid "the video mode could not be changed"
|
||
msgstr "nie udało się zmienić trybu wideo"
|
||
|
||
#: gui/options.cpp:876
|
||
msgid "the stretch mode could not be changed"
|
||
msgstr "nie udało się zmienić trybu skalowania obrazu"
|
||
|
||
#: gui/options.cpp:882
|
||
msgid "the aspect ratio setting could not be changed"
|
||
msgstr "nie udało się zmienić proporcji obrazu"
|
||
|
||
#: gui/options.cpp:888
|
||
msgid "the fullscreen setting could not be changed"
|
||
msgstr "nie udało się zmienić trybu pełnoekranowego"
|
||
|
||
#: gui/options.cpp:894
|
||
msgid "the filtering setting could not be changed"
|
||
msgstr "nie udało się zmienić trybu filtrowania"
|
||
|
||
#: gui/options.cpp:900
|
||
msgid "the vsync setting could not be changed"
|
||
msgstr "nie udało się zmienić synchronizacji pionowej"
|
||
|
||
#: gui/options.cpp:914
|
||
msgid "the shader could not be changed"
|
||
msgstr "nie udało się zmienić shaderów"
|
||
|
||
#: gui/options.cpp:1441
|
||
msgid "Touchpad mouse mode"
|
||
msgstr "Tryb touchpada"
|
||
|
||
#: gui/options.cpp:1446
|
||
msgid "Pointer Speed:"
|
||
msgstr "Szybkość wskaźnika:"
|
||
|
||
#: gui/options.cpp:1446 gui/options.cpp:1448 gui/options.cpp:1449
|
||
msgid "Speed for keyboard/joystick mouse pointer control"
|
||
msgstr "Szybkość kursora dla trybu emulowania myszy przez klawiaturę/joystick"
|
||
|
||
#: gui/options.cpp:1448
|
||
msgctxt "lowres"
|
||
msgid "Pointer Speed:"
|
||
msgstr "Szybkość wskaźnika:"
|
||
|
||
#: gui/options.cpp:1459
|
||
msgid "Joy Deadzone:"
|
||
msgstr "Martwa strefa joysticka:"
|
||
|
||
#: gui/options.cpp:1459 gui/options.cpp:1461 gui/options.cpp:1462
|
||
msgid "Analog joystick Deadzone"
|
||
msgstr "Martwa strefa analogowego joysticka"
|
||
|
||
#: gui/options.cpp:1461
|
||
msgctxt "lowres"
|
||
msgid "Joy Deadzone:"
|
||
msgstr "Martwa strefa joysticka:"
|
||
|
||
#: gui/options.cpp:1557
|
||
#, c-format
|
||
msgid "%d hidden achievements remaining"
|
||
msgstr "Pozostało ukrytych osiągnięć: %d"
|
||
|
||
#: gui/options.cpp:1562
|
||
#, c-format
|
||
msgid "Achievements unlocked: %d/%d"
|
||
msgstr "Odblokowane osiągnięcia: %d/%d"
|
||
|
||
#: gui/options.cpp:1608
|
||
msgid "Graphics mode:"
|
||
msgstr "Tryb grafiki:"
|
||
|
||
#: gui/options.cpp:1623
|
||
msgid "Render mode:"
|
||
msgstr "Tryb renderowania:"
|
||
|
||
#: gui/options.cpp:1623 gui/options.cpp:1626
|
||
msgid "Special dithering modes supported by some games"
|
||
msgstr "Specjalne tryby ditheringu wspierane przez niektóre gry"
|
||
|
||
#: gui/options.cpp:1639
|
||
msgid "Stretch mode:"
|
||
msgstr "Tryb rozciągania:"
|
||
|
||
#: gui/options.cpp:1655
|
||
msgid "Scaler:"
|
||
msgstr "Skaler:"
|
||
|
||
#: gui/options.cpp:1670
|
||
msgid "Rotation mode:"
|
||
msgstr "Tryb obrotu:"
|
||
|
||
#: gui/options.cpp:1684
|
||
msgid "Shader:"
|
||
msgstr "Shader:"
|
||
|
||
#: gui/options.cpp:1684 gui/options.cpp:1686 gui/options.cpp:1687
|
||
msgid "Specifies path to the shader used for scaling the game screen"
|
||
msgstr "Określa ścieżkę do shadera używanego do skalowania ekranu gry"
|
||
|
||
#: gui/options.cpp:1686
|
||
msgctxt "lowres"
|
||
msgid "Shader Path:"
|
||
msgstr "Ścieżka shaderów:"
|
||
|
||
#: gui/options.cpp:1687
|
||
msgctxt "shader"
|
||
msgid "None"
|
||
msgstr "Brak"
|
||
|
||
#: gui/options.cpp:1693
|
||
msgid "Download Shaders"
|
||
msgstr "Pobierz shadery"
|
||
|
||
#: gui/options.cpp:1693
|
||
msgid "Check on the scummvm.org website for updates of shader packs"
|
||
msgstr "Szukaj aktualizacji pakietów shaderów na stronie scummvm.org"
|
||
|
||
#: gui/options.cpp:1700 backends/graphics/sdl/sdl-graphics.cpp:479
|
||
msgid "Fullscreen mode"
|
||
msgstr "Pełny ekran"
|
||
|
||
#: gui/options.cpp:1703
|
||
msgid "V-Sync"
|
||
msgstr "V-Sync"
|
||
|
||
#: gui/options.cpp:1703
|
||
msgid ""
|
||
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
|
||
"artifacts"
|
||
msgstr ""
|
||
"Czeka na synchronizację pionową z odświeżeniem ekranu, aby zapobiec "
|
||
"rozdzieraniu ekranu"
|
||
|
||
#: gui/options.cpp:1708
|
||
msgid "Game 3D Renderer:"
|
||
msgstr "Renderer 3D gry:"
|
||
|
||
#: gui/options.cpp:1710
|
||
msgctxt "lowres"
|
||
msgid "Game 3D Renderer:"
|
||
msgstr "Renderer 3D gry:"
|
||
|
||
#: gui/options.cpp:1727
|
||
msgid "3D Anti-aliasing:"
|
||
msgstr "3D Antialiasing:"
|
||
|
||
#: gui/options.cpp:1731 engines/mohawk/dialogs.cpp:364
|
||
msgid "Disabled"
|
||
msgstr "Wyłączony"
|
||
|
||
#: gui/options.cpp:1739
|
||
msgid "Filter graphics"
|
||
msgstr "Filtrowanie obrazu"
|
||
|
||
#: gui/options.cpp:1739
|
||
msgid "Use linear filtering when scaling graphics"
|
||
msgstr "Używa filtrowania liniowego przy skalowaniu obrazu"
|
||
|
||
#: gui/options.cpp:1743
|
||
msgid "Aspect ratio correction"
|
||
msgstr "Korekcja proporcji ekranu"
|
||
|
||
#: gui/options.cpp:1743
|
||
msgid "Correct aspect ratio for games"
|
||
msgstr "Koryguje proporcje ekranu w grach"
|
||
|
||
#: gui/options.cpp:1760
|
||
msgid "Preferred device:"
|
||
msgstr "Pref. urządzenie:"
|
||
|
||
#: gui/options.cpp:1760
|
||
msgid "Music device:"
|
||
msgstr "Urządzenie muzyczne:"
|
||
|
||
#: gui/options.cpp:1760 gui/options.cpp:1762
|
||
msgid "Specifies preferred sound device or sound card emulator"
|
||
msgstr "Określa preferowane urządzenie dźwiękowe lub emulator karty dźwiękowej"
|
||
|
||
#: gui/options.cpp:1760 gui/options.cpp:1762 gui/options.cpp:1763
|
||
msgid "Specifies output sound device or sound card emulator"
|
||
msgstr "Określa wyjściowe urządzenie dźwiękowe lub emulator karty dźwiękowej"
|
||
|
||
#: gui/options.cpp:1762
|
||
msgctxt "lowres"
|
||
msgid "Preferred dev.:"
|
||
msgstr "Pref. urządzenie:"
|
||
|
||
#: gui/options.cpp:1762
|
||
msgctxt "lowres"
|
||
msgid "Music device:"
|
||
msgstr "Urz. muzyczne:"
|
||
|
||
#: gui/options.cpp:1788
|
||
msgid "AdLib emulator:"
|
||
msgstr "Emulator AdLib:"
|
||
|
||
#: gui/options.cpp:1788 gui/options.cpp:1791
|
||
msgid "AdLib is used for music in many games"
|
||
msgstr "AdLib jest używany do muzyki w wielu grach"
|
||
|
||
#: gui/options.cpp:1804
|
||
msgid "GM device:"
|
||
msgstr "Urządzenie GM:"
|
||
|
||
#: gui/options.cpp:1804
|
||
msgid "Specifies default sound device for General MIDI output"
|
||
msgstr "Określa domyślne urządzenie dźwiękowe dla wyjścia General MIDI"
|
||
|
||
#: gui/options.cpp:1815
|
||
msgid "Don't use General MIDI music"
|
||
msgstr "Nie używaj muzyki General MIDI"
|
||
|
||
#: gui/options.cpp:1826 gui/options.cpp:1895
|
||
msgid "Use first available device"
|
||
msgstr "Użyj pierwszego dostępnego urządzenia"
|
||
|
||
#: gui/options.cpp:1838
|
||
msgid "SoundFont:"
|
||
msgstr "SoundFont:"
|
||
|
||
#: gui/options.cpp:1838 gui/options.cpp:1840 gui/options.cpp:1848
|
||
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
|
||
msgstr ""
|
||
"SoundFont jest wspierany przez niektóre karty dźwiękowe, FluidSynth i "
|
||
"Timidity"
|
||
|
||
#: gui/options.cpp:1840
|
||
msgctxt "lowres"
|
||
msgid "SoundFont:"
|
||
msgstr "SoundFont:"
|
||
|
||
#: gui/options.cpp:1846
|
||
msgctxt "soundfont"
|
||
msgid "None"
|
||
msgstr "Brak"
|
||
|
||
#: gui/options.cpp:1853
|
||
msgid "Mixed AdLib/MIDI mode"
|
||
msgstr "Tryb mieszany AdLib/MIDI"
|
||
|
||
#: gui/options.cpp:1853
|
||
msgid "Use both MIDI and AdLib sound generation"
|
||
msgstr "Używa jednocześnie generowania dźwięku przez MIDI i AdLib"
|
||
|
||
#: gui/options.cpp:1856
|
||
msgid "MIDI gain:"
|
||
msgstr "Wzm. MIDI:"
|
||
|
||
#: gui/options.cpp:1866
|
||
msgid "MT-32 Device:"
|
||
msgstr "Urządzenie MT-32:"
|
||
|
||
#: gui/options.cpp:1866
|
||
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
|
||
msgstr ""
|
||
"Określa domyślne urządzenie dźwięku dla wyjścia Roland MT-32/LAPC1/CM32l/CM64"
|
||
|
||
#: gui/options.cpp:1871
|
||
msgid "True Roland MT-32 (disable GM emulation)"
|
||
msgstr "Prawdziwy Roland MT-32 (wyłącz emulację GM)"
|
||
|
||
#: gui/options.cpp:1871 gui/options.cpp:1873
|
||
msgid ""
|
||
"Check if you want to use your real hardware Roland-compatible sound device "
|
||
"connected to your computer"
|
||
msgstr ""
|
||
"Zaznacz, jeśli chcesz używać sprzętu zgodnego z kartą dźwiękową Roland "
|
||
"podłączonego do komputera"
|
||
|
||
#: gui/options.cpp:1873
|
||
msgctxt "lowres"
|
||
msgid "True Roland MT-32 (no GM emulation)"
|
||
msgstr "Sprzętowy Roland MT-32 (brak emulacji GM)"
|
||
|
||
#: gui/options.cpp:1876
|
||
msgid "Roland GS device (enable MT-32 mappings)"
|
||
msgstr "Roland w trybie GS (włącz mapowanie MT-32)"
|
||
|
||
#: gui/options.cpp:1876
|
||
msgid ""
|
||
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
|
||
"GS device"
|
||
msgstr ""
|
||
"Zaznacz, jeśli chcesz włączyć łatki mapowania pozwalające na emulację MT-32 "
|
||
"na urządzeniu Roland GS"
|
||
|
||
#: gui/options.cpp:1885
|
||
msgid "Don't use Roland MT-32 music"
|
||
msgstr "Nie używaj muzyki Roland MT-32"
|
||
|
||
#: gui/options.cpp:1912
|
||
msgid "Text and speech:"
|
||
msgstr "Tekst i mowa:"
|
||
|
||
#: gui/options.cpp:1916 gui/options.cpp:1926
|
||
msgid "Speech"
|
||
msgstr "Mowa"
|
||
|
||
#: gui/options.cpp:1917 gui/options.cpp:1927
|
||
msgid "Subtitles"
|
||
msgstr "Napisy"
|
||
|
||
#: gui/options.cpp:1918
|
||
msgid "Both"
|
||
msgstr "Oba"
|
||
|
||
#: gui/options.cpp:1920
|
||
msgid "Subtitle speed:"
|
||
msgstr "Pręd. napisów:"
|
||
|
||
#: gui/options.cpp:1922
|
||
msgctxt "lowres"
|
||
msgid "Text and speech:"
|
||
msgstr "Tekst i mowa:"
|
||
|
||
#: gui/options.cpp:1926
|
||
msgid "Spch"
|
||
msgstr "Mowa"
|
||
|
||
#: gui/options.cpp:1927
|
||
msgid "Subs"
|
||
msgstr "Napisy"
|
||
|
||
#: gui/options.cpp:1928
|
||
msgctxt "lowres"
|
||
msgid "Both"
|
||
msgstr "Oba"
|
||
|
||
#: gui/options.cpp:1928
|
||
msgid "Show subtitles and play speech"
|
||
msgstr "Wyświetlaj napisy i odtwarzaj mowę"
|
||
|
||
#: gui/options.cpp:1930
|
||
msgctxt "lowres"
|
||
msgid "Subtitle speed:"
|
||
msgstr "Pręd. napisów:"
|
||
|
||
#: gui/options.cpp:1952
|
||
msgid "Music volume:"
|
||
msgstr "Głośność muzyki:"
|
||
|
||
#: gui/options.cpp:1954
|
||
msgctxt "lowres"
|
||
msgid "Music volume:"
|
||
msgstr "Głośność muzyki:"
|
||
|
||
#: gui/options.cpp:1963
|
||
msgid "Mute all"
|
||
msgstr "Wycisz wszystko"
|
||
|
||
#: gui/options.cpp:1966
|
||
msgid "SFX volume:"
|
||
msgstr "Efekty dźw.:"
|
||
|
||
#: gui/options.cpp:1966 gui/options.cpp:1968 gui/options.cpp:1971
|
||
msgid "Special sound effects volume"
|
||
msgstr "Głośność efektów dźwiękowych"
|
||
|
||
#: gui/options.cpp:1968
|
||
msgctxt "lowres"
|
||
msgid "SFX volume:"
|
||
msgstr "Efekty dźw.:"
|
||
|
||
#: gui/options.cpp:1978
|
||
msgid "Speech volume:"
|
||
msgstr "Głośność mowy:"
|
||
|
||
#: gui/options.cpp:1980
|
||
msgctxt "lowres"
|
||
msgid "Speech volume:"
|
||
msgstr "Głośność mowy:"
|
||
|
||
#: gui/options.cpp:2266
|
||
msgid "Control"
|
||
msgstr "Kontrola"
|
||
|
||
#: gui/options.cpp:2379
|
||
msgctxt "lowres"
|
||
msgid "Cloud"
|
||
msgstr "Chmura"
|
||
|
||
#: gui/options.cpp:2394
|
||
msgid "LAN"
|
||
msgstr "LAN"
|
||
|
||
#: gui/options.cpp:2396
|
||
msgctxt "lowres"
|
||
msgid "LAN"
|
||
msgstr "LAN"
|
||
|
||
#: gui/options.cpp:2405
|
||
msgid "Accessibility"
|
||
msgstr "Ułatwienia dostępu"
|
||
|
||
#: gui/options.cpp:2407
|
||
msgctxt "lowres"
|
||
msgid "Accessibility"
|
||
msgstr "Dostępność"
|
||
|
||
#: gui/options.cpp:2416
|
||
msgid "Discard changes and close the dialog"
|
||
msgstr "Porzuć zmiany i zamknij okno"
|
||
|
||
#: gui/options.cpp:2417
|
||
msgid "Apply"
|
||
msgstr "Zastosuj"
|
||
|
||
#: gui/options.cpp:2417
|
||
msgid "Apply changes without closing the dialog"
|
||
msgstr "Stosuje zmiany bez zamykania okna"
|
||
|
||
#: gui/options.cpp:2418
|
||
msgid "Apply changes and close the dialog"
|
||
msgstr "Zapisuje zmiany i zamyka okno"
|
||
|
||
#: gui/options.cpp:2508
|
||
msgid "FluidSynth Settings"
|
||
msgstr "Ustawienia FluidSynth"
|
||
|
||
#: gui/options.cpp:2522
|
||
msgid ""
|
||
"Specifies where your saved games are put. A red coloring indicates the value "
|
||
"is temporary and will not get saved"
|
||
msgstr ""
|
||
"Określa, gdzie są umieszczane zapisy gry. Czerwona czcionka oznacza "
|
||
"lokalizację tymczasową, która nie zostanie zapamiętana"
|
||
|
||
#: gui/options.cpp:2527
|
||
msgid "Theme Path:"
|
||
msgstr "Skróki:"
|
||
|
||
#: gui/options.cpp:2529
|
||
msgctxt "lowres"
|
||
msgid "Theme Path:"
|
||
msgstr "Skórki:"
|
||
|
||
#: gui/options.cpp:2535
|
||
msgid "Icon Path:"
|
||
msgstr "Ikony:"
|
||
|
||
#: gui/options.cpp:2537
|
||
msgctxt "lowres"
|
||
msgid "Icon Path:"
|
||
msgstr "Ikony:"
|
||
|
||
#: gui/options.cpp:2538 gui/options.cpp:2548
|
||
msgctxt "path"
|
||
msgid "Default"
|
||
msgstr "Domyślna"
|
||
|
||
#: gui/options.cpp:2545
|
||
msgid "DLC Path:"
|
||
msgstr "DLC:"
|
||
|
||
#: gui/options.cpp:2547
|
||
msgctxt "lowres"
|
||
msgid "DLC Path:"
|
||
msgstr "DLC:"
|
||
|
||
#: gui/options.cpp:2555 gui/options.cpp:2557 gui/options.cpp:2558
|
||
msgid "Specifies path to additional data used by all games or ScummVM"
|
||
msgstr ""
|
||
"Określa ścieżkę do danych dodatkowych używanych przez wszystkie gry lub "
|
||
"ScummVM"
|
||
|
||
#: gui/options.cpp:2564
|
||
msgid "Plugins Path:"
|
||
msgstr "Wtyczki:"
|
||
|
||
#: gui/options.cpp:2566
|
||
msgctxt "lowres"
|
||
msgid "Plugins Path:"
|
||
msgstr "Wtyczki:"
|
||
|
||
#: gui/options.cpp:2576
|
||
msgid "ScummVM config path: "
|
||
msgstr "Ścieżka konfiguracji ScummVM: "
|
||
|
||
#: gui/options.cpp:2590
|
||
msgid "ScummVM log path: "
|
||
msgstr "Ścieżka dziennika ScummVM: "
|
||
|
||
#: gui/options.cpp:2595
|
||
msgid "View"
|
||
msgstr "Wyświetl"
|
||
|
||
#. I18N: Referring to the last path memorized when adding a game
|
||
#: gui/options.cpp:2605 gui/options.cpp:3389
|
||
msgid "Last browser path: "
|
||
msgstr "Ostatnia ścieżka: "
|
||
|
||
#: gui/options.cpp:2610
|
||
msgid "Theme:"
|
||
msgstr "Skórka:"
|
||
|
||
#: gui/options.cpp:2615
|
||
msgid "GUI scale:"
|
||
msgstr "Interfejs:"
|
||
|
||
#: gui/options.cpp:2632
|
||
#, c-format
|
||
msgid "%d%% - Custom"
|
||
msgstr "%d%% - Własny"
|
||
|
||
#: gui/options.cpp:2636
|
||
msgid "GUI renderer:"
|
||
msgstr "Renderer GUI:"
|
||
|
||
#: gui/options.cpp:2649
|
||
msgid "Return to the launcher when leaving a game"
|
||
msgstr "Wracaj do programu uruchamiającego po zamknięciu gry"
|
||
|
||
#: gui/options.cpp:2650
|
||
msgid ""
|
||
"Return to the launcher when leaving a game instead of closing ScummVM\n"
|
||
"(this feature is not supported by all games)."
|
||
msgstr ""
|
||
"Powraca do programu uruchamiającego po zamknięciu gry, zamiast zamykać "
|
||
"ScummVM\n"
|
||
"(ta opcja może nie być obsługiwana przez niektóre gry)."
|
||
|
||
#: gui/options.cpp:2657
|
||
msgid "Ask for confirmation on exit"
|
||
msgstr "Wymagaj potwierdzenia przed wyjściem"
|
||
|
||
#: gui/options.cpp:2658
|
||
msgid "Ask for permission when closing ScummVM or leaving a game."
|
||
msgstr "Pyta o pozwolenie przed zamknięciem ScummVM lub gry."
|
||
|
||
#: gui/options.cpp:2664
|
||
msgid "Disable fixed font scaling"
|
||
msgstr "Nie skaluj stałych czcionek"
|
||
|
||
#: gui/options.cpp:2665
|
||
msgid ""
|
||
"Do not upscale fixed size fonts in the GUI. This reduces artefacts on low "
|
||
"resolution screens"
|
||
msgstr ""
|
||
"Wyłącza skalowanie czcionek stałej wielkości na interfejsie użytkownika. "
|
||
"Zmniejsza to ilość artefaktów na ekranach o niskiej rozdzielczości"
|
||
|
||
#: gui/options.cpp:2671
|
||
msgid "GUI language:"
|
||
msgstr "Język GUI:"
|
||
|
||
#: gui/options.cpp:2671
|
||
msgid "Language of ScummVM GUI"
|
||
msgstr "Język interfejsu ScummVM"
|
||
|
||
#: gui/options.cpp:2697
|
||
msgid "Switch the ScummVM GUI language to the game language"
|
||
msgstr "Przełącz język interfejsu ScummVM na język gry"
|
||
|
||
#: gui/options.cpp:2698
|
||
msgid ""
|
||
"When starting a game, change the ScummVM GUI language to the game language. "
|
||
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
|
||
"same language as the game."
|
||
msgstr ""
|
||
"Podczas uruchamiania gry, zmienia język interfejsu ScummVM na język gry. W "
|
||
"ten sposób, jeśli gra używa okien dialogowych wczytania i zapisu ze ScummVM "
|
||
"są one w tym samym języku co gra."
|
||
|
||
#: gui/options.cpp:2710
|
||
msgid "Use native system file browser"
|
||
msgstr "Użyj natywnego eksploratora plików"
|
||
|
||
#: gui/options.cpp:2711
|
||
msgid ""
|
||
"Use the native system file browser instead of the ScummVM one to select a "
|
||
"file or directory."
|
||
msgstr ""
|
||
"Używaj systemowej przeglądarki plików zamiast eksploratora ScummVM do "
|
||
"otwierania plików i katalogów."
|
||
|
||
#: gui/options.cpp:2718
|
||
msgid "Download Icons"
|
||
msgstr "Pobierz ikony"
|
||
|
||
#: gui/options.cpp:2718
|
||
msgid "Check on the scummvm.org website for updates of icon packs"
|
||
msgstr "Szukaj aktualizacji pakietów ikon na stronie scummvm.org"
|
||
|
||
#: gui/options.cpp:2724
|
||
msgid "Autosave:"
|
||
msgstr "Autozapis:"
|
||
|
||
#: gui/options.cpp:2726
|
||
msgctxt "lowres"
|
||
msgid "Autosave:"
|
||
msgstr "Autozapis:"
|
||
|
||
#: gui/options.cpp:2737
|
||
msgid "Random seed:"
|
||
msgstr "Ziarno generatora:"
|
||
|
||
#: gui/options.cpp:2737
|
||
msgid "Seed for initializing all random number generators"
|
||
msgstr "Inicjalizuje wszystkie generatory liczb losowych"
|
||
|
||
#: gui/options.cpp:2745
|
||
msgid "Debug level:"
|
||
msgstr "Debugger:"
|
||
|
||
#. I18N: Debug level -1, no messages
|
||
#: gui/options.cpp:2749 gui/options.cpp:2886
|
||
msgid "None"
|
||
msgstr "Brak"
|
||
|
||
#. I18N: Debug level 11, all messages
|
||
#: gui/options.cpp:2755
|
||
msgid "11 (all)"
|
||
msgstr "11 (wszystkie)"
|
||
|
||
#: gui/options.cpp:2759
|
||
msgid "Enable Discord integration"
|
||
msgstr "Włącz integrację z Discord"
|
||
|
||
#: gui/options.cpp:2760
|
||
msgid ""
|
||
"Show information about the games you are playing on Discord if the Discord "
|
||
"client is running."
|
||
msgstr ""
|
||
"Wyświetlaj informację o tym, że grasz w grę na Discordzie, jeśli jest on "
|
||
"uruchomiony."
|
||
|
||
#: gui/options.cpp:2770 gui/updates-dialog.cpp:87
|
||
msgid "Update check:"
|
||
msgstr "Aktualizuj:"
|
||
|
||
#: gui/options.cpp:2770
|
||
msgid "How often to check ScummVM updates"
|
||
msgstr "Częstotliwość automatycznego wyszukiwania aktualizacji ScummVM"
|
||
|
||
#: gui/options.cpp:2781
|
||
msgid "Check now"
|
||
msgstr "Sprawdź teraz"
|
||
|
||
#: gui/options.cpp:2788
|
||
msgid "Active storage:"
|
||
msgstr "Dostawca:"
|
||
|
||
#: gui/options.cpp:2788
|
||
msgid "Active cloud storage"
|
||
msgstr "Aktywny magazyn w chmurze"
|
||
|
||
#: gui/options.cpp:2797
|
||
msgctxt "lowres"
|
||
msgid ""
|
||
"Storage is not yet enabled. Verify that username is correct and enable it:"
|
||
msgstr "Chmura odłączona. Zweryfikuj nazwę użytkownika:"
|
||
|
||
#: gui/options.cpp:2799
|
||
msgid ""
|
||
"Storage is not yet enabled. Verify that username is correct and enable it:"
|
||
msgstr ""
|
||
"Chmura nie jest włączona. Zweryfikuj nazwę użytkownika i włącz "
|
||
"przechowywanie w chmurze:"
|
||
|
||
#: gui/options.cpp:2800
|
||
msgid "Enable storage"
|
||
msgstr "Włącz przechowywanie w chmurze"
|
||
|
||
#: gui/options.cpp:2800
|
||
msgid "Confirm you want to use this account for this storage"
|
||
msgstr "Potwierdź wybór konta dla magazyne w chmurze"
|
||
|
||
#: gui/options.cpp:2802 backends/platform/wii/options.cpp:113
|
||
msgid "Username:"
|
||
msgstr "Nazwa użytkownika:"
|
||
|
||
#: gui/options.cpp:2802
|
||
msgid "Username used by this storage"
|
||
msgstr "Nazwa użytkownika magazynu danych w chmurze"
|
||
|
||
#: gui/options.cpp:2803
|
||
msgid "<none>"
|
||
msgstr "<brak>"
|
||
|
||
#: gui/options.cpp:2805
|
||
msgid "Used space:"
|
||
msgstr "Zajęte miejsce:"
|
||
|
||
#: gui/options.cpp:2805
|
||
msgid "Space used by ScummVM's saved games on this storage"
|
||
msgstr "Ilość miejsca zajęta w magazynie przez zapisy gier ScummVM"
|
||
|
||
#: gui/options.cpp:2808
|
||
msgid "Last sync:"
|
||
msgstr "Ostatnia synchronizacja:"
|
||
|
||
#: gui/options.cpp:2808
|
||
msgid "When was the last time saved games were synced with this storage"
|
||
msgstr ""
|
||
"Czas ostatniej synchronizacji zapisanych stanów gry z tym magazynem danych"
|
||
|
||
#: gui/options.cpp:2809 gui/options.cpp:3693
|
||
msgid "<never>"
|
||
msgstr "<nigdy>"
|
||
|
||
#: gui/options.cpp:2811
|
||
msgctxt "lowres"
|
||
msgid "Saved games sync automatically on launch, after saving and on loading."
|
||
msgstr ""
|
||
"Zapisane gry synchronizują się podczas uruchomienia gry, po zapisie i w "
|
||
"czasie wczytywania."
|
||
|
||
#: gui/options.cpp:2813
|
||
msgid "Saved games sync automatically on launch, after saving and on loading."
|
||
msgstr ""
|
||
"Zapisane gry synchronizują się podczas uruchomienia gry, po zapisie i w "
|
||
"czasie wczytywania."
|
||
|
||
#: gui/options.cpp:2814
|
||
msgid "Sync now"
|
||
msgstr "Synchronizuj"
|
||
|
||
#: gui/options.cpp:2814
|
||
msgid "Start saved games sync"
|
||
msgstr "Rozpocznij synchronizację zapisanych gier"
|
||
|
||
#: gui/options.cpp:2817
|
||
msgctxt "lowres"
|
||
msgid "You can download game files from your cloud ScummVM folder:"
|
||
msgstr "Można pobrać pliki gry z folderu ScummVM w chmurze:"
|
||
|
||
#: gui/options.cpp:2819
|
||
msgid "You can download game files from your cloud ScummVM folder:"
|
||
msgstr "Można pobrać pliki gry z folderu ScummVM w chmurze:"
|
||
|
||
#: gui/options.cpp:2820
|
||
msgid "Download game files"
|
||
msgstr "Pobierz pliki gry"
|
||
|
||
#: gui/options.cpp:2820
|
||
msgid "Open downloads manager dialog"
|
||
msgstr "Otwiera okno zarządzania pobieraniem"
|
||
|
||
#: gui/options.cpp:2823
|
||
msgctxt "lowres"
|
||
msgid "To change account for this storage, disconnect and connect again:"
|
||
msgstr "Aby zmienić konto dla magazynu danych, rozłącz i połącz ponownie:"
|
||
|
||
#: gui/options.cpp:2825
|
||
msgid "To change account for this storage, disconnect and connect again:"
|
||
msgstr "Aby zmienić konto dla magazynu danych, rozłącz i połącz ponownie:"
|
||
|
||
#: gui/options.cpp:2826
|
||
msgid "Disconnect"
|
||
msgstr "Rozłącz"
|
||
|
||
#: gui/options.cpp:2826
|
||
msgid "Stop using this storage on this device"
|
||
msgstr "Przestań używać magazynu w chmurze na tym urządzeniu"
|
||
|
||
#: gui/options.cpp:2829
|
||
msgctxt "lowres"
|
||
msgid "This storage is not connected yet!"
|
||
msgstr "Magazyn danych nie jest podłączony!"
|
||
|
||
#: gui/options.cpp:2831
|
||
msgid "This storage is not connected yet!"
|
||
msgstr "Magazyn danych nie jest podłączony!"
|
||
|
||
#: gui/options.cpp:2832
|
||
msgid "Connect"
|
||
msgstr "Połącz"
|
||
|
||
#: gui/options.cpp:2832
|
||
msgid "Connect your cloud storage account"
|
||
msgstr "Połącz z kontem magazynu w chmurze"
|
||
|
||
#: gui/options.cpp:2845
|
||
msgctxt "lowres"
|
||
msgid "/root/ Path:"
|
||
msgstr "Katalog bazowy:"
|
||
|
||
#: gui/options.cpp:2845 gui/options.cpp:2847 gui/options.cpp:2848
|
||
msgid "Select which directory will be shown as /root/ in the Files Manager"
|
||
msgstr ""
|
||
"Umożliwia ustawienie dowolnego katalogu jako głównego w menedżerze plików"
|
||
|
||
#: gui/options.cpp:2847
|
||
msgid "/root/ Path:"
|
||
msgstr "Katalog bazowy:"
|
||
|
||
#: gui/options.cpp:2853
|
||
msgid "Server's port:"
|
||
msgstr "Port:"
|
||
|
||
#: gui/options.cpp:2853
|
||
msgid "Port for server to use"
|
||
msgstr "Port, z którego ma korzystać serwer"
|
||
|
||
#: gui/options.cpp:2858
|
||
msgctxt "lowres"
|
||
msgid "Run server to manage files with browser (in the same network)."
|
||
msgstr ""
|
||
"Uruchom serwer, aby zarządzać plikami w przeglądarce (w tej samej sieci)."
|
||
|
||
#: gui/options.cpp:2859
|
||
msgctxt "lowres"
|
||
msgid "Closing options dialog will stop the server."
|
||
msgstr "Zamknięcie okna opcji spowoduje zatrzymanie serwera."
|
||
|
||
#: gui/options.cpp:2861
|
||
msgid "Run server to manage files with browser (in the same network)."
|
||
msgstr ""
|
||
"Uruchom serwer, aby zarządzać plikami w przeglądarce (w tej samej sieci)."
|
||
|
||
#: gui/options.cpp:2862
|
||
msgid "Closing options dialog will stop the server."
|
||
msgstr "Zamknięcie okna opcji spowoduje zatrzymanie serwera."
|
||
|
||
#: gui/options.cpp:2873
|
||
msgid "Use Text to speech"
|
||
msgstr "Przetwarzaj tekst na mowę"
|
||
|
||
#: gui/options.cpp:2873
|
||
msgid "Will read text in gui on mouse over."
|
||
msgstr "Odczytuje tekst interfejsu użytkownika po wskazaniu go myszą."
|
||
|
||
#: gui/options.cpp:2954
|
||
msgid "Ignore"
|
||
msgstr "Ignoruj"
|
||
|
||
#: gui/options.cpp:2955
|
||
msgid "Disable autosave"
|
||
msgstr "Wyłącz autozapis"
|
||
|
||
#: gui/options.cpp:2956
|
||
msgid ""
|
||
"WARNING: Autosave was enabled. Some of your games have existing saved games "
|
||
"on the autosave slot. You can either move the existing saves to new slots, "
|
||
"disable autosave, or ignore (you will be prompted when autosave is about to "
|
||
"overwrite a save).\n"
|
||
"List of games:\n"
|
||
msgstr ""
|
||
"UWAGA: autozapis stanu gry jest włączony. Niektóre gry mają zapisane stany w "
|
||
"slocie autozapisu. Można przenieść istniejące zapisy do nowego slotu, "
|
||
"wyłączyć autozapis, albo zignorować (odpowiednie pytanie pojawi się przy "
|
||
"próbie nadpisania zapisu).\n"
|
||
"Lista gier:\n"
|
||
|
||
#: gui/options.cpp:2965
|
||
msgid ""
|
||
"\n"
|
||
"And more..."
|
||
msgstr ""
|
||
"\n"
|
||
"i inne..."
|
||
|
||
#: gui/options.cpp:2966 engines/engine.cpp:655
|
||
#: engines/access/metaengine.cpp:281 engines/drascula/metaengine.cpp:255
|
||
#: engines/queen/metaengine.cpp:269 engines/sherlock/metaengine.cpp:410
|
||
#: engines/ultima/nuvie/metaengine.cpp:71
|
||
msgid "Move"
|
||
msgstr "Przenieś"
|
||
|
||
#: gui/options.cpp:2985
|
||
msgid "ERROR: Failed to move the following saved games:\n"
|
||
msgstr "BŁĄD: nie udało się przenieść następujących zapisów gier:\n"
|
||
|
||
#: gui/options.cpp:3081
|
||
msgid "Failed to change cloud storage!"
|
||
msgstr "Zmiana magazynu w chmurze nie powiodła się!"
|
||
|
||
#: gui/options.cpp:3084
|
||
msgid "Another cloud storage is already active."
|
||
msgstr "Inny magazyn w chmurze jest już używany."
|
||
|
||
#: gui/options.cpp:3199
|
||
msgid "Theme does not support selected language!"
|
||
msgstr "Motyw nie wspiera wybranego języka!"
|
||
|
||
#: gui/options.cpp:3202
|
||
msgid "Theme cannot be loaded!"
|
||
msgstr "Motyw nie może być wczytany!"
|
||
|
||
#: gui/options.cpp:3205
|
||
msgid ""
|
||
"\n"
|
||
"Misc settings will be restored."
|
||
msgstr ""
|
||
"\n"
|
||
"Różne ustawienia zostaną przywrócone."
|
||
|
||
#: gui/options.cpp:3277
|
||
msgid "Select directory for GUI themes"
|
||
msgstr "Wybierz katalog dla skórek GUI"
|
||
|
||
#: gui/options.cpp:3287
|
||
msgid "Select directory for GUI launcher thumbnails"
|
||
msgstr "Wybierz katalog dla miniatur programu uruchamiającego"
|
||
|
||
#: gui/options.cpp:3298
|
||
msgid "Select directory for DLC downloads"
|
||
msgstr "Wybierz katalog dla DLC"
|
||
|
||
#: gui/options.cpp:3309
|
||
msgid "Select directory for extra files"
|
||
msgstr "Wybierz katalog dla dodatkowych plików"
|
||
|
||
#: gui/options.cpp:3320
|
||
msgid "Select directory for plugins"
|
||
msgstr "Wybierz katalog dla wtyczek"
|
||
|
||
#: gui/options.cpp:3333
|
||
msgid "Select directory for Files Manager /root/"
|
||
msgstr "Wybierz główny katalog dla menedżera plików"
|
||
|
||
#: gui/options.cpp:3485
|
||
msgid "This Storage is working now. Do you want to interrupt it?"
|
||
msgstr "Magazyn wykonuje operację. Czy chcesz ją przerwać?"
|
||
|
||
#: gui/options.cpp:3494
|
||
msgid "Wait until current Storage finishes up and try again."
|
||
msgstr "Proszę poczekać, aż magazyn zakończy operację i spróbować ponownie."
|
||
|
||
#: gui/options.cpp:3691 backends/cloud/cloudmanager.cpp:157
|
||
msgid "<right now>"
|
||
msgstr "<teraz>"
|
||
|
||
#: gui/options.cpp:3834
|
||
msgid ""
|
||
"Request failed.\n"
|
||
"Check your Internet connection."
|
||
msgstr ""
|
||
"Żądanie zakończone niepowodzeniem.\n"
|
||
"Proszę sprawdzić połączenie z Internetem."
|
||
|
||
#: gui/options.cpp:3857
|
||
msgid ""
|
||
"A test pattern should be displayed.\n"
|
||
"Do you want to keep these shader scaler settings?"
|
||
msgstr ""
|
||
"Wzór testowy powinien być wyświetlany.\n"
|
||
"Czy zachować ustawienia skalowania shadera?"
|
||
|
||
#: gui/options.cpp:3860
|
||
#, c-format
|
||
msgid "Reverting automatically in %d seconds"
|
||
msgstr "Powrót do poprzednich ustawień za %d sekund"
|
||
|
||
#: gui/predictivedialog.cpp:66
|
||
msgid "Enter Text"
|
||
msgstr "Wprowadź tekst"
|
||
|
||
#. I18N: You must leave "#" as is, only word 'next' is translatable
|
||
#: gui/predictivedialog.cpp:101
|
||
msgid "# next"
|
||
msgstr "# następny"
|
||
|
||
#: gui/predictivedialog.cpp:102
|
||
msgid "add"
|
||
msgstr "dodaj"
|
||
|
||
#: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:183
|
||
msgid "Delete char"
|
||
msgstr "Usuń znak"
|
||
|
||
#: gui/predictivedialog.cpp:111 gui/predictivedialog.cpp:186
|
||
msgid "<"
|
||
msgstr "<"
|
||
|
||
#. I18N: Pre means 'Predictive', leave '*' as is
|
||
#: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:597
|
||
msgid "* Pre"
|
||
msgstr "* przewidywany"
|
||
|
||
#. I18N: 'Num' means Numbers
|
||
#: gui/predictivedialog.cpp:600
|
||
msgid "* Num"
|
||
msgstr "* Num"
|
||
|
||
#. I18N: 'Abc' means Latin alphabet input
|
||
#: gui/predictivedialog.cpp:603
|
||
msgid "* Abc"
|
||
msgstr "* Abc"
|
||
|
||
#: gui/recorderdialog.cpp:67
|
||
msgid "Recorder or Playback Gameplay"
|
||
msgstr "Nagrywanie/odtwarzanie rozgrywki"
|
||
|
||
#: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:212
|
||
#: gui/saveload-dialog.cpp:460 gui/saveload-dialog.cpp:540
|
||
#: dists/android.strings.xml.cpp:47 engines/engine.cpp:649
|
||
msgid "Delete"
|
||
msgstr "Usuń"
|
||
|
||
#: gui/recorderdialog.cpp:74
|
||
msgid "Record"
|
||
msgstr "Nagrywaj"
|
||
|
||
#: gui/recorderdialog.cpp:75
|
||
msgid "Playback"
|
||
msgstr "Odtwarzaj"
|
||
|
||
#: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:336
|
||
msgid "Edit"
|
||
msgstr "Edytuj"
|
||
|
||
#: gui/recorderdialog.cpp:142 gui/recorderdialog.cpp:301
|
||
#: gui/recorderdialog.cpp:308
|
||
msgid "Author: "
|
||
msgstr "Autor: "
|
||
|
||
#: gui/recorderdialog.cpp:144 gui/recorderdialog.cpp:302
|
||
#: gui/recorderdialog.cpp:309
|
||
msgid "Notes: "
|
||
msgstr "Uwagi: "
|
||
|
||
#: gui/recorderdialog.cpp:211
|
||
msgid "Do you really want to delete this record?"
|
||
msgstr "Na pewno chcesz usunąć to nagranie?"
|
||
|
||
#: gui/recorderdialog.cpp:228
|
||
msgid "Unknown Author"
|
||
msgstr "Autor nieznany"
|
||
|
||
#: gui/remotebrowser.cpp:128
|
||
msgid "ScummVM could not access the directory!"
|
||
msgstr "ScummVM nie może otworzyć katalogu!"
|
||
|
||
#: gui/saveload-dialog.cpp:56
|
||
msgid "Downloading saves..."
|
||
msgstr "Pobieranie zapisów stanu..."
|
||
|
||
#: gui/saveload-dialog.cpp:65
|
||
msgid "Run in background"
|
||
msgstr "Uruchom w tle"
|
||
|
||
#: gui/saveload-dialog.cpp:126
|
||
#, c-format
|
||
msgid "%s (%s %S / %s %S, %s / %s files)"
|
||
msgstr "%s (%s %S / %s %S, %s / %s plików)"
|
||
|
||
#: gui/saveload-dialog.cpp:451 gui/saveload-dialog.cpp:652
|
||
msgid "No date saved"
|
||
msgstr "Brak daty"
|
||
|
||
#: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:653
|
||
msgid "No time saved"
|
||
msgstr "Brak godziny"
|
||
|
||
#: gui/saveload-dialog.cpp:453 gui/saveload-dialog.cpp:654
|
||
msgid "No playtime saved"
|
||
msgstr "Brak czasu gry"
|
||
|
||
#: gui/saveload-dialog.cpp:507 gui/saveload-dialog.cpp:775
|
||
msgid "Untitled saved game"
|
||
msgstr "Nienazwany stan gry"
|
||
|
||
#: gui/saveload-dialog.cpp:539
|
||
msgid "Do you really want to delete this saved game?"
|
||
msgstr "Na pewno chcesz usunąć ten zapis stanu?"
|
||
|
||
#: gui/saveload-dialog.cpp:557
|
||
msgid "Error deleting saved game"
|
||
msgstr "Błąd przy usuwaniu pliku stanu gry"
|
||
|
||
#: gui/saveload-dialog.cpp:675 gui/saveload-dialog.cpp:1192
|
||
msgid "Date: "
|
||
msgstr "Data: "
|
||
|
||
#: gui/saveload-dialog.cpp:679 gui/saveload-dialog.cpp:1198
|
||
msgid "Time: "
|
||
msgstr "Czas: "
|
||
|
||
#: gui/saveload-dialog.cpp:685 gui/saveload-dialog.cpp:1206
|
||
msgid "Playtime: "
|
||
msgstr "Czas gry: "
|
||
|
||
#: gui/saveload-dialog.cpp:1052
|
||
msgid "New Save"
|
||
msgstr "Nowy zapis"
|
||
|
||
#: gui/saveload-dialog.cpp:1052
|
||
msgid "Create a new saved game"
|
||
msgstr "Utwórz nowy zapis gry"
|
||
|
||
#: gui/saveload-dialog.cpp:1185
|
||
msgid "Name: "
|
||
msgstr "Nazwa: "
|
||
|
||
#: gui/saveload-dialog.cpp:1263
|
||
#, c-format
|
||
msgid "Enter a description for slot %d:"
|
||
msgstr "Podaj opis dla slotu %d:"
|
||
|
||
#: gui/shaderbrowser-dialog.cpp:52
|
||
msgid "Choose shader from the list below (or pick a file instead)"
|
||
msgstr "Wybierz shader z poniższej listy (albo wskaż plik)"
|
||
|
||
#: gui/shaderbrowser-dialog.cpp:70
|
||
msgid "Pick file instead..."
|
||
msgstr "Wybierz plik..."
|
||
|
||
#: gui/shaderbrowser-dialog.cpp:70
|
||
msgid "Pick shader from file system"
|
||
msgstr "Wskaż plik shadera"
|
||
|
||
#: gui/shaderbrowser-dialog.cpp:136
|
||
msgid "Select shader"
|
||
msgstr "Wybierz shader"
|
||
|
||
#: gui/themebrowser.cpp:44
|
||
msgid "Select a Theme"
|
||
msgstr "Wybierz skórkę"
|
||
|
||
#: gui/ThemeEngine.cpp:270
|
||
msgid "Disabled GFX"
|
||
msgstr "Grafika wyłączona"
|
||
|
||
#: gui/ThemeEngine.cpp:270
|
||
msgctxt "lowres"
|
||
msgid "Disabled GFX"
|
||
msgstr "Grafika wyłączona"
|
||
|
||
#: gui/ThemeEngine.cpp:271
|
||
msgid "Standard renderer"
|
||
msgstr "Standardowy"
|
||
|
||
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1054
|
||
msgid "Standard"
|
||
msgstr "Standardowy"
|
||
|
||
#: gui/ThemeEngine.cpp:273
|
||
msgid "Antialiased renderer"
|
||
msgstr "Wygładzony"
|
||
|
||
#: gui/ThemeEngine.cpp:273
|
||
msgid "Antialiased"
|
||
msgstr "Wygładzany"
|
||
|
||
#: gui/unknown-game-dialog.cpp:48
|
||
msgid "Add anyway"
|
||
msgstr "Dodaj mimo tego"
|
||
|
||
#: gui/unknown-game-dialog.cpp:57
|
||
msgid "Copy to clipboard"
|
||
msgstr "Kopiuj do schowka"
|
||
|
||
#: gui/unknown-game-dialog.cpp:63
|
||
msgid "Report game"
|
||
msgstr "Raportuj grę"
|
||
|
||
#: gui/unknown-game-dialog.cpp:100
|
||
msgid ""
|
||
"Use the button below to copy the required game information into your "
|
||
"clipboard."
|
||
msgstr ""
|
||
"Użyj poniższego przycisku, aby skopiować wymagane informacje o grze do "
|
||
"schowka."
|
||
|
||
#: gui/unknown-game-dialog.cpp:105
|
||
msgid "You can also directly report your game to the Bug Tracker."
|
||
msgstr "Można również zgłosić grę bezpośrednio do Bug Trackera."
|
||
|
||
#: gui/unknown-game-dialog.cpp:155
|
||
msgid ""
|
||
"All necessary information about your game has been copied into the clipboard"
|
||
msgstr "Wszystkie niezbędne informacje o grze zostały skopiowane do schowka"
|
||
|
||
#: gui/unknown-game-dialog.cpp:157
|
||
msgid "Copying the game information to the clipboard has failed!"
|
||
msgstr "Nie udało się skopiować informacji o grze do schowka!"
|
||
|
||
#: gui/updates-dialog.cpp:47
|
||
msgid ""
|
||
"ScummVM now supports automatic check for updates\n"
|
||
"which requires access to the Internet. Would you\n"
|
||
"like to enable this feature?"
|
||
msgstr ""
|
||
"ScummVM umożliwia teraz automatyczne szukanie aktualizacji,\n"
|
||
"co wymaga dostępu do Internetu.\n"
|
||
"Czy włączyć tę funkcję?"
|
||
|
||
#: gui/updates-dialog.cpp:50
|
||
msgid ""
|
||
"You can change this setting later in the Misc tab\n"
|
||
"in the Options dialog."
|
||
msgstr ""
|
||
"Można tę opcję zmienić na karcie 'Różne'\n"
|
||
"w ustawieniach globalnych."
|
||
|
||
#: gui/widget.cpp:466 gui/widget.cpp:468 gui/widget.cpp:473 gui/widget.cpp:475
|
||
msgid "Clear value"
|
||
msgstr "Wyczyść"
|
||
|
||
#: gui/widgets/grid.cpp:330
|
||
msgid "Play"
|
||
msgstr "Uruchom"
|
||
|
||
#: gui/widgets/grid.cpp:333
|
||
msgid "Saves"
|
||
msgstr "Zapisy"
|
||
|
||
#: base/main.cpp:594
|
||
msgid "Bad config file format. overwrite?"
|
||
msgstr "Błędny format pliku konfiguracyjnego. Czy nadpisać go?"
|
||
|
||
#. I18N: <Add a new folder> must match the translation done in backends/fs/android/android-saf-fs.h
|
||
#: base/main.cpp:643
|
||
msgid ""
|
||
"In this new version of ScummVM for Android, significant changes were made to "
|
||
"the file access system to allow support for modern versions of the Android "
|
||
"Operating System.\n"
|
||
"If you find that your existing added games or custom paths no longer work, "
|
||
"please edit those paths:\n"
|
||
" 1. From the Launcher, go to **Game Options > Paths**. Select **Game Path** "
|
||
"or **Extra Path**, as appropriate. \n"
|
||
" 2. Inside the ScummVM file browser, select **Go Up** until you reach the "
|
||
"root folder which has the **<Add a new folder>** option.\n"
|
||
" 3. Double-tap **<Add a new folder>**. In your device's file browser, "
|
||
"navigate to the folder containing all your game folders. For example, **SD "
|
||
"Card > ScummVMgames** \n"
|
||
" 4. Select **Use this folder**. \n"
|
||
" 5. Select **Allow** to give ScummVM permission to access the folder. \n"
|
||
" 6. In the ScummVM file browser, double-tap to browse through your added "
|
||
"folder. Select the folder containing the game's files, then tap "
|
||
"**Choose**. \n"
|
||
"\n"
|
||
"Repeat steps 1 and 6 for each game."
|
||
msgstr ""
|
||
"W nowej wersji ScummVM na Androida wprowadzono znaczące zmiany w systemie "
|
||
"dostępu do plików, aby umożliwić obsługę nowoczesnych wersji systemu "
|
||
"operacyjnego Android.\n"
|
||
"Jeśli okaże się, że istniejące dodane gry lub ścieżki niestandardowe już nie "
|
||
"działają, należy dokonać ich edycji:\n"
|
||
" 1. W programie uruchamiającym wejdź do **Opcje gry > Ścieżki**. Wybierz "
|
||
"odpowiednio **Ścieżka gry** lub **Dodatkowa ścieżka**.\n"
|
||
" 2. W przeglądarce plików ScummVM wybieraj **Przejdź w górę**, aż "
|
||
"dojdziesz do folderu głównego, w którym znajduje się opcja **<Dodaj nowy "
|
||
"folder>**.\n"
|
||
" 3. Naciśnij dwukrotnie **<Dodaj nowy folder>**. W przeglądarce plików na "
|
||
"swoim urządzeniu przejdź do folderu zawierającego wszystkie foldery z grami. "
|
||
"Na przykład **Karta SD > Gry ScummVM**\n"
|
||
" 4. Wybierz opcję **Użyj tego folderu**.\n"
|
||
" 5. Wybierz opcję **Zezwól**, aby nadać ScummVM uprawnienia dostępu do "
|
||
"folderu.\n"
|
||
" 6. W przeglądarce plików ScummVM naciśnij dwukrotnie, aby przeglądać "
|
||
"dodany folder. Wybierz folder zawierający pliki gry, a następnie dotknij "
|
||
"**Wybierz**.\n"
|
||
"\n"
|
||
"Powtórz kroki 1 i 6 dla każdej gry."
|
||
|
||
#. I18N: A button caption to dismiss a message and read it later
|
||
#: base/main.cpp:663 base/main.cpp:688
|
||
msgid "Read Later"
|
||
msgstr "Przeczytaj później"
|
||
|
||
#. I18N: <Add a new folder> must match the translation done in backends/fs/android/android-saf-fs.h
|
||
#: base/main.cpp:670
|
||
msgid ""
|
||
"In this new version of ScummVM for Android, significant changes were made to "
|
||
"the file access system to allow support for modern versions of the Android "
|
||
"Operating System.\n"
|
||
"To add a game:\n"
|
||
"\n"
|
||
" 1. Select **Add Game...** from the launcher. \n"
|
||
" 2. Inside the ScummVM file browser, select **Go Up** until you reach the "
|
||
"root folder which has the **<Add a new folder>** option.\n"
|
||
" 3. Double-tap **<Add a new folder>**. In your device's file browser, "
|
||
"navigate to the folder containing all your game folders. For example, **SD "
|
||
"Card > ScummVMgames** \n"
|
||
" 4. Select **Use this folder**. \n"
|
||
" 5. Select **Allow** to give ScummVM permission to access the folder. \n"
|
||
" 6. In the ScummVM file browser, double-tap to browse through your added "
|
||
"folder. Select the sub-folder containing the game's files, then tap "
|
||
"**Choose**.\n"
|
||
"Repeat steps 1 and 6 for each game."
|
||
msgstr ""
|
||
"W nowej wersji ScummVM na Androida wprowadzono znaczące zmiany w systemie "
|
||
"dostępu do plików, aby umożliwić obsługę nowoczesnych wersji systemu "
|
||
"operacyjnego Android.\n"
|
||
"Aby dodać grę:\n"
|
||
"\n"
|
||
" 1. Wybierz **Dodaj grę...** w programie uruchamiającym.\n"
|
||
" 2. W przeglądarce plików ScummVM wybieraj **Przejdź w górę**, aż "
|
||
"dojdziesz do folderu głównego, w którym znajduje się opcja **<Dodaj nowy "
|
||
"folder>**.\n"
|
||
" 3. Naciśnij dwukrotnie **<Dodaj nowy folder>**. W przeglądarce plików na "
|
||
"swoim urządzeniu przejdź do folderu zawierającego wszystkie foldery z grami. "
|
||
"Na przykład **Karta SD > Gry ScummVM**\n"
|
||
" 4. Wybierz opcję **Użyj tego folderu**.\n"
|
||
" 5. Wybierz opcję **Zezwól**, aby nadać ScummVM uprawnienia dostępu do "
|
||
"folderu.\n"
|
||
" 6. W przeglądarce plików ScummVM naciśnij dwukrotnie, aby przeglądać "
|
||
"dodany folder. Wybierz podfolder zawierający pliki gry, a następnie dotknij "
|
||
"**Wybierz**.\n"
|
||
"Powtórz kroki 1 i 6 dla każdej gry."
|
||
|
||
#: base/main.cpp:834 base/main.cpp:883
|
||
msgid "Error running game:"
|
||
msgstr "Błąd podczas uruchamiania gry:"
|
||
|
||
#: common/engine_data.cpp:277 engines/ultima/shared/engine/data_archive.cpp:88
|
||
#, c-format
|
||
msgid "Could not locate engine data %s"
|
||
msgstr "Nie udało się znaleźć plików silnika %s"
|
||
|
||
#: common/engine_data.cpp:295 engines/ultima/shared/engine/data_archive.cpp:106
|
||
#, c-format
|
||
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
|
||
msgstr "Nieaktualne dane silnika. Oczekiwano %d.%d, ale otrzymano wersję %d.%d"
|
||
|
||
#: common/error.cpp:37
|
||
msgid "No error"
|
||
msgstr "Brak błędu"
|
||
|
||
#: common/error.cpp:39
|
||
msgid "Game data not found"
|
||
msgstr "Nie znaleziono plików gry"
|
||
|
||
#: common/error.cpp:41
|
||
msgid "Game id not supported"
|
||
msgstr "Identyfikator gry nie jest wspierany"
|
||
|
||
#: common/error.cpp:43
|
||
msgid "Unsupported color mode"
|
||
msgstr "Niewspierany tryb kolorów"
|
||
|
||
#: common/error.cpp:45
|
||
msgid "Audio device initialization failed"
|
||
msgstr "Nie można zainicjalizować urządzenia audio"
|
||
|
||
#: common/error.cpp:48
|
||
msgid "Read permission denied"
|
||
msgstr "Brak praw do odczytu"
|
||
|
||
#: common/error.cpp:50
|
||
msgid "Write permission denied"
|
||
msgstr "Brak praw do zapisu"
|
||
|
||
#: common/error.cpp:53
|
||
msgid "Path does not exist"
|
||
msgstr "Ścieżka nie istnieje"
|
||
|
||
#: common/error.cpp:55
|
||
msgid "Path not a directory"
|
||
msgstr "Ścieżka nie jest katalogiem"
|
||
|
||
#: common/error.cpp:57
|
||
msgid "Path not a file"
|
||
msgstr "Ścieżka nie jest plikiem"
|
||
|
||
#: common/error.cpp:60
|
||
msgid "Cannot create file"
|
||
msgstr "Nie można utworzyć pliku"
|
||
|
||
#: common/error.cpp:62
|
||
msgid "Reading data failed"
|
||
msgstr "Błąd odczytu danych"
|
||
|
||
#: common/error.cpp:64
|
||
msgid "Writing data failed"
|
||
msgstr "Błąd zapisu danych"
|
||
|
||
#: common/error.cpp:68
|
||
msgid "Could not find suitable engine plugin"
|
||
msgstr "Nie udało się znaleźć odpowiedniej wtyczki silnika"
|
||
|
||
#: common/error.cpp:70
|
||
msgid "Engine plugin does not support saved games"
|
||
msgstr "Silnik nie wspiera zapisywania stanu gry"
|
||
|
||
#: common/error.cpp:73
|
||
msgid "User canceled"
|
||
msgstr "Przerwane przez użytkownika"
|
||
|
||
#: common/error.cpp:77
|
||
msgid "Unknown error"
|
||
msgstr "Nieznany błąd"
|
||
|
||
#. I18N: Hercules is a graphics card name, Green is color
|
||
#: common/rendermode.cpp:34
|
||
msgid "Hercules Green"
|
||
msgstr "Zielony Hercules"
|
||
|
||
#. I18N: Hercules is a graphics card name, Amber is color
|
||
#: common/rendermode.cpp:36
|
||
msgid "Hercules Amber"
|
||
msgstr "Bursztynowy Hercules"
|
||
|
||
#: common/rendermode.cpp:46
|
||
msgid "PC-9821 (256 Colors)"
|
||
msgstr "PC-9821 (256 kolorów)"
|
||
|
||
#: common/rendermode.cpp:47
|
||
msgid "PC-9801 (16 Colors)"
|
||
msgstr "PC-9801 (16 kolorów)"
|
||
|
||
#: common/rendermode.cpp:48
|
||
msgid "PC-9801 (8 Colors)"
|
||
msgstr "PC-9801 (8 kolorów)"
|
||
|
||
#. I18N: Macintosh black-and-white
|
||
#: common/rendermode.cpp:53
|
||
msgid "Macintosh b/w"
|
||
msgstr "Macintosh (cz-b)"
|
||
|
||
#: common/rendermode.cpp:57
|
||
msgid "VGA Grey Scale"
|
||
msgstr "Skala szarości VGA"
|
||
|
||
#: common/rendermode.cpp:58
|
||
msgid "Windows (256 Colors)"
|
||
msgstr "Windows (256 kolorów)"
|
||
|
||
#: common/rendermode.cpp:59
|
||
msgid "Windows (16 Colors)"
|
||
msgstr "Windows (16 kolorów)"
|
||
|
||
#: common/rendermode.cpp:96
|
||
msgctxt "lowres"
|
||
msgid "Hercules Green"
|
||
msgstr "Zielony Hercules"
|
||
|
||
#: common/rendermode.cpp:97
|
||
msgctxt "lowres"
|
||
msgid "Hercules Amber"
|
||
msgstr "Bursztynowy Hercules"
|
||
|
||
#: common/rotationmode.cpp:33
|
||
msgid "No rotation"
|
||
msgstr "Brak obrotu"
|
||
|
||
#: common/rotationmode.cpp:34
|
||
msgid "Clockwise"
|
||
msgstr "Zgodnie z ruchem wskazówek zegara"
|
||
|
||
#. I18N: Rotation mode
|
||
#: common/rotationmode.cpp:35
|
||
msgid "180 degrees"
|
||
msgstr "180 stopni"
|
||
|
||
#. I18N: Rotation mode
|
||
#: common/rotationmode.cpp:36
|
||
msgid "Counter-clockwise"
|
||
msgstr "Przeciwnie do ruchu wskazówek zegara"
|
||
|
||
#: common/updates.cpp:57
|
||
msgid "Daily"
|
||
msgstr "Codziennie"
|
||
|
||
#: common/updates.cpp:59
|
||
msgid "Weekly"
|
||
msgstr "Co tydzień"
|
||
|
||
#: common/updates.cpp:61
|
||
msgid "Monthly"
|
||
msgstr "Co miesiąc"
|
||
|
||
#: common/updates.cpp:63
|
||
msgid "<Bad value>"
|
||
msgstr "<Nieprawidłowa wartość>"
|
||
|
||
#. I18N: Abbreviation for 'bytes' as data size
|
||
#. I18N: Hardware key
|
||
#: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:46
|
||
#: backends/platform/ds/osystem_ds.cpp:175
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:61
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:88
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:51
|
||
#: backends/platform/sdl/switch/switch.cpp:37
|
||
msgid "B"
|
||
msgstr "B"
|
||
|
||
#. I18N: Abbreviation for 'kilobytes' as data size
|
||
#: common/util.cpp:189
|
||
msgid "KB"
|
||
msgstr "KB"
|
||
|
||
#. I18N: Abbreviation for 'megabytes' as data size
|
||
#: common/util.cpp:194
|
||
msgid "MB"
|
||
msgstr "MB"
|
||
|
||
#. I18N: Abbreviation for 'gigabytes' as data size
|
||
#: common/util.cpp:200
|
||
msgid "GB"
|
||
msgstr "GB"
|
||
|
||
#. I18N: Abbreviation for 'terabytes' as data size
|
||
#: common/util.cpp:206
|
||
msgid "TB"
|
||
msgstr "TB"
|
||
|
||
#: common/formats/formatinfo.cpp:102
|
||
msgid "Bitmap Image File"
|
||
msgstr "Plik obrazu mapy bitowej"
|
||
|
||
#: common/formats/formatinfo.cpp:104
|
||
msgid "PNG Image File"
|
||
msgstr "Plik obrazu PNG"
|
||
|
||
#: common/formats/formatinfo.cpp:106
|
||
msgid "JPEG Image File"
|
||
msgstr "Plik obrazu JPEG"
|
||
|
||
#: common/formats/formatinfo.cpp:108
|
||
msgid "QuickDraw PICT Image File"
|
||
msgstr "Plik obrazu QuickDraw PICT"
|
||
|
||
#: common/formats/formatinfo.cpp:111
|
||
msgid "Data File"
|
||
msgstr "Plik danych"
|
||
|
||
#: dists/android.strings.xml.cpp:30
|
||
msgid "ScummVM"
|
||
msgstr "ScummVM"
|
||
|
||
#: dists/android.strings.xml.cpp:31
|
||
msgid "ScummVM (debug)"
|
||
msgstr "ScummVM (tryb debugowania)"
|
||
|
||
#: dists/android.strings.xml.cpp:32
|
||
msgid "Graphic adventure game engine"
|
||
msgstr "Silnik graficzny gier przygodowych"
|
||
|
||
#: dists/android.strings.xml.cpp:34
|
||
#: backends/events/default/default-events.cpp:217
|
||
#: backends/events/default/default-events.cpp:358
|
||
#: engines/adl/metaengine.cpp:352 engines/buried/metaengine.cpp:154
|
||
#: engines/chamber/metaengine.cpp:84 engines/drascula/metaengine.cpp:304
|
||
#: engines/hdb/metaengine.cpp:275 engines/hypno/metaengine.cpp:251
|
||
#: engines/lab/metaengine.cpp:172 engines/mohawk/myst_stacks/menu.cpp:317
|
||
#: engines/mohawk/riven_stacks/aspit.cpp:454
|
||
#: engines/neverhood/metaengine.cpp:200 engines/saga/metaengine.cpp:449
|
||
#: engines/scumm/help.cpp:84 engines/scumm/help.cpp:86
|
||
#: engines/scumm/scumm.cpp:4353 engines/sludge/keymapper_tables.h:95
|
||
#: engines/sludge/keymapper_tables.h:144 engines/sludge/keymapper_tables.h:223
|
||
#: engines/sludge/keymapper_tables.h:343 engines/sludge/keymapper_tables.h:355
|
||
#: engines/sludge/keymapper_tables.h:416 engines/sludge/keymapper_tables.h:429
|
||
#: engines/sludge/keymapper_tables.h:541 engines/supernova/metaengine.cpp:267
|
||
#: engines/tinsel/metaengine.cpp:335 engines/titanic/metaengine.cpp:302
|
||
#: engines/ultima/ultima0/metaengine.cpp:48
|
||
#: engines/ultima/ultima0/metaengine.cpp:71
|
||
#: engines/ultima/ultima0/metaengine.cpp:85
|
||
#: engines/ultima/nuvie/metaengine.cpp:93 engines/zvision/metaengine.cpp:292
|
||
#: engines/zvision/metaengine.cpp:310
|
||
msgid "Quit"
|
||
msgstr "Zakończ"
|
||
|
||
#: dists/android.strings.xml.cpp:35
|
||
msgid "Log File Error"
|
||
msgstr "Błąd pliku dziennika"
|
||
|
||
#: dists/android.strings.xml.cpp:36
|
||
msgid "Unable to read ScummVM log file or create a new one!"
|
||
msgstr "Nie można odczytać lub utworzyć pliku dziennika ScummVM!"
|
||
|
||
#: dists/android.strings.xml.cpp:37
|
||
msgid "Config File Error"
|
||
msgstr "Błąd pliku konfiguracyjnego"
|
||
|
||
#: dists/android.strings.xml.cpp:38
|
||
msgid "Unable to read ScummVM config file or create a new one!"
|
||
msgstr "Nie można odczytać lub utworzyć pliku konfiguracyjnego ScummVM!"
|
||
|
||
#: dists/android.strings.xml.cpp:39
|
||
msgid "Save Path Error"
|
||
msgstr "Błąd ścieżki zapisów"
|
||
|
||
#: dists/android.strings.xml.cpp:40
|
||
msgid "Unable to create or access default save path!"
|
||
msgstr ""
|
||
"Nie można utworzyć domyślnej ścieżki zapisu ani uzyskać do niej dostępu!"
|
||
|
||
#: dists/android.strings.xml.cpp:41
|
||
msgid "Icons Path Error"
|
||
msgstr "Błąd ścieżki ikon"
|
||
|
||
#: dists/android.strings.xml.cpp:42
|
||
msgid "Unable to create or access default icons and shaders path!"
|
||
msgstr ""
|
||
"Nie można utworzyć domyślnych ścieżek ikon ani shaderów oraz uzyskać do nich "
|
||
"dostępu!"
|
||
|
||
#: dists/android.strings.xml.cpp:43
|
||
msgid ""
|
||
"Unable to access the globally set save path! Please revert to default from "
|
||
"ScummVM Options"
|
||
msgstr ""
|
||
"Nie można uzyskać dostępu do globalnie ustawionej ścieżki zapisu! Przywróć "
|
||
"ustawienia domyślne z opcji ScummVM"
|
||
|
||
#: dists/android.strings.xml.cpp:44
|
||
msgid "Toggle virtual keyboard"
|
||
msgstr "Przełącz klawiaturę wirtualną"
|
||
|
||
#: dists/android.strings.xml.cpp:45 engines/scumm/help.cpp:82
|
||
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:88
|
||
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:101
|
||
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
|
||
msgid "Alt"
|
||
msgstr "Alt"
|
||
|
||
#: dists/android.strings.xml.cpp:48
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:249
|
||
msgid "Done"
|
||
msgstr "Gotowe"
|
||
|
||
#: dists/android.strings.xml.cpp:49
|
||
msgid "Mode change"
|
||
msgstr "Zmiana trybu"
|
||
|
||
#: dists/android.strings.xml.cpp:50 engines/titanic/metaengine.cpp:211
|
||
msgid "Shift"
|
||
msgstr "Shift"
|
||
|
||
#: dists/android.strings.xml.cpp:51 engines/dragons/metaengine.cpp:152
|
||
#: engines/scumm/help.cpp:88 engines/scumm/help.cpp:91
|
||
#: engines/ultima/ultima4/metaengine.cpp:53
|
||
msgid "Enter"
|
||
msgstr "Enter"
|
||
|
||
#: dists/android.strings.xml.cpp:52
|
||
msgid "Close popup"
|
||
msgstr "Zamknij okno"
|
||
|
||
#: dists/android.strings.xml.cpp:53
|
||
msgid ""
|
||
"Please select the *root* of your external (physical) SD card. This is "
|
||
"required for ScummVM to access this path: "
|
||
msgstr ""
|
||
"Wybierz katalog główny *root* swojej fizycznej karty SD. Jest to wymagane, "
|
||
"aby ScummVM mógł uzyskać dostęp do tej ścieżki: "
|
||
|
||
#: dists/android.strings.xml.cpp:54
|
||
msgid "Storage Access Framework Permissions for ScummVM were revoked!"
|
||
msgstr ""
|
||
"Uprawnienia dostępu do pamięci masowej dla ScummVM zostały unieważnione!"
|
||
|
||
#: dists/android.strings.xml.cpp:55
|
||
msgid "Configuration file could not be parsed"
|
||
msgstr "Nie można przetworzyć pliku konfiguracyjnego"
|
||
|
||
#: dists/android.strings.xml.cpp:56
|
||
msgid "Run a game"
|
||
msgstr "Uruchom grę"
|
||
|
||
#: dists/android.strings.xml.cpp:57
|
||
msgid "Search a game"
|
||
msgstr "Znajdź grę"
|
||
|
||
#: dists/android.strings.xml.cpp:58
|
||
msgid ""
|
||
"No games (yet)\n"
|
||
"Open ScummVM and add your games here."
|
||
msgstr ""
|
||
"Brak gier\n"
|
||
"Otwórz ScummVM i dodaj gry."
|
||
|
||
#: dists/android.strings.xml.cpp:59
|
||
msgid "Game icon"
|
||
msgstr "Ikona gry"
|
||
|
||
#: dists/android.strings.xml.cpp:60
|
||
msgid "Shortcut label"
|
||
msgstr "Etykieta skrótu"
|
||
|
||
#: dists/android.strings.xml.cpp:61
|
||
msgid "Shortcut icon"
|
||
msgstr "Ikona skrótu"
|
||
|
||
#. I18N: One line summary as shown in *nix distributions
|
||
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:32
|
||
msgid "Interpreter for numerous adventure games and role-playing games"
|
||
msgstr "Interpreter wielu gier przygodowych oraz RPG"
|
||
|
||
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
|
||
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:37
|
||
msgid ""
|
||
"ScummVM is a program which allows you to run a wide variety of classic "
|
||
"graphical point-and-click adventure games and role-playing games, provided "
|
||
"you already have their data files. The clever part about this: ScummVM just "
|
||
"replaces the executables shipped with the game, allowing you to play them on "
|
||
"systems for which they were never designed!"
|
||
msgstr ""
|
||
"ScummVM to program, który umożliwia uruchamianie szerokiej gamy klasycznych "
|
||
"gier przygodowych typu „wskaż i kliknij” oraz gier RPG, pod warunkiem, że "
|
||
"masz już ich pliki z danymi. Sprytna jest to, żę ScummVM po prostu zastępuje "
|
||
"pliki wykonywalne dostarczone z grą, umożliwiając odtwarzanie ich na "
|
||
"systemach, dla których nigdy nie zostały zaprojektowane!"
|
||
|
||
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
|
||
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:45
|
||
msgid ""
|
||
"Currently, ScummVM supports a huge library of adventures with over 4000 "
|
||
"games in total. It supports many classics published by legendary studios "
|
||
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
|
||
"Studios."
|
||
msgstr ""
|
||
"Obecnie ScummVM obsługuje ogromną bibliotekę przygód obejmującą łącznie "
|
||
"ponad 4000 gier. Obsługuje wiele klasyków opublikowanych przez legendarne "
|
||
"studia, takie jak LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. "
|
||
"i Westwood Studios."
|
||
|
||
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
|
||
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:51
|
||
msgid ""
|
||
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
|
||
"Myst, Blade Runner and countless other games you will find some really "
|
||
"obscure adventures and truly hidden gems to explore."
|
||
msgstr ""
|
||
"Obok przełomowych tytułów, takich jak seria Monkey Island, Broken Sword, "
|
||
"Myst, Blade Runner i niezliczonych innych gier, znajdziesz naprawdę mało "
|
||
"znane przygody i naprawdę ukryte skarby do odkrycia."
|
||
|
||
#: engines/achievements.cpp:242
|
||
msgid "Achievement unlocked!"
|
||
msgstr "Odblokowano osiągnięcie!"
|
||
|
||
#: engines/advancedDetector.cpp:245
|
||
msgid "Illegitimate game copy detected. We provide no support in such cases"
|
||
msgstr ""
|
||
"Wykryto nielegalną kopię gry. Nie zapewniamy żadnego wsparcia w takich "
|
||
"przypadkach"
|
||
|
||
#: engines/dialogs.cpp:68
|
||
msgid "~R~esume"
|
||
msgstr "Wz~n~ów"
|
||
|
||
#: engines/dialogs.cpp:70
|
||
msgid "~L~oad"
|
||
msgstr "~W~czytaj"
|
||
|
||
#: engines/dialogs.cpp:71
|
||
msgid "~S~ave"
|
||
msgstr "~Z~apisz"
|
||
|
||
#: engines/dialogs.cpp:73
|
||
msgid "~O~ptions"
|
||
msgstr "~O~pcje"
|
||
|
||
#: engines/dialogs.cpp:78
|
||
msgid "~H~elp"
|
||
msgstr "Po~m~oc"
|
||
|
||
#: engines/dialogs.cpp:82
|
||
msgid "~A~bout"
|
||
msgstr "~I~nformacje"
|
||
|
||
#: engines/dialogs.cpp:85 engines/dialogs.cpp:156
|
||
msgid "~R~eturn to Launcher"
|
||
msgstr "Pow~r~ót do launchera"
|
||
|
||
#: engines/dialogs.cpp:87 engines/dialogs.cpp:158
|
||
msgctxt "lowres"
|
||
msgid "~R~eturn to Launcher"
|
||
msgstr "Pow~r~ót do launchera"
|
||
|
||
#: engines/dialogs.cpp:95 engines/engine.cpp:1048 engines/agi/saveload.cpp:766
|
||
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
|
||
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:390
|
||
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
|
||
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:858
|
||
#: engines/groovie/script.cpp:2256 engines/groovie/script.cpp:2283
|
||
#: engines/groovie/script.cpp:2324 engines/hugo/file.cpp:297
|
||
#: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:731
|
||
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:358
|
||
#: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76
|
||
#: engines/nancy/state/loadsave.cpp:136 engines/neverhood/menumodule.cpp:925
|
||
#: engines/pegasus/pegasus.cpp:407 engines/prince/saveload.cpp:54
|
||
#: engines/sci/engine/guest_additions.cpp:746 engines/sci/engine/kfile.cpp:1104
|
||
#: engines/sherlock/scalpel/scalpel.cpp:1250
|
||
#: engines/sherlock/tattoo/widget_files.cpp:81 engines/startrek/saveload.cpp:42
|
||
#: engines/toltecs/menu.cpp:308 engines/toon/toon.cpp:3820
|
||
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:640
|
||
#: engines/wage/saveload.cpp:763 engines/zvision/file/save_manager.cpp:47
|
||
msgid "Save game:"
|
||
msgstr "Zapis gry:"
|
||
|
||
#: engines/dialogs.cpp:95 engines/engine.cpp:1048 engines/agi/saveload.cpp:766
|
||
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
|
||
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:390
|
||
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
|
||
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:853
|
||
#: engines/groovie/script.cpp:858 engines/groovie/script.cpp:2256
|
||
#: engines/groovie/script.cpp:2283 engines/groovie/script.cpp:2324
|
||
#: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702
|
||
#: engines/kingdom/kingdom.cpp:731 engines/lab/savegame.cpp:237
|
||
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:358
|
||
#: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76
|
||
#: engines/nancy/state/loadsave.cpp:108 engines/nancy/state/loadsave.cpp:136
|
||
#: engines/neverhood/menumodule.cpp:925 engines/parallaction/metaengine.cpp:157
|
||
#: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:407
|
||
#: engines/prince/saveload.cpp:54 engines/saga/metaengine.cpp:469
|
||
#: engines/sci/engine/guest_additions.cpp:747 engines/sci/engine/kfile.cpp:1104
|
||
#: engines/sherlock/scalpel/scalpel.cpp:1250
|
||
#: engines/sherlock/tattoo/widget_files.cpp:81 engines/startrek/saveload.cpp:42
|
||
#: engines/tinsel/metaengine.cpp:323 engines/toltecs/menu.cpp:308
|
||
#: engines/toon/toon.cpp:3820 engines/trecision/saveload.cpp:67
|
||
#: engines/tsage/scenes.cpp:640 engines/wage/saveload.cpp:763
|
||
#: engines/zvision/file/save_manager.cpp:47 engines/zvision/metaengine.cpp:282
|
||
msgid "Save"
|
||
msgstr "Zapisz"
|
||
|
||
#: engines/dialogs.cpp:125
|
||
msgid ""
|
||
"Sorry, this engine does not currently provide in-game help. Please consult "
|
||
"the README for basic information, and for instructions on how to obtain "
|
||
"further assistance."
|
||
msgstr ""
|
||
"Przepraszamy, ten silnik obecnie nie zapewnia pomocy w grze. Podstawowe "
|
||
"informacje i instrukcje dotyczące uzyskania dalszej pomocy można znaleźć w "
|
||
"pliku README."
|
||
|
||
#: engines/dialogs.cpp:193 engines/ags/ags.cpp:359
|
||
#: engines/glk/magnetic/magnetic.cpp:197 engines/scumm/saveload.cpp:167
|
||
msgid "This game does not support saving from the menu. Use in-game interface"
|
||
msgstr "Ta gra nie obsługuje zapisywania z menu. Użyj interfejsu gry"
|
||
|
||
#: engines/dialogs.cpp:202
|
||
msgid "This game cannot be saved at this time. Please try again later"
|
||
msgstr "W tej chwili nie można zapisać tej gry. Spróbuj ponownie później"
|
||
|
||
#: engines/dialogs.cpp:221 engines/pegasus/pegasus.cpp:418
|
||
#, c-format
|
||
msgid ""
|
||
"Failed to save game (%s)! Please consult the README for basic information, "
|
||
"and for instructions on how to obtain further assistance."
|
||
msgstr ""
|
||
"Zapis stanu gry nie powiódł się (%s)! Aby uzyskać podstawowe informacje oraz "
|
||
"dowiedzieć się, jak szukać dalszej pomocy, sprawdź plik README."
|
||
|
||
#: engines/dialogs.cpp:234 engines/ags/ags.cpp:344
|
||
#: engines/glk/magnetic/magnetic.cpp:187 engines/scumm/saveload.cpp:99
|
||
msgid "This game does not support loading from the menu. Use in-game interface"
|
||
msgstr "Ta gra nie obsługuje wczytywania gry z menu. Użyj interfejsu gry"
|
||
|
||
#: engines/dialogs.cpp:243
|
||
msgid "This game cannot be loaded at this time. Please try again later"
|
||
msgstr "W tej chwili nie można załadować tej gry. Spróbuj ponownie później"
|
||
|
||
#: engines/dialogs.cpp:392
|
||
msgid "~O~K"
|
||
msgstr "~O~K"
|
||
|
||
#: engines/dialogs.cpp:393
|
||
msgid "~C~ancel"
|
||
msgstr "~A~nuluj"
|
||
|
||
#: engines/engine.cpp:372
|
||
#, c-format
|
||
msgid "Could not switch to resolution '%dx%d'."
|
||
msgstr "Nie udało się przełączyć do rozdzielczości '%dx%d'."
|
||
|
||
#: engines/engine.cpp:381
|
||
msgid "Could not initialize color format."
|
||
msgstr "Nie udało się zainicjalizować formatu kolorów."
|
||
|
||
#: engines/engine.cpp:390
|
||
#, c-format
|
||
msgid "Could not switch to video mode '%s'."
|
||
msgstr "Nie udało się przełączyć w tryb video '%s'."
|
||
|
||
#: engines/engine.cpp:398
|
||
#, c-format
|
||
msgid "Could not switch to stretch mode '%s'."
|
||
msgstr "Nie można przełączyć na tryb rozciągania '%s'."
|
||
|
||
#: engines/engine.cpp:405
|
||
msgid "Could not apply aspect ratio setting."
|
||
msgstr "Nie udało się zastosować ustawienia formatu obrazu."
|
||
|
||
#: engines/engine.cpp:410
|
||
msgid "Could not apply fullscreen setting."
|
||
msgstr "Nie udało się zastosować ustawienia pełnego ekranu."
|
||
|
||
#: engines/engine.cpp:415
|
||
msgid "Could not apply filtering setting."
|
||
msgstr "Nie udało się zastosować ustawienia filtrowania."
|
||
|
||
#: engines/engine.cpp:420
|
||
msgid "Could not apply shader setting."
|
||
msgstr "Nie udało się zastosować ustawienia shadera."
|
||
|
||
#: engines/engine.cpp:536
|
||
msgid "Error"
|
||
msgstr "Błąd"
|
||
|
||
#: engines/engine.cpp:599
|
||
msgid ""
|
||
"You appear to be playing this game directly\n"
|
||
"from the CD. This is known to cause problems,\n"
|
||
"and it is therefore recommended that you copy\n"
|
||
"the data files to your hard disk instead.\n"
|
||
"See the documentation (CD audio) for details."
|
||
msgstr ""
|
||
"Wygląda na to, że uruchamiasz grę bezpośrednio \n"
|
||
"z płyty CD, co powodować pewne problemy.\n"
|
||
"Stąd zalecane jest skopiowanie plików gry\n"
|
||
"na twardy dysk. Dalsze informacje są dostępne w\n"
|
||
"dokementacji (audio CD)."
|
||
|
||
#: engines/engine.cpp:622
|
||
msgid ""
|
||
"This game has audio tracks on its CD. These\n"
|
||
"tracks need to be ripped from the CD using\n"
|
||
"an appropriate CD audio extracting tool in\n"
|
||
"order to listen to the game's music.\n"
|
||
"See the documentation (CD audio) for details."
|
||
msgstr ""
|
||
"Gra zawiera na swojej płycie ścieżki audio.\n"
|
||
"Aby słyszeć muzykę, należy je skopiować\n"
|
||
"na dysk za pomocą odpowiedniego rippera\n"
|
||
"CD audio. Dalsze informacje są dostępne\n"
|
||
"w dokumentacji (audio CD)."
|
||
|
||
#: engines/engine.cpp:650
|
||
msgid "Skip autosave"
|
||
msgstr "Pomiń autozapis"
|
||
|
||
#: engines/engine.cpp:652
|
||
#, c-format
|
||
msgid ""
|
||
"WARNING: The autosave slot contains a saved game named %S, and an autosave "
|
||
"is pending.\n"
|
||
"Please move this saved game to a new slot, or delete it if it's no longer "
|
||
"needed.\n"
|
||
"Alternatively, you can skip the autosave (will prompt again in 5 minutes)."
|
||
msgstr ""
|
||
"UWAGA: Slot automatycznego zapisu zawiera zapisaną grę o nazwie %S i "
|
||
"oczekuje na automatyczny zapis.\n"
|
||
"Przenieś zapisaną grę do nowego slotu lub usuń ją, jeśli nie jest już "
|
||
"potrzebna.\n"
|
||
"Alternatywnie można pominąć autozapis (za 5 minut monit wyświetli się "
|
||
"ponownie)."
|
||
|
||
#: engines/engine.cpp:662
|
||
msgid "ERROR: Could not copy the savegame to a new slot"
|
||
msgstr "BŁĄD: Nie udało się skopiować zapisu stanu gry do nowego slotu"
|
||
|
||
#: engines/engine.cpp:689 engines/savestate.cpp:98
|
||
#: backends/platform/ios7/ios7_osys_main.cpp:260 engines/mm/xeen/saves.cpp:293
|
||
#: engines/sky/metaengine.cpp:218
|
||
msgid "Autosave"
|
||
msgstr "Autozapis"
|
||
|
||
#: engines/engine.cpp:697
|
||
msgid "Error occurred making autosave"
|
||
msgstr "Wystąpił błąd podczas autozapisu"
|
||
|
||
#: engines/engine.cpp:780
|
||
#, c-format
|
||
msgid ""
|
||
"Failed to load saved game (%s)! Please consult the README for basic "
|
||
"information, and for instructions on how to obtain further assistance."
|
||
msgstr ""
|
||
"Nie udało się wczytać zapisanej gry (%s)! Podstawowe informacje i instrukcje "
|
||
"dotyczące uzyskania dalszej pomocy można znaleźć w pliku README."
|
||
|
||
#: engines/engine.cpp:804
|
||
msgid "WARNING: "
|
||
msgstr "UWAGA: "
|
||
|
||
#: engines/engine.cpp:804
|
||
msgid " Shall we still run the game?"
|
||
msgstr " Uruchomić grę mimo wszystko?"
|
||
|
||
#: engines/engine.cpp:805
|
||
msgid ""
|
||
"WARNING: The game you are about to start is not yet fully supported by "
|
||
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
|
||
"might not work in future versions of ScummVM."
|
||
msgstr ""
|
||
"UWAGA: uruchamiana gra nie jest jeszcze w pełni obsługiwana przez ScummVM. W "
|
||
"związku z tym może być niestabilnay, a wszelkie zapisane stany gry mogą nie "
|
||
"działać w przyszłych wersjach ScummVM."
|
||
|
||
#: engines/engine.cpp:808 engines/engine.cpp:833
|
||
#: engines/wintermute/wintermute.cpp:174
|
||
msgid "Start anyway"
|
||
msgstr "Włącz mimo to"
|
||
|
||
#: engines/engine.cpp:827
|
||
#, c-format
|
||
msgid ""
|
||
"WARNING: the game you are about to start contains the add-on \"%s\" which is "
|
||
"not yet fully supported by ScummVM. As such, it is likely to be unstable, "
|
||
"and any saved game you make might not work in future versions of ScummVM."
|
||
msgstr ""
|
||
"UWAGA: uruchamiana gra zawiera dodatek \"%s\", który nie jest jeszcze w "
|
||
"pełni obsługiwana przez ScummVM. W związku z tym może być niestabilnay, a "
|
||
"wszelkie zapisane stany gry mogą nie działać w przyszłych wersjach ScummVM."
|
||
|
||
#: engines/engine.cpp:852
|
||
#, c-format
|
||
msgid ""
|
||
"The game \"%s\" you are trying to add is an add-on for \"%s\" that cannot be "
|
||
"run independently. Please copy the add-on contents into a subdirectory of "
|
||
"the base game, and start the base game itself."
|
||
msgstr ""
|
||
"Gra \"%s\", którą próbujesz dodać, jest dodatkiem do gry \"%s\", którego nie "
|
||
"można uruchomić niezależnie. Skopiuj zawartość dodatku do podkatalogu gry "
|
||
"podstawowej i uruchom samą grę podstawową."
|
||
|
||
#: engines/engine.cpp:869
|
||
msgid "This game is not supported."
|
||
msgstr "Ta gra nie jest wspierana."
|
||
|
||
#: engines/engine.cpp:869
|
||
msgid ""
|
||
"This game is not supported for the following reason:\n"
|
||
"\n"
|
||
msgstr ""
|
||
"Ta gra nie jest obsługiwana z powodu:\n"
|
||
"\n"
|
||
|
||
#: engines/engine.cpp:1015
|
||
msgid "Loading game is currently unavailable"
|
||
msgstr "Wczytywanie gry jest aktualnie niedostępne"
|
||
|
||
#: engines/engine.cpp:1044
|
||
msgid "Saving game is currently unavailable"
|
||
msgstr "Zapisywanie stanu gry jest aktualnie niedostępne"
|
||
|
||
#: engines/engine.cpp:1213
|
||
#, c-format
|
||
msgid ""
|
||
"The directory '%s' looks like an add-on for the game '%s', but ScummVM could "
|
||
"not find any matching add-on in it."
|
||
msgstr ""
|
||
"Wygląda na to, że katalog '%s' zawiera dodatek do gry '%s', ale ScummVM nie "
|
||
"znalazł w nim żadnego pasującego dodatku."
|
||
|
||
#: engines/engine.cpp:1241
|
||
#, c-format
|
||
msgid "Directory '%s' matches several add-ons, please pick one."
|
||
msgstr "W katalogu '%s' znaleziono kilka dodatków, wybierz jeden."
|
||
|
||
#: engines/game.cpp:199
|
||
#, c-format
|
||
msgid ""
|
||
"The game in '%s' seems to be an unknown game variant.\n"
|
||
"\n"
|
||
"Please report the following data to the ScummVM team at %s along with the "
|
||
"name of the game you tried to add and its version, language, etc.:"
|
||
msgstr ""
|
||
"Gra w „%s” wydaje się być nieznanym wariantem gry.\n"
|
||
"\n"
|
||
"Proszę zgłosić następujące dane zespołowi ScummVM pod adresem %s wraz z "
|
||
"nazwą gry, jej wersją, językiem itp.:"
|
||
|
||
#: engines/game.cpp:203
|
||
#, c-format
|
||
msgid "Matched game IDs for the %s engine:"
|
||
msgstr "Pasujące identyfikatory gry dla silnika %s:"
|
||
|
||
#: engines/metaengine.cpp:39
|
||
msgid "Game not implemented"
|
||
msgstr "Gra nie jest obsługiwana"
|
||
|
||
#: engines/metaengine.cpp:75 engines/saga/metaengine.cpp:267
|
||
msgid "Default game keymap"
|
||
msgstr "Domyślne mapowanie klawiatury"
|
||
|
||
#: engines/metaengine.cpp:82 engines/agos/metaengine.cpp:158
|
||
#: engines/asylum/metaengine.cpp:159 engines/bbvs/metaengine.cpp:99
|
||
#: engines/cge/metaengine.cpp:203 engines/cge2/metaengine.cpp:216
|
||
#: engines/cine/metaengine.cpp:277 engines/composer/metaengine.cpp:114
|
||
#: engines/cruise/metaengine.cpp:173 engines/draci/metaengine.cpp:200
|
||
#: engines/groovie/metaengine.cpp:205 engines/hdb/metaengine.cpp:207
|
||
#: engines/hopkins/metaengine.cpp:211 engines/hugo/metaengine.cpp:134
|
||
#: engines/illusions/metaengine.cpp:94 engines/kyra/engine/eobcommon.cpp:369
|
||
#: engines/kyra/engine/lol.cpp:502 engines/lure/metaengine.cpp:177
|
||
#: engines/made/metaengine.cpp:137 engines/mads/metaengine.cpp:280
|
||
#: engines/mtropolis/metaengine.cpp:161 engines/nancy/input.cpp:181
|
||
#: engines/parallaction/metaengine.cpp:138 engines/saga/metaengine.cpp:278
|
||
#: engines/sludge/keymapper_tables.h:561 engines/sludge/keymapper_tables.h:580
|
||
#: engines/stark/metaengine.cpp:189 engines/sword1/metaengine.cpp:271
|
||
#: engines/tinsel/metaengine.cpp:246 engines/toon/metaengine.cpp:86
|
||
#: engines/touche/metaengine.cpp:122 engines/trecision/metaengine.cpp:125
|
||
#: engines/tsage/metaengine.cpp:178 engines/tucker/metaengine.cpp:172
|
||
#: engines/ultima/ultima0/metaengine.cpp:180
|
||
#: engines/ultima/ultima4/metaengine.cpp:227
|
||
#: engines/ultima/nuvie/metaengine.cpp:238
|
||
#: engines/ultima/ultima8/metaengine.cpp:139 engines/vcruise/metaengine.cpp:158
|
||
#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:203
|
||
msgid "Left click"
|
||
msgstr "Kliknięcie LPM"
|
||
|
||
#: engines/metaengine.cpp:88 engines/mtropolis/metaengine.cpp:173
|
||
#: engines/saga/metaengine.cpp:284 engines/wintermute/keymapper_tables.h:256
|
||
#: engines/wintermute/keymapper_tables.h:300
|
||
#: engines/wintermute/keymapper_tables.h:2166
|
||
msgid "Middle click"
|
||
msgstr "Środkowy przycisk"
|
||
|
||
#: engines/metaengine.cpp:93 engines/agos/metaengine.cpp:164
|
||
#: engines/asylum/metaengine.cpp:165 engines/bbvs/metaengine.cpp:105
|
||
#: engines/cge/metaengine.cpp:209 engines/cge2/metaengine.cpp:222
|
||
#: engines/cine/metaengine.cpp:283 engines/composer/metaengine.cpp:120
|
||
#: engines/cruise/metaengine.cpp:179 engines/draci/metaengine.cpp:206
|
||
#: engines/groovie/metaengine.cpp:211 engines/hopkins/metaengine.cpp:217
|
||
#: engines/hugo/metaengine.cpp:141 engines/illusions/metaengine.cpp:101
|
||
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:503
|
||
#: engines/lure/metaengine.cpp:183 engines/made/metaengine.cpp:144
|
||
#: engines/mads/metaengine.cpp:286 engines/mtropolis/metaengine.cpp:167
|
||
#: engines/nancy/input.cpp:188 engines/parallaction/metaengine.cpp:144
|
||
#: engines/saga/metaengine.cpp:289 engines/sludge/keymapper_tables.h:567
|
||
#: engines/sludge/keymapper_tables.h:586 engines/stark/metaengine.cpp:195
|
||
#: engines/sword1/metaengine.cpp:277 engines/tinsel/metaengine.cpp:252
|
||
#: engines/toon/metaengine.cpp:92 engines/touche/metaengine.cpp:128
|
||
#: engines/trecision/metaengine.cpp:131 engines/tsage/metaengine.cpp:184
|
||
#: engines/tucker/metaengine.cpp:178 engines/ultima/ultima0/metaengine.cpp:186
|
||
#: engines/ultima/ultima4/metaengine.cpp:233
|
||
#: engines/ultima/nuvie/metaengine.cpp:244
|
||
#: engines/ultima/ultima8/metaengine.cpp:145
|
||
#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:209
|
||
msgid "Right click"
|
||
msgstr "Kliknięcie PPM"
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: engines/metaengine.cpp:99 engines/agos/metaengine.cpp:178
|
||
#: engines/buried/metaengine.cpp:167 engines/crab/input/input.cpp:261
|
||
#: engines/cruise/metaengine.cpp:217 engines/dm/metaengine.cpp:180
|
||
#: engines/grim/grim.cpp:550 engines/hdb/metaengine.cpp:258
|
||
#: engines/hypno/metaengine.cpp:186 engines/hypno/metaengine.cpp:369
|
||
#: engines/icb/icb.cpp:137 engines/icb/icb.cpp:203 engines/mohawk/myst.cpp:595
|
||
#: engines/mohawk/riven.cpp:876 engines/ngi/metaengine.cpp:136
|
||
#: engines/sky/metaengine.cpp:126 engines/sludge/keymapper_tables.h:52
|
||
#: engines/sludge/keymapper_tables.h:125 engines/sludge/keymapper_tables.h:187
|
||
#: engines/sludge/keymapper_tables.h:243 engines/sludge/keymapper_tables.h:262
|
||
#: engines/sludge/keymapper_tables.h:459 engines/sludge/keymapper_tables.h:490
|
||
#: engines/supernova/metaengine.cpp:262 engines/sword25/metaengine.cpp:124
|
||
#: engines/tucker/metaengine.cpp:184 engines/twine/metaengine.cpp:223
|
||
#: engines/wintermute/keymapper_tables.h:1608
|
||
msgid "Pause"
|
||
msgstr "Pauza"
|
||
|
||
#: engines/metaengine.cpp:105 engines/parallaction/metaengine.cpp:163
|
||
#: engines/ultima/ultima8/metaengine.cpp:48
|
||
msgid "Game menu"
|
||
msgstr "Menu gry"
|
||
|
||
#. I18N: Skipping cutscene plaback
|
||
#. I18N: Skipping cutscene playback
|
||
#: engines/metaengine.cpp:112 engines/access/metaengine.cpp:208
|
||
#: engines/composer/metaengine.cpp:126 engines/drascula/metaengine.cpp:224
|
||
#: engines/efh/metaengine.cpp:379 engines/freescape/movement.cpp:87
|
||
#: engines/grim/grim.cpp:533 engines/grim/grim.cpp:633
|
||
#: engines/illusions/metaengine.cpp:142 engines/made/metaengine.cpp:151
|
||
#: engines/mohawk/myst.cpp:566 engines/mohawk/riven.cpp:847
|
||
#: engines/prince/metaengine.cpp:269 engines/sherlock/metaengine.cpp:384
|
||
#: engines/wintermute/keymapper_tables.h:220
|
||
#: engines/wintermute/keymapper_tables.h:1092
|
||
#: engines/wintermute/keymapper_tables.h:1276
|
||
#: engines/wintermute/keymapper_tables.h:1601
|
||
#: engines/wintermute/keymapper_tables.h:1716
|
||
#: engines/wintermute/keymapper_tables.h:2110
|
||
msgid "Skip"
|
||
msgstr "Pomiń"
|
||
|
||
#: engines/metaengine.cpp:119 engines/sky/metaengine.cpp:121
|
||
#: engines/supernova/metaengine.cpp:315
|
||
msgid "Skip line"
|
||
msgstr "Pomiń linię"
|
||
|
||
#: engines/metaengine.cpp:126
|
||
msgid "Predictive input dialog"
|
||
msgstr "Okienko klawiatury predyktywnej"
|
||
|
||
#. I18N: This keymap works within the KIA Save Game screen
|
||
#. and allows confirming popup dialog prompts (eg. for save game deletion or overwriting)
|
||
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
|
||
#: engines/metaengine.cpp:131 engines/bladerunner/metaengine.cpp:273
|
||
#: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:539
|
||
#: engines/grim/grim.cpp:639 engines/sky/metaengine.cpp:101
|
||
#: engines/wintermute/keymapper_tables.h:54
|
||
msgid "Confirm"
|
||
msgstr "Potwierdź"
|
||
|
||
#: engines/metaengine.cpp:434
|
||
msgid "Autosave on"
|
||
msgstr "Autozapis włączony"
|
||
|
||
#: engines/metaengine.cpp:434
|
||
msgid "Autosave off"
|
||
msgstr "Autozapis wyłączony"
|
||
|
||
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:198
|
||
msgid "OpenGL"
|
||
msgstr "OpenGL"
|
||
|
||
#: graphics/renderer.cpp:36
|
||
msgid "OpenGL with shaders"
|
||
msgstr "OpenGL ze shaderami"
|
||
|
||
#: graphics/renderer.cpp:44
|
||
msgctxt "lowres"
|
||
msgid "OpenGL with shaders"
|
||
msgstr "OpenGL ze shaderami"
|
||
|
||
#: audio/adlib.cpp:2301
|
||
msgid "AdLib emulator"
|
||
msgstr "Emulator AdLib"
|
||
|
||
#: audio/fmopl.cpp:82
|
||
msgid "MAME OPL emulator"
|
||
msgstr "Emulator MAME OPL"
|
||
|
||
#: audio/fmopl.cpp:84
|
||
msgid "DOSBox OPL emulator"
|
||
msgstr "Emulator DOSBox OPL"
|
||
|
||
#: audio/fmopl.cpp:87
|
||
msgid "Nuked OPL emulator"
|
||
msgstr "Emulator Nuked OPL"
|
||
|
||
#: audio/fmopl.cpp:90
|
||
msgid "ALSA Direct FM"
|
||
msgstr "Bezpośrednie FM Alsa"
|
||
|
||
#: audio/fmopl.cpp:93
|
||
msgid "OPL2LPT"
|
||
msgstr "OPL2LPT"
|
||
|
||
#: audio/fmopl.cpp:94
|
||
msgid "OPL3LPT"
|
||
msgstr "OPL3LPT"
|
||
|
||
#: audio/fmopl.cpp:97
|
||
msgid "RetroWave OPL3"
|
||
msgstr "RetroWave OPL3"
|
||
|
||
#: audio/mididrv.cpp:232
|
||
#, c-format
|
||
msgid ""
|
||
"The selected audio device '%s' was not found (e.g. might be turned off or "
|
||
"disconnected)."
|
||
msgstr ""
|
||
"Nie znaleziono wybranego urządzenia audio '%s' (może być wyłączone albo "
|
||
"niepodłączone)."
|
||
|
||
#: audio/mididrv.cpp:233 audio/mididrv.cpp:247 audio/mididrv.cpp:285
|
||
#: audio/mididrv.cpp:302
|
||
msgid "Attempting to fall back to the next available device..."
|
||
msgstr "Próba użycia następnego dostępnego urządzenia..."
|
||
|
||
#: audio/mididrv.cpp:246
|
||
#, c-format
|
||
msgid ""
|
||
"The selected audio device '%s' cannot be used. See log file for more "
|
||
"information."
|
||
msgstr ""
|
||
"Nie można użyć wybranego urządzenia audio '%s'. Więcej informacji można "
|
||
"znaleźć w pliku dziennika."
|
||
|
||
#: audio/mididrv.cpp:284
|
||
#, c-format
|
||
msgid ""
|
||
"The preferred audio device '%s' was not found (e.g. might be turned off or "
|
||
"disconnected)."
|
||
msgstr ""
|
||
"Nie znaleziono preferowanego urządzenia audio '%s' (może być wyłączone albo "
|
||
"niepodłączone)."
|
||
|
||
#: audio/mididrv.cpp:301
|
||
#, c-format
|
||
msgid ""
|
||
"The preferred audio device '%s' cannot be used. See log file for more "
|
||
"information."
|
||
msgstr ""
|
||
"Nie można użyć preferowanego urządzenia audio '%s'. Więcej informacji można "
|
||
"znaleźć w pliku dziennika."
|
||
|
||
#: audio/mididrv.cpp:469
|
||
msgid "Starting MIDI dump"
|
||
msgstr "Uruchamianie MIDI dump"
|
||
|
||
#: audio/mods/paula.cpp:314
|
||
msgid "Amiga Audio emulator"
|
||
msgstr "Emulator Amiga Audio"
|
||
|
||
#: audio/null.cpp:27
|
||
msgid "No music"
|
||
msgstr "Brak muzyki"
|
||
|
||
#: audio/softsynth/appleiigs.cpp:34
|
||
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
|
||
msgstr "Emulator Apple II GS (NIE ZAIMPLEMENTOWANY)"
|
||
|
||
#: audio/softsynth/cms.cpp:372
|
||
msgid "Creative Music System emulator"
|
||
msgstr "Emulator Creative Music System"
|
||
|
||
#: audio/softsynth/fluidsynth.cpp:351
|
||
msgid ""
|
||
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
|
||
"on MIDI tab. Music is off."
|
||
msgstr ""
|
||
"FluidSynth wymaga ustawienia 'soundfont”'. Proszę określić je w opcjach "
|
||
"ScummVM na karcie MIDI. Muzyka jest wyłączona."
|
||
|
||
#: audio/softsynth/fluidsynth.cpp:501
|
||
#, c-format
|
||
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
|
||
msgstr ""
|
||
"FluidSynth: Nie udało się wczytać SoundFont „%s”. Muzyka jest wyłączona."
|
||
|
||
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31
|
||
msgid "FM-Towns Audio"
|
||
msgstr "Dźwięk FM-Towns"
|
||
|
||
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56
|
||
msgid "PC-98 Audio"
|
||
msgstr "Dźwięk PC-98"
|
||
|
||
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81
|
||
msgid "SegaCD Audio"
|
||
msgstr "Dźwięk SegaCD"
|
||
|
||
#: audio/softsynth/mt32.cpp:168
|
||
msgid "Initializing MT-32 Emulator"
|
||
msgstr "Inicjalizacja emulatora MT-32"
|
||
|
||
#: audio/softsynth/mt32.cpp:441
|
||
msgid "MT-32 emulator"
|
||
msgstr "Emulator MT-32"
|
||
|
||
#: audio/softsynth/pcspk.cpp:250
|
||
msgid "PC Speaker emulator"
|
||
msgstr "Emulator głośnika PC"
|
||
|
||
#: audio/softsynth/pcspk.cpp:269
|
||
msgid "IBM PCjr emulator"
|
||
msgstr "Emulator IBM PCjr"
|
||
|
||
#: audio/softsynth/sid.cpp:1466
|
||
msgid "C64 Audio emulator"
|
||
msgstr "Emulator audio C64"
|
||
|
||
#: backends/cloud/cloudmanager.cpp:156
|
||
msgid "<syncing...>"
|
||
msgstr "<synchronizacja...>"
|
||
|
||
#: backends/cloud/storage.cpp:246
|
||
msgid "Saved games sync was cancelled."
|
||
msgstr "Synchronizacja zapisanych stanów gry została anulowana."
|
||
|
||
#: backends/cloud/storage.cpp:248
|
||
msgid ""
|
||
"Saved games sync failed.\n"
|
||
"Check your Internet connection."
|
||
msgstr ""
|
||
"Synchronizacja zapisanych stanów gry nie udała się.\n"
|
||
"Proszę sprawdzić połączenie z Internetem."
|
||
|
||
#: backends/cloud/storage.cpp:352
|
||
#, c-format
|
||
msgid ""
|
||
"Download complete.\n"
|
||
"Failed to download %u files."
|
||
msgstr ""
|
||
"Pobieranie ukończone.\n"
|
||
"Nieudane pobrania plików: %u."
|
||
|
||
#: backends/cloud/storage.cpp:354
|
||
msgid "Download complete."
|
||
msgstr "Pobieranie ukończone."
|
||
|
||
#: backends/cloud/storage.cpp:364
|
||
msgid "Download failed."
|
||
msgstr "Pobieranie nie powiodło się."
|
||
|
||
#: backends/events/default/default-events.cpp:193
|
||
msgid ""
|
||
"Do you really want to return to the Launcher?\n"
|
||
"Any unsaved progress will be lost."
|
||
msgstr ""
|
||
"Czy na pewno chcesz zamknąć grę?\n"
|
||
"Wszystkie niezapisane postępy zostaną utracone."
|
||
|
||
#: backends/events/default/default-events.cpp:217
|
||
msgid ""
|
||
"Do you really want to quit?\n"
|
||
"Any unsaved progress will be lost."
|
||
msgstr ""
|
||
"Na pewno chcesz wyjść?\n"
|
||
"Wszystkie niezapisane postępy zostaną utracone."
|
||
|
||
#: backends/events/default/default-events.cpp:332
|
||
msgid "Global"
|
||
msgstr "Globalny"
|
||
|
||
#: backends/events/default/default-events.cpp:335
|
||
#: engines/twine/metaengine.cpp:302
|
||
msgid "Global Main Menu"
|
||
msgstr "Menu globalne"
|
||
|
||
#: backends/events/default/default-events.cpp:345
|
||
msgid "Display keyboard"
|
||
msgstr "Wyświetl klawiaturę"
|
||
|
||
#: backends/events/default/default-events.cpp:352
|
||
#: engines/ngi/metaengine.cpp:149
|
||
msgid "Toggle mute"
|
||
msgstr "Przełącz wyciszenie"
|
||
|
||
#: backends/events/default/default-events.cpp:380
|
||
msgid "Open Debugger"
|
||
msgstr "Otwórz Debugger"
|
||
|
||
#: backends/events/maemosdl/maemosdl-events.cpp:100
|
||
msgid "Clicking Enabled"
|
||
msgstr "Klikanie włączone"
|
||
|
||
#: backends/events/maemosdl/maemosdl-events.cpp:100
|
||
msgid "Clicking Disabled"
|
||
msgstr "Klikanie wyłączone"
|
||
|
||
#: backends/events/openpandora/op-events.cpp:156
|
||
msgid "Touchscreen 'Tap Mode' - Left Click"
|
||
msgstr "Dotknięcie ekranu - kliknięcie LPM"
|
||
|
||
#: backends/events/openpandora/op-events.cpp:158
|
||
msgid "Touchscreen 'Tap Mode' - Right Click"
|
||
msgstr "Dotknięcie ekranu - kliknięcie PPM"
|
||
|
||
#: backends/events/openpandora/op-events.cpp:160
|
||
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
|
||
msgstr "Dotknięcie ekranu - najechanie (bez kliknięcia)"
|
||
|
||
#: backends/events/openpandora/op-events.cpp:162
|
||
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
|
||
msgstr "Dotknięcie ekranu - najechanie (kliknięcia DPad)"
|
||
|
||
#. I18N: This is displayed in the file browser to let the user choose a new folder for Android Storage Attached Framework
|
||
#: backends/fs/android/android-saf-fs.cpp:804
|
||
#: backends/fs/android/android-saf-fs.cpp:808
|
||
msgid "Add a new folder"
|
||
msgstr "Dodaj nowy katalog"
|
||
|
||
#. I18N: This may be displayed in the Android UI used to add a Storage Attach Framework authorization
|
||
#: backends/fs/android/android-saf-fs.cpp:924
|
||
msgid "Choose a new folder"
|
||
msgstr "Wybiersz nowy katalog"
|
||
|
||
#: backends/graphics/atari/atari-graphics.cpp:1058
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:515 engines/scumm/help.cpp:103
|
||
msgid "Toggle aspect ratio correction"
|
||
msgstr "Przełącz korektę proporcji ekranu"
|
||
|
||
#: backends/graphics/opengl/opengl-graphics.cpp:315
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
|
||
#: engines/twine/metaengine.cpp:312
|
||
msgid "Center"
|
||
msgstr "Wycentrowany"
|
||
|
||
#: backends/graphics/opengl/opengl-graphics.cpp:316
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
|
||
msgid "Pixel-perfect scaling"
|
||
msgstr "Rozmiar rzeczywisty"
|
||
|
||
#: backends/graphics/opengl/opengl-graphics.cpp:317
|
||
msgid "Even pixels scaling"
|
||
msgstr "Skalowanie parzyste pikseli"
|
||
|
||
#: backends/graphics/opengl/opengl-graphics.cpp:318
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
|
||
msgid "Fit to window"
|
||
msgstr "Dopasuj do okna"
|
||
|
||
#: backends/graphics/opengl/opengl-graphics.cpp:319
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
|
||
msgid "Stretch to window"
|
||
msgstr "Rozciągnij do okna"
|
||
|
||
#: backends/graphics/opengl/opengl-graphics.cpp:320
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
|
||
msgid "Fit to window (4:3)"
|
||
msgstr "Dopasuj do okna (4:3)"
|
||
|
||
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:961
|
||
#, c-format
|
||
msgid "Resolution: %dx%d"
|
||
msgstr "Rozdzielczość: %dx%d"
|
||
|
||
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:1005
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2882
|
||
msgid "Active graphics filter:"
|
||
msgstr "Aktywny filtr graficzny:"
|
||
|
||
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:1026
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2916
|
||
msgid "Enabled aspect ratio correction"
|
||
msgstr "Włączono korekcję proporcji obrazu"
|
||
|
||
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:1028
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2922
|
||
msgid "Disabled aspect ratio correction"
|
||
msgstr "Wyłączono korekcję proporcji obrazu"
|
||
|
||
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:1041
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2938
|
||
msgid "Filtering enabled"
|
||
msgstr "Filtrowanie włączone"
|
||
|
||
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:1043
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2940
|
||
msgid "Filtering disabled"
|
||
msgstr "Filtrowanie wyłączone"
|
||
|
||
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:1069
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2967
|
||
msgid "Stretch mode"
|
||
msgstr "Tryb skalowania"
|
||
|
||
#: backends/graphics/riscossdl/riscossdl-graphics.cpp:30
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:121
|
||
msgid "SDL Surface"
|
||
msgstr "Powierzchnia SDL"
|
||
|
||
#: backends/graphics/riscossdl/riscossdl-graphics.cpp:31
|
||
msgid "SDL Surface (forced 8bpp mode)"
|
||
msgstr "Powierzchnia SDL (wymuszony tryb 8bpp)"
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:421
|
||
#, c-format
|
||
msgid "Saved screenshot '%s'"
|
||
msgstr "Zapisano zrzut ekranu '%s'"
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:436
|
||
msgid "Could not save screenshot"
|
||
msgstr "Nie udało się zapisać zrzutu ekranu"
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:481
|
||
msgid "Windowed mode"
|
||
msgstr "Tryb okienkowy"
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:492 engines/scumm/help.cpp:88
|
||
msgid "Toggle fullscreen"
|
||
msgstr "Przełącz tryb pełnoekranowy"
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:499 engines/scumm/help.cpp:100
|
||
#: engines/wintermute/keymapper_tables.h:960
|
||
msgid "Toggle mouse capture"
|
||
msgstr "Przełącz przechwytywanie myszy"
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:504
|
||
msgid "Toggle resizable window"
|
||
msgstr "Przełącz zmianę rozmiaru okna"
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:509 engines/stark/metaengine.cpp:240
|
||
#: engines/wintermute/keymapper_tables.h:646
|
||
#: engines/wintermute/keymapper_tables.h:695
|
||
#: engines/wintermute/keymapper_tables.h:1098
|
||
#: engines/wintermute/keymapper_tables.h:1340
|
||
#: engines/wintermute/keymapper_tables.h:1479
|
||
#: engines/wintermute/keymapper_tables.h:1639
|
||
#: engines/wintermute/keymapper_tables.h:1844
|
||
#: engines/wintermute/keymapper_tables.h:1862
|
||
#: engines/wintermute/keymapper_tables.h:1895
|
||
msgid "Save screenshot"
|
||
msgstr "Zapisz zrzut ekranu"
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:522
|
||
msgid "Toggle linear filtered scaling"
|
||
msgstr "Przełącz skalowanie filtrowane liniowo"
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:529
|
||
msgid "Cycle through stretch modes"
|
||
msgstr "Przełącz pomiędzy trybami rozciągania"
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:535
|
||
msgid "Increase the scale factor"
|
||
msgstr "Zwiększ współczynnik skalowania"
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:541
|
||
msgid "Decrease the scale factor"
|
||
msgstr "Zmniejsz współczynnik skalowania"
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:548
|
||
msgid "Switch to the next scaler"
|
||
msgstr "Przełącz na następny silnik skalowania"
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:553
|
||
msgid "Switch to the previous scaler"
|
||
msgstr "Przełącz na poprzedni silnik skalowania"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:244
|
||
#, fuzzy
|
||
msgid "Left mouse button"
|
||
msgstr "Lewy przycisk myszy"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:245
|
||
#, fuzzy
|
||
msgid "Right mouse button"
|
||
msgstr "Prawy przycisk myszy"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:246
|
||
#, fuzzy
|
||
#| msgid "Middle Mouse Button"
|
||
msgid "Middle mouse button"
|
||
msgstr "Środkowy przycisk myszy"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:247
|
||
#, fuzzy
|
||
#| msgid "Mouse Wheel Up"
|
||
msgid "Mouse wheel up"
|
||
msgstr "Rolka myszy w górę"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:248
|
||
#, fuzzy
|
||
#| msgid "Mouse Wheel Down"
|
||
msgid "Mouse wheel down"
|
||
msgstr "Rolka myszy w dół"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:249
|
||
#, fuzzy
|
||
#| msgid "X1 Mouse Button"
|
||
msgid "X1 mouse button"
|
||
msgstr "Przycisk myszy X1"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:250
|
||
#, fuzzy
|
||
#| msgid "X2 Mouse Button"
|
||
msgid "X2 mouse button"
|
||
msgstr "Przycisk myszy X2"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:255
|
||
msgid "Joy A"
|
||
msgstr "Joystick A"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:256
|
||
msgid "Joy B"
|
||
msgstr "Joystick B"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:257
|
||
msgid "Joy X"
|
||
msgstr "Joystick X"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:258
|
||
msgid "Joy Y"
|
||
msgstr "Joystick Y"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:259
|
||
#, fuzzy
|
||
#| msgid "Joy Back"
|
||
msgid "Joy back"
|
||
msgstr "Joystick wstecz"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:260
|
||
#, fuzzy
|
||
#| msgid "Joy Guide"
|
||
msgid "Joy guide"
|
||
msgstr "Joystick Guide"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:261
|
||
#, fuzzy
|
||
#| msgid "Joy Start"
|
||
msgid "Joy start"
|
||
msgstr "Joystick Start"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:262
|
||
#, fuzzy
|
||
#| msgid "Left Stick"
|
||
msgid "Left stick"
|
||
msgstr "Lewa gałka analogowa"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:263
|
||
#, fuzzy
|
||
#| msgid "Right Stick"
|
||
msgid "Right stick"
|
||
msgstr "Prawa gałka analogowa"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:206
|
||
msgid "Left shoulder"
|
||
msgstr "Lewe ramię"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:212
|
||
msgid "Right shoulder"
|
||
msgstr "Prawe ramię"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:266
|
||
#, fuzzy
|
||
#| msgid "D-pad Up"
|
||
msgid "D-pad up"
|
||
msgstr "Krzyżak w górę"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:267
|
||
#, fuzzy
|
||
#| msgid "D-pad Down"
|
||
msgid "D-pad down"
|
||
msgstr "Krzyżak w dół"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:268
|
||
#, fuzzy
|
||
#| msgid "D-pad Left"
|
||
msgid "D-pad left"
|
||
msgstr "Krzyżak w lewo"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:269
|
||
#, fuzzy
|
||
#| msgid "D-pad Right"
|
||
msgid "D-pad right"
|
||
msgstr "Krzyżak w prawo"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:270
|
||
#, fuzzy
|
||
#| msgid "D-pad Center"
|
||
msgid "D-pad center"
|
||
msgstr "Krzyżak środek"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:275
|
||
#, fuzzy
|
||
#| msgid "Left Trigger"
|
||
msgid "Left trigger"
|
||
msgstr "Lewy spust"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:276
|
||
#, fuzzy
|
||
#| msgid "Right Trigger"
|
||
msgid "Right trigger"
|
||
msgstr "Prawy spust"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:277
|
||
#, fuzzy
|
||
#| msgid "Left Stick X"
|
||
msgid "Left stick X"
|
||
msgstr "Lewy Analog X"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:278
|
||
#, fuzzy
|
||
#| msgid "Left Stick Y"
|
||
msgid "Left stick Y"
|
||
msgstr "Lewy Analog Y"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:279
|
||
#, fuzzy
|
||
#| msgid "Right Stick X"
|
||
msgid "Right stick X"
|
||
msgstr "Prawy Analog X"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:280
|
||
#, fuzzy
|
||
#| msgid "Right Stick Y"
|
||
msgid "Right stick Y"
|
||
msgstr "Prawy Analog Y"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:281
|
||
msgid "Hat X"
|
||
msgstr "Kapturek X"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:282
|
||
msgid "Hat Y"
|
||
msgstr "Kapturek Y"
|
||
|
||
#: backends/keymapper/remap-widget.cpp:298
|
||
#: backends/keymapper/remap-widget.cpp:328
|
||
msgid "Reset to defaults"
|
||
msgstr "Przywróć ustawienia domyślne"
|
||
|
||
#: backends/keymapper/remap-widget.cpp:299
|
||
msgid "Clear mapping"
|
||
msgstr "Usuń mapowanie"
|
||
|
||
#: backends/keymapper/virtual-mouse.cpp:156
|
||
msgid "Virtual mouse up"
|
||
msgstr "Wirtualna mysz ruch w górę"
|
||
|
||
#: backends/keymapper/virtual-mouse.cpp:161
|
||
msgid "Virtual mouse down"
|
||
msgstr "Wirtualna mysz ruch w dół"
|
||
|
||
#: backends/keymapper/virtual-mouse.cpp:166
|
||
msgid "Virtual mouse left"
|
||
msgstr "Wirtualna mysz ruch w lewo"
|
||
|
||
#: backends/keymapper/virtual-mouse.cpp:171
|
||
msgid "Virtual mouse right"
|
||
msgstr "Wirtualna mysz ruch w prawo"
|
||
|
||
#: backends/keymapper/virtual-mouse.cpp:176
|
||
msgid "Slow down virtual mouse"
|
||
msgstr "Zwolnij ruch wirtualnej myszy"
|
||
|
||
#: backends/midi/windows.cpp:168
|
||
msgid "Windows MIDI"
|
||
msgstr "Windows MIDI"
|
||
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:58
|
||
msgid "Can't create directory here!"
|
||
msgstr "Nie można utworzyć katalogu w tym miejscu!"
|
||
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:64
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79
|
||
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:41
|
||
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:47
|
||
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55
|
||
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62
|
||
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:41
|
||
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:47
|
||
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55
|
||
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62
|
||
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:133
|
||
msgid "Invalid path!"
|
||
msgstr "Nieprawidłowa ścieżka dostępu!"
|
||
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83
|
||
msgid "Parent directory doesn't exists!"
|
||
msgstr "Katalog nadrzędny nie istnieje!"
|
||
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87
|
||
msgid "Can't create a directory within a file!"
|
||
msgstr "Nie można utworzyć katalogu wewnątrz pliku!"
|
||
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:95
|
||
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
|
||
msgid "There is a file with that name in the parent directory!"
|
||
msgstr "Plik o tej nazwie znajduję się w katalogu nadrzędnym!"
|
||
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:101
|
||
msgid "Failed to create the directory!"
|
||
msgstr "Nie udało się utworzyć katalogu!"
|
||
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:108
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:117
|
||
msgid "Directory created successfully!"
|
||
msgstr "Katalog został utworzony!"
|
||
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119
|
||
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:200
|
||
msgid "Back to parent directory"
|
||
msgstr "Powrót do katalogu nadrzędnego"
|
||
|
||
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66
|
||
msgid "The file doesn't exist!"
|
||
msgstr "Plik nie istnieje!"
|
||
|
||
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70
|
||
msgid "Can't download a directory!"
|
||
msgstr "Nie można pobrać katalogu!"
|
||
|
||
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75
|
||
msgid "Failed to read the file!"
|
||
msgstr "Nie udało się odczytać pliku!"
|
||
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58
|
||
msgid ""
|
||
"The page is not available without the resources. Make sure file wwwroot.zip "
|
||
"from ScummVM distribution is available in 'themepath'."
|
||
msgstr ""
|
||
"Strona nie jest dostępna bez zasobów. Upewnij się, że plik wwwroot.zip z "
|
||
"dystrybucji ScummVM jest dostępny w ścieżce motywu."
|
||
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:219
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:220
|
||
msgid "Create directory"
|
||
msgstr "Utwórz katalog"
|
||
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
|
||
msgid "Upload files"
|
||
msgstr "Prześlij pliki"
|
||
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:225
|
||
msgid "Type new directory name:"
|
||
msgstr "Wpisz nazwę nowego katalogu:"
|
||
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:226
|
||
msgid "Select a file to upload:"
|
||
msgstr "Wybierz plik do przesłania:"
|
||
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
|
||
msgid "Or select a directory (works in Chrome only):"
|
||
msgstr "Lub wybierz katalog (działa tylko w przeglądarce Chrome):"
|
||
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
|
||
msgid "Index of "
|
||
msgstr "Indeks "
|
||
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75
|
||
msgid "Error occurred"
|
||
msgstr "Wystąpił błąd"
|
||
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:80
|
||
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44
|
||
msgid "File system root"
|
||
msgstr "Katalog główny systemu plików"
|
||
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
|
||
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
|
||
msgid "Saved games"
|
||
msgstr "Zapisane gry"
|
||
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:116
|
||
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:82
|
||
msgid "Parent directory"
|
||
msgstr "Katalog nadrzędny"
|
||
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:214
|
||
msgid "ScummVM couldn't list the directory you specified."
|
||
msgstr "ScummVM nie mógł wyświetlić podanego katalogu."
|
||
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
|
||
msgid "Index of"
|
||
msgstr "Indeks"
|
||
|
||
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41
|
||
msgid "This is a local webserver index page."
|
||
msgstr "To jest strona indeksowa lokalnego serwera WWW."
|
||
|
||
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
|
||
msgid "Open Files manager"
|
||
msgstr "Otwórz menedżera plików"
|
||
|
||
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66
|
||
msgid "The parent directory doesn't exist!"
|
||
msgstr "Katalog nadrzędny nie istnieje!"
|
||
|
||
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70
|
||
msgid "Can't upload into a file!"
|
||
msgstr "Nie można przesłać do pliku!"
|
||
|
||
#: backends/networking/sdl_net/handlerutils.cpp:204
|
||
msgid "Back to the files manager"
|
||
msgstr "Wróć do menedżera plików"
|
||
|
||
#: backends/networking/sdl_net/localwebserver.cpp:129
|
||
msgid ""
|
||
"Failed to start local webserver.\n"
|
||
"Check whether selected port is not used by another application and try again."
|
||
msgstr ""
|
||
"Nie udało się uruchomić lokalnego serwera web.\n"
|
||
"Proszę sprawdzić czy wybrany port nie jest w użyciu przez inną aplikację i "
|
||
"spróbować ponownie."
|
||
|
||
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:67
|
||
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:109
|
||
msgid "Invalid request: headers are too long!"
|
||
msgstr "Błędne zapytanie: nagłówki zbyt długie!"
|
||
|
||
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:151
|
||
msgid "Failed to upload the file!"
|
||
msgstr "Nie udało się przesłać pliku!"
|
||
|
||
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:180
|
||
msgid "No file was passed!"
|
||
msgstr "Nie określono pliku!"
|
||
|
||
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:198
|
||
msgid "Uploaded successfully!"
|
||
msgstr "Przesyłanie pomyślne!"
|
||
|
||
#: backends/platform/3ds/options.cpp:64
|
||
msgid "Show mouse cursor"
|
||
msgstr "Wyświetl kursor myszy"
|
||
|
||
#: backends/platform/3ds/options.cpp:65
|
||
msgid "Snap to edges"
|
||
msgstr "Przyciąganie do krawędzi"
|
||
|
||
#: backends/platform/3ds/options.cpp:66
|
||
msgid "Stretch to fit"
|
||
msgstr "Rozciągnij"
|
||
|
||
#: backends/platform/3ds/options.cpp:68
|
||
msgid "Use Screen:"
|
||
msgstr "Użyj ekranu:"
|
||
|
||
#: backends/platform/3ds/options.cpp:70
|
||
msgctxt "3ds-screen"
|
||
msgid "Top"
|
||
msgstr "Górny"
|
||
|
||
#: backends/platform/3ds/options.cpp:71
|
||
msgctxt "3ds-screen"
|
||
msgid "Bottom"
|
||
msgstr "Dolny"
|
||
|
||
#: backends/platform/3ds/options.cpp:72
|
||
msgctxt "3ds-screen"
|
||
msgid "Both"
|
||
msgstr "Oba"
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/3ds/osystem-events.cpp:45
|
||
#: backends/platform/ds/osystem_ds.cpp:174
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:59
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:86
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:49
|
||
#: backends/platform/sdl/switch/switch.cpp:38
|
||
msgid "A"
|
||
msgstr "A"
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/3ds/osystem-events.cpp:47
|
||
#: backends/platform/ds/osystem_ds.cpp:176
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:63
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:90
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:53
|
||
#: backends/platform/sdl/switch/switch.cpp:40
|
||
msgid "X"
|
||
msgstr "X"
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/3ds/osystem-events.cpp:48
|
||
#: backends/platform/ds/osystem_ds.cpp:177
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:65
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:92
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:55
|
||
#: backends/platform/sdl/switch/switch.cpp:39
|
||
msgid "Y"
|
||
msgstr "Y"
|
||
|
||
#. I18N: Hardware key
|
||
#. I18N: Return key
|
||
#. I18N: Select party member command in Might & Magic 1
|
||
#: backends/platform/3ds/osystem-events.cpp:49
|
||
#: backends/platform/ds/osystem_ds.cpp:178
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:67
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:94
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:57
|
||
#: backends/platform/sdl/ps3/ps3.cpp:44 backends/platform/sdl/psp2/psp2.cpp:46
|
||
#: engines/bagel/metaengine.cpp:64 engines/efh/metaengine.cpp:397
|
||
#: engines/got/metaengine.cpp:76 engines/hypno/metaengine.cpp:363
|
||
#: engines/mm/mm1/metaengine.cpp:49 engines/mm/mm1/metaengine.cpp:92
|
||
#: engines/sherlock/metaengine.cpp:660 engines/sherlock/metaengine.cpp:672
|
||
#: engines/sherlock/metaengine.cpp:1014 engines/supernova/metaengine.cpp:303
|
||
#: engines/titanic/metaengine.cpp:233 engines/ultima/ultima0/metaengine.cpp:47
|
||
msgid "Select"
|
||
msgstr "Wybór"
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/3ds/osystem-events.cpp:50
|
||
#: backends/platform/ds/osystem_ds.cpp:179
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:69
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:96
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:59
|
||
#: backends/platform/sdl/ps3/ps3.cpp:46 backends/platform/sdl/psp2/psp2.cpp:47
|
||
#: engines/sludge/keymapper_tables.h:349
|
||
msgid "Start"
|
||
msgstr "Start"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:51
|
||
#: backends/platform/sdl/switch/switch.cpp:56
|
||
msgid "ZL"
|
||
msgstr "ZL"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:52
|
||
#: backends/platform/sdl/switch/switch.cpp:57
|
||
msgid "ZR"
|
||
msgstr "ZR"
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/3ds/osystem-events.cpp:53
|
||
#: backends/platform/ds/osystem_ds.cpp:180
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:71
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:98
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:61
|
||
#: backends/platform/sdl/psp2/psp2.cpp:48
|
||
#: backends/platform/sdl/switch/switch.cpp:46
|
||
msgid "L"
|
||
msgstr "L"
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/3ds/osystem-events.cpp:54
|
||
#: backends/platform/ds/osystem_ds.cpp:181
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:73
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:100
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:63
|
||
#: backends/platform/sdl/psp2/psp2.cpp:49
|
||
#: backends/platform/sdl/switch/switch.cpp:47
|
||
msgid "R"
|
||
msgstr "R"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:55
|
||
#: backends/platform/ds/osystem_ds.cpp:182
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:74
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:101
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:64
|
||
#: backends/platform/sdl/ps3/ps3.cpp:51 backends/platform/sdl/psp2/psp2.cpp:50
|
||
#: backends/platform/sdl/switch/switch.cpp:48
|
||
msgid "D-pad Up"
|
||
msgstr "Krzyżak w górę"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:56
|
||
#: backends/platform/ds/osystem_ds.cpp:183
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:75
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:102
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:65
|
||
#: backends/platform/sdl/ps3/ps3.cpp:52 backends/platform/sdl/psp2/psp2.cpp:51
|
||
#: backends/platform/sdl/switch/switch.cpp:49
|
||
msgid "D-pad Down"
|
||
msgstr "Krzyżak w dół"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:57
|
||
#: backends/platform/ds/osystem_ds.cpp:184
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:76
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:103
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:66
|
||
#: backends/platform/sdl/ps3/ps3.cpp:53 backends/platform/sdl/psp2/psp2.cpp:52
|
||
#: backends/platform/sdl/switch/switch.cpp:50
|
||
msgid "D-pad Left"
|
||
msgstr "Krzyżak w lewo"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:58
|
||
#: backends/platform/ds/osystem_ds.cpp:185
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:77
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:104
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:67
|
||
#: backends/platform/sdl/ps3/ps3.cpp:54 backends/platform/sdl/psp2/psp2.cpp:53
|
||
#: backends/platform/sdl/switch/switch.cpp:51
|
||
msgid "D-pad Right"
|
||
msgstr "Krzyżak w prawo"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:63
|
||
msgid "C-Pad X"
|
||
msgstr "C-Pad X"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:64
|
||
msgid "C-Pad Y"
|
||
msgstr "C-Pad Y"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:69
|
||
#: backends/platform/ds/osystem_ds.cpp:194
|
||
msgid "Touch"
|
||
msgstr "Dotyk"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:309
|
||
msgid "Toggle Drag Mode"
|
||
msgstr "Przełącz tryb przeciągania"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:314
|
||
msgid "Toggle Magnify Mode"
|
||
msgstr "Przełącz tryb powiększania"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:349
|
||
msgid ""
|
||
"Magnify Mode Off. Reactivating Drag Mode.\n"
|
||
"Returning to Launcher..."
|
||
msgstr ""
|
||
"Tryb powiększenia wyłączony. Włączanie trybu przeciągania.\n"
|
||
"Powrót do programu uruchamiającego..."
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:351
|
||
msgid "Magnify Mode Off. Returning to Launcher..."
|
||
msgstr "Tryb powiększenia wyłączony. Powrót do programu uruchamiającego..."
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:385
|
||
msgid "Hover Mode"
|
||
msgstr "Tryb zawisu"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:389
|
||
msgid "Drag Mode"
|
||
msgstr "Tryb przeciągania"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:391
|
||
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
|
||
msgstr ""
|
||
"Nie można przełączyć do trybu przeciągania, gdy tryb powiększenia jest "
|
||
"aktywny"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:398
|
||
msgid "Magnify Mode cannot be activated in menus."
|
||
msgstr "Tryb powiększania nie może być aktywowany w menu."
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:401
|
||
msgid ""
|
||
"Magnify Mode can only be activated\n"
|
||
" when both screens are enabled."
|
||
msgstr ""
|
||
"Tryb powiększania może być aktywowany\n"
|
||
"tylko gdy oba ekrany są włączone."
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:403
|
||
msgid "In-game resolution too small to magnify."
|
||
msgstr "Rozdzielczość w grze jest zbyt mała, aby użyć powiększenia."
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:409
|
||
msgid "Magnify Mode On. Switching to Hover Mode..."
|
||
msgstr "Tryb powiększania włączony. Przełączanie do trybu zawisu..."
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:411
|
||
msgid "Magnify Mode On"
|
||
msgstr "Tryb powiększania włączony"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:418
|
||
msgid "Magnify Mode Off. Reactivating Drag Mode..."
|
||
msgstr "Tryb powiększania wyłączony. Włączanie trybu przeciągania..."
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:420
|
||
msgid "Magnify Mode Off"
|
||
msgstr "Tryb powiększania wyłączony"
|
||
|
||
#: backends/platform/android/android.cpp:1076
|
||
#: backends/platform/ios7/ios7_osys_misc.mm:249
|
||
msgid "Getting help"
|
||
msgstr "Uzyskaj pomoc"
|
||
|
||
#: backends/platform/android/android.cpp:1079
|
||
msgid ""
|
||
"## Help, I'm lost!\n"
|
||
"\n"
|
||
"First, make sure you have the games and necessary game files ready. Check "
|
||
"the **Where to Get the Games** section under the **General** tab. Once "
|
||
"obtained, follow the steps outlined in the **Adding Games** tab to finish "
|
||
"adding them on this device. Take a moment to review this process carefully, "
|
||
"as some users encountered challenges here owing to recent Android changes.\n"
|
||
"\n"
|
||
"Need more help? Refer to our [online documentation for Android](https://"
|
||
"docs.scummvm.org/en/latest/other_platforms/android.html). Got questions? "
|
||
"Swing by our [support forums](https://forums.scummvm.org/viewforum.php?f=17) "
|
||
"or hop on our [Discord server](https://discord.gg/4cDsMNtcpG), which "
|
||
"includes an [Android support channel](https://discord.com/channels/"
|
||
"581224060529148060/1135579923185139862).\n"
|
||
"\n"
|
||
"Oh, and heads up, many of our supported games are intentionally tricky, "
|
||
"sometimes mind-bogglingly so. If you're stuck in a game, think about "
|
||
"checking out a game walkthrough. Good luck!\n"
|
||
msgstr ""
|
||
"## Pomocy, zgubiłem się!\n"
|
||
"\n"
|
||
"Najpierw upewnij się, że masz gotowe gry i niezbędne pliki gier. Sprawdź "
|
||
"sekcję **Gdzie zdobyć gry** w zakładce **Ogólne**. Następnie wykonaj "
|
||
"czynności opisane w zakładce **Dodawanie gier**, aby zakończyć dodawanie ich "
|
||
"na tym urządzeniu. Poświęć chwilę na dokładne przejrzenie tego procesu, "
|
||
"ponieważ niektórzy użytkownicy napotkali tu wyzwania ze względu na ostatnie "
|
||
"zmiany w Androidzie.\n"
|
||
"\n"
|
||
"Potrzebujesz więcej pomocy? Zapoznaj się z naszą [dokumentacją online dla "
|
||
"Androida](https://docs.scummvm.org/en/latest/other_platforms/android.html). "
|
||
"Masz pytania? Odwiedź nasze [fora pomocy](https://forums.scummvm.org/"
|
||
"viewforum.php?f=17) lub wejdź na nasz [serwer Discord](https://discord.gg/"
|
||
"4cDsMNtcpG), który zawiera [kanał pomocy dla Androida](https://discord.com/"
|
||
"channels/581224060529148060/1135579923185139862).\n"
|
||
"\n"
|
||
"Aha, i uwaga: wiele obsługiwanych przez nas gier jest celowo trudnych, "
|
||
"czasem wręcz zadziwiających. Jeśli utkniesz w grze, pomyśl o przejrzeniu "
|
||
"solucji do gry. Powodzenia!\n"
|
||
|
||
#: backends/platform/android/android.cpp:1088
|
||
#: backends/platform/ios7/ios7_osys_misc.mm:261
|
||
#: backends/platform/ios7/ios7_osys_misc.mm:357
|
||
msgid "Touch Controls"
|
||
msgstr "Sterowanie dotykowe"
|
||
|
||
#: backends/platform/android/android.cpp:1091
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "## Touch control modes\n"
|
||
#| "The touch control mode can be changed by tapping or clicking on the "
|
||
#| "controller icon in the upper right corner\n"
|
||
#| "### Direct mouse \n"
|
||
#| "\n"
|
||
#| "The touch controls are direct. The pointer jumps to where the finger "
|
||
#| "touches the screen (default for menus).\n"
|
||
#| "\n"
|
||
#| " {w=10em}\n"
|
||
#| "\n"
|
||
#| "### Touchpad emulation \n"
|
||
#| "\n"
|
||
#| "The touch controls are indirect, like on a laptop touchpad.\n"
|
||
#| "\n"
|
||
#| " {w=10em}\n"
|
||
#| "\n"
|
||
#| "### Gamepad emulation \n"
|
||
#| "\n"
|
||
#| "Fingers must be placed on lower left and right of the screen to emulate a "
|
||
#| "directional pad and action buttons.\n"
|
||
#| "\n"
|
||
#| " {w=10em}\n"
|
||
#| "\n"
|
||
#| "To select the preferred touch mode for menus, 2D games, and 3D games, go "
|
||
#| "to **Global Options > Backend > Choose the preferred touch mode**.\n"
|
||
#| "\n"
|
||
#| "## Touch actions \n"
|
||
#| "\n"
|
||
#| "### Two finger scroll \n"
|
||
#| "\n"
|
||
#| "To scroll, slide two fingers up or down the screen\n"
|
||
#| "### Two finger tap\n"
|
||
#| "\n"
|
||
#| "To do a two finger tap, hold one finger down and then tap with a second "
|
||
#| "finger.\n"
|
||
#| "\n"
|
||
#| "### Three finger tap\n"
|
||
#| "\n"
|
||
#| "To do a three finger tap, start with holding down one finger and "
|
||
#| "progressively touch down the other two fingers, one at a time, while "
|
||
#| "still holding down the previous fingers. Imagine you are impatiently "
|
||
#| "tapping your fingers on a surface, but then slow down that movement so it "
|
||
#| "is rhythmic, but not too slow.\n"
|
||
#| "\n"
|
||
#| "### Immersive Sticky fullscreen mode\n"
|
||
#| "\n"
|
||
#| "Swipe from the edge to reveal the system bars. They remain semi-"
|
||
#| "transparent and disappear after a few seconds unless you interact with "
|
||
#| "them.\n"
|
||
#| "\n"
|
||
#| "### Global Main Menu\n"
|
||
#| "\n"
|
||
#| "To open the Global Main Menu, tap on the menu icon at the top right of "
|
||
#| "the screen.\n"
|
||
#| "\n"
|
||
#| " {w=10em}\n"
|
||
#| "\n"
|
||
#| "## Virtual keyboard\n"
|
||
#| "\n"
|
||
#| "To open the virtual keyboard, long press on the controller icon at the "
|
||
#| "top right of the screen, or tap on any editable text field. To hide the "
|
||
#| "virtual keyboard, tap the controller icon again, or tap outside the text "
|
||
#| "field.\n"
|
||
#| "\n"
|
||
#| "\n"
|
||
#| " {w=10em}\n"
|
||
#| "\n"
|
||
msgid ""
|
||
"## Touch control modes\n"
|
||
"The touch control mode can be changed by tapping or clicking on the "
|
||
"controller icon in the upper right corner\n"
|
||
"### Direct mouse \n"
|
||
"\n"
|
||
"The touch controls are direct. The pointer jumps to where the finger touches "
|
||
"the screen (default for menus).\n"
|
||
"\n"
|
||
" {w=10em}\n"
|
||
"\n"
|
||
"### Touchpad emulation \n"
|
||
"\n"
|
||
"The touch controls are indirect, like on a laptop touchpad.\n"
|
||
"\n"
|
||
" {w=10em}\n"
|
||
"\n"
|
||
"### Gamepad emulation \n"
|
||
"\n"
|
||
"Fingers must be placed on lower left and right of the screen to emulate a "
|
||
"directional pad and action buttons.\n"
|
||
"\n"
|
||
" {w=10em}\n"
|
||
"\n"
|
||
"To select the preferred touch mode for menus, 2D games, and 3D games, go to "
|
||
"**Global Options > Backend > Choose the preferred touch mode**.\n"
|
||
"\n"
|
||
"## Touch actions \n"
|
||
"\n"
|
||
"### Two finger scroll \n"
|
||
"\n"
|
||
"To scroll, slide two fingers up or down the screen\n"
|
||
"### Two finger tap\n"
|
||
"\n"
|
||
"To do a two finger tap, hold one finger down and then tap with a second "
|
||
"finger.\n"
|
||
"\n"
|
||
"### Three finger tap\n"
|
||
"\n"
|
||
"To do a three finger tap, start with holding down one finger and "
|
||
"progressively touch down the other two fingers, one at a time, while still "
|
||
"holding down the previous fingers. Imagine you are impatiently tapping your "
|
||
"fingers on a surface, but then slow down that movement so it is rhythmic, "
|
||
"but not too slow.\n"
|
||
"\n"
|
||
"### Immersive Sticky fullscreen mode\n"
|
||
"\n"
|
||
"Swipe from the edge to reveal the system bars. They remain semi-transparent "
|
||
"and disappear after a few seconds unless you interact with them.\n"
|
||
"\n"
|
||
"### Global Main Menu\n"
|
||
"\n"
|
||
"To open the Global Main Menu, tap on the menu icon at the top right of the "
|
||
"screen.\n"
|
||
"\n"
|
||
" {w=10em}\n"
|
||
"\n"
|
||
"## Virtual keyboard\n"
|
||
"\n"
|
||
"To open the virtual keyboard, long press on the controller icon at the top "
|
||
"right of the screen, or tap on any editable text field. To hide the virtual "
|
||
"keyboard, tap the controller icon again, or tap outside the text field.\n"
|
||
"\n"
|
||
"\n"
|
||
" {w=10em}\n"
|
||
"\n"
|
||
msgstr ""
|
||
"## Tryby sterowania dotykowego\n"
|
||
"Tryb sterowania dotykowego można zmienić dotykając lub klikając ikonę "
|
||
"kontrolera w prawym górnym rogu\n"
|
||
"### Bezpośrednia mysz\n"
|
||
"\n"
|
||
"Sterowanie dotykowe jest bezpośrednie. Wskaźnik przeskakuje do miejsca, w "
|
||
"którym palec dotyka ekranu (domyślnie w przypadku menu).\n"
|
||
"\n"
|
||
" !Direct mouse mode](mouse.png \"Tryb myszy bezpośredniej\"){w=10em}\n"
|
||
"\n"
|
||
"### Emulacja touchpada\n"
|
||
"\n"
|
||
"Sterowanie dotykowe jest pośrednie, jak na touchpadzie laptopa.\n"
|
||
"\n"
|
||
" ![Touchpad mode]touchpad.png \"Tryb touchpada\"){w=10em}\n"
|
||
"\n"
|
||
"### Emulacja gamepada\n"
|
||
"\n"
|
||
"Aby emulować pad kierunkowy i przyciski akcji, należy umieścić palce w lewym "
|
||
"dolnym i prawym rogu ekranu.\n"
|
||
"\n"
|
||
" {w=10em}\n"
|
||
"\n"
|
||
"Aby wybrać preferowany tryb dotykowy dla menu oraz gier 2D i 3D, przejdź do "
|
||
"**Opcje globalne > Backend > Wybierz preferowany tryb dotykowy**.\n"
|
||
"\n"
|
||
"## Akcje dotykowe\n"
|
||
"\n"
|
||
"### Przewijanie dwoma palcami\n"
|
||
"\n"
|
||
"Aby przewijać, przesuń dwoma palcami w górę lub w dół ekranu\n"
|
||
"### Stuknięcie dwoma palcami\n"
|
||
"\n"
|
||
"Aby wykonać dotknięcie dwoma palcami, przytrzymaj jeden palec na ekranie, a "
|
||
"następnie dotknij drugim palcem.\n"
|
||
"\n"
|
||
"### Stuknięcie trzema palcami\n"
|
||
"\n"
|
||
"Aby wykonać stuknięcie trzema palcami, zacznij od przytrzymania jednego "
|
||
"palca i stopniowo dotykaj ekranu pozostałymi dwoma palcami, po jednym na "
|
||
"raz, wciąż przytrzymując poprzednie palce. Wyobraź sobie, że niecierpliwie "
|
||
"uderzasz palcami w powierzchnię, ale potem zwalniasz ten ruch, aby był "
|
||
"rytmiczny, ale niezbyt powolny.\n"
|
||
"\n"
|
||
"### Wciągający, przyklejony tryb pełnoekranowy\n"
|
||
"\n"
|
||
"Przesuń palcem od krawędzi, aby odsłonić paski systemowe. Pozostają "
|
||
"półprzezroczyste i znikają po kilku sekundach, chyba że wejdziesz z nimi w "
|
||
"interakcję.\n"
|
||
"\n"
|
||
"### Globalne menu główne\n"
|
||
"\n"
|
||
"Aby otworzyć globalne menu główne, dotknij ikony menu w prawym górnym rogu "
|
||
"ekranu.\n"
|
||
"\n"
|
||
" {w=10em}\n"
|
||
"\n"
|
||
"## Wirtualna klawiatura\n"
|
||
"\n"
|
||
"Aby otworzyć klawiaturę wirtualną, naciśnij i przytrzymaj ikonę kontrolera w "
|
||
"prawym górnym rogu ekranu lub dotknij dowolnego edytowalnego pola "
|
||
"tekstowego. Aby ukryć klawiaturę wirtualną, dotknij ponownie ikony "
|
||
"kontrolera lub dotknij poza polem tekstowym.\n"
|
||
"\n"
|
||
"\n"
|
||
" {w=10em}\n"
|
||
"\n"
|
||
|
||
#: backends/platform/android/android.cpp:1147
|
||
#: backends/platform/ios7/ios7_osys_misc.mm:336
|
||
#: backends/platform/ios7/ios7_osys_misc.mm:380
|
||
msgid "Adding Games"
|
||
msgstr "Dodawanie gier"
|
||
|
||
#: backends/platform/android/android.cpp:1150
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "## Adding Games \n"
|
||
#| "\n"
|
||
#| "1. Select **Add Game...** from the launcher. \n"
|
||
#| "\n"
|
||
#| "2. Inside the ScummVM file browser, select **Go Up** until you reach the "
|
||
#| "root folder which has the **<Add a new folder>** option. \n"
|
||
#| "\n"
|
||
#| " {w=70%}\n"
|
||
#| "\n"
|
||
#| "3. Double-tap **<Add a new folder>**. In your device's file browser, "
|
||
#| "navigate to the folder containing all your game folders. For example, "
|
||
#| "**SD Card > ScummVMgames**. \n"
|
||
#| "\n"
|
||
#| "4. Select **Use this folder**. \n"
|
||
#| "\n"
|
||
#| " {w=70%}\n"
|
||
#| "\n"
|
||
#| "5. Select **ALLOW** to give ScummVM permission to access the folder. \n"
|
||
#| "\n"
|
||
#| " {w=70%}\n"
|
||
#| "\n"
|
||
#| "6. In the ScummVM file browser, double-tap to browse through your added "
|
||
#| "folder. Add a game by selecting the sub-folder containing the game files, "
|
||
#| "then tap **Choose**. \n"
|
||
#| "\n"
|
||
#| " "
|
||
#| "{w=70%}\n"
|
||
#| "\n"
|
||
#| "Step 2 and 3 are done only once. To add more games, repeat Steps 1 and "
|
||
#| "6. \n"
|
||
#| "\n"
|
||
#| "See our [Android documentation](https://docs.scummvm.org/en/latest/"
|
||
#| "other_platforms/android.html) for more information.\n"
|
||
msgid ""
|
||
"## Adding Games \n"
|
||
"\n"
|
||
"1. Select **Add Game...** from the launcher. \n"
|
||
"\n"
|
||
"2. Inside the ScummVM file browser, select **Go Up** until you reach the "
|
||
"root folder which has the **<Add a new folder>** option. \n"
|
||
"\n"
|
||
" {w=70%,maxw=50em}\n"
|
||
"\n"
|
||
"3. Double-tap **<Add a new folder>**. In your device's file browser, "
|
||
"navigate to the folder containing all your game folders. For example, **SD "
|
||
"Card > ScummVMgames**. \n"
|
||
"\n"
|
||
"4. Select **Use this folder**. \n"
|
||
"\n"
|
||
" "
|
||
"{w=70%,maxw=50em}\n"
|
||
"\n"
|
||
"5. Select **ALLOW** to give ScummVM permission to access the folder. \n"
|
||
"\n"
|
||
" "
|
||
"{w=70%,maxw=50em}\n"
|
||
"\n"
|
||
"6. In the ScummVM file browser, double-tap to browse through your added "
|
||
"folder. Add a game by selecting the sub-folder containing the game files, "
|
||
"then tap **Choose**. \n"
|
||
"\n"
|
||
" "
|
||
"{w=70%,maxw=50em}\n"
|
||
"\n"
|
||
"Step 2 and 3 are done only once. To add more games, repeat Steps 1 and 6. \n"
|
||
"\n"
|
||
"See our [Android documentation](https://docs.scummvm.org/en/latest/"
|
||
"other_platforms/android.html) for more information.\n"
|
||
msgstr ""
|
||
"## Dodawanie gier\n"
|
||
"\n"
|
||
"1. Wybierz **Dodaj grę...** w programie uruchamiającym.\n"
|
||
"\n"
|
||
"2. W przeglądarce plików ScummVM wybiera **Przejdź w górę**, aż dojdziesz do "
|
||
"katalogu głównego, w którym znajduje się opcja **<Dodaj nowy folder>**.\n"
|
||
"\n"
|
||
" {w=70%}\n"
|
||
"\n"
|
||
"3. Naciśnij dwukrotnie **<Dodaj nowy folder>**. W przeglądarce plików na "
|
||
"swoim urządzeniu przejdź do folderu zawierającego wszystkie foldery z grami. "
|
||
"Na przykład **Karta SD > Gry ScummVM**.\n"
|
||
"\n"
|
||
"4. Wybierz opcję **Użyj tego folderu**.\n"
|
||
"\n"
|
||
" {w=70%}\n"
|
||
"\n"
|
||
"5. Wybierz **ZEZWÓL**, aby nadać ScummVM uprawnienia dostępu do folderu.\n"
|
||
"\n"
|
||
" {w=70%}\n"
|
||
"\n"
|
||
"6. W przeglądarce plików ScummVM naciśnij dwukrotnie, aby przeglądać dodany "
|
||
"folder. Dodaj grę, wybierając podkatalog zawierający pliki gier, a następnie "
|
||
"dotknij **Wybierz**.\n"
|
||
"\n"
|
||
" "
|
||
"{w=70%}\n"
|
||
"\n"
|
||
"Krok 2 i 3 wykonuje się tylko raz. Aby dodać więcej gier, powtórz kroki 1 i "
|
||
"6.\n"
|
||
"\n"
|
||
"Więcej informacji znajdziesz w naszej [dokumentacji Androida](https://"
|
||
"docs.scummvm.org/en/latest/other_platforms/android.html).\n"
|
||
|
||
#: backends/platform/android/options.cpp:137
|
||
#: backends/platform/ios7/ios7_options.mm:165
|
||
msgid "Show On-screen control"
|
||
msgstr "Pokaż sterowanie na ekranie"
|
||
|
||
#: backends/platform/android/options.cpp:138
|
||
msgid "Ignore safe areas in-game"
|
||
msgstr ""
|
||
|
||
#: backends/platform/android/options.cpp:139
|
||
#: backends/platform/ios7/ios7_options.mm:112
|
||
msgid "Choose the preferred touch mode:"
|
||
msgstr "Wybierz preferowany tryb dotykowy:"
|
||
|
||
#: backends/platform/android/options.cpp:141
|
||
#: backends/platform/android/options.cpp:172
|
||
#: backends/platform/ios7/ios7_options.mm:117
|
||
#: backends/platform/ios7/ios7_options.mm:144
|
||
msgid "In menus"
|
||
msgstr "W menu"
|
||
|
||
#: backends/platform/android/options.cpp:143
|
||
#: backends/platform/android/options.cpp:161
|
||
#: backends/platform/android/options.cpp:162
|
||
#: backends/platform/ios7/ios7_options.mm:119
|
||
#: backends/platform/ios7/ios7_options.mm:136
|
||
#: backends/platform/ios7/ios7_options.mm:137
|
||
#: backends/platform/ios7/ios7_osys_events.cpp:344
|
||
msgid "Touchpad emulation"
|
||
msgstr "Emulacja touchpada"
|
||
|
||
#: backends/platform/android/options.cpp:144
|
||
#: backends/platform/android/options.cpp:164
|
||
#: backends/platform/android/options.cpp:165
|
||
#: backends/platform/ios7/ios7_options.mm:120
|
||
#: backends/platform/ios7/ios7_options.mm:139
|
||
#: backends/platform/ios7/ios7_options.mm:140
|
||
#: backends/platform/ios7/ios7_osys_events.cpp:346
|
||
msgid "Direct mouse"
|
||
msgstr "Emulacja myszy"
|
||
|
||
#: backends/platform/android/options.cpp:145
|
||
#: backends/platform/android/options.cpp:167
|
||
#: backends/platform/android/options.cpp:168
|
||
msgid "Gamepad emulation"
|
||
msgstr "Emulacja gamepada"
|
||
|
||
#: backends/platform/android/options.cpp:151
|
||
#: backends/platform/ios7/ios7_options.mm:126
|
||
msgid "In 2D games"
|
||
msgstr "W grach 2D"
|
||
|
||
#: backends/platform/android/options.cpp:153
|
||
#: backends/platform/ios7/ios7_options.mm:128
|
||
msgid "In 3D games"
|
||
msgstr "W grach 3D"
|
||
|
||
#: backends/platform/android/options.cpp:170
|
||
#: backends/platform/ios7/ios7_options.mm:142
|
||
msgid "Select the orientation:"
|
||
msgstr "Wybierz orientację:"
|
||
|
||
#: backends/platform/android/options.cpp:174
|
||
#: backends/platform/android/options.cpp:189
|
||
#: backends/platform/ios7/ios7_options.mm:146
|
||
#: backends/platform/ios7/ios7_options.mm:161
|
||
msgid "Automatic"
|
||
msgstr "Automatyczna"
|
||
|
||
#: backends/platform/android/options.cpp:175
|
||
#: backends/platform/android/options.cpp:190
|
||
#: backends/platform/ios7/ios7_options.mm:147
|
||
#: backends/platform/ios7/ios7_options.mm:162
|
||
msgid "Portrait"
|
||
msgstr "Pionowa"
|
||
|
||
#: backends/platform/android/options.cpp:176
|
||
#: backends/platform/android/options.cpp:191
|
||
#: backends/platform/ios7/ios7_options.mm:148
|
||
#: backends/platform/ios7/ios7_options.mm:163
|
||
msgid "Landscape"
|
||
msgstr "Pozioma"
|
||
|
||
#: backends/platform/android/options.cpp:182
|
||
#: backends/platform/ios7/ios7_options.mm:154
|
||
msgid "In games"
|
||
msgstr "W grach"
|
||
|
||
#: backends/platform/android/options.cpp:195
|
||
msgid "Export backup"
|
||
msgstr "Eksportuj kopię zapasową"
|
||
|
||
#: backends/platform/android/options.cpp:195
|
||
msgid "Export a backup of the configuration and save files"
|
||
msgstr "Eksportuje kopię zapasową konfiguracji i zapisanych gier"
|
||
|
||
#: backends/platform/android/options.cpp:196
|
||
msgid "Import backup"
|
||
msgstr "Importuj kopię zapasową"
|
||
|
||
#: backends/platform/android/options.cpp:196
|
||
msgid "Import a previously exported backup file"
|
||
msgstr "Importuje wcześniej wyeksportowaną kopię zapasową"
|
||
|
||
#. I18N: This button opens a list of all folders added for Android Storage Attached Framework
|
||
#: backends/platform/android/options.cpp:199
|
||
msgid "Remove folder authorizations..."
|
||
msgstr "Usuń uprawnienia folderów..."
|
||
|
||
#: backends/platform/android/options.cpp:272
|
||
msgid "Select backup destination"
|
||
msgstr "Wybierz miejsce docelowe kopii zapasowej"
|
||
|
||
#: backends/platform/android/options.cpp:280
|
||
msgid "The backup has been saved successfully."
|
||
msgstr "Kopia zapasowa została zapisana."
|
||
|
||
#: backends/platform/android/options.cpp:282
|
||
msgid "The backup has been saved successfully to the Downloads folder."
|
||
msgstr "Kopia zapasowa została zapisana do folderu Pobrane."
|
||
|
||
#: backends/platform/android/options.cpp:284
|
||
#: backends/platform/android/options.cpp:317
|
||
msgid "The game saves couldn't be backed up"
|
||
msgstr "Nie udało się wykonać kopii zapasowej zapisów gier"
|
||
|
||
#: backends/platform/android/options.cpp:286
|
||
msgid "An error occured while saving the backup."
|
||
msgstr "Wystąpił błąd podczas zapisywania kopii zapasowej."
|
||
|
||
#: backends/platform/android/options.cpp:293
|
||
msgid ""
|
||
"Restoring a backup will erase the current configuration and overwrite "
|
||
"existing saves. Do you want to proceed?"
|
||
msgstr ""
|
||
"Przywrócenie kopii zapasowej usunie bieżącą konfigurację i nadpisze "
|
||
"istniejące zapisy stanu gier. Czy na pewno kontynuować?"
|
||
|
||
#: backends/platform/android/options.cpp:298
|
||
msgid "Select backup file"
|
||
msgstr "Wybierz plik kopii zapasowej"
|
||
|
||
#: backends/platform/android/options.cpp:315
|
||
msgid "The backup has been restored successfully."
|
||
msgstr "Kopia zapasowa została przywrócona."
|
||
|
||
#: backends/platform/android/options.cpp:319
|
||
msgid "An error occured while restoring the backup."
|
||
msgstr "Wystąpił błąd podczas przywracania kopii zapasowej."
|
||
|
||
#: backends/platform/android/options.cpp:572
|
||
msgid "Remove"
|
||
msgstr "Usuń"
|
||
|
||
#: backends/platform/ds/ds-graphics.cpp:283
|
||
msgid "Unscaled"
|
||
msgstr "Bez skalowania"
|
||
|
||
#: backends/platform/ds/ds-graphics.cpp:284
|
||
msgid "Hardware scale (fast, but low quality)"
|
||
msgstr "Skalowanie sprzętowe (szybsze, ale niższej jakości)"
|
||
|
||
#: backends/platform/ds/ds-graphics.cpp:285
|
||
msgid "Software scale (good quality, but slower)"
|
||
msgstr "Skalowanie programowe (wyższej jakości, ale wolniejsze)"
|
||
|
||
#: backends/platform/ios7/ios7_options.mm:97
|
||
msgid "Show Gamepad Controller (iOS 15 and later)"
|
||
msgstr "Pokazuj kontroler gamepada (iOS 15 i późniejsze)"
|
||
|
||
#: backends/platform/ios7/ios7_options.mm:98
|
||
#: backends/platform/ios7/ios7_options.mm:99
|
||
msgid "Gamepad opacity"
|
||
msgstr "Krycie gamepada"
|
||
|
||
#: backends/platform/ios7/ios7_options.mm:103
|
||
msgid "Directional button:"
|
||
msgstr "Przycisk kierunkowy:"
|
||
|
||
#: backends/platform/ios7/ios7_options.mm:105
|
||
msgid "Thumbstick"
|
||
msgstr "Drążek"
|
||
|
||
#: backends/platform/ios7/ios7_options.mm:106
|
||
msgid "Dpad"
|
||
msgstr "Przycisk kierunkowy"
|
||
|
||
#: backends/platform/ios7/ios7_options.mm:107
|
||
msgid "Use minimal gamepad layout"
|
||
msgstr "Użyj minimalnego układu gamepada"
|
||
|
||
#: backends/platform/ios7/ios7_options.mm:109
|
||
msgid "Show keyboard function bar"
|
||
msgstr "Pokaż pasek funkcyjny klawiatury"
|
||
|
||
#: backends/platform/ios7/ios7_osys_misc.mm:252
|
||
msgid ""
|
||
"## Help, I'm lost!\n"
|
||
"\n"
|
||
"First, make sure you have the games and necessary game files ready. Check "
|
||
"the **Where to Get the Games** section under the **General** tab. Once "
|
||
"obtained, follow the steps outlined in the **Adding Games** tab to finish "
|
||
"adding them on this device.\n"
|
||
"\n"
|
||
"Need more help? Refer to our [online documentation for iOS](https://"
|
||
"docs.scummvm.org/en/latest/other_platforms/ios.html). Got questions? Swing "
|
||
"by our [support forums](https://forums.scummvm.org/viewforum.php?f=15) or "
|
||
"hop on our [Discord server](https://discord.gg/4cDsMNtcpG), which includes "
|
||
"an [iOS support channel](https://discord.com/channels/"
|
||
"581224060529148060/1149456560922316911).\n"
|
||
"\n"
|
||
"Oh, and heads up, many of our supported games are intentionally tricky, "
|
||
"sometimes mind-bogglingly so. If you're stuck in a game, think about "
|
||
"checking out a game walkthrough. Good luck!\n"
|
||
msgstr ""
|
||
"## Pomocy, zgubiłem się!\n"
|
||
"\n"
|
||
"Najpierw upewnij się, że masz gotowe gry i niezbędne pliki gier. Sprawdź "
|
||
"sekcję **Gdzie zdobyć gry** w zakładce **Ogólne**. Po uzyskaniu wykonaj "
|
||
"czynności opisane w zakładce **Dodawanie gier**, aby zakończyć dodawanie ich "
|
||
"na tym urządzeniu.\n"
|
||
"\n"
|
||
"Potrzebujesz więcej pomocy? Zapoznaj się z naszą [dokumentacją online dla "
|
||
"iOS](https://docs.scummvm.org/en/latest/other_platforms/ios.html). Masz "
|
||
"pytania? Odwiedź nasze [fora pomocy](https://forums.scummvm.org/"
|
||
"viewforum.php?f=17) lub wskocz na nasz [serwer Discord](https://discord.gg/"
|
||
"4cDsMNtcpG), który zawiera [kanał pomocy dla iOS](https://discord.com/"
|
||
"channels/581224060529148060/1149456560922316911).\n"
|
||
"\n"
|
||
"Aha, i uwaga: wiele obsługiwanych przez nas gier jest celowo trudnych, "
|
||
"czasem wręcz zadziwiających. Jeśli utkniesz w grze, pomyśl o przejrzeniu "
|
||
"solucji do gry. Powodzenia!\n"
|
||
|
||
#: backends/platform/ios7/ios7_osys_misc.mm:264
|
||
msgid ""
|
||
"## Touch control modes\n"
|
||
"The touch control mode can be changed by tapping or clicking on the "
|
||
"controller icon in the upper right corner, by swiping two fingers from left "
|
||
"to right, or in the global settings from the Launcher go to **Global Options "
|
||
"> Backend > Choose the preferred touch mode**. It's possible to configure "
|
||
"the touch mode for three situations (ScummVM menus, 2D games and 3D games).\n"
|
||
"\n"
|
||
"### Direct mouse \n"
|
||
"\n"
|
||
"The touch controls are direct. The pointer jumps to where the finger touches "
|
||
"the screen (default for menus).\n"
|
||
"\n"
|
||
" {w=10em}\n"
|
||
"\n"
|
||
"### Touchpad emulation \n"
|
||
"\n"
|
||
"The touch controls are indirect, like on a laptop touchpad.\n"
|
||
"\n"
|
||
" {w=10em}\n"
|
||
"\n"
|
||
"To select the preferred touch mode for menus, 2D games, and 3D games, go to "
|
||
"**Global Options > Backend > Choose the preferred touch mode**.\n"
|
||
"\n"
|
||
"## Touch actions \n"
|
||
"\n"
|
||
"| Gesture | Action \n"
|
||
"| ------------------|-------------------\n"
|
||
"| `One finger tap` | Left mouse click \n"
|
||
"| `Two fingers tap` | Right mouse click \n"
|
||
"| `Two fingers double tap` | ESC \n"
|
||
"| `One finger press & hold for >0.5s` | Left mouse button hold and drag, "
|
||
"such as for selection from action wheel in Curse of Monkey Island \n"
|
||
"| `Two fingers press & hold for >0.5s` | Right mouse button hold and drag, "
|
||
"such as for selection from action wheel in Tony Tough \n"
|
||
"| `Two fingers swipe (left to right)` | Toggles between the touch modes \n"
|
||
"| `Two fingers swipe (right to left)` | Toggles virtual controller (>iOS "
|
||
"15) \n"
|
||
"| `Two fingers swipe (top to bottom)` | Access Global Main Menu in games \n"
|
||
"| `Pinch (zoom in/out)` | Enables/disables keyboard \n"
|
||
"\n"
|
||
"### Virtual Gamepad \n"
|
||
"\n"
|
||
"Devices running iOS 15 or later can connect virtual gamepad controller by "
|
||
"swiping two fingers from right to left or through **Global Options > "
|
||
"Backend**. The directional button can be configured to either a thumbstick "
|
||
"or a dpad.\n"
|
||
"**Note** While the virtual controller is connected it is not possible to "
|
||
"perform mouse clicks using tap gestures since they are disabled as long as "
|
||
"the virtual controller is visible. Left mouse clicks are performed by "
|
||
"pressing the A button. Tap gestures are enabled again when virtual "
|
||
"controller is disconnected.\n"
|
||
"\n"
|
||
"### Global Main Menu\n"
|
||
"\n"
|
||
"To open the Global Main Menu, tap on the menu icon at the top right of the "
|
||
"screen or swipe two fingers downwards.\n"
|
||
"\n"
|
||
" {w=10em}\n"
|
||
"\n"
|
||
"## Virtual keyboard\n"
|
||
"\n"
|
||
"To open the virtual keyboard, long press on the controller icon at the top "
|
||
"right of the screen, perform a pinch gesture (zoom out) or tap on any "
|
||
"editable text field. To hide the virtual keyboard, tap the controller icon "
|
||
"again, do an opposite pinch gesture (zoom in) or tap outside the text "
|
||
"field.\n"
|
||
"\n"
|
||
"\n"
|
||
" {w=10em}\n"
|
||
"\n"
|
||
msgstr ""
|
||
"## Tryby sterowania dotykowego\n"
|
||
"Tryb sterowania dotykowego można zmienić dotykając lub klikając ikonę "
|
||
"kontrolera w prawym górnym rogu, przesuwając dwoma palcami od lewej do "
|
||
"prawej lub w ustawieniach globalnych, w programie uruchamiającym przejdź do "
|
||
"**Opcje globalne > Backend > Wybierz preferowany tryb dotykowy**. Możliwe "
|
||
"jest skonfigurowanie trybu dotykowego dla trzech sytuacji (menu ScummVM, gry "
|
||
"2D i gry 3D).\n"
|
||
"\n"
|
||
"### Bezpośrednia mysz\n"
|
||
"\n"
|
||
"Sterowanie dotykowe jest bezpośrednie. Wskaźnik przeskakuje do miejsca, w "
|
||
"którym palec dotyka ekranu (domyślnie w przypadku menu).\n"
|
||
"\n"
|
||
" "
|
||
"{w=10em}\n"
|
||
"\n"
|
||
"### Emulacja touchpada\n"
|
||
"\n"
|
||
"Sterowanie dotykowe jest pośrednie, jak na touchpadzie laptopa.\n"
|
||
"\n"
|
||
" {w=10em}\n"
|
||
"\n"
|
||
"Aby wybrać preferowany tryb dotykowy dla menu oraz gier 2D i 3D, przejdź do "
|
||
"**Opcje globalne > Backend > Wybierz preferowany tryb dotykowy**.\n"
|
||
"\n"
|
||
"## Akcje dotykowe\n"
|
||
"\n"
|
||
"| Gest | Działanie\n"
|
||
"| ------------------|---------------------------------\n"
|
||
"| `Dotknięcie jednym palcem` | Kliknięcie lewym przyciskiem myszy\n"
|
||
"| `Dotknięcie dwoma palcami` | Kliknij prawym przyciskiem myszy\n"
|
||
"| `Dwukrotne dotknięcie dwoma palcami` | WYJŚCIE\n"
|
||
"| `Naciśnięcie i przytrzymanie jednym palcem przez > 0,5 s` | Kliknięcie, "
|
||
"przytrzymanie i przeciągnięcie lewym przyciskiem myszy, tak jak w przypadku "
|
||
"wyboru z koła akcji w Curse of Monkey Island\n"
|
||
"| `Naciśnięcie i przytrzymanie dwoma palcami przez > 0,5 s` | Kliknięcie, "
|
||
"przytrzymanie i przeciągnięcie prawym przyciskiem myszy, tak jak w przypadku "
|
||
"wyboru z koła akcji w Tony Tough\n"
|
||
"| `Przesunięcie dwoma palcami (od lewej do prawej)` | Przełącza pomiędzy "
|
||
"trybami dotykowymi\n"
|
||
"| `Przesunięcie dwoma palcami (od prawej do lewej)` | Przełącza kontroler "
|
||
"wirtualny (>iOS 15)\n"
|
||
"| `Przesunięcie dwoma palcami (od góry do dołu)` | Dostęp do globalnego menu "
|
||
"głównego w grach\n"
|
||
"| `Ściśnij (powiększ/zmniejsz)` | Włącza/wyłącza klawiaturę\n"
|
||
"\n"
|
||
"### Wirtualny pad do gier\n"
|
||
"\n"
|
||
"Urządzenia z systemem iOS 15 lub nowszym mogą podłączyć wirtualny kontroler "
|
||
"gamepada, przesuwając dwoma palcami od prawej do lewej lub wybierając "
|
||
"**Opcje globalne > Backend**. Przycisk kierunkowy można skonfigurować jako "
|
||
"drążek lub pad kierunkowy.\n"
|
||
"**Uwaga** Gdy kontroler wirtualny jest podłączony, nie można wykonywać "
|
||
"kliknięć myszą za pomocą gestów dotknięcia, ponieważ są one wyłączone, "
|
||
"dopóki kontroler wirtualny jest widoczny. Kliknięcie lewym przyciskiem myszy "
|
||
"odbywa się poprzez naciśnięcie przycisku A. Gesty dotykowe zostaną ponownie "
|
||
"włączone po odłączeniu kontrolera wirtualnego.\n"
|
||
"\n"
|
||
"### Globalne menu główne\n"
|
||
"\n"
|
||
"Aby otworzyć globalne menu główne, dotknij ikony menu w prawym górnym rogu "
|
||
"ekranu lub przesuń dwoma palcami w dół.\n"
|
||
"\n"
|
||
" {w=10em}\n"
|
||
"\n"
|
||
"## Wirtualna klawiatura\n"
|
||
"\n"
|
||
"Aby otworzyć wirtualną klawiaturę, naciśnij i przytrzymaj ikonę kontrolera w "
|
||
"prawym górnym rogu ekranu, wykonaj gest rozsuwania (pomniejszenia) lub "
|
||
"dotknij dowolnego edytowalnego pola tekstowego. Aby ukryć klawiaturę "
|
||
"wirtualną, dotknij ponownie ikony kontrolera, wykonaj gest szczypania "
|
||
"(powiększenie) lub dotknij poza polem tekstowym.\n"
|
||
"\n"
|
||
"\n"
|
||
" {w=10em}\n"
|
||
"\n"
|
||
|
||
#: backends/platform/ios7/ios7_osys_misc.mm:314
|
||
msgid "External keyboard"
|
||
msgstr "Zewnętrzna klawiatura"
|
||
|
||
#: backends/platform/ios7/ios7_osys_misc.mm:317
|
||
msgid ""
|
||
"## Use of keyboard\n"
|
||
"External keyboards are supported and from iOS 13.4 most of the special keys, "
|
||
"e.g. function keys, Home and End, are mapped. \n"
|
||
"For external keyboards missing the special keys, e.g. the Apple Magic "
|
||
"Keyboard for iPads, the special keys can be triggered using the following "
|
||
"key combinations: \n"
|
||
"\n"
|
||
"\n"
|
||
"| Key combination | Action \n"
|
||
"| ------------------|-------------------\n"
|
||
"| `CMD + 1` | F1 \n"
|
||
"| `CMD + 2` | F2 \n"
|
||
"| `...` | ... \n"
|
||
"| `CMD + 0` | F10 \n"
|
||
"| `CMD + SHIFT + 1` | F11 \n"
|
||
"| `CMD + SHIFT + 2` | F12 \n"
|
||
"| `CMD + UP` | PAGE UP \n"
|
||
"| `CMD + DOWN` | PAGE DOWN \n"
|
||
"| `CMD + LEFT` | HOME \n"
|
||
"| `CMD + RIGHT` | END \n"
|
||
"\n"
|
||
msgstr ""
|
||
"## Korzystanie z klawiatury\n"
|
||
"Obsługiwane są klawiatury zewnętrzne, a od wersji iOS 13.4 większość "
|
||
"klawiszy specjalnych, np. klawisze funkcyjne, Home i End, jest mapowanych.\n"
|
||
"W przypadku klawiatur zewnętrznych, w których brakuje klawiszy specjalnych, "
|
||
"np. klawiatury Apple Magic Keyboard dla iPadów, klawisze specjalne można "
|
||
"aktywować za pomocą następujących kombinacji klawiszy:\n"
|
||
"\n"
|
||
"\n"
|
||
"| Kombinacja klawiszy | Akcja\n"
|
||
"| --------------------|-------------------\n"
|
||
"| `CMD + 1` | F1 \n"
|
||
"| `CMD + 2` | F2 \n"
|
||
"| `...` | ... \n"
|
||
"| `CMD + 0` | F10 \n"
|
||
"| `CMD + SHIFT + 1` | F11 \n"
|
||
"| `CMD + SHIFT + 2` | F12 \n"
|
||
"| `CMD + UP` | PAGE UP \n"
|
||
"| `CMD + DOWN` | PAGE DOWN \n"
|
||
"| `CMD + LEFT` | HOME \n"
|
||
"| `CMD + RIGHT` | END \n"
|
||
"\n"
|
||
|
||
#: backends/platform/ios7/ios7_osys_misc.mm:339
|
||
msgid ""
|
||
"## Adding Games \n"
|
||
"\n"
|
||
"1. Copy the required game files to the ScummVM application. There are "
|
||
"several ways to do that, see our [Transferring game files documentation]"
|
||
"(https://docs.scummvm.org/en/latest/other_platforms/ios.html#transferring-"
|
||
"game-files) for more information.\n"
|
||
"\n"
|
||
"2. Select **Add Game...** from the launcher. \n"
|
||
"\n"
|
||
"3. In the ScummVM file browser, double-tap to browse to your added folder. "
|
||
"Add a game by selecting the sub-folder containing the game files, then tap "
|
||
"**Choose**. \n"
|
||
"\n"
|
||
"To add more games, repeat the steps above. \n"
|
||
"\n"
|
||
"See our [iOS documentation](https://docs.scummvm.org/en/latest/"
|
||
"other_platforms/ios.html) for more information.\n"
|
||
msgstr ""
|
||
"## Dodawanie gier\n"
|
||
"\n"
|
||
"1. Skopiuj wymagane pliki gry do aplikacji ScummVM. Można to zrobić na kilka "
|
||
"sposobów. Więcej informacji znajdziesz w naszej [dokumentacji przesyłania "
|
||
"plików gry](https://docs.scummvm.org/en/latest/other_platforms/"
|
||
"ios.html#transferring-game-files).\n"
|
||
"\n"
|
||
"2. Wybierz **Dodaj grę...** w programie uruchamiającym.\n"
|
||
"\n"
|
||
"3. W przeglądarce plików ScummVM naciśnij dwukrotnie, aby przejść do "
|
||
"dodanego folderu. Dodaj grę, wybierając podfolder zawierający pliki gier, a "
|
||
"następnie dotknij **Wybierz**.\n"
|
||
"\n"
|
||
"Aby dodać więcej gier, powtórz powyższe kroki.\n"
|
||
"\n"
|
||
"Więcej informacji znajdziesz w naszej [dokumentacji iOS](https://"
|
||
"docs.scummvm.org/en/latest/other_platforms/ios.html).\n"
|
||
|
||
#: backends/platform/ios7/ios7_osys_misc.mm:360
|
||
msgid ""
|
||
"## Touch actions \n"
|
||
"\n"
|
||
"### Press Touch area \n"
|
||
"\n"
|
||
"Press Touch area to perform a left mouse click\n"
|
||
"### Play/Pause\n"
|
||
"\n"
|
||
"Press Play/Pause to perform a right mouse click\n"
|
||
"\n"
|
||
"### Global Main Menu\n"
|
||
"\n"
|
||
"To open the Global Main Menu, press Back/Menu button.\n"
|
||
"\n"
|
||
"## Virtual keyboard\n"
|
||
"\n"
|
||
"To open the virtual keyboard, press and hold the Play/Pause button. To hide "
|
||
"the virtual keyboard, press the Back/Menu button.\n"
|
||
"\n"
|
||
msgstr ""
|
||
"## Akcje dotykowe\n"
|
||
"\n"
|
||
"### Naciśnij obszar dotykowy\n"
|
||
"\n"
|
||
"Naciśnij obszar dotykowy, aby wykonać kliknięcie lewym przyciskiem myszy\n"
|
||
"### Odtwórz/Wstrzymaj\n"
|
||
"\n"
|
||
"Naciśnij przycisk Odtwórz/Pauza, aby wykonać kliknięcie prawym przyciskiem "
|
||
"myszy\n"
|
||
"\n"
|
||
"### Globalne menu główne\n"
|
||
"\n"
|
||
"Aby otworzyć globalne menu główne, naciśnij przycisk Wstecz/Menu.\n"
|
||
"\n"
|
||
"## Wirtualna klawiatura\n"
|
||
"\n"
|
||
"Aby otworzyć wirtualną klawiaturę, naciśnij i przytrzymaj przycisk Odtwórz/"
|
||
"Pauza. Aby ukryć klawiaturę wirtualną, naciśnij przycisk Wstecz/Menu.\n"
|
||
"\n"
|
||
|
||
#: backends/platform/ios7/ios7_osys_misc.mm:383
|
||
msgid ""
|
||
"## Adding Games \n"
|
||
"\n"
|
||
"1. Copy the required game files to the ScummVM application. There are "
|
||
"several ways to do that, see our [Transferring game files documentation]"
|
||
"(https://docs.scummvm.org/en/latest/other_platforms/tvos.html#transferring-"
|
||
"game-files) for more information.\n"
|
||
"\n"
|
||
"2. Select **Add Game...** from the launcher. \n"
|
||
"\n"
|
||
"3. In the ScummVM file browser, double-tap to browse to your added folder. "
|
||
"Add a game by selecting the sub-folder containing the game files, then tap "
|
||
"**Choose**. \n"
|
||
"\n"
|
||
"To add more games, repeat the steps above. \n"
|
||
"\n"
|
||
"See our [tvOS documentation](https://docs.scummvm.org/en/latest/"
|
||
"other_platforms/tvos.html) for more information.\n"
|
||
msgstr ""
|
||
"## Dodawanie gier\n"
|
||
"\n"
|
||
"1. Skopiuj wymagane pliki gry do aplikacji ScummVM. Można to zrobić na kilka "
|
||
"sposobów. Więcej informacji znajdziesz w naszej [dokumentacji przesyłania "
|
||
"plików gry](https://docs.scummvm.org/en/latest/other_platforms/"
|
||
"tvos.html#transferring-game-files).\n"
|
||
"\n"
|
||
"2. Wybierz **Dodaj grę...** w programie uruchamiającym.\n"
|
||
"\n"
|
||
"3. W przeglądarce plików ScummVM naciśnij dwukrotnie, aby przejść do "
|
||
"dodanego folderu. Dodaj grę, wybierając podfolder zawierający pliki gier, a "
|
||
"następnie dotknij **Wybierz**.\n"
|
||
"\n"
|
||
"Aby dodać więcej gier, powtórz powyższe kroki.\n"
|
||
"\n"
|
||
"Więcej informacji znajdziesz w naszej [dokumentacji systemu tvOS](https://"
|
||
"docs.scummvm.org/en/latest/other_platforms/tvos.html).\n"
|
||
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:46
|
||
msgid "LIBRETRO PLAYLIST GENERATOR"
|
||
msgstr "GENERATOR LISTY ODTWARZANIA LIBRETRO"
|
||
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:47
|
||
msgid "(check '? > Libretro playlist' for detailed info)"
|
||
msgstr ""
|
||
"(sprawdź '? > Lista odtwarzania Libretro', aby uzyskać szczegółowe "
|
||
"informacje)"
|
||
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:48
|
||
msgid "Playlists Path"
|
||
msgstr "Ścieżka list odtwarzania"
|
||
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:49
|
||
msgid "Specifies where your playlist will be saved."
|
||
msgstr "Określa gdzie zapisywać listy odtwarzania."
|
||
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:52
|
||
msgid "Playlist format:"
|
||
msgstr "Format listy odtwarzania:"
|
||
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:57
|
||
msgid "Hooks location:"
|
||
msgstr "Lokalizacja hooków:"
|
||
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:59
|
||
msgid "All in save folder"
|
||
msgstr "Wszystko w folderze zapisów stanów gier"
|
||
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:60
|
||
msgid "One in each game folder"
|
||
msgstr "Po jednym w każdym folderze gry"
|
||
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:62
|
||
msgid "Clear existing hooks"
|
||
msgstr "Wyczyść istniejące hooki"
|
||
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:64
|
||
msgid "Generate playlist"
|
||
msgstr "Generuj listę odtwarzania"
|
||
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:66
|
||
msgid "Status: "
|
||
msgstr "Stan: "
|
||
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:151
|
||
msgid "Failed, can't access playlist file"
|
||
msgstr "Nie udało się uzyskać dostępu listy odtwarzania"
|
||
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:251
|
||
msgid "cleaning failed"
|
||
msgstr "oczyszczanie nieudane"
|
||
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:253
|
||
msgid "Failed, can't create hook files"
|
||
msgstr "Błąd. Nie można utworzyć plików hook"
|
||
|
||
#: backends/platform/libretro/src/libretro-options-widget.cpp:263
|
||
msgid "Select Playlist directory"
|
||
msgstr "Wybierz katalog list odtwarzania"
|
||
|
||
#: backends/platform/libretro/src/libretro-os-utils.cpp:233
|
||
msgid "Libretro playlist"
|
||
msgstr "Lista odtwarzania Libretro"
|
||
|
||
#: backends/platform/libretro/src/libretro-os-utils.cpp:236
|
||
msgid ""
|
||
"## Libretro playlists for ScummVM core\n"
|
||
"Playlists used in Libretro frontends (e.g. Retroarch) are plain text lists "
|
||
"used to directly launch a game with a specific core from the user interface. "
|
||
"Those lists are structured to pass to the core the path of a specific "
|
||
"content file to be loaded (e.g. ROM).\n"
|
||
"\n"
|
||
"ScummVM core can accept as content the playlist-provided path to any of the "
|
||
"files inside a valid game folder, the detection system will try to "
|
||
"autodetect the game from the content file parent folder and run the game "
|
||
"with default ScummVM options.\n"
|
||
"\n"
|
||
"The core also supports dedicated per game **hook** plain text files with **."
|
||
msgstr ""
|
||
"## Listy odtwarzania Libretro dla rdzenia ScummVM\n"
|
||
"Listy odtwarzania używane w interfejsach użytkownika Libretro (np. "
|
||
"Retroarch) to zwykłe pliki tekstowe, używane do bezpośredniego uruchamiania "
|
||
"gry z określonym rdzeniem z poziomu interfejsu użytkownika. Listy te "
|
||
"przekazują rdzeniowi ścieżkę do określonego pliku zawartości, który ma "
|
||
"zostać załadowany (np. ROM).\n"
|
||
"\n"
|
||
"Rdzeń ScummVM może zaakceptować jako zawartość ścieżki w formie listy do "
|
||
"dowolnego pliku w prawidłowym folderze gry, system wykrywania spróbuje "
|
||
"automatycznie wykryć grę z folderu nadrzędnego pliku zawartości i uruchomić "
|
||
"grę z domyślnymi opcjami ScummVM.\n"
|
||
"\n"
|
||
"Rdzeń obsługuje również dedykowane pliki zwykłego tekstu **hook** dla każdej "
|
||
"gry z **."
|
||
|
||
#: backends/platform/maemo/maemo.cpp:157
|
||
msgid "Click Mode"
|
||
msgstr "Tryb klikania"
|
||
|
||
#: backends/platform/maemo/maemo.cpp:161
|
||
msgid "Left Click"
|
||
msgstr "Kliknięcie LPM"
|
||
|
||
#: backends/platform/maemo/maemo.cpp:165
|
||
msgid "Middle Click"
|
||
msgstr "Środkowy przycisk"
|
||
|
||
#: backends/platform/maemo/maemo.cpp:169
|
||
msgid "Right Click"
|
||
msgstr "Kliknięcie PPM"
|
||
|
||
#: backends/platform/sdl/sdl.cpp:1163
|
||
msgid "Keyboard"
|
||
msgstr "Klawiatura"
|
||
|
||
#: backends/platform/sdl/sdl.cpp:1166
|
||
msgid ""
|
||
"## Keyboard shortcuts\n"
|
||
"\n"
|
||
"ScummVM supports various in-game keyboard and mouse shortcuts, and since "
|
||
"version 2.2.0 these can be manually configured in the **Keymaps tab**, or in "
|
||
"the **configuration file**.\n"
|
||
"\n"
|
||
"For game-specific controls, see the [wiki entry](https://wiki.scummvm.org/"
|
||
"index.php?title=Category:Supported_Games) for the game you are playing.\n"
|
||
"\n"
|
||
"Default shortcuts are shown in the table.\n"
|
||
"\n"
|
||
"| Shortcut | Description \n"
|
||
"| --------------|------------------\n"
|
||
"| `Ctrl+F5` | Displays the Global Main Menu\n"
|
||
msgstr ""
|
||
"## Skróty klawiaturowe\n"
|
||
"\n"
|
||
"ScummVM obsługuje różne skróty klawiaturowe i myszy w grze, a od wersji "
|
||
"2.2.0 można je skonfigurować ręcznie w zakładce **Klawisze** lub w **pliku "
|
||
"konfiguracyjnym**.\n"
|
||
"\n"
|
||
"Aby zapoznać się ze sterowaniem specyficznym dla gry, zobacz [wpis na wiki]"
|
||
"(https://wiki.scummvm.org/index.php?title=Category:Supported_Games) "
|
||
"dotyczący gry, w którą grasz.\n"
|
||
"\n"
|
||
"Domyślne skróty pokazano w tabeli.\n"
|
||
"\n"
|
||
"| Skrót | Opis\n"
|
||
"| --------------|----------------------\n"
|
||
"| `Ctrl+F5` | Wyświetla globalne menu główne\n"
|
||
|
||
#: backends/platform/sdl/sdl.cpp:1178
|
||
msgid "| `Cmd+q` | Quit (macOS)\n"
|
||
msgstr "| `Cmd+q` | Wyjdź (macOS)\n"
|
||
|
||
#: backends/platform/sdl/sdl.cpp:1180
|
||
msgid "| `Alt+F4` | Quit (Windows)\n"
|
||
msgstr "| `Alt+F4` | Wyjdź (Windows)\n"
|
||
|
||
#: backends/platform/sdl/sdl.cpp:1182
|
||
msgid "| `Ctrl+q` | Quit (Linux/Unix)\n"
|
||
msgstr "| `Ctrl+q` | Wyjdź (Linux/Unix)\n"
|
||
|
||
#: backends/platform/sdl/sdl.cpp:1183
|
||
msgid "| `Ctrl+z` | Quit (other platforms)\n"
|
||
msgstr "| `Ctrl+z` | Wyjdź (inne platformy)\n"
|
||
|
||
#: backends/platform/sdl/sdl.cpp:1186
|
||
msgid ""
|
||
"| `Ctrl+u` | Mutes all sounds\n"
|
||
"| `Ctrl+m` | Toggles mouse capture\n"
|
||
"| `Ctrl+Alt` and `9` or `0` | Cycles forwards/backwards between graphics "
|
||
"filters\n"
|
||
"| `Ctrl+Alt` and `+` or `-` | Increases/decreases the scale factor\n"
|
||
"| `Ctrl+Alt+a` | Toggles aspect ratio correction on/off\n"
|
||
"| `Ctrl+Alt+f` | Toggles between nearest neighbor and bilinear interpolation "
|
||
"(graphics filtering on/off)\n"
|
||
"| `Ctrl+Alt+s` | Cycles through stretch modes\n"
|
||
"| `Alt+Enter` | Toggles full screen/windowed mode\n"
|
||
"| `Alt+s` | Takes a screenshot\n"
|
||
"| `Ctrl+F7` | Opens virtual keyboard (if enabled). This can also be "
|
||
"opened with a long press of the middle mouse button or wheel.\n"
|
||
"| `Ctrl+Alt+d` | Opens the ScummVM debugger\n"
|
||
msgstr ""
|
||
"| `Ctrl+u` | Wycisza wszystkie dźwięki\n"
|
||
"| `Ctrl+m` | Przełącza przechwytywanie myszy\n"
|
||
"| `Ctrl+Alt` i `9` lub `0` | Przełącza do przodu/do tyłu pomiędzy filtrami "
|
||
"graficznymi\n"
|
||
"| `Ctrl+Alt` i `+` lub `-` | Zwiększa/zmniejsza współczynnik skali\n"
|
||
"| `Ctrl+Alt+a` | Włącza/wyłącza korekcję proporcji obrazu\n"
|
||
"| `Ctrl+Alt+f` | Przełącza między interpolacjami: najbliższe sąsiedztwo i "
|
||
"dwuliniową (wł./wył. filtrowanie grafiki)\n"
|
||
"| `Ctrl+Alt+s` | Przełącza pomiędzy trybami rozciągania\n"
|
||
"| `Alt+Enter` | Przełącza tryb pełnoekranowy/okienkowy\n"
|
||
"| `Alt+s` | Robi zrzut ekranu\n"
|
||
"| `Ctrl+F7` | Otwiera wirtualną klawiaturę (jeśli jest włączona). Można to "
|
||
"również otworzyć długim naciśnięciem środkowego przycisku myszy lub kółka.\n"
|
||
"| `Ctrl+Alt+d` | Otwiera debuger ScummVM\n"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:303
|
||
msgid "Hide ScummVM"
|
||
msgstr "Ukryj ScummVM"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:304
|
||
msgid "Hide Others"
|
||
msgstr "Ukryj pozostałe"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:305
|
||
msgid "Show All"
|
||
msgstr "Pokaż wszystkie"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:310
|
||
msgid "Window"
|
||
msgstr "Okno"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:312
|
||
msgid "Minimize"
|
||
msgstr "Miniaturka"
|
||
|
||
#. I18N: This keymap opens KIA's HELP tab.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. ONLINE HELP
|
||
#. I18N: Opens the help screen.
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:319
|
||
#: engines/access/metaengine.cpp:343 engines/bladerunner/metaengine.cpp:321
|
||
#: engines/ngi/metaengine.cpp:162 engines/supernova/metaengine.cpp:238
|
||
#: engines/tucker/metaengine.cpp:215 engines/zvision/metaengine.cpp:246
|
||
msgid "Help"
|
||
msgstr "Pomoc"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:324
|
||
msgid "User Manual"
|
||
msgstr "Instrukcja obsługi"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:326
|
||
msgid "General Information"
|
||
msgstr "Informacje ogólne"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:327
|
||
msgid "What's New in ScummVM"
|
||
msgstr "Co nowego w ScummVM"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:329
|
||
msgid "Credits"
|
||
msgstr "Twórcy"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:330
|
||
msgid "GPL License"
|
||
msgstr "Licencja GPL"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:331
|
||
msgid "LGPL License"
|
||
msgstr "Licencja LGPL"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:332
|
||
msgid "OFL License"
|
||
msgstr "Licencja OFL"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:333
|
||
msgid "BSD License"
|
||
msgstr "Licencja BSD"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:335
|
||
msgid "Apache License"
|
||
msgstr "Licencja Apache"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:336
|
||
msgid "BSL License"
|
||
msgstr "Licencja BSL"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:337
|
||
msgid "GLAD License"
|
||
msgstr "Licencja GLAD"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:338
|
||
msgid "ISC License"
|
||
msgstr "Licencja ISC"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:339
|
||
msgid "Lua License"
|
||
msgstr "Licencja Lua"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:340
|
||
msgid "MIT License"
|
||
msgstr "Licencja MIT"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:341
|
||
msgid "MKV License"
|
||
msgstr "Licencja MKV"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:342
|
||
msgid "MPL License"
|
||
msgstr "Licencja MPL"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:343
|
||
msgid "TinyGL License"
|
||
msgstr "Licencja TinyGL"
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:344
|
||
msgid "Catharon License"
|
||
msgstr "Licencja Catharon"
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:79
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:106
|
||
#: backends/platform/sdl/ps3/ps3.cpp:59
|
||
msgid "L2"
|
||
msgstr "L2"
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:81
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:108
|
||
#: backends/platform/sdl/ps3/ps3.cpp:60
|
||
msgid "R2"
|
||
msgstr "R2"
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:83
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:114
|
||
#: engines/alcachofa/metaengine.cpp:99 engines/grim/grim.cpp:545
|
||
#: engines/grim/grim.cpp:645 engines/hdb/metaengine.cpp:264
|
||
#: engines/made/metaengine.cpp:186 engines/toltecs/metaengine.cpp:252
|
||
msgid "Menu"
|
||
msgstr "Menu"
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:110
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:73
|
||
#: backends/platform/sdl/ps3/ps3.cpp:47
|
||
#: backends/platform/sdl/switch/switch.cpp:44
|
||
msgid "L3"
|
||
msgstr "L3"
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:112
|
||
#: backends/platform/sdl/ps3/ps3.cpp:48
|
||
#: backends/platform/sdl/switch/switch.cpp:45
|
||
msgid "R3"
|
||
msgstr "R3"
|
||
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:78
|
||
#: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:58
|
||
#: backends/platform/sdl/switch/switch.cpp:58
|
||
msgid "Left Stick X"
|
||
msgstr "Lewy Analog X"
|
||
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:79
|
||
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:59
|
||
#: backends/platform/sdl/switch/switch.cpp:59
|
||
msgid "Left Stick Y"
|
||
msgstr "Lewy Analog Y"
|
||
|
||
#: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:42
|
||
#: engines/dragons/metaengine.cpp:200
|
||
msgid "Cross"
|
||
msgstr "Krzyż"
|
||
|
||
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:43
|
||
#: engines/dragons/metaengine.cpp:194
|
||
msgid "Circle"
|
||
msgstr "Koło"
|
||
|
||
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:44
|
||
#: engines/dragons/metaengine.cpp:182
|
||
msgid "Square"
|
||
msgstr "Kwadrat"
|
||
|
||
#: backends/platform/sdl/ps3/ps3.cpp:45
|
||
msgid "PS"
|
||
msgstr "PS"
|
||
|
||
#: backends/platform/sdl/ps3/ps3.cpp:49
|
||
msgid "L1"
|
||
msgstr "L1"
|
||
|
||
#: backends/platform/sdl/ps3/ps3.cpp:50
|
||
msgid "R1"
|
||
msgstr "R1"
|
||
|
||
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:60
|
||
#: backends/platform/sdl/switch/switch.cpp:60
|
||
msgid "Right Stick X"
|
||
msgstr "Prawy Analog X"
|
||
|
||
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:61
|
||
#: backends/platform/sdl/switch/switch.cpp:61
|
||
msgid "Right Stick Y"
|
||
msgstr "Prawy Analog Y"
|
||
|
||
#: backends/platform/sdl/switch/switch.cpp:41
|
||
msgid "Minus"
|
||
msgstr "Minus"
|
||
|
||
#: backends/platform/sdl/switch/switch.cpp:42
|
||
#: backends/platform/sdl/switch/switch.cpp:43
|
||
msgid "Plus"
|
||
msgstr "Plus"
|
||
|
||
#: backends/platform/wii/options.cpp:50
|
||
msgid "Video"
|
||
msgstr "Wideo"
|
||
|
||
#: backends/platform/wii/options.cpp:53
|
||
msgid "Current video mode:"
|
||
msgstr "Obecny tryb wideo:"
|
||
|
||
#: backends/platform/wii/options.cpp:55
|
||
msgid "Double-strike"
|
||
msgstr "Podwójny atak"
|
||
|
||
#: backends/platform/wii/options.cpp:59
|
||
msgid "Horizontal underscan:"
|
||
msgstr "Pionowy underscan:"
|
||
|
||
#: backends/platform/wii/options.cpp:65
|
||
msgid "Vertical underscan:"
|
||
msgstr "Poziomy underscan:"
|
||
|
||
#: backends/platform/wii/options.cpp:70
|
||
msgid "Input"
|
||
msgstr "Wejście"
|
||
|
||
#: backends/platform/wii/options.cpp:73
|
||
msgid "GC Pad sensitivity:"
|
||
msgstr "Czułość pada GC:"
|
||
|
||
#: backends/platform/wii/options.cpp:79
|
||
msgid "GC Pad acceleration:"
|
||
msgstr "Przyśpieszenie pada GC:"
|
||
|
||
#: backends/platform/wii/options.cpp:85
|
||
msgid "DVD"
|
||
msgstr "DVD"
|
||
|
||
#: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100
|
||
msgid "Status:"
|
||
msgstr "Stan:"
|
||
|
||
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
|
||
msgid "Unknown"
|
||
msgstr "Nieznany"
|
||
|
||
#: backends/platform/wii/options.cpp:92
|
||
msgid "Mount DVD"
|
||
msgstr "Zamontuj DVD"
|
||
|
||
#: backends/platform/wii/options.cpp:93
|
||
msgid "Unmount DVD"
|
||
msgstr "Odmontuj DVD"
|
||
|
||
#: backends/platform/wii/options.cpp:97
|
||
msgid "SMB"
|
||
msgstr "SMB"
|
||
|
||
#: backends/platform/wii/options.cpp:105
|
||
msgid "Server:"
|
||
msgstr "Serwer:"
|
||
|
||
#: backends/platform/wii/options.cpp:109
|
||
msgid "Share:"
|
||
msgstr "Udział:"
|
||
|
||
#: backends/platform/wii/options.cpp:117
|
||
msgid "Password:"
|
||
msgstr "Hasło:"
|
||
|
||
#: backends/platform/wii/options.cpp:120
|
||
msgid "Init network"
|
||
msgstr "Inicjalizacja sieci"
|
||
|
||
#: backends/platform/wii/options.cpp:122
|
||
msgid "Mount SMB"
|
||
msgstr "Zamontuj SMB"
|
||
|
||
#: backends/platform/wii/options.cpp:123
|
||
msgid "Unmount SMB"
|
||
msgstr "Odmontuj SMB"
|
||
|
||
#: backends/platform/wii/options.cpp:142
|
||
msgid "DVD Mounted successfully"
|
||
msgstr "DVD zamontowane pomyślnie"
|
||
|
||
#: backends/platform/wii/options.cpp:145
|
||
msgid "Error while mounting the DVD"
|
||
msgstr "Błąd podczas montowania DVD"
|
||
|
||
#: backends/platform/wii/options.cpp:147
|
||
msgid "DVD not mounted"
|
||
msgstr "DVD nie zamontowane"
|
||
|
||
#: backends/platform/wii/options.cpp:160
|
||
msgid "Network up, share mounted"
|
||
msgstr "Sieć działa, udział zamontowany"
|
||
|
||
#: backends/platform/wii/options.cpp:162
|
||
msgid "Network up"
|
||
msgstr "Sieć działa"
|
||
|
||
#: backends/platform/wii/options.cpp:165
|
||
msgid ", error while mounting the share"
|
||
msgstr ", błąd podczas montowania udziału"
|
||
|
||
#: backends/platform/wii/options.cpp:167
|
||
msgid ", share not mounted"
|
||
msgstr ", udział nie został zamontowany"
|
||
|
||
#: backends/platform/wii/options.cpp:173
|
||
msgid "Network down"
|
||
msgstr "Sieć nie działa"
|
||
|
||
#: backends/platform/wii/options.cpp:177
|
||
msgid "Initializing network"
|
||
msgstr "Inicjalizacja sieci"
|
||
|
||
#: backends/platform/wii/options.cpp:181
|
||
msgid "Timeout while initializing network"
|
||
msgstr "Przekroczono limit czasu inicjalizacji sieci"
|
||
|
||
#: backends/platform/wii/options.cpp:185
|
||
#, c-format
|
||
msgid "Network not initialized (%d)"
|
||
msgstr "Sieć nie została zainicjalizowana (%d)"
|
||
|
||
#: backends/presence/discord/discord.cpp:46
|
||
msgid "Launcher"
|
||
msgstr "Program uruchamiający"
|
||
|
||
#: backends/updates/macosx/macosx-updates.mm:68
|
||
msgid "Check for Updates..."
|
||
msgstr "Szukaj aktualizacji..."
|
||
|
||
#: engines/access/metaengine.cpp:198 engines/alcachofa/metaengine.cpp:83
|
||
#: engines/bbvs/metaengine.cpp:92 engines/buried/metaengine.cpp:133
|
||
#: engines/chamber/metaengine.cpp:59 engines/cine/metaengine.cpp:270
|
||
#: engines/cruise/metaengine.cpp:168 engines/dm/metaengine.cpp:124
|
||
#: engines/draci/metaengine.cpp:195 engines/drascula/metaengine.cpp:205
|
||
#: engines/efh/metaengine.cpp:256 engines/hopkins/metaengine.cpp:206
|
||
#: engines/hugo/metaengine.cpp:129 engines/hypno/metaengine.cpp:128
|
||
#: engines/illusions/metaengine.cpp:89 engines/lab/metaengine.cpp:149
|
||
#: engines/lure/metaengine.cpp:168 engines/made/metaengine.cpp:132
|
||
#: engines/mads/metaengine.cpp:274 engines/neverhood/metaengine.cpp:185
|
||
#: engines/ngi/metaengine.cpp:115 engines/petka/metaengine.cpp:113
|
||
#: engines/playground3d/metaengine.cpp:51 engines/prince/metaengine.cpp:227
|
||
#: engines/private/metaengine.cpp:127 engines/queen/metaengine.cpp:146
|
||
#: engines/sherlock/metaengine.cpp:313 engines/stark/metaengine.cpp:184
|
||
#: engines/supernova/metaengine.cpp:217 engines/sword1/metaengine.cpp:266
|
||
#: engines/sword25/metaengine.cpp:108 engines/teenagent/metaengine.cpp:197
|
||
#: engines/tetraedge/metaengine.cpp:86 engines/tinsel/metaengine.cpp:240
|
||
#: engines/titanic/metaengine.cpp:172 engines/toltecs/metaengine.cpp:212
|
||
#: engines/toon/metaengine.cpp:81 engines/tot/metaengine.cpp:102
|
||
#: engines/trecision/metaengine.cpp:120 engines/tsage/metaengine.cpp:169
|
||
#: engines/tucker/metaengine.cpp:167 engines/voyeur/metaengine.cpp:184
|
||
msgid "Default keymappings"
|
||
msgstr "Domyślne mapowanie klawiszy"
|
||
|
||
#: engines/access/metaengine.cpp:202
|
||
msgid "Move / Interact / Skip"
|
||
msgstr "Chodzenie / Interakcja / Pomijanie"
|
||
|
||
#: engines/access/metaengine.cpp:214 engines/sherlock/metaengine.cpp:483
|
||
msgid "Skip movie"
|
||
msgstr "Pomiń film"
|
||
|
||
#. I18N: Move Actor to upwards direction
|
||
#: engines/access/metaengine.cpp:220 engines/asylum/metaengine.cpp:171
|
||
#: engines/asylum/metaengine.cpp:198 engines/cine/metaengine.cpp:377
|
||
#: engines/efh/metaengine.cpp:286 engines/hdb/metaengine.cpp:213
|
||
#: engines/hypno/metaengine.cpp:302 engines/hypno/metaengine.cpp:356
|
||
#: engines/nancy/input.cpp:195 engines/tinsel/metaengine.cpp:263
|
||
#: engines/titanic/metaengine.cpp:324 engines/ultima/ultima8/metaengine.cpp:53
|
||
msgid "Move up"
|
||
msgstr "Ruch w górę"
|
||
|
||
#. I18N: Move Actor to downwards direction
|
||
#: engines/access/metaengine.cpp:227 engines/asylum/metaengine.cpp:177
|
||
#: engines/asylum/metaengine.cpp:205 engines/cine/metaengine.cpp:384
|
||
#: engines/efh/metaengine.cpp:293 engines/hdb/metaengine.cpp:219
|
||
#: engines/hypno/metaengine.cpp:290 engines/hypno/metaengine.cpp:342
|
||
#: engines/nancy/input.cpp:201 engines/tinsel/metaengine.cpp:269
|
||
#: engines/titanic/metaengine.cpp:330 engines/ultima/ultima8/metaengine.cpp:54
|
||
msgid "Move down"
|
||
msgstr "Ruch w dół"
|
||
|
||
#. I18N: Move Actor to left direction
|
||
#. I18N: Move actor left during fight
|
||
#: engines/access/metaengine.cpp:234 engines/asylum/metaengine.cpp:183
|
||
#: engines/asylum/metaengine.cpp:212 engines/cine/metaengine.cpp:391
|
||
#: engines/efh/metaengine.cpp:300 engines/hdb/metaengine.cpp:225
|
||
#: engines/hypno/metaengine.cpp:284 engines/hypno/metaengine.cpp:335
|
||
#: engines/kyra/engine/eobcommon.cpp:373 engines/lure/metaengine.cpp:218
|
||
#: engines/nancy/input.cpp:207 engines/tinsel/metaengine.cpp:275
|
||
#: engines/titanic/metaengine.cpp:312 engines/titanic/metaengine.cpp:390
|
||
#: engines/ultima/ultima8/metaengine.cpp:55
|
||
msgid "Move left"
|
||
msgstr "Ruch w lewo"
|
||
|
||
#. I18N: Move Actor to right direction
|
||
#. I18N: Move actor right during fight
|
||
#: engines/access/metaengine.cpp:241 engines/asylum/metaengine.cpp:189
|
||
#: engines/asylum/metaengine.cpp:219 engines/cine/metaengine.cpp:398
|
||
#: engines/efh/metaengine.cpp:307 engines/hdb/metaengine.cpp:231
|
||
#: engines/hypno/metaengine.cpp:296 engines/hypno/metaengine.cpp:349
|
||
#: engines/kyra/engine/eobcommon.cpp:374 engines/lure/metaengine.cpp:226
|
||
#: engines/nancy/input.cpp:213 engines/tinsel/metaengine.cpp:281
|
||
#: engines/titanic/metaengine.cpp:318 engines/titanic/metaengine.cpp:396
|
||
#: engines/ultima/ultima8/metaengine.cpp:56
|
||
msgid "Move right"
|
||
msgstr "Ruch w prawo"
|
||
|
||
#. I18N: Move Actor to top-left direction
|
||
#: engines/access/metaengine.cpp:248 engines/cine/metaengine.cpp:405
|
||
#: engines/efh/metaengine.cpp:314
|
||
msgid "Move up-left"
|
||
msgstr "Ruch w górę i w lewo"
|
||
|
||
#. I18N: Move Actor to top-right direction
|
||
#: engines/access/metaengine.cpp:253 engines/cine/metaengine.cpp:411
|
||
#: engines/efh/metaengine.cpp:320
|
||
msgid "Move up-right"
|
||
msgstr "Ruch w górę i w prawo"
|
||
|
||
#. I18N: Move Actor to bottom-left direction
|
||
#: engines/access/metaengine.cpp:258 engines/cine/metaengine.cpp:417
|
||
#: engines/efh/metaengine.cpp:326
|
||
msgid "Move down-left"
|
||
msgstr "Ruch w dół i w lewo"
|
||
|
||
#. I18N: Move Actor to bottom-right direction
|
||
#: engines/access/metaengine.cpp:263 engines/cine/metaengine.cpp:423
|
||
#: engines/efh/metaengine.cpp:332
|
||
msgid "Move down-right"
|
||
msgstr "Ruch w dół i w prawo"
|
||
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to look at an object or npc in the game
|
||
#: engines/access/metaengine.cpp:268 engines/bbvs/metaengine.cpp:124
|
||
#: engines/dgds/metaengine.cpp:83 engines/drascula/metaengine.cpp:230
|
||
#: engines/petka/metaengine.cpp:130 engines/scumm/help.cpp:167
|
||
#: engines/scumm/help.cpp:231 engines/sherlock/metaengine.cpp:405
|
||
#: engines/sherlock/metaengine.cpp:556 engines/sherlock/metaengine.cpp:817
|
||
#: engines/supernova/metaengine.cpp:326 engines/tinsel/metaengine.cpp:300
|
||
#: engines/tot/metaengine.cpp:134 engines/tsage/metaengine.cpp:206
|
||
#: engines/ultima/nuvie/metaengine.cpp:67
|
||
msgid "Look"
|
||
msgstr "Spójrz"
|
||
|
||
#: engines/access/metaengine.cpp:276 engines/drascula/metaengine.cpp:240
|
||
#: engines/queen/metaengine.cpp:259 engines/saga/metaengine.cpp:369
|
||
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
|
||
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:193
|
||
#: engines/scumm/help.cpp:211 engines/sherlock/metaengine.cpp:425
|
||
#: engines/supernova/metaengine.cpp:336 engines/tot/metaengine.cpp:144
|
||
#: engines/twp/metaengine.cpp:178
|
||
msgid "Open"
|
||
msgstr "Otwórz"
|
||
|
||
#: engines/access/metaengine.cpp:286 engines/scumm/help.cpp:128
|
||
#: engines/ultima/nuvie/metaengine.cpp:70
|
||
msgid "Get"
|
||
msgstr "Weź"
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/access/metaengine.cpp:291 engines/access/metaengine.cpp:312
|
||
#: engines/bbvs/metaengine.cpp:136 engines/cine/metaengine.cpp:342
|
||
#: engines/efh/metaengine.cpp:462 engines/hdb/metaengine.cpp:237
|
||
#: engines/lab/metaengine.cpp:323 engines/mm/mm1/metaengine.cpp:81
|
||
#: engines/petka/metaengine.cpp:151 engines/queen/metaengine.cpp:294
|
||
#: engines/saga/metaengine.cpp:379 engines/scumm/help.cpp:129
|
||
#: engines/scumm/help.cpp:153 engines/scumm/help.cpp:171
|
||
#: engines/scumm/help.cpp:201 engines/scumm/help.cpp:216
|
||
#: engines/scumm/help.cpp:227 engines/scumm/help.cpp:253
|
||
#: engines/sherlock/metaengine.cpp:440 engines/sherlock/metaengine.cpp:561
|
||
#: engines/sky/metaengine.cpp:95 engines/sludge/keymapper_tables.h:333
|
||
#: engines/supernova/metaengine.cpp:356 engines/tot/metaengine.cpp:139
|
||
#: engines/tsage/metaengine.cpp:211 engines/twp/metaengine.cpp:186
|
||
#: engines/ultima/ultima4/metaengine.cpp:74
|
||
#: engines/ultima/nuvie/metaengine.cpp:69
|
||
#: engines/wintermute/keymapper_tables.h:140
|
||
#: engines/wintermute/keymapper_tables.h:1552
|
||
msgid "Use"
|
||
msgstr "Użyj"
|
||
|
||
#: engines/access/metaengine.cpp:296
|
||
msgid "Goto"
|
||
msgstr ""
|
||
|
||
#: engines/access/metaengine.cpp:301 engines/access/metaengine.cpp:332
|
||
#: engines/bbvs/metaengine.cpp:130 engines/drascula/metaengine.cpp:250
|
||
#: engines/efh/metaengine.cpp:506 engines/petka/metaengine.cpp:158
|
||
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:226
|
||
#: engines/sherlock/metaengine.cpp:415 engines/supernova/metaengine.cpp:361
|
||
#: engines/tot/metaengine.cpp:124 engines/tsage/metaengine.cpp:216
|
||
#: engines/ultima/ultima4/metaengine.cpp:73
|
||
#: engines/ultima/nuvie/metaengine.cpp:68
|
||
msgid "Talk"
|
||
msgstr "Rozmawiaj"
|
||
|
||
#: engines/access/metaengine.cpp:306 engines/scumm/help.cpp:175
|
||
msgid "Travel"
|
||
msgstr "Podróżuj"
|
||
|
||
#: engines/access/metaengine.cpp:317 engines/cine/metaengine.cpp:332
|
||
#: engines/petka/metaengine.cpp:144 engines/saga/metaengine.cpp:394
|
||
#: engines/supernova/metaengine.cpp:331
|
||
msgid "Take"
|
||
msgstr "Weź"
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: engines/access/metaengine.cpp:322 engines/alcachofa/metaengine.cpp:105
|
||
#: engines/cine/metaengine.cpp:337 engines/crab/input/input.cpp:251
|
||
#: engines/cruise/metaengine.cpp:192 engines/draci/metaengine.cpp:237
|
||
#: engines/dragons/metaengine.cpp:147 engines/drascula/metaengine.cpp:218
|
||
#: engines/griffon/metaengine.cpp:152 engines/grim/grim.cpp:521
|
||
#: engines/grim/grim.cpp:621 engines/hdb/metaengine.cpp:251
|
||
#: engines/hpl1/metaengine.cpp:94 engines/icb/icb.cpp:101
|
||
#: engines/icb/icb.cpp:179 engines/petka/metaengine.cpp:173
|
||
#: engines/scumm/help.cpp:228 engines/scumm/help.cpp:237
|
||
#: engines/scumm/help.cpp:244 engines/scumm/help.cpp:252
|
||
#: engines/sherlock/metaengine.cpp:435 engines/sludge/keymapper_tables.h:58
|
||
#: engines/sludge/keymapper_tables.h:119 engines/sludge/keymapper_tables.h:168
|
||
#: engines/sludge/keymapper_tables.h:181 engines/sludge/keymapper_tables.h:217
|
||
#: engines/sludge/keymapper_tables.h:256 engines/stark/metaengine.cpp:267
|
||
#: engines/tinsel/metaengine.cpp:313 engines/titanic/metaengine.cpp:244
|
||
#: engines/titanic/metaengine.cpp:297 engines/twine/metaengine.cpp:370
|
||
#: engines/zvision/metaengine.cpp:252
|
||
msgid "Inventory"
|
||
msgstr "Ekwipunek"
|
||
|
||
#: engines/access/metaengine.cpp:327 engines/ultima/ultima4/metaengine.cpp:51
|
||
msgid "Climb"
|
||
msgstr "Wspinanie"
|
||
|
||
#: engines/access/metaengine.cpp:337 engines/bbvs/metaengine.cpp:142
|
||
#: engines/freescape/games/castle/castle.cpp:298
|
||
#: engines/petka/metaengine.cpp:137 engines/scumm/help.cpp:225
|
||
#: engines/tsage/metaengine.cpp:201
|
||
msgid "Walk"
|
||
msgstr "Idź"
|
||
|
||
#: engines/access/metaengine.cpp:348
|
||
#, fuzzy
|
||
#| msgid "Page up in save / load menu"
|
||
msgid "Open save/load menu"
|
||
msgstr "Strona w górę w menu zapisywania i wczytywania"
|
||
|
||
#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:993
|
||
#: engines/hugo/hugo.cpp:461 engines/lure/lure.cpp:57
|
||
#: engines/mortevielle/mortevielle.cpp:300 engines/sky/compact.cpp:129
|
||
#: engines/supernova/supernova.cpp:467 engines/teenagent/resources.cpp:312
|
||
#: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5425
|
||
#: engines/ultima/ultima8/ultima8.cpp:193
|
||
#, c-format
|
||
msgid "Unable to locate the '%s' engine data file."
|
||
msgstr "Nie udało się znaleźć plików silnika %s."
|
||
|
||
#: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:1009
|
||
#: engines/hugo/hugo.cpp:473 engines/lure/lure.cpp:66
|
||
#: engines/mortevielle/mortevielle.cpp:308 engines/supernova/supernova.cpp:472
|
||
#: engines/teenagent/resources.cpp:329 engines/tony/tony.cpp:200
|
||
#: engines/toon/toon.cpp:5438
|
||
#, c-format
|
||
msgid "The '%s' engine data file is corrupt."
|
||
msgstr "Plik silnika %s jest uszkodzony."
|
||
|
||
#: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:1020
|
||
#: engines/hugo/hugo.cpp:483 engines/lure/lure.cpp:69
|
||
#: engines/mortevielle/mortevielle.cpp:318 engines/tony/tony.cpp:211
|
||
#: engines/toon/toon.cpp:5449
|
||
#, c-format
|
||
msgid ""
|
||
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
|
||
"%d.%d."
|
||
msgstr ""
|
||
"Znaleziono nieprawidłową wersję silnika %s. Oczekiwano %d.%d, ale otrzymano "
|
||
"%d.%d."
|
||
|
||
#: engines/adl/metaengine.cpp:44
|
||
msgid "TV emulation"
|
||
msgstr "Emulacja TV"
|
||
|
||
#: engines/adl/metaengine.cpp:45
|
||
msgid "Emulate composite output to an NTSC TV"
|
||
msgstr "Emulacja wyjścia kompozytowego do telewizora NTSC"
|
||
|
||
#: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68
|
||
msgid "Color graphics"
|
||
msgstr "Kolorowa grafika"
|
||
|
||
#: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69
|
||
msgid "Use color graphics instead of monochrome"
|
||
msgstr "Użyj grafiki kolorowej zamiast czarno-białej"
|
||
|
||
#: engines/adl/metaengine.cpp:80
|
||
msgid "Show scanlines"
|
||
msgstr "Pokazuj linie skanowania"
|
||
|
||
#: engines/adl/metaengine.cpp:81
|
||
msgid "Darken every other scanline to mimic the look of a CRT"
|
||
msgstr ""
|
||
"Przyciemniaj co drugą linię skanowania, aby emulować wygląd ekranu "
|
||
"kineskopowego"
|
||
|
||
#: engines/adl/metaengine.cpp:92
|
||
msgid "Always use sharp monochrome text"
|
||
msgstr "Zawsze używaj ostrego, monochromatycznego tekstu"
|
||
|
||
#: engines/adl/metaengine.cpp:93
|
||
msgid "Do not emulate NTSC artifacts for text"
|
||
msgstr "Nie emuluj artefaktów NTSC dla tekstu"
|
||
|
||
#: engines/adl/metaengine.cpp:104
|
||
msgid "Use checkered cursor"
|
||
msgstr "Użyj kursorów w szachownicę"
|
||
|
||
#: engines/adl/metaengine.cpp:105
|
||
msgid "Use the checkered cursor from later Apple II models"
|
||
msgstr "Użyj kursora w szachownicę z późniejszych modeli Apple II"
|
||
|
||
#: engines/adl/metaengine.cpp:117 engines/agi/metaengine.cpp:220
|
||
#: engines/cge/metaengine.cpp:56 engines/cine/metaengine.cpp:69
|
||
#: engines/cruise/metaengine.cpp:45 engines/drascula/metaengine.cpp:55
|
||
#: engines/efh/metaengine.cpp:44 engines/glk/metaengine.cpp:193
|
||
#: engines/gob/metaengine.cpp:57 engines/got/metaengine.cpp:48
|
||
#: engines/griffon/metaengine.cpp:40 engines/hugo/metaengine.cpp:56
|
||
#: engines/made/metaengine.cpp:51 engines/mm/metaengine.cpp:91
|
||
#: engines/mortevielle/metaengine.cpp:37 engines/parallaction/metaengine.cpp:52
|
||
#: engines/sci/detection_options.h:223 engines/scumm/dialogs.cpp:1245
|
||
#: engines/scumm/metaengine.cpp:863 engines/supernova/metaengine.cpp:53
|
||
#: engines/wage/metaengine.cpp:51 engines/wintermute/metaengine.cpp:81
|
||
msgid "Enable Text to Speech"
|
||
msgstr "Włącz zamianę tekstu na mowę"
|
||
|
||
#: engines/adl/metaengine.cpp:118 engines/agi/metaengine.cpp:221
|
||
#: engines/cge/metaengine.cpp:57 engines/cine/metaengine.cpp:70
|
||
#: engines/cruise/metaengine.cpp:46 engines/drascula/metaengine.cpp:56
|
||
#: engines/efh/metaengine.cpp:45 engines/gob/metaengine.cpp:58
|
||
#: engines/got/metaengine.cpp:49 engines/hugo/metaengine.cpp:57
|
||
#: engines/made/metaengine.cpp:52 engines/mm/metaengine.cpp:92
|
||
#: engines/mortevielle/metaengine.cpp:38 engines/scumm/dialogs.cpp:1246
|
||
#: engines/scumm/metaengine.cpp:864 engines/wintermute/metaengine.cpp:82
|
||
msgid "Use TTS to read text in the game (if TTS is available)"
|
||
msgstr ""
|
||
"Używaj przetwarzania tekstu na mowę (jeśli dostępny), aby odczytać tekst w "
|
||
"grze"
|
||
|
||
#: engines/agi/detection_tables.h:270
|
||
msgid "Early AGI games for Tandy Color Computer are not yet supported."
|
||
msgstr "Wczesne gry AGI dla Tandy Color Computer nie są jeszcze obsługiwane."
|
||
|
||
#: engines/agi/font.cpp:680
|
||
msgid ""
|
||
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
|
||
"If you have such file in other AGI (Sierra) game, you can copy it to the "
|
||
"game directory"
|
||
msgstr ""
|
||
"Nie można otworzyć/użyć pliku „hgc_font” dla czcionki wysokiej "
|
||
"rozdzielczości Hercules.\n"
|
||
"Jeśli posiadasz taki plik w innej grze AGI (Sierra), możesz skopiować go do "
|
||
"katalogu z grą"
|
||
|
||
#: engines/agi/metaengine.cpp:111 engines/bagel/metaengine.cpp:105
|
||
#: engines/chewy/metaengine.cpp:36 engines/cine/metaengine.cpp:46
|
||
#: engines/crab/metaengine.cpp:34 engines/darkseed/dialogs.cpp:95
|
||
#: engines/drascula/metaengine.cpp:42 engines/dreamweb/metaengine.cpp:48
|
||
#: engines/got/metaengine.cpp:35 engines/groovie/metaengine.cpp:53
|
||
#: engines/m4/metaengine.cpp:37 engines/nancy/metaengine.cpp:104
|
||
#: engines/neverhood/dialogs.cpp:47 engines/sci/detection_options.h:107
|
||
#: engines/sherlock/metaengine.cpp:47 engines/toltecs/metaengine.cpp:44
|
||
#: engines/trecision/metaengine.cpp:41 engines/ultima/metaengine.cpp:56
|
||
#: engines/zvision/metaengine.cpp:42
|
||
msgid "Use original save/load screens"
|
||
msgstr "Użyj oryginalnych ekranów wczytywania/zapisywania"
|
||
|
||
#: engines/agi/metaengine.cpp:112 engines/bagel/metaengine.cpp:106
|
||
#: engines/chewy/metaengine.cpp:37 engines/cine/metaengine.cpp:47
|
||
#: engines/crab/metaengine.cpp:35 engines/darkseed/dialogs.cpp:96
|
||
#: engines/drascula/metaengine.cpp:43 engines/dreamweb/metaengine.cpp:49
|
||
#: engines/got/metaengine.cpp:36 engines/groovie/metaengine.cpp:54
|
||
#: engines/m4/metaengine.cpp:38 engines/nancy/metaengine.cpp:105
|
||
#: engines/neverhood/dialogs.cpp:48 engines/sci/detection_options.h:108
|
||
#: engines/sherlock/metaengine.cpp:48 engines/toltecs/metaengine.cpp:45
|
||
#: engines/trecision/metaengine.cpp:42 engines/ultima/metaengine.cpp:57
|
||
#: engines/zvision/metaengine.cpp:43
|
||
msgid "Use the original save/load screens instead of the ScummVM ones"
|
||
msgstr "Użyj oryginalnych ekranów odczytu/zapisu zamiast wbudowanych w ScummVM"
|
||
|
||
#: engines/agi/metaengine.cpp:123
|
||
msgid "Use an alternative palette"
|
||
msgstr "Użyj alternatywnej palety"
|
||
|
||
#: engines/agi/metaengine.cpp:124
|
||
msgid ""
|
||
"Use an alternative palette, common for all Amiga games. This was the old "
|
||
"behavior"
|
||
msgstr ""
|
||
"Użyj alternatywnej palety, wspólnej dla wszystkich gier na Amigę. To było "
|
||
"stare zachowanie"
|
||
|
||
#: engines/agi/metaengine.cpp:135
|
||
msgid "Mouse support"
|
||
msgstr "Obsługa myszki"
|
||
|
||
#: engines/agi/metaengine.cpp:136
|
||
msgid ""
|
||
"Enables mouse support. Allows to use mouse for movement and in game menus."
|
||
msgstr ""
|
||
"Włącza obsługę myszki. Pozwala na użycie myszki do przemieszczania i w menu "
|
||
"gry."
|
||
|
||
#: engines/agi/metaengine.cpp:147
|
||
msgid "Predictive Input Dialog on mouse click"
|
||
msgstr "Okno predykcyjnego wejścia po kliknięciu myszą"
|
||
|
||
#: engines/agi/metaengine.cpp:148
|
||
msgid ""
|
||
"Enables the assistive Predictive Input Dialog specifically for when clicking "
|
||
"the left mouse button within text input fields.\n"
|
||
"The Predictive Input Dialog can still be activated on demand if there's a "
|
||
"specified key mapping for it"
|
||
msgstr ""
|
||
"Włącza predykcyjne okno wejścia specjalnie na potrzeby klikania lewym "
|
||
"przyciskiem myszy w polach wprowadzania tekstu.\n"
|
||
"Predykcyjne okno wejścia nadal może być aktywowane na żądanie, jeśli "
|
||
"istnieje dla niego określone mapowanie klawiszy."
|
||
|
||
#: engines/agi/metaengine.cpp:159
|
||
msgid "Use Hercules hires font"
|
||
msgstr "Użyj czcionki wysokiej rozdzielczości Hercules"
|
||
|
||
#: engines/agi/metaengine.cpp:160
|
||
msgid "Uses Hercules hires font, when font file is available."
|
||
msgstr ""
|
||
"Używa czcionki wysokiej rozdzielczości Hercules, jeśli plik czcionki jest "
|
||
"dostępny."
|
||
|
||
#: engines/agi/metaengine.cpp:171
|
||
msgid "Pause when entering commands"
|
||
msgstr "Pauzuj w trakcie wprowadzania poleceń"
|
||
|
||
#: engines/agi/metaengine.cpp:172
|
||
msgid ""
|
||
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
|
||
"real-time prompt."
|
||
msgstr ""
|
||
"Wyświetla okno wiersza poleceń i wstrzymuje grę (jak w SCI) zamiast monitu w "
|
||
"czasie rzeczywistym."
|
||
|
||
#: engines/agi/metaengine.cpp:183
|
||
msgid "Add speed menu"
|
||
msgstr "Dodaj menu szybkości"
|
||
|
||
#: engines/agi/metaengine.cpp:184
|
||
msgid "Add game speed menu (similar to PC version)"
|
||
msgstr "Dodaj menu szybkości gry (podobnie jak w wersji PC)"
|
||
|
||
#: engines/agi/metaengine.cpp:195 engines/agos/dialogs.cpp:38
|
||
#: engines/dreamweb/metaengine.cpp:36 engines/gob/metaengine.cpp:45
|
||
#: engines/lure/metaengine.cpp:41 engines/mads/metaengine.cpp:51
|
||
#: engines/mm/metaengine.cpp:46 engines/saga/metaengine.cpp:52
|
||
#: engines/scumm/dialogs.cpp:1226 engines/scumm/metaengine.cpp:821
|
||
#: engines/tot/metaengine.cpp:37
|
||
msgid "Enable copy protection"
|
||
msgstr "Włącz ochronę przed kopiowaniem"
|
||
|
||
#: engines/agi/metaengine.cpp:196 engines/agos/dialogs.cpp:39
|
||
#: engines/dreamweb/metaengine.cpp:37 engines/gob/metaengine.cpp:46
|
||
#: engines/lure/metaengine.cpp:42 engines/mads/metaengine.cpp:52
|
||
#: engines/mm/metaengine.cpp:47 engines/saga/metaengine.cpp:53
|
||
#: engines/scumm/dialogs.cpp:1227 engines/scumm/metaengine.cpp:822
|
||
msgid "Enable any copy protection that would otherwise be bypassed by default."
|
||
msgstr ""
|
||
"Włącz zabezpieczenia przed kopiowaniem, które w innym przypadku zostałyby "
|
||
"domyślnie pominięte."
|
||
|
||
#: engines/agi/metaengine.cpp:207
|
||
msgid "Use PCjr's sound chip in 16-bit shift mode"
|
||
msgstr "Użyj układu dźwiękowego PCjr w trybie przesunięcia 16-bitowego"
|
||
|
||
#: engines/agi/metaengine.cpp:208
|
||
msgid ""
|
||
"In PCjr sound mode, emulate a non-standard SN76496 sound chip, similar to "
|
||
"chips found in SEGA Master System consoles. Allows certain music effects, "
|
||
"especially in fanmade games, but original Sierra music designed strictly for "
|
||
"PCjr may sound wrong."
|
||
msgstr ""
|
||
"W trybie dźwiękowym PCjr następuje emulacja niestandardowego układu "
|
||
"dźwiękowego SN76496, podobnego do układów stosowanych w konsolach SEGA "
|
||
"Master System. Umożliwia to korzystanie z niektórych efektów muzycznych, "
|
||
"zwłaszcza w grach tworzonych przez fanów, ale oryginalna muzyka Sierra, "
|
||
"zaprojektowana specjalnie dla PCjr, może brzmieć nieprawidłowo."
|
||
|
||
#: engines/agi/metaengine.cpp:447 engines/asylum/asylum.cpp:655
|
||
#: engines/buried/saveload.cpp:53 engines/mohawk/riven.cpp:759
|
||
#: engines/petka/saveload.cpp:121
|
||
msgid "This game does not support loading"
|
||
msgstr "Ta gra nie obsługuje wczytywania stanu gry"
|
||
|
||
#: engines/agi/metaengine.cpp:470 engines/asylum/asylum.cpp:666
|
||
#: engines/buried/saveload.cpp:64 engines/mohawk/riven.cpp:774
|
||
#: engines/petka/saveload.cpp:101
|
||
msgid "This game does not support saving"
|
||
msgstr "Ta gra nie obsługuje zapisywania stanu gry"
|
||
|
||
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
|
||
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:271
|
||
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:403
|
||
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
|
||
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:835
|
||
#: engines/groovie/script.cpp:870 engines/groovie/script.cpp:2243
|
||
#: engines/groovie/script.cpp:2270 engines/groovie/script.cpp:2340
|
||
#: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679
|
||
#: engines/kingdom/kingdom.cpp:741 engines/lab/savegame.cpp:257
|
||
#: engines/mads/nebular/dialogs_nebular.cpp:385
|
||
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:938
|
||
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:749
|
||
#: engines/sci/engine/kfile.cpp:1246 engines/sherlock/scalpel/scalpel.cpp:1263
|
||
#: engines/sherlock/tattoo/widget_files.cpp:100
|
||
#: engines/startrek/saveload.cpp:67 engines/toltecs/menu.cpp:278
|
||
#: engines/toon/toon.cpp:3914 engines/zvision/file/save_manager.cpp:60
|
||
msgid "Restore game:"
|
||
msgstr "Wznów grę:"
|
||
|
||
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
|
||
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:271
|
||
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:403
|
||
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
|
||
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:835
|
||
#: engines/groovie/script.cpp:853 engines/groovie/script.cpp:870
|
||
#: engines/groovie/script.cpp:2243 engines/groovie/script.cpp:2270
|
||
#: engines/groovie/script.cpp:2340 engines/hugo/file.cpp:399
|
||
#: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:741
|
||
#: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257
|
||
#: engines/mads/nebular/dialogs_nebular.cpp:385
|
||
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:938
|
||
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:750
|
||
#: engines/sci/engine/kfile.cpp:1246 engines/sherlock/scalpel/scalpel.cpp:1263
|
||
#: engines/sherlock/tattoo/widget_files.cpp:100
|
||
#: engines/startrek/saveload.cpp:67 engines/toltecs/menu.cpp:278
|
||
#: engines/toon/toon.cpp:3914 engines/zvision/file/save_manager.cpp:60
|
||
#: engines/zvision/metaengine.cpp:287
|
||
msgid "Restore"
|
||
msgstr "Wznów"
|
||
|
||
#: engines/agos/animation.cpp:576
|
||
#, c-format
|
||
msgid "Cutscene file '%s' not found!"
|
||
msgstr "Nie znaleziono pliku przerywnika '%s'!"
|
||
|
||
#: engines/agos/dialogs.cpp:49 engines/tot/metaengine.cpp:69
|
||
msgid "AdLib OPL3 mode"
|
||
msgstr "Tryb AdLib OPL3"
|
||
|
||
#: engines/agos/dialogs.cpp:50 engines/tot/metaengine.cpp:70
|
||
msgid ""
|
||
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
|
||
"this will prevent cut-off notes, add extra notes or instruments and/or add "
|
||
"stereo."
|
||
msgstr ""
|
||
"Po wybraniu AdLib zostaną użyte funkcje OPL3. W zależności od gry "
|
||
"zapobiegnie to obcinaniu nut, doda dodatkowe nuty lub instrumenty i/lub doda "
|
||
"dźwięk stereo."
|
||
|
||
#: engines/agos/dialogs.cpp:60
|
||
msgid "Use DOS version music tempos"
|
||
msgstr "Użyj tempa muzyki w wersji DOS"
|
||
|
||
#: engines/agos/dialogs.cpp:61
|
||
msgid ""
|
||
"Selecting this option will play the music using the tempos used by the DOS "
|
||
"version of the game. Otherwise, the faster tempos of the Windows version "
|
||
"will be used."
|
||
msgstr ""
|
||
"Wybranie tej opcji spowoduje odtwarzanie muzyki w tempie używanym w wersji "
|
||
"gry na system DOS. W przeciwnym razie użyte zostaną szybsze tempa wersji dla "
|
||
"systemu Windows."
|
||
|
||
#: engines/agos/dialogs.cpp:71 engines/sci/detection_options.h:95
|
||
msgid "Prefer digital sound effects"
|
||
msgstr "Preferuj cyfrowe efekty dźwiękowe"
|
||
|
||
#: engines/agos/dialogs.cpp:72 engines/sci/detection_options.h:96
|
||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||
msgstr "Preferuj cyfrowe efekty dźwiękowe zamiast syntezowanych"
|
||
|
||
#: engines/agos/dialogs.cpp:82
|
||
msgid "Disable fade-out effects"
|
||
msgstr "Wyłącz efekty zanikania"
|
||
|
||
#: engines/agos/dialogs.cpp:83
|
||
msgid "Don't fade every screen to black when leaving a room."
|
||
msgstr "Nie przyciemniaj każdego ekranu, gdy wychodzisz z pokoju."
|
||
|
||
#: engines/agos/dialogs.cpp:96 engines/sci/detection_options.h:263
|
||
msgid "MIDI mode:"
|
||
msgstr "Tryb MIDI:"
|
||
|
||
#: engines/agos/dialogs.cpp:97 engines/sci/detection_options.h:264
|
||
msgid ""
|
||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||
"here"
|
||
msgstr ""
|
||
"Jeśli używasz zewnętrznych urządzeń MIDI (np. przez USB-MIDI), wybierz tutaj "
|
||
"swoje urządzenie"
|
||
|
||
#: engines/agos/dialogs.cpp:102 engines/sci/detection_options.h:269
|
||
msgid "Standard (GM / MT-32)"
|
||
msgstr "Standardowe (GM/MT-32)"
|
||
|
||
#: engines/agos/dialogs.cpp:106 engines/sci/detection_options.h:281
|
||
msgid "Casio MT-540"
|
||
msgstr "Casio MT-540"
|
||
|
||
#: engines/agos/dialogs.cpp:110 engines/sci/detection_options.h:285
|
||
msgid "Casio CT-460 / CSM-1"
|
||
msgstr "Casio CT-460 / CSM-1"
|
||
|
||
#: engines/agos/metaengine.cpp:105
|
||
msgid "AGOS 2 support is not compiled in"
|
||
msgstr "Obsługa AGOS 2 nie jest wkompilowana"
|
||
|
||
#. I18N: "AGOS main" refers to the main keymappings for the agos engine.
|
||
#. It is never disabled and it is not game specific
|
||
#: engines/agos/metaengine.cpp:153
|
||
msgid "AGOS main"
|
||
msgstr "Główny AGOS"
|
||
|
||
#: engines/agos/metaengine.cpp:154 engines/bbvs/metaengine.cpp:93
|
||
#: engines/buried/metaengine.cpp:136 engines/chamber/metaengine.cpp:60
|
||
#: engines/cine/metaengine.cpp:271 engines/cruise/metaengine.cpp:169
|
||
#: engines/dm/metaengine.cpp:126 engines/draci/metaengine.cpp:196
|
||
#: engines/drascula/metaengine.cpp:206 engines/hopkins/metaengine.cpp:207
|
||
#: engines/hugo/metaengine.cpp:130 engines/hypno/metaengine.cpp:166
|
||
#: engines/hypno/metaengine.cpp:267 engines/hypno/metaengine.cpp:311
|
||
#: engines/illusions/metaengine.cpp:90 engines/lab/metaengine.cpp:152
|
||
#: engines/lure/metaengine.cpp:169 engines/made/metaengine.cpp:133
|
||
#: engines/mads/metaengine.cpp:275 engines/neverhood/metaengine.cpp:186
|
||
#: engines/queen/metaengine.cpp:147 engines/sludge/keymapper_tables.h:33
|
||
#: engines/stark/metaengine.cpp:185 engines/sword1/metaengine.cpp:267
|
||
#: engines/tinsel/metaengine.cpp:241 engines/toon/metaengine.cpp:82
|
||
#: engines/tot/metaengine.cpp:103 engines/touche/metaengine.cpp:119
|
||
#: engines/trecision/metaengine.cpp:121 engines/tsage/metaengine.cpp:170
|
||
#: engines/tucker/metaengine.cpp:168
|
||
msgid "Game keymappings"
|
||
msgstr "Mapowanie klawiszy gry"
|
||
|
||
#: engines/agos/metaengine.cpp:155
|
||
msgid "Yes/No keymapping"
|
||
msgstr "Mapowanie klawiszy tak/nie"
|
||
|
||
#: engines/agos/metaengine.cpp:170
|
||
msgid "Exit cutscene"
|
||
msgstr "Pomiń scenkę"
|
||
|
||
#: engines/agos/metaengine.cpp:183 engines/vcruise/metaengine.cpp:211
|
||
msgid "Music volume down"
|
||
msgstr "Zmniejsz głośność muzyki"
|
||
|
||
#: engines/agos/metaengine.cpp:188 engines/vcruise/metaengine.cpp:216
|
||
msgid "Music volume up"
|
||
msgstr "Zwiększ głośność muzyki"
|
||
|
||
#: engines/agos/metaengine.cpp:194 engines/sherlock/metaengine.cpp:687
|
||
#: engines/ultima/nuvie/metaengine.cpp:101 engines/vcruise/metaengine.cpp:201
|
||
msgid "Toggle music"
|
||
msgstr "Włącz/wyłącz muzykę"
|
||
|
||
#: engines/agos/metaengine.cpp:199 engines/sherlock/metaengine.cpp:702
|
||
#: engines/vcruise/metaengine.cpp:206
|
||
#, fuzzy
|
||
#| msgid "Toggle sound effect on/off"
|
||
msgid "Toggle sound effects"
|
||
msgstr "Włącz/wyłącz efekt dźwiękowy"
|
||
|
||
#. I18N: Speeds up the game to twice its normal speed
|
||
#: engines/agos/metaengine.cpp:204 engines/queen/metaengine.cpp:192
|
||
#: engines/sky/metaengine.cpp:131 engines/teenagent/metaengine.cpp:239
|
||
#: engines/touche/metaengine.cpp:167
|
||
msgid "Toggle fast mode"
|
||
msgstr "Przełącz tryb szybki"
|
||
|
||
#: engines/agos/metaengine.cpp:216 engines/lab/metaengine.cpp:264
|
||
msgid "Walk forward"
|
||
msgstr "Idź do przodu"
|
||
|
||
#: engines/agos/metaengine.cpp:222
|
||
msgid "Turn backward"
|
||
msgstr "Odwróć się do tyłu"
|
||
|
||
#: engines/agos/metaengine.cpp:228 engines/dm/metaengine.cpp:186
|
||
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:514
|
||
#: engines/lab/metaengine.cpp:257 engines/mm/mm1/metaengine.cpp:97
|
||
#: engines/mohawk/riven.cpp:901 engines/pegasus/pegasus.cpp:2740
|
||
#: engines/twine/metaengine.cpp:353 engines/ultima/ultima8/metaengine.cpp:49
|
||
#: engines/wintermute/keymapper_tables.h:161
|
||
#: engines/wintermute/keymapper_tables.h:741
|
||
#: engines/wintermute/keymapper_tables.h:2122
|
||
#: engines/wintermute/keymapper_tables.h:2223
|
||
#: engines/zvision/metaengine.cpp:229
|
||
msgid "Turn left"
|
||
msgstr "Obrót w lewo"
|
||
|
||
#: engines/agos/metaengine.cpp:234 engines/dm/metaengine.cpp:206
|
||
#: engines/kyra/engine/eobcommon.cpp:376 engines/kyra/engine/lol.cpp:515
|
||
#: engines/lab/metaengine.cpp:271 engines/mm/mm1/metaengine.cpp:98
|
||
#: engines/mohawk/riven.cpp:907 engines/pegasus/pegasus.cpp:2747
|
||
#: engines/twine/metaengine.cpp:346 engines/ultima/ultima8/metaengine.cpp:50
|
||
#: engines/wintermute/keymapper_tables.h:167
|
||
#: engines/wintermute/keymapper_tables.h:746
|
||
#: engines/wintermute/keymapper_tables.h:2128
|
||
#: engines/wintermute/keymapper_tables.h:2230
|
||
#: engines/zvision/metaengine.cpp:235
|
||
msgid "Turn right"
|
||
msgstr "Obrót w prawo"
|
||
|
||
#: engines/agos/metaengine.cpp:241
|
||
msgid "Toggle fight mode"
|
||
msgstr "Przełącz tryb walki"
|
||
|
||
#: engines/agos/metaengine.cpp:250
|
||
msgid "Text speed - Fast"
|
||
msgstr "Prędkość tekstu - wysoka"
|
||
|
||
#: engines/agos/metaengine.cpp:255
|
||
msgid "Text speed - Medium"
|
||
msgstr "Prędkość tekstu - średnia"
|
||
|
||
#: engines/agos/metaengine.cpp:260
|
||
msgid "Text speed - Slow"
|
||
msgstr "Prędkość tekstu - niska"
|
||
|
||
#: engines/agos/metaengine.cpp:265
|
||
msgid "Show objects to interact"
|
||
msgstr "Pokaż interaktywne obiekty"
|
||
|
||
#: engines/agos/metaengine.cpp:272
|
||
#, fuzzy
|
||
#| msgid "Toggle background sounds on / off"
|
||
msgid "Toggle background sounds"
|
||
msgstr "Włącz/wyłącz dźwięki otoczenia"
|
||
|
||
#. I18N: Characters are game actors
|
||
#: engines/agos/metaengine.cpp:281
|
||
msgid "Switch characters"
|
||
msgstr "Zmień postać"
|
||
|
||
#: engines/agos/metaengine.cpp:287
|
||
#, fuzzy
|
||
#| msgid "Toggle hitbox names on / off"
|
||
msgid "Toggle hitbox names"
|
||
msgstr "Włącz/wyłącz nazwy pól trafień"
|
||
|
||
#: engines/agos/metaengine.cpp:294
|
||
msgid "Switches between speech only and combined speech and subtitles"
|
||
msgstr "Przełącza między samą mową a mową i napisami"
|
||
|
||
#: engines/agos/metaengine.cpp:300
|
||
msgid "Switches between subtitles only and combined speech and subtitles"
|
||
msgstr "Przełącza między samymi napisami a łączoną mową i napisami"
|
||
|
||
#: engines/agos/metaengine.cpp:310
|
||
msgid "High speed mode on/off in Swampy Adventures"
|
||
msgstr "Włączanie/wyłączanie trybu dużej prędkości w Swampy Adventures"
|
||
|
||
#: engines/agos/metaengine.cpp:316 engines/lure/metaengine.cpp:295
|
||
#: engines/trecision/metaengine.cpp:181
|
||
msgid "Press \"Yes\" key"
|
||
msgstr "Naciśnij klawisz \"Tak\""
|
||
|
||
#: engines/agos/metaengine.cpp:321 engines/lure/metaengine.cpp:310
|
||
msgid "Press \"No\" key"
|
||
msgstr "Naciśnij klawisz \"Nie\""
|
||
|
||
#: engines/agos/midi.cpp:187 engines/kyra/sound/sound_pc_midi.cpp:76
|
||
msgid ""
|
||
"You appear to be using a General MIDI device,\n"
|
||
"but your game only supports Roland MT32 MIDI.\n"
|
||
"We try to map the Roland MT32 instruments to\n"
|
||
"General MIDI ones. It is still possible that\n"
|
||
"some tracks sound incorrect."
|
||
msgstr ""
|
||
"Wygląda na to, że używasz urządzenia ogólnego MIDI,\n"
|
||
"ale gra obsługuje tylko Roland MT32 MIDI.\n"
|
||
"Próbujemy zmapować instrumenty Roland MT32 na\n"
|
||
"ogólne MIDI. Natomiast wciąż będzie możliwe,\n"
|
||
"że niektóre ścieżki będą brzmiały niepoprawnie."
|
||
|
||
#: engines/agos/midi.cpp:313
|
||
#, c-format
|
||
msgid ""
|
||
"Could not find AdLib instrument definition file\n"
|
||
"%s. Without this file,\n"
|
||
"the music will not sound the same as the original game."
|
||
msgstr ""
|
||
"Nie można znaleźć pliku definicji instrumentu AdLib\n"
|
||
"%s. Bez tego pliku\n"
|
||
"muzyka nie będzie brzmiała tak samo jak w oryginalnej grze."
|
||
|
||
#: engines/agos/midi.cpp:367
|
||
#, c-format
|
||
msgid ""
|
||
"Could not find AdLib instrument definition file\n"
|
||
"%s. Without this file,\n"
|
||
"the sound effects will not sound the same as the original game."
|
||
msgstr ""
|
||
"Nie można znaleźć pliku definicji instrumentu AdLib\n"
|
||
"%s. Bez tego pliku\n"
|
||
"efekty dźwiękowe nie będą brzmiały tak samo jak w oryginalnej grze."
|
||
|
||
#: engines/agos/midi.cpp:445
|
||
#, c-format
|
||
msgid ""
|
||
"Could not find AdLib instrument definition file\n"
|
||
"%s or %s. Without one of these files,\n"
|
||
"the music will not sound the same as the original game."
|
||
msgstr ""
|
||
"Nie można znaleźć pliku definicji instrumentu AdLib\n"
|
||
"%s lub %s. Bez któregokolwiek z tych pliików\n"
|
||
"muzyka nie będzie brzmiała tak samo jak w oryginalnej grze."
|
||
|
||
#: engines/agos/saveload.cpp:138
|
||
msgid "Quick load or save game isn't supported in this location"
|
||
msgstr ""
|
||
"Szybkie wczytywanie i zapisywanie gry nie jest obsługiwane w tej lokalizacji"
|
||
|
||
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:3295
|
||
#, c-format
|
||
msgid ""
|
||
"Failed to load saved game from file:\n"
|
||
"\n"
|
||
"%s"
|
||
msgstr ""
|
||
"Nie udało się wczytać stanu gry z pliku:\n"
|
||
"\n"
|
||
"%s"
|
||
|
||
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:3282
|
||
#, c-format
|
||
msgid ""
|
||
"Failed to save game to file:\n"
|
||
"\n"
|
||
"%s"
|
||
msgstr ""
|
||
"Nie udało się zapisać stanu gry do pliku:\n"
|
||
"\n"
|
||
"%s"
|
||
|
||
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:3315
|
||
#, c-format
|
||
msgid ""
|
||
"Successfully saved game in file:\n"
|
||
"\n"
|
||
"%s"
|
||
msgstr ""
|
||
"Pomyślnie zapisano stan gry w pliku:\n"
|
||
"\n"
|
||
"%s"
|
||
|
||
#: engines/ags/ags.cpp:152
|
||
msgid ""
|
||
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
|
||
"supported."
|
||
msgstr ""
|
||
"Wybrana gra wykorzystuje silnik AGS w wersji wcześniejszej niż 2.5, który "
|
||
"nie jest obsługiwany."
|
||
|
||
#: engines/ags/ags.cpp:157
|
||
msgid ""
|
||
"The selected game uses version 4 of the AGS engine, which is not supported."
|
||
msgstr ""
|
||
"Wybrana gra wykorzystuje silnik AGS w wersji 4, który nie jest obsługiwany."
|
||
|
||
#: engines/ags/ags.cpp:165
|
||
msgid ""
|
||
"The selected game has a data file greater than 2Gb, which isn't supported by "
|
||
"your version of ScummVM yet."
|
||
msgstr ""
|
||
"Wybrana gra ma plik danych większy niż 2 GB, który nie jest obsługiwany "
|
||
"przez twoją wersję ScummVM."
|
||
|
||
#: engines/ags/ags.cpp:348
|
||
msgid ""
|
||
"To preserve the original experience, this game should be loaded using the in-"
|
||
"game interface.\n"
|
||
"You can, however, override this setting in Game Options."
|
||
msgstr ""
|
||
"Aby zachować oryginalne wrażenia, tę grę należy wczytywać za pomocą "
|
||
"interfejsu gry.\n"
|
||
"Możesz jednak zastąpić to ustawienie w Opcjach gry."
|
||
|
||
#: engines/ags/ags.cpp:363
|
||
msgid ""
|
||
"To preserve the original experience, this game should be saved using the in-"
|
||
"game interface.\n"
|
||
"You can, however, override this setting in Game Options."
|
||
msgstr ""
|
||
"Aby zachować oryginalne wrażenia, grę należy zapisać za pomocą interfejsu "
|
||
"gry.\n"
|
||
"Możesz jednak zastąpić to ustawienie w Opcjach gry."
|
||
|
||
#: engines/ags/dialogs.cpp:61
|
||
msgid "Game language:"
|
||
msgstr "Język gry:"
|
||
|
||
#: engines/ags/dialogs.cpp:61
|
||
msgid "Language to use for multilingual games"
|
||
msgstr "Język używany w grach wielojęzycznych"
|
||
|
||
#: engines/ags/dialogs.cpp:77
|
||
msgid "Enable ScummVM save management"
|
||
msgstr "Włącz zarządzanie zapisami stanów gier ScummVM"
|
||
|
||
#: engines/ags/dialogs.cpp:77
|
||
msgid ""
|
||
"Never disable ScummVM save management and autosaves.\n"
|
||
"NOTE: This could cause save duplication and other oddities"
|
||
msgstr ""
|
||
"Nigdy nie wyłączaj zarządzania zapisami ScummVM i automatycznego "
|
||
"zapisywania.\n"
|
||
"UWAGA: może to spowodować duplikację zapisu i inne dziwactwa"
|
||
|
||
#: engines/ags/dialogs.cpp:82
|
||
msgid "Force antialiased text"
|
||
msgstr "Wymuś wygładzanie tekstu"
|
||
|
||
#: engines/ags/dialogs.cpp:82
|
||
msgid "Use antialiasing to draw text even if the game does not ask for it"
|
||
msgstr ""
|
||
"Używaj antyaliasingu do wyświetlania tekstu, nawet jeśli gra o to nie poprosi"
|
||
|
||
#: engines/ags/dialogs.cpp:85 engines/grim/metaengine.cpp:48
|
||
#: engines/zvision/metaengine.cpp:241
|
||
msgid "Show FPS"
|
||
msgstr "Pokazuj licznik FPS"
|
||
|
||
#: engines/ags/dialogs.cpp:85 engines/grim/metaengine.cpp:49
|
||
msgid "Show the current FPS-rate, while you play."
|
||
msgstr "Pokazuje aktualną liczbę klatek na sekundę podczas gry."
|
||
|
||
#: engines/ags/engine/ac/listbox.cpp:78
|
||
msgid ""
|
||
"The game will now list characters exported from the Sierra games that can be "
|
||
"imported:\n"
|
||
"1. Save files named qfg1*.sav or qfg1vga*.sav inside ScummVM save directory, "
|
||
"or\n"
|
||
"2. Any .sav file inside the QfG2 Remake game directory"
|
||
msgstr ""
|
||
"Gra wyświetli listę postaci wyeksportowanych z gier Sierra, które można "
|
||
"zaimportować:\n"
|
||
"1. Zapisz pliki o nazwie qfg1*.sav lub qfg1vga*.sav w katalogu zapisu "
|
||
"ScummVM lub\n"
|
||
"2. Dowolny plik .sav w katalogu gry QfG2 Remake"
|
||
|
||
#: engines/alcachofa/graphics-opengl.cpp:106
|
||
msgid "Old OpenGL detected, some graphical errors will occur."
|
||
msgstr ""
|
||
|
||
#: engines/alcachofa/metaengine.cpp:40
|
||
#, fuzzy
|
||
#| msgid "Music Quality:"
|
||
msgid "High Quality"
|
||
msgstr "Jakość muzyki:"
|
||
|
||
#: engines/alcachofa/metaengine.cpp:41
|
||
#, fuzzy
|
||
#| msgid "Toggle sound effect on/off"
|
||
msgid "Toggles some optional graphical effects"
|
||
msgstr "Włącz/wyłącz efekt dźwiękowy"
|
||
|
||
#: engines/alcachofa/metaengine.cpp:51
|
||
msgid "32 Bits"
|
||
msgstr ""
|
||
|
||
#: engines/alcachofa/metaengine.cpp:52
|
||
msgid "Whether to render the game in 16-bit color"
|
||
msgstr ""
|
||
|
||
#: engines/alcachofa/metaengine.cpp:87 engines/cine/metaengine.cpp:347
|
||
#: engines/freescape/games/castle/castle.cpp:315
|
||
msgid "Activate"
|
||
msgstr "Aktywuj"
|
||
|
||
#: engines/alcachofa/metaengine.cpp:93 engines/queen/metaengine.cpp:279
|
||
#: engines/saga/metaengine.cpp:354 engines/scumm/help.cpp:202
|
||
#: engines/scumm/help.cpp:214 engines/twp/metaengine.cpp:182
|
||
#: engines/wintermute/keymapper_tables.h:122
|
||
#: engines/wintermute/keymapper_tables.h:1534
|
||
msgid "Look at"
|
||
msgstr "Spójrz na"
|
||
|
||
#: engines/alg/metaengine.cpp:34
|
||
msgid "Use lower quality single speed CD-ROM video"
|
||
msgstr "Użyj niższej jakości wideo z wersji CD-ROM pojedynczej prędkości"
|
||
|
||
#: engines/alg/metaengine.cpp:35
|
||
msgid ""
|
||
"These videos are of lower quality, the default version uses double speed CD-"
|
||
"ROM videos which are of better quality"
|
||
msgstr ""
|
||
"Te filmy są gorszej jakości, domyślna wersja używa filmów dla wersji CD-ROM "
|
||
"podwójnej prędkości, które są lepszej jakości"
|
||
|
||
#: engines/asylum/metaengine.cpp:115
|
||
msgid "Show version"
|
||
msgstr "Pokazuj wersję"
|
||
|
||
#: engines/asylum/metaengine.cpp:120 engines/crab/input/input.cpp:271
|
||
#: engines/queen/metaengine.cpp:253 engines/sludge/keymapper_tables.h:308
|
||
#: engines/sludge/keymapper_tables.h:404 engines/sludge/keymapper_tables.h:471
|
||
#: engines/sludge/keymapper_tables.h:502 engines/ultima/nuvie/metaengine.cpp:92
|
||
#: engines/wintermute/keymapper_tables.h:950
|
||
msgid "Quick load"
|
||
msgstr "Szybkie wczytywanie"
|
||
|
||
#: engines/asylum/metaengine.cpp:125 engines/crab/input/input.cpp:266
|
||
#: engines/queen/metaengine.cpp:247 engines/sludge/keymapper_tables.h:64
|
||
#: engines/sludge/keymapper_tables.h:303 engines/sludge/keymapper_tables.h:410
|
||
#: engines/sludge/keymapper_tables.h:465 engines/sludge/keymapper_tables.h:496
|
||
#: engines/ultima/nuvie/metaengine.cpp:91
|
||
#: engines/ultima/ultima8/metaengine.cpp:44
|
||
#: engines/wintermute/keymapper_tables.h:930
|
||
msgid "Quick save"
|
||
msgstr "Szybki zapis"
|
||
|
||
#: engines/asylum/metaengine.cpp:130
|
||
msgid "Switch to Sarah"
|
||
msgstr "Przełącz na Sarah"
|
||
|
||
#: engines/asylum/metaengine.cpp:135
|
||
msgid "Switch to Grimwall"
|
||
msgstr "Przełącz na Grimwall"
|
||
|
||
#: engines/asylum/metaengine.cpp:140
|
||
msgid "Switch to Olmec"
|
||
msgstr "Przełącz na Olmec"
|
||
|
||
#: engines/asylum/metaengine.cpp:145
|
||
msgid "Bring up the In-Game Menu"
|
||
msgstr "Wyświetl menu gry"
|
||
|
||
#: engines/asylum/metaengine.cpp:152
|
||
msgid "Open character inventory"
|
||
msgstr "Otwórz ekwipunek"
|
||
|
||
#: engines/asylum/metaengine.cpp:226
|
||
#, fuzzy
|
||
#| msgid "Toggle animation on / off"
|
||
msgid "Toggle animation"
|
||
msgstr "Włącz/wyłącz animacje"
|
||
|
||
#: engines/asylum/metaengine.cpp:232
|
||
msgid "Return to gameplay"
|
||
msgstr "Wróć do gry"
|
||
|
||
#. I18N: Switch to previous image in internal game resource viewer
|
||
#: engines/asylum/metaengine.cpp:239
|
||
msgid "Previous resource"
|
||
msgstr "Poprzedni zasób"
|
||
|
||
#. I18N: Switch to next image in internal game resource viewer
|
||
#: engines/asylum/metaengine.cpp:247
|
||
msgid "Next resource"
|
||
msgstr "Następny zasób"
|
||
|
||
#. I18N: Switch to previous palette in internal game resource viewer
|
||
#: engines/asylum/metaengine.cpp:255
|
||
msgid "Previous palette"
|
||
msgstr "Poprzednia paleta"
|
||
|
||
#. I18N: Switch to next palette in internal game resource viewer
|
||
#: engines/asylum/metaengine.cpp:263
|
||
msgid "Next palette"
|
||
msgstr "Następna paleta"
|
||
|
||
#. I18N: Warn user about loading potentially incompatible saved game
|
||
#: engines/asylum/asylum.cpp:203
|
||
#, c-format
|
||
msgid ""
|
||
"WARNING: Attempt to load saved game from a previous version: Version %s / "
|
||
"Build %d"
|
||
msgstr ""
|
||
"UWAGA: Próba wczytania zapisanej gry z poprzedniej wersji: %s / kompilacja %d"
|
||
|
||
#: engines/asylum/asylum.cpp:204 engines/cine/saveload.cpp:857
|
||
msgid "Load anyway"
|
||
msgstr "Wczytaj mimo to"
|
||
|
||
#: engines/awe/metaengine.cpp:35
|
||
msgid "Enable title and copy protection screens (if present)"
|
||
msgstr ""
|
||
"Pokazuj ekrany: tytułowy oraz ochrony przed kopiowaniem (jeśli są dostępne)"
|
||
|
||
#: engines/awe/metaengine.cpp:36
|
||
msgid ""
|
||
"Displays title and copy protection screens that would otherwise be bypassed "
|
||
"by default."
|
||
msgstr ""
|
||
"Wyświetla ekrany: tytułowy oraz zabezpieczenia przed kopiowaniem, które w "
|
||
"innym przypadku zostałyby domyślnie pominięte."
|
||
|
||
#: engines/awe/metaengine.cpp:61
|
||
msgid "Select/Kick/Run"
|
||
msgstr "Wybierz/Kopnij/Biegnij"
|
||
|
||
#: engines/awe/metaengine.cpp:62 engines/hpl1/metaengine.cpp:83
|
||
msgid "Jump"
|
||
msgstr "Skok"
|
||
|
||
#: engines/awe/metaengine.cpp:63
|
||
msgid "Enter Level Code"
|
||
msgstr "Podaj kod poziomu"
|
||
|
||
#: engines/awe/metaengine.cpp:88 engines/dgds/metaengine.cpp:87
|
||
#: engines/got/metaengine.cpp:105
|
||
msgid "Game Keys"
|
||
msgstr "Mapowanie klawiszy"
|
||
|
||
#: engines/bagel/metaengine.cpp:45
|
||
msgid "Wait"
|
||
msgstr "Czekaj"
|
||
|
||
#: engines/bagel/metaengine.cpp:46
|
||
msgid "Soldier 714 Eye Cheat"
|
||
msgstr "Cheat oczu Żołnierza 714"
|
||
|
||
#. I18N: ESC key
|
||
#: engines/bagel/metaengine.cpp:59 engines/bagel/metaengine.cpp:65
|
||
#: engines/bbvs/metaengine.cpp:111 engines/cruise/metaengine.cpp:223
|
||
#: engines/freescape/movement.cpp:101 engines/got/metaengine.cpp:78
|
||
#: engines/hugo/metaengine.cpp:197 engines/lure/metaengine.cpp:209
|
||
#: engines/mads/metaengine.cpp:292 engines/mm/mm1/metaengine.cpp:41
|
||
#: engines/mm/mm1/metaengine.cpp:47 engines/saga/metaengine.cpp:328
|
||
#: engines/tinsel/metaengine.cpp:258 engines/tsage/metaengine.cpp:190
|
||
#: engines/tucker/metaengine.cpp:221 engines/twine/metaengine.cpp:388
|
||
#: engines/ultima/ultima0/metaengine.cpp:40 engines/vcruise/metaengine.cpp:164
|
||
#: engines/wintermute/keymapper_tables.h:60
|
||
msgid "Escape"
|
||
msgstr "Escape"
|
||
|
||
#: engines/bagel/metaengine.cpp:70
|
||
#, fuzzy
|
||
#| msgid "Page up"
|
||
msgid "Page Up"
|
||
msgstr "Strona w górę"
|
||
|
||
#: engines/bagel/metaengine.cpp:71
|
||
#, fuzzy
|
||
#| msgid "Page down"
|
||
msgid "Page Down"
|
||
msgstr "Strona w dół"
|
||
|
||
#: engines/bagel/metaengine.cpp:72
|
||
#, fuzzy
|
||
#| msgid "Home key"
|
||
msgid "Home"
|
||
msgstr "Klawisz Home"
|
||
|
||
#: engines/bagel/metaengine.cpp:73
|
||
#, fuzzy
|
||
#| msgid "End key"
|
||
msgid "End"
|
||
msgstr "Klawisz End"
|
||
|
||
#: engines/bagel/metaengine.cpp:180
|
||
msgid "General Keys"
|
||
msgstr "Klawisze ogólne"
|
||
|
||
#: engines/bagel/metaengine.cpp:180
|
||
#, fuzzy
|
||
#| msgid "Minimal Volume"
|
||
msgid "Minimal Keys"
|
||
msgstr "Głośność minimalna"
|
||
|
||
#. I18N: Escape is a key
|
||
#: engines/bbvs/metaengine.cpp:95
|
||
msgid "Escape keymappings"
|
||
msgstr "Mapowanie klawisza Escape"
|
||
|
||
#: engines/bbvs/metaengine.cpp:117 engines/hopkins/metaengine.cpp:229
|
||
#: engines/illusions/metaengine.cpp:147 engines/sherlock/metaengine.cpp:839
|
||
msgid "Open inventory"
|
||
msgstr "Otwórz ekwipunek"
|
||
|
||
#: engines/bladerunner/bladerunner.cpp:395
|
||
msgid "Failed to initialize resources"
|
||
msgstr "Nie udało się zainicjować zasobów"
|
||
|
||
#: engines/bladerunner/bladerunner.cpp:1166
|
||
msgid "A required game resource was not found"
|
||
msgstr "Wymagane źródło gry nie zostało odnalezione"
|
||
|
||
#: engines/bladerunner/bladerunner.cpp:2753
|
||
msgid ""
|
||
"WARNING: This game was saved in Restored Cut Content mode, but you are "
|
||
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
|
||
"Content for this session until you completely Quit the game."
|
||
msgstr ""
|
||
"UWAGA: Ta gra została zapisana w trybie przywracającym wyciętą zawartość, "
|
||
"ale grasz w trybie oryginalnej zawartości. Tryb zostanie ustawiony na "
|
||
"przywracający wyciętą zawartość dla tej sesji, do wyjścia z gry."
|
||
|
||
#: engines/bladerunner/bladerunner.cpp:2755
|
||
msgid ""
|
||
"WARNING: This game was saved in Original Content mode, but you are playing "
|
||
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
|
||
"mode for this session until you completely Quit the game."
|
||
msgstr ""
|
||
"UWAGA: Ta gra została zapisana w trybie oryginalnej zawartości, ale grasz w "
|
||
"trybie przywracającym wyciętą zawartość. Tryb zostanie ustawiony na "
|
||
"oryginalną zawartość dla tej sesji, do wyjścia z gry."
|
||
|
||
#: engines/bladerunner/bladerunner.cpp:2757
|
||
msgid "Continue"
|
||
msgstr "Kontynuuj"
|
||
|
||
#: engines/bladerunner/detection_tables.h:90
|
||
#: engines/bladerunner/detection_tables.h:101
|
||
#: engines/bladerunner/detection_tables.h:205
|
||
#: engines/bladerunner/detection_tables.h:216
|
||
#: engines/kyra/detection_tables.h:77
|
||
msgid ""
|
||
"The fan translator does not wish his translation to be incorporated into "
|
||
"ScummVM."
|
||
msgstr ""
|
||
"Tłumacz fan nie chce, aby jego tłumaczenie zostało włączone do ScummVM."
|
||
|
||
#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
|
||
#. for Enhanced Edition as is.
|
||
#: engines/bladerunner/detection_tables.h:137
|
||
msgid ""
|
||
"Enhanced Edition not supported. Please, use the original files which are "
|
||
"part of the release."
|
||
msgstr ""
|
||
"Enhanced Edition nie jest obsługiwana. Proszę korzystać z oryginalnych "
|
||
"plików, które są częścią wydania."
|
||
|
||
#: engines/bladerunner/metaengine.cpp:45
|
||
msgid "Sitcom mode"
|
||
msgstr "Tryb sitcom"
|
||
|
||
#: engines/bladerunner/metaengine.cpp:46
|
||
msgid "Game will add laughter after actor's line or narration"
|
||
msgstr "Gra będzie dodawała odgłosy śmiechu po kwestiach aktora lub narracji"
|
||
|
||
#: engines/bladerunner/metaengine.cpp:56
|
||
msgid "Shorty mode"
|
||
msgstr "Tryb skrzatów"
|
||
|
||
#: engines/bladerunner/metaengine.cpp:57
|
||
msgid "Game will shrink the actors and make their voices high pitched"
|
||
msgstr "Gra zmniejszy aktorów i sprawi, że ich głosy będą wysokie"
|
||
|
||
#: engines/bladerunner/metaengine.cpp:67
|
||
msgid "Frame limiter high performance mode"
|
||
msgstr "Tryb wysokiej wydajności z ogranicznikiem klatek"
|
||
|
||
#: engines/bladerunner/metaengine.cpp:68
|
||
msgid ""
|
||
"This mode may result in high CPU usage! It avoids use of delayMillis() "
|
||
"function."
|
||
msgstr ""
|
||
"Ten tryb może skutkować dużym obciążeniem procesora! Pozwala to uniknąć "
|
||
"użycia funkcji delayMillis()."
|
||
|
||
#: engines/bladerunner/metaengine.cpp:78
|
||
msgid "Max frames per second limit"
|
||
msgstr "Limit klatek na sekundę"
|
||
|
||
#: engines/bladerunner/metaengine.cpp:79
|
||
msgid ""
|
||
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
|
||
"fps"
|
||
msgstr ""
|
||
"Ten tryb ustawia maksymalną ilość klatek na sekundę na 120. Gdy tryb jest "
|
||
"nieaktywny gra osiąga 60 klatek na sekundę"
|
||
|
||
#: engines/bladerunner/metaengine.cpp:89
|
||
msgid "Disable McCoy's quick stamina drain"
|
||
msgstr "Wyłącz szybki spadek wytrzymałości McCoya"
|
||
|
||
#: engines/bladerunner/metaengine.cpp:90
|
||
msgid ""
|
||
"When running, McCoy won't start slowing down as soon as the player stops "
|
||
"clicking the mouse"
|
||
msgstr ""
|
||
"Podczas biegu McCoy nie zacznie zwalniać, gdy tylko gracz przestanie klikać "
|
||
"myszką"
|
||
|
||
#: engines/bladerunner/metaengine.cpp:100
|
||
msgid "Show subtitles during text crawl"
|
||
msgstr "Pokaż napisy podczas przesuwania tekstu"
|
||
|
||
#: engines/bladerunner/metaengine.cpp:101
|
||
msgid "During the intro cutscene, show subtitles during the text crawl"
|
||
msgstr ""
|
||
"W czasie wyświetlania intra filmowego, pokazuj napisy podczas przesuwania "
|
||
"tekstu"
|
||
|
||
#: engines/bladerunner/metaengine.cpp:111
|
||
msgid "Fix credits for voice actors"
|
||
msgstr "Napraw napisy dla aktorów głosowych"
|
||
|
||
#: engines/bladerunner/metaengine.cpp:112
|
||
msgid ""
|
||
"Updates the end credits with corrected credits for the Spanish voice actors"
|
||
msgstr ""
|
||
"Aktualizuje napisy końcowe o poprawione informacje hiszpańskich aktorów "
|
||
"głosowych"
|
||
|
||
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
|
||
#: engines/bladerunner/metaengine.cpp:199
|
||
msgid "common shortcuts"
|
||
msgstr "wspólne skróty"
|
||
|
||
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
|
||
#: engines/bladerunner/metaengine.cpp:201
|
||
msgid "main game shortcuts"
|
||
msgstr "główne skróty gry"
|
||
|
||
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
|
||
#: engines/bladerunner/metaengine.cpp:203
|
||
msgid "KIA only shortcuts"
|
||
msgstr "skróty tylko dla KIA"
|
||
|
||
#. I18N: This keymap is the main way for the user interact with the game.
|
||
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
|
||
#: engines/bladerunner/metaengine.cpp:210
|
||
msgid "Walk / Look / Talk / Select / Shoot"
|
||
msgstr "Chodzenie / Patrzenie / Rozmowa / Wybór / Strzał"
|
||
|
||
#. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun)
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. TOGGLE MCCOY'S COMBAT MODE
|
||
#: engines/bladerunner/metaengine.cpp:220
|
||
#: engines/ultima/nuvie/metaengine.cpp:73
|
||
msgid "Toggle combat"
|
||
msgstr "Przełącz tryb walki"
|
||
|
||
#. I18N: This keymap allows skipping video cutscenes
|
||
#: engines/bladerunner/metaengine.cpp:229 engines/buried/metaengine.cpp:160
|
||
#: engines/darkseed/metaengine.cpp:65 engines/hypno/metaengine.cpp:152
|
||
#: engines/scumm/help.cpp:79 engines/scumm/metaengine.cpp:1046
|
||
#: engines/supernova/metaengine.cpp:309 engines/toltecs/metaengine.cpp:246
|
||
#: engines/twp/metaengine.cpp:162 engines/zvision/metaengine.cpp:304
|
||
msgid "Skip cutscene"
|
||
msgstr "Pomiń scenkę"
|
||
|
||
#. I18N: This keymap allows skipping the current line of dialog.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. SKIP PAST CURRENT LINE OF DIALOG
|
||
#: engines/bladerunner/metaengine.cpp:242 engines/sludge/keymapper_tables.h:89
|
||
#: engines/sludge/keymapper_tables.h:138 engines/sludge/keymapper_tables.h:194
|
||
#: engines/sludge/keymapper_tables.h:268 engines/sludge/keymapper_tables.h:392
|
||
#: engines/sludge/keymapper_tables.h:452 engines/sludge/keymapper_tables.h:484
|
||
#: engines/sludge/keymapper_tables.h:535 engines/teenagent/metaengine.cpp:213
|
||
#: engines/tetraedge/metaengine.cpp:98 engines/toltecs/metaengine.cpp:228
|
||
#: engines/touche/metaengine.cpp:141
|
||
msgid "Skip dialog"
|
||
msgstr "Pomiń dialog"
|
||
|
||
#. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. GAME OPTIONS
|
||
#: engines/bladerunner/metaengine.cpp:253
|
||
msgid "Game options"
|
||
msgstr "Opcje gry"
|
||
|
||
#. I18N: This keymap opens the KIA database on one of the investigation tabs,
|
||
#. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. ACTIVATE KIA CLUE DATABASE SYSTEM
|
||
#: engines/bladerunner/metaengine.cpp:264
|
||
msgid "Open KIA database"
|
||
msgstr "Otwórz bazę danych KIA"
|
||
|
||
#. I18N: This keymap works within the KIA Save Game screen
|
||
#. and allows submitting a selected existing save game for deletion.
|
||
#: engines/bladerunner/metaengine.cpp:282
|
||
msgid "Delete selected saved game"
|
||
msgstr "Usuń wybrany zapis gry"
|
||
|
||
#. I18N: This keymap allows scrolling texts and lists upwards
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll up in the map
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll up in the widget
|
||
#: engines/bladerunner/metaengine.cpp:296 engines/efh/metaengine.cpp:415
|
||
#: engines/sherlock/metaengine.cpp:368 engines/sherlock/metaengine.cpp:999
|
||
#: engines/sherlock/metaengine.cpp:1025 engines/titanic/metaengine.cpp:218
|
||
#: engines/wintermute/keymapper_tables.h:670
|
||
#: engines/wintermute/keymapper_tables.h:871
|
||
#: engines/wintermute/keymapper_tables.h:892
|
||
#: engines/wintermute/keymapper_tables.h:1326
|
||
#: engines/wintermute/keymapper_tables.h:1352
|
||
#: engines/wintermute/keymapper_tables.h:1428
|
||
#: engines/wintermute/keymapper_tables.h:1484
|
||
#: engines/wintermute/keymapper_tables.h:1505
|
||
#: engines/wintermute/keymapper_tables.h:1695
|
||
#: engines/wintermute/keymapper_tables.h:1969
|
||
#: engines/wintermute/keymapper_tables.h:2171
|
||
msgid "Scroll up"
|
||
msgstr "Przewiń w górę"
|
||
|
||
#. I18N: This keymap allows scrolling texts and lists downwards
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll down in the map
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll down in the widget
|
||
#: engines/bladerunner/metaengine.cpp:303 engines/efh/metaengine.cpp:403
|
||
#: engines/sherlock/metaengine.cpp:374 engines/sherlock/metaengine.cpp:1007
|
||
#: engines/sherlock/metaengine.cpp:1033 engines/titanic/metaengine.cpp:225
|
||
#: engines/wintermute/keymapper_tables.h:677
|
||
#: engines/wintermute/keymapper_tables.h:878
|
||
#: engines/wintermute/keymapper_tables.h:899
|
||
#: engines/wintermute/keymapper_tables.h:1333
|
||
#: engines/wintermute/keymapper_tables.h:1359
|
||
#: engines/wintermute/keymapper_tables.h:1435
|
||
#: engines/wintermute/keymapper_tables.h:1491
|
||
#: engines/wintermute/keymapper_tables.h:1512
|
||
#: engines/wintermute/keymapper_tables.h:1702
|
||
#: engines/wintermute/keymapper_tables.h:1976
|
||
#: engines/wintermute/keymapper_tables.h:2176
|
||
msgid "Scroll down"
|
||
msgstr "Przewiń w dół"
|
||
|
||
#. I18N: This keymap allows (in KIA only) for a clue to be set as private or public
|
||
#. (only when the KIA is upgraded).
|
||
#: engines/bladerunner/metaengine.cpp:311
|
||
msgid "Toggle clue privacy"
|
||
msgstr "Przełącz prywatność wskazówek"
|
||
|
||
#. I18N: This keymap opens KIA's SAVE GAME tab.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. SAVE GAME
|
||
#: engines/bladerunner/metaengine.cpp:330 engines/buried/metaengine.cpp:179
|
||
#: engines/cge/metaengine.cpp:221 engines/cge2/metaengine.cpp:235
|
||
#: engines/dgds/metaengine.cpp:75 engines/dm/metaengine.cpp:174
|
||
#: engines/drascula/metaengine.cpp:285 engines/efh/metaengine.cpp:272
|
||
#: engines/freescape/games/castle/castle.cpp:260
|
||
#: engines/freescape/games/dark/dark.cpp:187
|
||
#: engines/freescape/games/driller/driller.cpp:120
|
||
#: engines/freescape/games/eclipse/eclipse.cpp:227
|
||
#: engines/hopkins/metaengine.cpp:236 engines/hugo/metaengine.cpp:165
|
||
#: engines/lure/metaengine.cpp:191 engines/made/metaengine.cpp:192
|
||
#: engines/mads/metaengine.cpp:305 engines/mohawk/myst.cpp:583
|
||
#: engines/mohawk/riven.cpp:864 engines/pegasus/pegasus.cpp:2825
|
||
#: engines/petka/metaengine.cpp:198 engines/prince/metaengine.cpp:243
|
||
#: engines/saga/metaengine.cpp:442 engines/sherlock/metaengine.cpp:462
|
||
#: engines/sherlock/metaengine.cpp:613 engines/sherlock/metaengine.cpp:823
|
||
#: engines/sludge/keymapper_tables.h:107 engines/sludge/keymapper_tables.h:156
|
||
#: engines/stark/metaengine.cpp:208 engines/tetraedge/metaengine.cpp:110
|
||
#: engines/titanic/metaengine.cpp:199 engines/toltecs/metaengine.cpp:234
|
||
#: engines/toon/metaengine.cpp:112 engines/trecision/metaengine.cpp:169
|
||
#: engines/tsage/metaengine.cpp:242 engines/ultima/ultima8/metaengine.cpp:45
|
||
#: engines/vcruise/metaengine.cpp:175 engines/wintermute/keymapper_tables.h:920
|
||
msgid "Save game"
|
||
msgstr "Zapisz grę"
|
||
|
||
#. I18N: This keymap opens KIA's LOAD GAME tab.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. LOAD GAME
|
||
#: engines/bladerunner/metaengine.cpp:339 engines/buried/metaengine.cpp:184
|
||
#: engines/cge/metaengine.cpp:227 engines/cge2/metaengine.cpp:241
|
||
#: engines/dgds/metaengine.cpp:74 engines/drascula/metaengine.cpp:260
|
||
#: engines/efh/metaengine.cpp:279 engines/efh/metaengine.cpp:613
|
||
#: engines/freescape/games/castle/castle.cpp:265
|
||
#: engines/freescape/games/dark/dark.cpp:192
|
||
#: engines/freescape/games/driller/driller.cpp:125
|
||
#: engines/freescape/games/eclipse/eclipse.cpp:232
|
||
#: engines/hopkins/metaengine.cpp:242 engines/made/metaengine.cpp:198
|
||
#: engines/mohawk/myst_stacks/menu.cpp:283
|
||
#: engines/mohawk/riven_stacks/aspit.cpp:349 engines/pegasus/pegasus.cpp:2831
|
||
#: engines/petka/metaengine.cpp:203 engines/prince/metaengine.cpp:249
|
||
#: engines/saga/metaengine.cpp:432 engines/sherlock/metaengine.cpp:457
|
||
#: engines/sherlock/metaengine.cpp:608 engines/sherlock/metaengine.cpp:828
|
||
#: engines/stark/metaengine.cpp:213 engines/tetraedge/metaengine.cpp:104
|
||
#: engines/titanic/metaengine.cpp:205 engines/toltecs/metaengine.cpp:240
|
||
#: engines/toon/metaengine.cpp:118 engines/trecision/metaengine.cpp:175
|
||
#: engines/ultima/ultima8/metaengine.cpp:46 engines/vcruise/metaengine.cpp:180
|
||
#: engines/wintermute/keymapper_tables.h:925
|
||
#: engines/wintermute/keymapper_tables.h:1265
|
||
msgid "Load game"
|
||
msgstr "Wczytaj grę"
|
||
|
||
#. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. CRIME SCENE DATABASE
|
||
#: engines/bladerunner/metaengine.cpp:348
|
||
msgid "Crime scene database"
|
||
msgstr "Baza danych miejsc zbrodni"
|
||
|
||
#. I18N: This keymap opens KIA's SUSPECT DATABASE tab.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. SUSPECT DATABASE
|
||
#: engines/bladerunner/metaengine.cpp:357
|
||
msgid "Suspect database"
|
||
msgstr "Baza danych podejrzanych"
|
||
|
||
#. I18N: This keymap opens KIA's CLUE DATABASE tab.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. CLUE DATABASE
|
||
#: engines/bladerunner/metaengine.cpp:366
|
||
msgid "Clue database"
|
||
msgstr "Baza danych wskazówek"
|
||
|
||
#. I18N: This keymap opens KIA's QUIT GAME tab.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. QUIT GAME
|
||
#: engines/bladerunner/metaengine.cpp:375 engines/cruise/metaengine.cpp:229
|
||
#: engines/darkseed/metaengine.cpp:60 engines/dragons/metaengine.cpp:223
|
||
#: engines/efh/metaengine.cpp:373 engines/efh/metaengine.cpp:619
|
||
#: engines/freescape/games/castle/castle.cpp:273
|
||
#: engines/freescape/games/dark/dark.cpp:197
|
||
#: engines/freescape/games/driller/driller.cpp:130
|
||
#: engines/freescape/games/eclipse/eclipse.cpp:237
|
||
#: engines/mads/metaengine.cpp:361 engines/saga/metaengine.cpp:437
|
||
#: engines/sherlock/metaengine.cpp:359 engines/sherlock/metaengine.cpp:618
|
||
#: engines/sherlock/metaengine.cpp:852 engines/stark/metaengine.cpp:280
|
||
#: engines/sword1/metaengine.cpp:295 engines/trecision/metaengine.cpp:156
|
||
#: engines/tsage/metaengine.cpp:231 engines/vcruise/metaengine.cpp:190
|
||
msgid "Quit game"
|
||
msgstr "Wyjdź z gry"
|
||
|
||
#: engines/buried/buried.cpp:598
|
||
msgid "Are you sure you want to quit?"
|
||
msgstr "Na pewno chcesz wyjść?"
|
||
|
||
#: engines/buried/buried.cpp:608
|
||
msgid "Your game is now Paused. Click OK to continue."
|
||
msgstr "Gra jest wstrzymana. Kliknij OK, aby kontynuować."
|
||
|
||
#. I18N: This option allows the user to skip cutscenes.
|
||
#. I18N: This option allows the user to skip text and cutscenes.
|
||
#: engines/buried/metaengine.cpp:44 engines/kyra/metaengine.cpp:61
|
||
msgid "Skip support"
|
||
msgstr "Obsługa pomijania przerywników"
|
||
|
||
#: engines/buried/metaengine.cpp:45
|
||
msgid "Allow cutscenes to be skipped"
|
||
msgstr "Zezwalaj na pomijanie przerywników"
|
||
|
||
#: engines/buried/metaengine.cpp:134 engines/hypno/metaengine.cpp:130
|
||
#: engines/supernova/metaengine.cpp:219 engines/voyeur/metaengine.cpp:185
|
||
msgid "Cutscene keymappings"
|
||
msgstr "Mapowania klawiszy ekranu przerywników filmowych"
|
||
|
||
#: engines/buried/metaengine.cpp:135
|
||
msgid "Main menu keymappings"
|
||
msgstr "Mapowanie klawiszy głównego menu gry"
|
||
|
||
#: engines/buried/metaengine.cpp:137 engines/lab/metaengine.cpp:153
|
||
#: engines/sherlock/metaengine.cpp:336 engines/sherlock/metaengine.cpp:787
|
||
msgid "Inventory keymappings"
|
||
msgstr "Mapowanie klawiszy ekwipunku"
|
||
|
||
#: engines/buried/metaengine.cpp:141 engines/chamber/metaengine.cpp:65
|
||
#: engines/chamber/metaengine.cpp:71 engines/chamber/metaengine.cpp:77
|
||
#: engines/dm/metaengine.cpp:130 engines/private/metaengine.cpp:130
|
||
#: engines/sherlock/metaengine.cpp:1187
|
||
msgid "Select / Interact"
|
||
msgstr "Zaznaczanie / Interkacja"
|
||
|
||
#. I18N: This action refers to the control key on the keyboard.
|
||
#: engines/buried/metaengine.cpp:148
|
||
msgid "Control key"
|
||
msgstr "Klawisz Ctrl"
|
||
|
||
#: engines/buried/metaengine.cpp:173 engines/buried/metaengine.cpp:224
|
||
msgid "Quit to main menu"
|
||
msgstr "Wyjdź do menu głównego"
|
||
|
||
#: engines/buried/metaengine.cpp:190 engines/mohawk/riven.cpp:913
|
||
#: engines/zvision/metaengine.cpp:217
|
||
msgid "Look up"
|
||
msgstr "Spójrz w górę"
|
||
|
||
#: engines/buried/metaengine.cpp:197 engines/mohawk/riven.cpp:918
|
||
#: engines/zvision/metaengine.cpp:223
|
||
msgid "Look down"
|
||
msgstr "Spójrz w dół"
|
||
|
||
#: engines/buried/metaengine.cpp:204
|
||
msgid "Look left"
|
||
msgstr "Spójrz w lewo"
|
||
|
||
#: engines/buried/metaengine.cpp:211
|
||
msgid "Look right"
|
||
msgstr "Spójrz w prawo"
|
||
|
||
#: engines/buried/metaengine.cpp:218 engines/dm/metaengine.cpp:196
|
||
#: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:510
|
||
#: engines/mohawk/riven.cpp:881 engines/titanic/metaengine.cpp:336
|
||
#: engines/titanic/metaengine.cpp:378 engines/twine/metaengine.cpp:332
|
||
#: engines/ultima/ultima8/metaengine.cpp:51
|
||
#: engines/wintermute/keymapper_tables.h:149
|
||
#: engines/wintermute/keymapper_tables.h:731
|
||
#: engines/wintermute/keymapper_tables.h:2116
|
||
#: engines/wintermute/keymapper_tables.h:2216
|
||
msgid "Move forward"
|
||
msgstr "Ruch do przodu"
|
||
|
||
#. I18N: AI is Artificial Intelligence
|
||
#: engines/buried/metaengine.cpp:230
|
||
msgid "Replay last AI comment"
|
||
msgstr "Powtórz ostatni komentarz AI"
|
||
|
||
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the Artificial Intelligence biochip.
|
||
#: engines/buried/metaengine.cpp:237
|
||
msgid "Biochip AI"
|
||
msgstr "Biochip AI"
|
||
|
||
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the blank biochip.
|
||
#: engines/buried/metaengine.cpp:243
|
||
msgid "Biochip blank"
|
||
msgstr "Pusty biochip"
|
||
|
||
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the cloak biochip.
|
||
#: engines/buried/metaengine.cpp:249
|
||
msgid "Biochip cloak"
|
||
msgstr "Biochip maskowania"
|
||
|
||
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the evidence biochip.
|
||
#: engines/buried/metaengine.cpp:255
|
||
msgid "Biochip evidence"
|
||
msgstr "Biochip dowody"
|
||
|
||
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the files biochip.
|
||
#: engines/buried/metaengine.cpp:261
|
||
msgid "Biochip files"
|
||
msgstr "Biochip pliki"
|
||
|
||
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the interface biochip.
|
||
#: engines/buried/metaengine.cpp:267
|
||
msgid "Biochip interface"
|
||
msgstr "Biochip interfejs"
|
||
|
||
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the jump biochip.
|
||
#: engines/buried/metaengine.cpp:273
|
||
msgid "Biochip jump"
|
||
msgstr "Biochip skok"
|
||
|
||
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the translate biochip.
|
||
#: engines/buried/metaengine.cpp:279
|
||
msgid "Biochip translate"
|
||
msgstr "Biochip tłumacz"
|
||
|
||
#. I18N: Shows a summary of collected points in the game.
|
||
#: engines/buried/metaengine.cpp:285
|
||
msgid "Show points"
|
||
msgstr "Pokazuj punkty"
|
||
|
||
#: engines/buried/saveload.cpp:80
|
||
msgid ""
|
||
"ScummVM found that you have saved games that should be converted from the "
|
||
"original saved game format.\n"
|
||
"The original saved game format is no longer supported directly, so you will "
|
||
"not be able to load your games if you don't convert them.\n"
|
||
"\n"
|
||
"Press OK to convert them now, otherwise you will be asked again the next "
|
||
"time you start the game.\n"
|
||
msgstr ""
|
||
"ScummVM odkrył, że istnieją zapisane gry, które należy przekonwertować z "
|
||
"oryginalnego formatu zapisanych gier.\n"
|
||
"Oryginalny format zapisu gry nie jest już bezpośrednio obsługiwany, więc nie "
|
||
"będzie można wczytać zapisów, jeśli nie zostaną przekonwertowane.\n"
|
||
"\n"
|
||
"Naciśnij OK, aby je teraz przekonwertować, w przeciwnym razie pytanie pojawi "
|
||
"się ponownie przy następnym uruchomieniu gry.\n"
|
||
|
||
#: engines/buried/saveload.cpp:179 engines/mtropolis/saveload.cpp:158
|
||
#: engines/tot/saveload.cpp:269 engines/vcruise/vcruise.cpp:356
|
||
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
|
||
msgstr ""
|
||
"Zapisana gra została utworzona przy użyciu nowszej wersji ScummVM. Nie można "
|
||
"go wczytać."
|
||
|
||
#: engines/cge/metaengine.cpp:43 engines/cge2/metaengine.cpp:46
|
||
msgid "Color Blind Mode"
|
||
msgstr "Tryb dla daltonistów"
|
||
|
||
#: engines/cge/metaengine.cpp:44 engines/cge2/metaengine.cpp:47
|
||
msgid "Enable Color Blind Mode by default"
|
||
msgstr "Domyślnie włącz tryb dla daltonistów"
|
||
|
||
#: engines/cge/metaengine.cpp:199 engines/cge2/metaengine.cpp:212
|
||
msgid "Game Keymappings"
|
||
msgstr "Mapowanie klawiszy"
|
||
|
||
#: engines/cge/metaengine.cpp:215 engines/hopkins/metaengine.cpp:223
|
||
#: engines/sword1/metaengine.cpp:283
|
||
msgid "Exit / Skip"
|
||
msgstr "Wyjdź/Pomiń"
|
||
|
||
#. I18N: 3-4 dialogs of game version info, (translation) credits, etc.
|
||
#: engines/cge/metaengine.cpp:234 engines/cge2/metaengine.cpp:248
|
||
msgid "Game info"
|
||
msgstr "Informacje o grze"
|
||
|
||
#. I18N: This opens a Quit Prompt where you have to choose
|
||
#. [Confirm] or [Continue Playing] lines with Left Click.
|
||
#: engines/cge/metaengine.cpp:242 engines/cge2/metaengine.cpp:256
|
||
msgid "Quit prompt"
|
||
msgstr "Potwierdź zamknięcie"
|
||
|
||
#. I18N: Here ALTered Item refers to the dice that has been altered/changed.
|
||
#. In order to escape the dice game loop press Right/Left Alt
|
||
#: engines/cge/metaengine.cpp:250
|
||
msgid "ALTered Item"
|
||
msgstr "Zmieniony przedmiot (ALT)"
|
||
|
||
#: engines/cge/metaengine.cpp:257
|
||
msgid "Inventory Item 1 (Select / Deselect)"
|
||
msgstr "Pozycja ekwipunku 1 (zaznacz/odznacz)"
|
||
|
||
#: engines/cge/metaengine.cpp:262
|
||
msgid "Inventory Item 2 (Select / Deselect)"
|
||
msgstr "Pozycja ekwipunku 2 (zaznacz/odznacz)"
|
||
|
||
#: engines/cge/metaengine.cpp:267
|
||
msgid "Inventory Item 3 (Select / Deselect)"
|
||
msgstr "Pozycja ekwipunku 3 (zaznacz/odznacz)"
|
||
|
||
#: engines/cge/metaengine.cpp:272
|
||
msgid "Inventory Item 4 (Select / Deselect)"
|
||
msgstr "Pozycja ekwipunku 4 (zaznacz/odznacz)"
|
||
|
||
#: engines/cge/metaengine.cpp:277
|
||
msgid "Inventory Item 5 (Select / Deselect)"
|
||
msgstr "Pozycja ekwipunku 5 (zaznacz/odznacz)"
|
||
|
||
#: engines/cge/metaengine.cpp:282
|
||
msgid "Inventory Item 6 (Select / Deselect)"
|
||
msgstr "Pozycja ekwipunku 6 (zaznacz/odznacz)"
|
||
|
||
#: engines/cge/metaengine.cpp:287
|
||
msgid "Inventory Item 7 (Select / Deselect)"
|
||
msgstr "Pozycja ekwipunku 7 (zaznacz/odznacz)"
|
||
|
||
#: engines/cge/metaengine.cpp:292
|
||
msgid "Inventory Item 8 (Select / Deselect)"
|
||
msgstr "Pozycja ekwipunku 8 (zaznacz/odznacz)"
|
||
|
||
#. I18N: There are 24 single-room/screen locations in the game.
|
||
#. You switch between them from numbered buttons on interface.
|
||
#. Sets the current access to only the first Location
|
||
#: engines/cge/metaengine.cpp:300
|
||
msgid "DEBUG: Access to location 1"
|
||
msgstr "Debugowanie: dostęp do lokacji 1"
|
||
|
||
#. I18N: Sets the current access to Locations 1 to 8.
|
||
#: engines/cge/metaengine.cpp:306
|
||
msgid "DEBUG: Access to locations 1-8"
|
||
msgstr "Debugowanie: dostęp do lokacji 1-8"
|
||
|
||
#. I18N: Sets the current access to Locations 1 to 16.
|
||
#: engines/cge/metaengine.cpp:312
|
||
msgid "DEBUG: Access to locations 1-16"
|
||
msgstr "Debugowanie: dostęp do lokacji 1-16"
|
||
|
||
#. I18N: Sets the current access to Locations 1 to 23.
|
||
#: engines/cge/metaengine.cpp:318
|
||
msgid "DEBUG: Access to locations 1-23"
|
||
msgstr "Debugowanie: dostęp do lokacji 1-23"
|
||
|
||
#. I18N: Sets the current access to Locations 1 to 24.
|
||
#: engines/cge/metaengine.cpp:324
|
||
msgid "DEBUG: Access to locations 1-24"
|
||
msgstr "Debugowanie: dostęp do lokacji 1-24"
|
||
|
||
#: engines/cge2/metaengine.cpp:59 engines/draci/metaengine.cpp:44
|
||
#: engines/prince/metaengine.cpp:40 engines/teenagent/metaengine.cpp:49
|
||
msgid "Enable Text to Speech for Objects and Options"
|
||
msgstr "Włącz zamianę tekstu na mowę dla obiektów i opcji"
|
||
|
||
#: engines/cge2/metaengine.cpp:60 engines/draci/metaengine.cpp:45
|
||
#: engines/dreamweb/metaengine.cpp:74 engines/griffon/metaengine.cpp:41
|
||
#: engines/lure/metaengine.cpp:54 engines/mads/metaengine.cpp:125
|
||
#: engines/parallaction/metaengine.cpp:53 engines/prince/metaengine.cpp:41
|
||
#: engines/sci/detection_options.h:224 engines/sherlock/metaengine.cpp:121
|
||
#: engines/supernova/metaengine.cpp:54 engines/teenagent/metaengine.cpp:50
|
||
#: engines/twine/metaengine.cpp:145 engines/wage/metaengine.cpp:52
|
||
msgid "Use TTS to read the descriptions (if TTS is available)"
|
||
msgstr ""
|
||
"Używaj przetwarzania tekstu na mowę (jeśli dostępny) do odczytania opisów"
|
||
|
||
#: engines/cge2/metaengine.cpp:71 engines/draci/metaengine.cpp:56
|
||
#: engines/dreamweb/metaengine.cpp:85 engines/prince/metaengine.cpp:52
|
||
#: engines/teenagent/metaengine.cpp:61
|
||
msgid "Enable Text to Speech for Subtitles"
|
||
msgstr "Włącz zamianę tekstu na mowę dla napisów"
|
||
|
||
#: engines/cge2/metaengine.cpp:72 engines/draci/metaengine.cpp:57
|
||
#: engines/dreamweb/metaengine.cpp:86 engines/prince/metaengine.cpp:53
|
||
#: engines/teenagent/metaengine.cpp:62
|
||
msgid "Use TTS to read the subtitles (if TTS is available)"
|
||
msgstr "Włącz zamianę tekstu na mowę (jeśli dostępne) dla napisów"
|
||
|
||
#. I18N: This closes the Dialog/text box.
|
||
#: engines/cge2/metaengine.cpp:229
|
||
msgid "Close the dialog box"
|
||
msgstr "Zamknij okno dialogowe"
|
||
|
||
#: engines/chamber/metaengine.cpp:61 engines/drascula/metaengine.cpp:208
|
||
#: engines/lab/metaengine.cpp:151 engines/sherlock/metaengine.cpp:338
|
||
#: engines/sherlock/metaengine.cpp:790 engines/tot/metaengine.cpp:104
|
||
#, fuzzy
|
||
#| msgid "Quit panel keymapping"
|
||
msgid "Quit dialog keymappings"
|
||
msgstr "Mapowanie klawiszy panelu wychodzenia z gry"
|
||
|
||
#: engines/cine/metaengine.cpp:57
|
||
msgid "Use transparent dialog boxes in 16 color scenes"
|
||
msgstr "Użyj przezroczystych okien dialogowych w 16 scenach kolorystycznych"
|
||
|
||
#: engines/cine/metaengine.cpp:58
|
||
msgid ""
|
||
"Use transparent dialog boxes in 16 color scenes even if the original game "
|
||
"version did not support them"
|
||
msgstr ""
|
||
"Używaj przezroczystych okien dialogowych w 16 scenach kolorystycznych, nawet "
|
||
"jeśli oryginalna wersja gry ich nie obsługiwała"
|
||
|
||
#: engines/cine/metaengine.cpp:176
|
||
msgid "Unnamed autosave"
|
||
msgstr "Nienazwany autozapis"
|
||
|
||
#: engines/cine/metaengine.cpp:178 engines/cine/metaengine.cpp:250
|
||
msgid "Unnamed savegame"
|
||
msgstr "Nienazwany zapis stanu gry"
|
||
|
||
#: engines/cine/metaengine.cpp:195 engines/cine/metaengine.cpp:258
|
||
msgid "Empty autosave"
|
||
msgstr "Pusty autozapis"
|
||
|
||
#: engines/cine/metaengine.cpp:272
|
||
msgid "Key to mouse keymappings"
|
||
msgstr "Klucz do mapowania klawiszy myszy"
|
||
|
||
#: engines/cine/metaengine.cpp:273
|
||
msgid "Exit screen keymappings"
|
||
msgstr "Wyjdź z ekranu mapowania klawiszy"
|
||
|
||
#: engines/cine/metaengine.cpp:289
|
||
msgid "Exit Sony intro screen"
|
||
msgstr "Wyjdź z ekranu powitalnego Sony"
|
||
|
||
#: engines/cine/metaengine.cpp:295
|
||
msgid "Select option / Click in game"
|
||
msgstr "Wybierz opcję / Kliknij w grze"
|
||
|
||
#: engines/cine/metaengine.cpp:302 engines/sherlock/metaengine.cpp:799
|
||
msgid "Open action menu / Close menu"
|
||
msgstr "Otwórz menu akcji / Zamknij menu"
|
||
|
||
#: engines/cine/metaengine.cpp:307
|
||
msgid "Default game speed"
|
||
msgstr "Domyślna prędkość gry"
|
||
|
||
#: engines/cine/metaengine.cpp:312
|
||
msgid "Slower game speed"
|
||
msgstr "Mniejsza prędkość gry"
|
||
|
||
#: engines/cine/metaengine.cpp:319
|
||
msgid "Faster game speed"
|
||
msgstr "Większa prędkość gry"
|
||
|
||
#: engines/cine/metaengine.cpp:327 engines/grim/grim.cpp:506
|
||
#: engines/hpl1/metaengine.cpp:90 engines/scumm/help.cpp:242
|
||
#: engines/scumm/help.cpp:250 engines/sludge/keymapper_tables.h:313
|
||
msgid "Examine"
|
||
msgstr "Zbadaj"
|
||
|
||
#: engines/cine/metaengine.cpp:352
|
||
msgid "Speak"
|
||
msgstr "Mów"
|
||
|
||
#: engines/cine/metaengine.cpp:357
|
||
msgid "Action menu"
|
||
msgstr "Menu akcji"
|
||
|
||
#: engines/cine/metaengine.cpp:363
|
||
msgid "System menu"
|
||
msgstr "Menu systemowe"
|
||
|
||
#. I18N: Opens collision map of where the actor can freely move
|
||
#: engines/cine/metaengine.cpp:370
|
||
msgid "Show collisions"
|
||
msgstr "Pokazuj kolizje"
|
||
|
||
#: engines/cine/metaengine.cpp:428
|
||
msgid "Menu option up"
|
||
msgstr "Opcje menu w górę"
|
||
|
||
#: engines/cine/metaengine.cpp:433
|
||
msgid "Menu option down"
|
||
msgstr "Opcje menu w dół"
|
||
|
||
#: engines/cine/saveload.cpp:854
|
||
msgid ""
|
||
"WARNING: The savegame you are loading is using a temporary broken format. "
|
||
"Things will be broken. Please consider starting Operation Stealth from "
|
||
"beginning using new savegames."
|
||
msgstr ""
|
||
"UWAGA: Wczytywany zapis gry korzysta z uszkodzonego, tymczasowego formatu. "
|
||
"Rzeczy zostaną zepsute. Proszę rozważyć rozpoczęcie Operacji Stealth od "
|
||
"początku, korzystając z nowych zapisów stanu gry."
|
||
|
||
#: engines/crab/input/input.cpp:119
|
||
msgid "Talk / Interact"
|
||
msgstr "Rozmowa/interakcja"
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/crab/input/input.cpp:125 engines/efh/metaengine.cpp:487
|
||
#: engines/efh/metaengine.cpp:512 engines/griffon/metaengine.cpp:145
|
||
#: engines/mm/mm1/metaengine.cpp:65 engines/scumm/metaengine.cpp:1033
|
||
#: engines/ultima/ultima0/metaengine.cpp:82
|
||
#: engines/ultima/ultima4/metaengine.cpp:48
|
||
#: engines/ultima/nuvie/metaengine.cpp:74
|
||
msgid "Attack"
|
||
msgstr "Atak"
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/crab/input/input.cpp:130 engines/mm/mm1/metaengine.cpp:67
|
||
msgid "Block"
|
||
msgstr "Blokada"
|
||
|
||
#: engines/crab/input/input.cpp:169 engines/twine/metaengine.cpp:414
|
||
msgid "Accept"
|
||
msgstr "Akceptuj"
|
||
|
||
#: engines/crab/input/input.cpp:186
|
||
msgid "Previous"
|
||
msgstr "Poprzedni"
|
||
|
||
#: engines/crab/input/input.cpp:191
|
||
msgid "Reply 1"
|
||
msgstr "Odpowiedź 1"
|
||
|
||
#: engines/crab/input/input.cpp:196
|
||
msgid "Reply 2"
|
||
msgstr "Odpowiedź 2"
|
||
|
||
#: engines/crab/input/input.cpp:201
|
||
msgid "Reply 3"
|
||
msgstr "Odpowiedź 3"
|
||
|
||
#: engines/crab/input/input.cpp:206
|
||
msgid "Reply 4"
|
||
msgstr "Odpowiedź 4"
|
||
|
||
#: engines/crab/input/input.cpp:211
|
||
msgid "Reply 5"
|
||
msgstr "Odpowiedź 5"
|
||
|
||
#: engines/crab/input/input.cpp:216
|
||
msgid "Reply 6"
|
||
msgstr "Odpowiedź 6"
|
||
|
||
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has an inventory, this action is go ahead a page (one page displays 6 items) in the inventory
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go forward 1 page in the journal
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll down by a page in the widget
|
||
#: engines/crab/input/input.cpp:221 engines/sherlock/metaengine.cpp:591
|
||
#: engines/sherlock/metaengine.cpp:902 engines/sherlock/metaengine.cpp:1048
|
||
#: engines/supernova/metaengine.cpp:291 engines/titanic/metaengine.cpp:271
|
||
#: engines/twine/metaengine.cpp:460 engines/wintermute/keymapper_tables.h:190
|
||
#: engines/wintermute/keymapper_tables.h:207
|
||
#: engines/wintermute/keymapper_tables.h:638
|
||
#: engines/wintermute/keymapper_tables.h:913
|
||
#: engines/wintermute/keymapper_tables.h:1110
|
||
#: engines/wintermute/keymapper_tables.h:1236
|
||
#: engines/wintermute/keymapper_tables.h:1260
|
||
msgid "Next page"
|
||
msgstr "Następna strona"
|
||
|
||
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has an inventory, this action is go back a page (one page displays 6 items) in the inventory
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go back 1 page in the journal
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll up by a page in the widget
|
||
#: engines/crab/input/input.cpp:226 engines/sherlock/metaengine.cpp:572
|
||
#: engines/sherlock/metaengine.cpp:917 engines/sherlock/metaengine.cpp:1041
|
||
#: engines/supernova/metaengine.cpp:285 engines/titanic/metaengine.cpp:264
|
||
#: engines/wintermute/keymapper_tables.h:183
|
||
#: engines/wintermute/keymapper_tables.h:199
|
||
#: engines/wintermute/keymapper_tables.h:630
|
||
#: engines/wintermute/keymapper_tables.h:906
|
||
#: engines/wintermute/keymapper_tables.h:1103
|
||
#: engines/wintermute/keymapper_tables.h:1231
|
||
#: engines/wintermute/keymapper_tables.h:1255
|
||
msgid "Previous page"
|
||
msgstr "Poprzednia strona"
|
||
|
||
#: engines/crab/input/input.cpp:241 engines/petka/metaengine.cpp:179
|
||
msgid "Map"
|
||
msgstr "Mapa"
|
||
|
||
#: engines/crab/input/input.cpp:246 engines/sherlock/metaengine.cpp:467
|
||
msgid "Journal"
|
||
msgstr "Dziennik"
|
||
|
||
#: engines/crab/input/input.cpp:256
|
||
msgid "Traits"
|
||
msgstr "Cechy"
|
||
|
||
#. I18N: Game runs at faster speed
|
||
#: engines/cruise/metaengine.cpp:186 engines/tucker/metaengine.cpp:196
|
||
msgid "Fast mode"
|
||
msgstr "Tryb szybki"
|
||
|
||
#. I18N: Opens menu with player commands
|
||
#: engines/cruise/metaengine.cpp:199
|
||
msgid "Player menu"
|
||
msgstr "Menu gracza"
|
||
|
||
#: engines/cruise/metaengine.cpp:205
|
||
msgid "Increase game speed"
|
||
msgstr "Zwiększ prędkość gry"
|
||
|
||
#: engines/cruise/metaengine.cpp:211
|
||
msgid "Decrease game speed"
|
||
msgstr "Zmniejsz prędkość gry"
|
||
|
||
#: engines/cryomni3d/metaengine.cpp:143
|
||
msgid "Versailles 1685 support is not compiled in"
|
||
msgstr "Obsługa Versailles 1685 nie jest wkompilowana"
|
||
|
||
#: engines/darkseed/darkseed.cpp:68
|
||
msgid "Unable to locate the darkseed.dat engine data file."
|
||
msgstr "Nie udało się znaleźć plików silnika darkseed.dat."
|
||
|
||
#: engines/darkseed/dialogs.cpp:106
|
||
msgid "Use floppy version music"
|
||
msgstr "Użyj muzyki z wersji dyskietkowej"
|
||
|
||
#: engines/darkseed/dialogs.cpp:107
|
||
msgid ""
|
||
"Use the music from the floppy version. The floppy version's music files must "
|
||
"be copied to the SOUND directory."
|
||
msgstr ""
|
||
"Użyj muzyki z wersji dyskietkowej. Pliki muzyczne wersji dyskietkowej muszą "
|
||
"zostać skopiowane do katalogu SOUND."
|
||
|
||
#: engines/darkseed/dialogs.cpp:121
|
||
#, fuzzy
|
||
#| msgid "SFX volume:"
|
||
msgid "SFX mode:"
|
||
msgstr "Efekty dźw.:"
|
||
|
||
#: engines/darkseed/dialogs.cpp:122
|
||
msgid ""
|
||
"Determines if the game should use CD version SFX only, CD SFX with "
|
||
"additional floppy SFX, or floppy SFX only. Floppy SFX are only available if "
|
||
"floppy music is used."
|
||
msgstr ""
|
||
|
||
#: engines/darkseed/dialogs.cpp:127
|
||
msgid "CD version SFX only"
|
||
msgstr ""
|
||
|
||
#: engines/darkseed/dialogs.cpp:131
|
||
msgid "CD + extra floppy SFX"
|
||
msgstr ""
|
||
|
||
#: engines/darkseed/dialogs.cpp:135
|
||
msgid "Floppy version SFX only"
|
||
msgstr ""
|
||
|
||
#. I18N: Perform action on object where cursor points
|
||
#: engines/darkseed/metaengine.cpp:42 engines/dragons/metaengine.cpp:135
|
||
#: engines/tinsel/metaengine.cpp:294 engines/twp/metaengine.cpp:150
|
||
msgid "Action"
|
||
msgstr "Akcja"
|
||
|
||
#: engines/darkseed/metaengine.cpp:48 engines/dragons/metaengine.cpp:141
|
||
msgid "Change command"
|
||
msgstr "Zmień polecenie"
|
||
|
||
#: engines/darkseed/metaengine.cpp:54
|
||
msgid "Time advance"
|
||
msgstr "Przesunięcie czasu"
|
||
|
||
#: engines/dgds/metaengine.cpp:76
|
||
msgid "Toggle Menu"
|
||
msgstr "Menu przełączania"
|
||
|
||
#: engines/dgds/metaengine.cpp:77
|
||
msgid "Toggle Clock"
|
||
msgstr "Przełącz zegar"
|
||
|
||
#: engines/dgds/metaengine.cpp:78
|
||
msgid "Next dialog / menu item"
|
||
msgstr "Następne okno / element menu"
|
||
|
||
#: engines/dgds/metaengine.cpp:79
|
||
msgid "Previous dialog / menu item"
|
||
msgstr "Poprzednie okno / element menu"
|
||
|
||
#: engines/dgds/metaengine.cpp:80
|
||
msgid "Next object"
|
||
msgstr "Następny obiekt"
|
||
|
||
#: engines/dgds/metaengine.cpp:81
|
||
msgid "Previous object"
|
||
msgstr "Poprzedni obiekt"
|
||
|
||
#: engines/dgds/metaengine.cpp:82
|
||
msgid "Pick up / Operate"
|
||
msgstr "Podnieś / operuj"
|
||
|
||
#: engines/dgds/metaengine.cpp:84
|
||
msgid "Activate Inventory Object"
|
||
msgstr "Aktywuj obiekt ekwipunku"
|
||
|
||
#: engines/director/events.cpp:101
|
||
msgid ""
|
||
"The game prevents quitting at this moment. Are you sure you want to quit "
|
||
"anyway?"
|
||
msgstr ""
|
||
"Gra uniemożliwia opuszczenie gry w tym momencie. Czy na pewno chcesz wyjść z "
|
||
"gry mimo to?"
|
||
|
||
#: engines/director/metaengine.cpp:70 engines/scumm/dialogs.cpp:1212
|
||
#: engines/scumm/metaengine.cpp:792
|
||
msgid "Enable gamma correction"
|
||
msgstr "Włącz korekcję gamma"
|
||
|
||
#: engines/director/metaengine.cpp:71
|
||
msgid "Brighten the graphics to simulate a Macintosh monitor"
|
||
msgstr "Rozjaśnij grafikę, aby symulować monitor Macintosh"
|
||
|
||
#: engines/director/metaengine.cpp:81
|
||
msgid "Force true color"
|
||
msgstr "Wymuś true color"
|
||
|
||
#: engines/director/metaengine.cpp:82
|
||
msgid "Use true color graphics mode, even if the game is not designed for it"
|
||
msgstr ""
|
||
"Używaj trybu grafiki true color, nawet jeśli gra nie jest do tego "
|
||
"przeznaczona"
|
||
|
||
#: engines/dm/metaengine.cpp:125
|
||
#, fuzzy
|
||
#| msgid "Start menu keymappings"
|
||
msgid "Dialog choice selection keymappings"
|
||
msgstr "Mapowanie klawiszy menu start"
|
||
|
||
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. One of them can be assigned the "leader". This action toggles the inventory screen of the leader champion.
|
||
#: engines/dm/metaengine.cpp:137
|
||
#, fuzzy
|
||
#| msgid "Toggle inventory"
|
||
msgid "Toggle leader inventory"
|
||
msgstr "Włącz/wyłącz widok ekwipunku"
|
||
|
||
#. I18N: (Game name: Dungeon Master) The game has multi-choice dialogs. If there is only one choice, then this action can be used to select it.
|
||
#: engines/dm/metaengine.cpp:144
|
||
msgid "Select dialog choice (only works if there is a single choice)"
|
||
msgstr ""
|
||
|
||
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 1.
|
||
#: engines/dm/metaengine.cpp:151
|
||
#, fuzzy
|
||
#| msgid "Toggle inventory"
|
||
msgid "Toggle champion 1 inventory"
|
||
msgstr "Włącz/wyłącz widok ekwipunku"
|
||
|
||
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 2.
|
||
#: engines/dm/metaengine.cpp:157
|
||
#, fuzzy
|
||
#| msgid "Toggle inventory"
|
||
msgid "Toggle champion 2 inventory"
|
||
msgstr "Włącz/wyłącz widok ekwipunku"
|
||
|
||
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 3.
|
||
#: engines/dm/metaengine.cpp:163
|
||
#, fuzzy
|
||
#| msgid "Toggle inventory"
|
||
msgid "Toggle champion 3 inventory"
|
||
msgstr "Włącz/wyłącz widok ekwipunku"
|
||
|
||
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 4.
|
||
#: engines/dm/metaengine.cpp:169
|
||
#, fuzzy
|
||
#| msgid "Toggle inventory"
|
||
msgid "Toggle champion 4 inventory"
|
||
msgstr "Włącz/wyłącz widok ekwipunku"
|
||
|
||
#: engines/dm/metaengine.cpp:216 engines/freescape/movement.cpp:49
|
||
#: engines/hpl1/metaengine.cpp:78 engines/mm/mm1/metaengine.cpp:99
|
||
msgid "Strafe left"
|
||
msgstr "Krok w lewo"
|
||
|
||
#: engines/dm/metaengine.cpp:226 engines/titanic/metaengine.cpp:343
|
||
#: engines/titanic/metaengine.cpp:384
|
||
msgid "Move backward"
|
||
msgstr "Ruch do tyłu"
|
||
|
||
#: engines/dm/metaengine.cpp:236 engines/freescape/movement.cpp:56
|
||
#: engines/hpl1/metaengine.cpp:79 engines/mm/mm1/metaengine.cpp:100
|
||
msgid "Strafe right"
|
||
msgstr "Krok w prawo"
|
||
|
||
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. The champions can be put to sleep. This action wakes up the sleeping champion.
|
||
#: engines/dm/metaengine.cpp:247
|
||
#, fuzzy
|
||
#| msgid "Hole up & camp"
|
||
msgid "Wake up champion"
|
||
msgstr "Rozbij obóz"
|
||
|
||
#: engines/draci/metaengine.cpp:68 engines/prince/metaengine.cpp:64
|
||
msgid "Enable Text to Speech for Missing Voiceovers"
|
||
msgstr "Włącz zamianę tekstu na mowę dla brakujących kwestii dialogowych"
|
||
|
||
#: engines/draci/metaengine.cpp:69 engines/prince/metaengine.cpp:65
|
||
msgid ""
|
||
"Use TTS to read the subtitles of missing voiceovers (if TTS is available)"
|
||
msgstr ""
|
||
"Włącz zamianę tekstu na mowę (jeśli dostępne) dla brakujących kwestii "
|
||
"dialogowych"
|
||
|
||
#: engines/draci/metaengine.cpp:212
|
||
msgid "Skip intro / Exit map or inventory"
|
||
msgstr "Pomiń intro/wyjdź z mapy lub ekwipunku"
|
||
|
||
#: engines/draci/metaengine.cpp:218 engines/ngi/metaengine.cpp:191
|
||
msgid "Open map"
|
||
msgstr "Otwórz mapę"
|
||
|
||
#. I18N: shows where the game actor is able to move
|
||
#: engines/draci/metaengine.cpp:225
|
||
msgid "Show walking map"
|
||
msgstr "Pokaż mapę chodzenia"
|
||
|
||
#: engines/draci/metaengine.cpp:231
|
||
msgid "Toggle walk speed"
|
||
msgstr "Przełącz prędkość chodzenia"
|
||
|
||
#: engines/draci/metaengine.cpp:243 engines/mohawk/myst.cpp:554
|
||
#: engines/mohawk/riven.cpp:835 engines/nancy/input.cpp:225
|
||
msgid "Open main menu"
|
||
msgstr "Otwórz menu główne"
|
||
|
||
#: engines/draci/metaengine.cpp:249
|
||
msgid "Toggle between mouse pointer and the last game item"
|
||
msgstr "Przełączaj się między wskaźnikiem myszy a ostatnim elementem gry"
|
||
|
||
#: engines/draci/metaengine.cpp:255
|
||
msgid "Previous item in inventory"
|
||
msgstr "Poprzedni element ekwipunku"
|
||
|
||
#: engines/draci/metaengine.cpp:261
|
||
msgid "Next item in inventory"
|
||
msgstr "Następny element ekwipunku"
|
||
|
||
#: engines/dragons/dragons.cpp:1887
|
||
#, c-format
|
||
msgid ""
|
||
"Error: The file '%s' hasn't been extracted properly.\n"
|
||
"Please refer to the wiki page\n"
|
||
"%s for details on how to properly extract the DTSPEECH.XA and *.STR files "
|
||
"from your game disc."
|
||
msgstr ""
|
||
"Błąd: Plik '%s' nie został poprawnie wyodrębniony.\n"
|
||
"Proszę zapoznać się ze stroną wiki %s,\n"
|
||
"aby uzyskać szczegółowe informacje na temat prawidłowego wyodrębniania "
|
||
"plików DTSPEECH.XA i *.STR z dysku z grą."
|
||
|
||
#: engines/dragons/metaengine.cpp:120
|
||
#, c-format
|
||
msgid ""
|
||
"Error: It appears that the game data files were extracted incorrectly.\n"
|
||
"\n"
|
||
"You should only extract STR and XA files using the special method. The rest "
|
||
"should be copied normally from your game CD.\n"
|
||
"\n"
|
||
" See %s"
|
||
msgstr ""
|
||
"Błąd: Wygląda na to, że pliki danych gry zostały wyodrębnione "
|
||
"nieprawidłowo.\n"
|
||
"\n"
|
||
"Pliki STR i XA należy wyodrębniać wyłącznie specjalną metodą. Resztę należy "
|
||
"normalnie skopiować z płyty CD z grą.\n"
|
||
"\n"
|
||
" Zobacz %s"
|
||
|
||
#: engines/dragons/metaengine.cpp:218
|
||
msgid "Debug graphics"
|
||
msgstr "Debugowanie grafiki"
|
||
|
||
#: engines/drascula/metaengine.cpp:207 engines/sherlock/metaengine.cpp:330
|
||
#, fuzzy
|
||
#| msgid "Intro keymappings"
|
||
msgid "Animation keymappings"
|
||
msgstr "Mapowanie klawiszy intra"
|
||
|
||
#: engines/drascula/metaengine.cpp:212 engines/sherlock/metaengine.cpp:343
|
||
#: engines/tetraedge/metaengine.cpp:92
|
||
msgid "Move / Interact / Select"
|
||
msgstr "Ruch / Interakcja / Zaznacz"
|
||
|
||
#: engines/drascula/metaengine.cpp:235 engines/tot/metaengine.cpp:129
|
||
#, fuzzy
|
||
#| msgid "Pickup"
|
||
msgid "Pick"
|
||
msgstr "Podnieś"
|
||
|
||
#: engines/drascula/metaengine.cpp:266
|
||
#, fuzzy
|
||
#| msgid "Use selected object"
|
||
msgid "Reset selected verb"
|
||
msgstr "Użyj wybrany obiekt"
|
||
|
||
#: engines/drascula/metaengine.cpp:272 engines/tot/metaengine.cpp:159
|
||
#, fuzzy
|
||
#| msgid "Touch Controls"
|
||
msgid "Volume controls"
|
||
msgstr "Sterowanie dotykowe"
|
||
|
||
#: engines/drascula/metaengine.cpp:279
|
||
#, fuzzy
|
||
#| msgid "Saved games"
|
||
msgid "Save / load game"
|
||
msgstr "Zapisane gry"
|
||
|
||
#: engines/drascula/metaengine.cpp:292
|
||
#, fuzzy
|
||
#| msgid "Toggle subtitles"
|
||
msgid "Enable subtitles"
|
||
msgstr "Przełącz napisy"
|
||
|
||
#: engines/drascula/metaengine.cpp:298
|
||
#, fuzzy
|
||
#| msgid "Toggle subtitles"
|
||
msgid "Disable subtitles"
|
||
msgstr "Przełącz napisy"
|
||
|
||
#: engines/drascula/metaengine.cpp:315
|
||
#, fuzzy
|
||
#| msgid "Mute speech"
|
||
msgid "Pause speech"
|
||
msgstr "Wycisz mowę"
|
||
|
||
#: engines/drascula/metaengine.cpp:322 engines/tot/metaengine.cpp:169
|
||
#, fuzzy
|
||
#| msgid "Confirm"
|
||
msgid "Confirm quit"
|
||
msgstr "Potwierdź"
|
||
|
||
#: engines/drascula/saveload.cpp:49
|
||
msgid ""
|
||
"ScummVM found that you have old saved games for Drascula that should be "
|
||
"converted.\n"
|
||
"The old saved game format is no longer supported, so you will not be able to "
|
||
"load your games if you don't convert them.\n"
|
||
"\n"
|
||
"Press OK to convert them now, otherwise you will be asked again the next "
|
||
"time you start the game.\n"
|
||
msgstr ""
|
||
"ScummVM znalazł stare zapisy gier dla Drasculi, które należy "
|
||
"przekonwertować.\n"
|
||
"Stary format zapisanych gier nie jest już obsługiwany, więc nie będzie można "
|
||
"wczytać stanów gier, jeśli nie zostaną przekonwertowane.\n"
|
||
"\n"
|
||
"Naciśnij OK, aby je teraz przekonwertować, w przeciwnym razie niniejszy "
|
||
"monit zostanie wyświetlony ponownie przy następnym uruchomieniu gry.\n"
|
||
|
||
#: engines/dreamweb/metaengine.cpp:60
|
||
msgid "Use bright palette mode"
|
||
msgstr "Użyj trybu jasnej palety"
|
||
|
||
#: engines/dreamweb/metaengine.cpp:61
|
||
msgid "Display graphics using the game's bright palette"
|
||
msgstr "Wyświetlaj grafikę za pomocą jasnej palety gry"
|
||
|
||
#: engines/dreamweb/metaengine.cpp:73
|
||
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
|
||
msgstr "Włącz zamianę tekstu na mowę dla obiektów, opcji i cytatu biblijnego"
|
||
|
||
#: engines/efh/metaengine.cpp:235
|
||
#, fuzzy
|
||
#| msgid "Select actor 1"
|
||
msgid "Select option 1"
|
||
msgstr "Wybierz aktora 1"
|
||
|
||
#: engines/efh/metaengine.cpp:236
|
||
#, fuzzy
|
||
#| msgid "Select actor 2"
|
||
msgid "Select option 2"
|
||
msgstr "Wybierz aktora 2"
|
||
|
||
#: engines/efh/metaengine.cpp:237
|
||
#, fuzzy
|
||
#| msgid "Select actor 3"
|
||
msgid "Select option 3"
|
||
msgstr "Wybierz aktora 3"
|
||
|
||
#: engines/efh/metaengine.cpp:238
|
||
#, fuzzy
|
||
#| msgid "Select actor 4"
|
||
msgid "Select option 4"
|
||
msgstr "Wybierz aktora 4"
|
||
|
||
#: engines/efh/metaengine.cpp:239
|
||
#, fuzzy
|
||
#| msgid "Select actor 5"
|
||
msgid "Select option 5"
|
||
msgstr "Wybierz aktora 5"
|
||
|
||
#: engines/efh/metaengine.cpp:240
|
||
#, fuzzy
|
||
#| msgid "Select Group by"
|
||
msgid "Select option 6"
|
||
msgstr "Grupuj"
|
||
|
||
#: engines/efh/metaengine.cpp:241
|
||
#, fuzzy
|
||
#| msgid "Select actor 1"
|
||
msgid "Select option 7"
|
||
msgstr "Wybierz aktora 1"
|
||
|
||
#: engines/efh/metaengine.cpp:242
|
||
#, fuzzy
|
||
#| msgid "Select actor 1"
|
||
msgid "Select option 8"
|
||
msgstr "Wybierz aktora 1"
|
||
|
||
#: engines/efh/metaengine.cpp:243
|
||
#, fuzzy
|
||
#| msgid "Select actor 1"
|
||
msgid "Select option 9"
|
||
msgstr "Wybierz aktora 1"
|
||
|
||
#: engines/efh/metaengine.cpp:244
|
||
#, fuzzy
|
||
#| msgid "Select actor 1"
|
||
msgid "Select option 10"
|
||
msgstr "Wybierz aktora 1"
|
||
|
||
#: engines/efh/metaengine.cpp:245
|
||
#, fuzzy
|
||
#| msgid "Select actor 1"
|
||
msgid "Select option 11"
|
||
msgstr "Wybierz aktora 1"
|
||
|
||
#: engines/efh/metaengine.cpp:246
|
||
#, fuzzy
|
||
#| msgid "Select actor 1"
|
||
msgid "Select option 12"
|
||
msgstr "Wybierz aktora 1"
|
||
|
||
#: engines/efh/metaengine.cpp:247
|
||
#, fuzzy
|
||
#| msgid "Select actor 1"
|
||
msgid "Select option 13"
|
||
msgstr "Wybierz aktora 1"
|
||
|
||
#: engines/efh/metaengine.cpp:248
|
||
#, fuzzy
|
||
#| msgid "Select actor 1"
|
||
msgid "Select option 14"
|
||
msgstr "Wybierz aktora 1"
|
||
|
||
#: engines/efh/metaengine.cpp:257 engines/hypno/metaengine.cpp:312
|
||
#: engines/sludge/keymapper_tables.h:35 engines/supernova/metaengine.cpp:218
|
||
msgid "Menu keymappings"
|
||
msgstr "Mapowanie klawiszy menu"
|
||
|
||
#: engines/efh/metaengine.cpp:258 engines/sherlock/metaengine.cpp:329
|
||
#, fuzzy
|
||
#| msgid "PET keymappings"
|
||
msgid "Quit keymappings"
|
||
msgstr "Mapowanie klawiszy PET"
|
||
|
||
#: engines/efh/metaengine.cpp:259
|
||
#, fuzzy
|
||
#| msgid "Save/Load keymappings"
|
||
msgid "Skip video keymappings"
|
||
msgstr "Mapowanie klawiszy zapisywania i wczytywania"
|
||
|
||
#: engines/efh/metaengine.cpp:260
|
||
#, fuzzy
|
||
#| msgid "Minigame keymappings"
|
||
msgid "Skip song keymappings"
|
||
msgstr "Mapowanie klawiszy minigier"
|
||
|
||
#: engines/efh/metaengine.cpp:261
|
||
#, fuzzy
|
||
#| msgid "Start menu keymappings"
|
||
msgid "Status menu navigation keymappings"
|
||
msgstr "Mapowanie klawiszy menu start"
|
||
|
||
#: engines/efh/metaengine.cpp:262
|
||
#, fuzzy
|
||
#| msgid "Start menu keymappings"
|
||
msgid "Status menu keymappings"
|
||
msgstr "Mapowanie klawiszy menu start"
|
||
|
||
#: engines/efh/metaengine.cpp:263
|
||
#, fuzzy
|
||
#| msgid "Start menu keymappings"
|
||
msgid "Status menu submenu keymappings"
|
||
msgstr "Mapowanie klawiszy menu start"
|
||
|
||
#: engines/efh/metaengine.cpp:264
|
||
#, fuzzy
|
||
#| msgid "Intro keymappings"
|
||
msgid "Interaction keymappings"
|
||
msgstr "Mapowanie klawiszy intra"
|
||
|
||
#: engines/efh/metaengine.cpp:265
|
||
#, fuzzy
|
||
#| msgid "PET keymappings"
|
||
msgid "Fight keymappings"
|
||
msgstr "Mapowanie klawiszy PET"
|
||
|
||
#: engines/efh/metaengine.cpp:266
|
||
#, fuzzy
|
||
#| msgid "Start menu keymappings"
|
||
msgid "Character selection keymappings"
|
||
msgstr "Mapowanie klawiszy menu start"
|
||
|
||
#: engines/efh/metaengine.cpp:267
|
||
#, fuzzy
|
||
#| msgid "Intro keymappings"
|
||
msgid "Enemy selection keymappings"
|
||
msgstr "Mapowanie klawiszy intra"
|
||
|
||
#: engines/efh/metaengine.cpp:268
|
||
#, fuzzy
|
||
#| msgid "Start menu keymappings"
|
||
msgid "Death menu keymappings"
|
||
msgstr "Mapowanie klawiszy menu start"
|
||
|
||
#. I18N: (Game name: Escape from hell) Character is a hero in-game
|
||
#: engines/efh/metaengine.cpp:339
|
||
msgid "Character 1 status"
|
||
msgstr "Stan postaci 1"
|
||
|
||
#. I18N: (Game name: Escape from hell) Character is a hero in-game
|
||
#: engines/efh/metaengine.cpp:347
|
||
msgid "Character 2 status"
|
||
msgstr "Stan postaci 2"
|
||
|
||
#. I18N: (Game name: Escape from hell) Character is a hero in-game
|
||
#: engines/efh/metaengine.cpp:355
|
||
msgid "Character 3 status"
|
||
msgstr "Stan postaci 3"
|
||
|
||
#: engines/efh/metaengine.cpp:385
|
||
#, fuzzy
|
||
#| msgid "Skip scene"
|
||
msgid "Skip song"
|
||
msgstr "Pomiń scenkę"
|
||
|
||
#: engines/efh/metaengine.cpp:391
|
||
#, fuzzy
|
||
#| msgid "Skip intro"
|
||
msgid "Skip song and intro"
|
||
msgstr "Pomiń intro"
|
||
|
||
#: engines/efh/metaengine.cpp:427
|
||
#, fuzzy
|
||
#| msgid "Active"
|
||
msgid "Active skills"
|
||
msgstr "Aktywny"
|
||
|
||
#. I18N: It's a Tetris game clone, this action drops current tetris item
|
||
#: engines/efh/metaengine.cpp:432 engines/ultima/nuvie/metaengine.cpp:72
|
||
#: engines/wintermute/keymapper_tables.h:2035
|
||
msgid "Drop"
|
||
msgstr "Upuść"
|
||
|
||
#: engines/efh/metaengine.cpp:437
|
||
msgid "Equip"
|
||
msgstr ""
|
||
|
||
#: engines/efh/metaengine.cpp:442 engines/queen/metaengine.cpp:274
|
||
#: engines/saga/metaengine.cpp:384 engines/scumm/help.cpp:124
|
||
#: engines/scumm/help.cpp:139 engines/scumm/help.cpp:164
|
||
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:210
|
||
#: engines/sherlock/metaengine.cpp:445 engines/sherlock/metaengine.cpp:566
|
||
#: engines/supernova/metaengine.cpp:366 engines/twp/metaengine.cpp:180
|
||
msgid "Give"
|
||
msgstr "Daj"
|
||
|
||
#: engines/efh/metaengine.cpp:447 engines/ultima/ultima0/metaengine.cpp:70
|
||
#: engines/ultima/ultima0/metaengine.cpp:84
|
||
#, fuzzy
|
||
#| msgid "Info Menu"
|
||
msgid "Info"
|
||
msgstr "Menu informacyjne"
|
||
|
||
#: engines/efh/metaengine.cpp:452
|
||
msgid "Passive skills"
|
||
msgstr ""
|
||
|
||
#: engines/efh/metaengine.cpp:457
|
||
msgid "Trade"
|
||
msgstr ""
|
||
|
||
#: engines/efh/metaengine.cpp:467
|
||
#, fuzzy
|
||
#| msgid "Quit to menu"
|
||
msgid "Exit status menu"
|
||
msgstr "Wyjdź do menu"
|
||
|
||
#: engines/efh/metaengine.cpp:481
|
||
#, fuzzy
|
||
#| msgid "Exit game"
|
||
msgid "Exit submenu"
|
||
msgstr "Wyjdź z gry"
|
||
|
||
#: engines/efh/metaengine.cpp:493
|
||
msgid "Leave"
|
||
msgstr ""
|
||
|
||
#: engines/efh/metaengine.cpp:500 engines/efh/metaengine.cpp:536
|
||
#, fuzzy
|
||
#| msgid "Status:"
|
||
msgid "Status"
|
||
msgstr "Stan:"
|
||
|
||
#: engines/efh/metaengine.cpp:518
|
||
msgid "Defend"
|
||
msgstr ""
|
||
|
||
#. I18N: Run is a movement type
|
||
#. I18N: Action in In Cold Blood
|
||
#: engines/efh/metaengine.cpp:530 engines/freescape/games/castle/castle.cpp:293
|
||
#: engines/grim/grim.cpp:501 engines/grim/grim.cpp:596
|
||
#: engines/hpl1/metaengine.cpp:82 engines/icb/icb.cpp:131
|
||
#: engines/icb/icb.cpp:197 engines/ultima/ultima8/metaengine.cpp:57
|
||
msgid "Run"
|
||
msgstr "Bieg"
|
||
|
||
#. I18N: (Game name: Escape from hell) This action is used to view the terrain during a fight so that the player can see where they can move if they decide to run.
|
||
#: engines/efh/metaengine.cpp:543
|
||
#, fuzzy
|
||
#| msgid "View constellations"
|
||
msgid "View terrain"
|
||
msgstr "Wyświetl konstelacje"
|
||
|
||
#. I18N: (Game name: Escape from hell) Character is a hero in-game
|
||
#: engines/efh/metaengine.cpp:550
|
||
#, fuzzy
|
||
#| msgid "Select actor 1"
|
||
msgid "Select character 1"
|
||
msgstr "Wybierz aktora 1"
|
||
|
||
#. I18N: (Game name: Escape from hell) Character is a hero in-game
|
||
#: engines/efh/metaengine.cpp:557
|
||
#, fuzzy
|
||
#| msgid "Select actor 2"
|
||
msgid "Select character 2"
|
||
msgstr "Wybierz aktora 2"
|
||
|
||
#. I18N: (Game name: Escape from hell) Character is a hero in-game
|
||
#: engines/efh/metaengine.cpp:564
|
||
#, fuzzy
|
||
#| msgid "Select actor 3"
|
||
msgid "Select character 3"
|
||
msgstr "Wybierz aktora 3"
|
||
|
||
#: engines/efh/metaengine.cpp:570
|
||
#, fuzzy
|
||
#| msgid "Cancel action"
|
||
msgid "Cancel character selection"
|
||
msgstr "Anuluj akcję"
|
||
|
||
#: engines/efh/metaengine.cpp:577
|
||
#, fuzzy
|
||
#| msgid "Select index"
|
||
msgid "Select enemy 1"
|
||
msgstr "Wybierz indeks"
|
||
|
||
#: engines/efh/metaengine.cpp:583
|
||
#, fuzzy
|
||
#| msgid "Select index"
|
||
msgid "Select enemy 2"
|
||
msgstr "Wybierz indeks"
|
||
|
||
#: engines/efh/metaengine.cpp:589
|
||
#, fuzzy
|
||
#| msgid "Select index"
|
||
msgid "Select enemy 3"
|
||
msgstr "Wybierz indeks"
|
||
|
||
#: engines/efh/metaengine.cpp:595
|
||
#, fuzzy
|
||
#| msgid "Select index"
|
||
msgid "Select enemy 4"
|
||
msgstr "Wybierz indeks"
|
||
|
||
#: engines/efh/metaengine.cpp:601
|
||
#, fuzzy
|
||
#| msgid "Select index"
|
||
msgid "Select enemy 5"
|
||
msgstr "Wybierz indeks"
|
||
|
||
#: engines/efh/metaengine.cpp:607
|
||
#, fuzzy
|
||
#| msgid "Cancel action"
|
||
msgid "Cancel enemy selection"
|
||
msgstr "Anuluj akcję"
|
||
|
||
#: engines/efh/metaengine.cpp:625 engines/lure/metaengine.cpp:203
|
||
#: engines/tsage/metaengine.cpp:237
|
||
msgid "Restart game"
|
||
msgstr "Uruchom grę ponownie"
|
||
|
||
#: engines/efh/metaengine.cpp:632
|
||
#, fuzzy
|
||
#| msgid "Play note 1: A"
|
||
msgid "Play sound type 13"
|
||
msgstr "Odtwórcz utwór 1: A"
|
||
|
||
#: engines/efh/metaengine.cpp:637
|
||
#, fuzzy
|
||
#| msgid "Play note 1: A"
|
||
msgid "Play sound type 14"
|
||
msgstr "Odtwórcz utwór 1: A"
|
||
|
||
#: engines/efh/metaengine.cpp:642
|
||
#, fuzzy
|
||
#| msgid "Play note 1: A"
|
||
msgid "Play sound type 15"
|
||
msgstr "Odtwórcz utwór 1: A"
|
||
|
||
#: engines/efh/metaengine.cpp:647
|
||
#, fuzzy
|
||
#| msgid "Play note 5: E"
|
||
msgid "Play sound type 5"
|
||
msgstr "Odtwórz utwór 5: E"
|
||
|
||
#: engines/efh/metaengine.cpp:652
|
||
#, fuzzy
|
||
#| msgid "Play note 1: A"
|
||
msgid "Play sound type 10"
|
||
msgstr "Odtwórcz utwór 1: A"
|
||
|
||
#: engines/efh/metaengine.cpp:657
|
||
msgid "Play sound type 9"
|
||
msgstr ""
|
||
|
||
#: engines/efh/metaengine.cpp:662
|
||
#, fuzzy
|
||
#| msgid "Play note 1: A"
|
||
msgid "Play sound type 16"
|
||
msgstr "Odtwórcz utwór 1: A"
|
||
|
||
#: engines/freescape/metaengine.cpp:42
|
||
msgid "Prerecorded sounds"
|
||
msgstr "Nagrane dźwięki"
|
||
|
||
#: engines/freescape/metaengine.cpp:43
|
||
msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation"
|
||
msgstr ""
|
||
"Używaj nagranych wcześniej dźwięków wysokiej jakości, zamiast emulacji pc "
|
||
"speaker"
|
||
|
||
#: engines/freescape/metaengine.cpp:53
|
||
msgid "Extended timer"
|
||
msgstr "Rozszerzony timer"
|
||
|
||
#: engines/freescape/metaengine.cpp:54
|
||
msgid "Start the game timer at 99:59:59"
|
||
msgstr "Rozpocznij licznik czasu gry na 99:59:59"
|
||
|
||
#: engines/freescape/metaengine.cpp:64
|
||
msgid "Automatic drilling"
|
||
msgstr "Automatyczne wiercenie"
|
||
|
||
#: engines/freescape/metaengine.cpp:65
|
||
msgid "Allow to successfully drill in any part of the area in Driller"
|
||
msgstr "Pozwól na pomyślne wiercenie w dowolnej części obszaru w Drillerze"
|
||
|
||
#: engines/freescape/metaengine.cpp:75
|
||
msgid "Disable demo mode"
|
||
msgstr "Wyłącz tryb demonstracyjny"
|
||
|
||
#: engines/freescape/metaengine.cpp:76
|
||
msgid "Never activate demo mode"
|
||
msgstr "Nigdy nie włączaj trybu demonstracyjnego"
|
||
|
||
#: engines/freescape/metaengine.cpp:86
|
||
msgid "Disable sensors"
|
||
msgstr "Wyłącz czujniki"
|
||
|
||
#: engines/freescape/metaengine.cpp:87
|
||
msgid "Sensors will not shoot the player"
|
||
msgstr "Czujniki nie będą strzelać do gracza"
|
||
|
||
#: engines/freescape/metaengine.cpp:97
|
||
msgid "Disable falling"
|
||
msgstr "Wyłącz spadanie"
|
||
|
||
#: engines/freescape/metaengine.cpp:98
|
||
msgid "Player cannot fall over edges"
|
||
msgstr "Gracz nie może spaść z krawędzi"
|
||
|
||
#: engines/freescape/metaengine.cpp:108
|
||
msgid "Invert Y-axis on mouse"
|
||
msgstr "Odwróć oś Y na myszy"
|
||
|
||
#: engines/freescape/metaengine.cpp:109
|
||
msgid "Use alternative camera controls"
|
||
msgstr "Użyj alternatywnego sterowania kamerą"
|
||
|
||
#: engines/freescape/metaengine.cpp:119
|
||
msgid "Authentic graphics"
|
||
msgstr "Grafika autentyczna"
|
||
|
||
#: engines/freescape/metaengine.cpp:120
|
||
msgid "Keep graphics as close as possible to the original"
|
||
msgstr "Utrzymuj grafikę możliwie najbliższą oryginałowi"
|
||
|
||
#: engines/freescape/metaengine.cpp:130
|
||
msgid "Enable rock travel"
|
||
msgstr "Włącz podróż po skałach"
|
||
|
||
#: engines/freescape/metaengine.cpp:131
|
||
msgid "Enable traveling using a rock shoot at start"
|
||
msgstr "Włącz podróżowanie za pomocą strzelania do skał na początku"
|
||
|
||
#: engines/freescape/metaengine.cpp:141
|
||
msgid "Smoother movement"
|
||
msgstr ""
|
||
|
||
#: engines/freescape/metaengine.cpp:142
|
||
msgid "Use smoother movements instead of discrete steps"
|
||
msgstr ""
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/freescape/movement.cpp:63 engines/mm/mm1/metaengine.cpp:79
|
||
msgid "Shoot"
|
||
msgstr "Strzał"
|
||
|
||
#: engines/freescape/movement.cpp:72
|
||
msgid "Rotate up"
|
||
msgstr "Obrót w górę"
|
||
|
||
#: engines/freescape/movement.cpp:77
|
||
msgid "Rotate down"
|
||
msgstr "Obrót w dół"
|
||
|
||
#: engines/freescape/movement.cpp:82
|
||
msgid "Turn back"
|
||
msgstr "Odwróć się do tyłu"
|
||
|
||
#. I18N: Toggles between cursor lock modes, switching between free cursor movement and camera/head movement.
|
||
#: engines/freescape/movement.cpp:95
|
||
msgid "Change mode"
|
||
msgstr "Zmień tryb"
|
||
|
||
#: engines/freescape/movement.cpp:106
|
||
#, fuzzy
|
||
#| msgid "Info Menu"
|
||
msgid "Info menu"
|
||
msgstr "Menu informacyjne"
|
||
|
||
#: engines/freescape/games/castle/castle.cpp:250
|
||
msgid "Select Prince"
|
||
msgstr "Wybierz księcia"
|
||
|
||
#: engines/freescape/games/castle/castle.cpp:255
|
||
msgid "Select Princess"
|
||
msgstr "Wybierz księżniczkę"
|
||
|
||
#: engines/freescape/games/castle/castle.cpp:278
|
||
#: engines/freescape/games/dark/dark.cpp:207
|
||
#: engines/freescape/games/driller/driller.cpp:138
|
||
#: engines/freescape/games/eclipse/eclipse.cpp:245
|
||
msgid "Toggle Sound"
|
||
msgstr "Włącz/wyłącz dźwięk"
|
||
|
||
#: engines/freescape/games/castle/castle.cpp:283
|
||
#: engines/freescape/games/dark/dark.cpp:213
|
||
#: engines/freescape/games/driller/driller.cpp:144
|
||
#: engines/freescape/games/eclipse/eclipse.cpp:250
|
||
msgid "Rotate Left"
|
||
msgstr "Obrót w lewo"
|
||
|
||
#: engines/freescape/games/castle/castle.cpp:288
|
||
#: engines/freescape/games/dark/dark.cpp:218
|
||
#: engines/freescape/games/driller/driller.cpp:149
|
||
#: engines/freescape/games/eclipse/eclipse.cpp:255
|
||
msgid "Rotate Right"
|
||
msgstr "Obrót w prawo"
|
||
|
||
#: engines/freescape/games/castle/castle.cpp:304
|
||
msgid "Crawl"
|
||
msgstr "Czołganie"
|
||
|
||
#: engines/freescape/games/castle/castle.cpp:310
|
||
#: engines/freescape/games/eclipse/eclipse.cpp:284
|
||
msgid "Face Forward"
|
||
msgstr "Twarzą do przodu"
|
||
|
||
#: engines/freescape/games/dark/dark.cpp:223
|
||
#: engines/freescape/games/driller/driller.cpp:183
|
||
#: engines/ultima/ultima8/metaengine.cpp:98
|
||
msgid "Roll left"
|
||
msgstr "Przetocz się w lewo"
|
||
|
||
#: engines/freescape/games/dark/dark.cpp:228
|
||
#: engines/freescape/games/driller/driller.cpp:188
|
||
#: engines/ultima/ultima8/metaengine.cpp:99
|
||
msgid "Roll right"
|
||
msgstr "Przetocz się w prawo"
|
||
|
||
#. I18N: Illustrates the angle at which you turn left or right.
|
||
#: engines/freescape/games/dark/dark.cpp:234
|
||
#: engines/freescape/games/driller/driller.cpp:155
|
||
msgid "Increase Turn Angle"
|
||
msgstr "Zwiększ kąt obrotu"
|
||
|
||
#: engines/freescape/games/dark/dark.cpp:239
|
||
#: engines/freescape/games/driller/driller.cpp:160
|
||
msgid "Decrease Turn Angle"
|
||
msgstr "Zmniejsz kąt obrotu"
|
||
|
||
#. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
|
||
#: engines/freescape/games/dark/dark.cpp:245
|
||
#: engines/freescape/games/driller/driller.cpp:166
|
||
msgid "Increase Step Size"
|
||
msgstr "Zwiększ wielkość kroku"
|
||
|
||
#. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
|
||
#: engines/freescape/games/dark/dark.cpp:251
|
||
#: engines/freescape/games/driller/driller.cpp:172
|
||
msgid "Decrease Step Size"
|
||
msgstr "Zmniejsz wielkość kroku"
|
||
|
||
#: engines/freescape/games/dark/dark.cpp:256
|
||
#: engines/freescape/games/driller/driller.cpp:177
|
||
msgid "Rise/Fly up"
|
||
msgstr "Wyżej/Leć w górę"
|
||
|
||
#: engines/freescape/games/dark/dark.cpp:262
|
||
#: engines/freescape/games/driller/driller.cpp:193
|
||
msgid "Lower/Fly down"
|
||
msgstr "Niżej/Leć w dół"
|
||
|
||
#: engines/freescape/games/dark/dark.cpp:268
|
||
msgid "Enable/Disable Jetpack"
|
||
msgstr "Włącz/wyłącz Jetpack"
|
||
|
||
#. I18N: drilling rig is an in game item
|
||
#: engines/freescape/games/driller/driller.cpp:200
|
||
msgid "Deploy drilling rig"
|
||
msgstr "Rozmieść platformę wiertniczą"
|
||
|
||
#. I18N: drilling rig is an in game item
|
||
#: engines/freescape/games/driller/driller.cpp:207
|
||
msgid "Collect drilling rig"
|
||
msgstr "Zabierz platformę wiertniczą"
|
||
|
||
#. I18N: Illustrates the angle at which you turn left or right.
|
||
#: engines/freescape/games/eclipse/eclipse.cpp:261
|
||
msgid "Change Angle"
|
||
msgstr "Zmień kąt"
|
||
|
||
#. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
|
||
#: engines/freescape/games/eclipse/eclipse.cpp:267
|
||
msgid "Change Step Size"
|
||
msgstr "Zmień rozmiar kroku"
|
||
|
||
#: engines/freescape/games/eclipse/eclipse.cpp:272
|
||
msgid "Toggle Height"
|
||
msgstr "Przełącz wysokość"
|
||
|
||
#. I18N: Action of hero party in Might & Magic 1
|
||
#: engines/freescape/games/eclipse/eclipse.cpp:278
|
||
#: engines/kyra/engine/lol.cpp:516 engines/mm/mm1/metaengine.cpp:109
|
||
#: engines/ultima/nuvie/metaengine.cpp:195
|
||
#: engines/ultima/nuvie/metaengine.cpp:200
|
||
msgid "Rest"
|
||
msgstr "Odpoczynek"
|
||
|
||
#: engines/glk/glk_api.cpp:62
|
||
msgid "[ press any key to exit ]"
|
||
msgstr "[ naciśnij jakikolwiek przycisk, aby wyjść ]"
|
||
|
||
#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
|
||
msgid "Untitled Savegame"
|
||
msgstr "Nienazwany zapis stanu gry"
|
||
|
||
#: engines/glk/metaengine.cpp:194
|
||
msgid "Use TTS to read the text"
|
||
msgstr "Używaj TTS, aby odczytywać tekst"
|
||
|
||
#: engines/glk/metaengine.cpp:201
|
||
msgid "Also read input text"
|
||
msgstr "Odczytaj również wprowadzony tekst"
|
||
|
||
#: engines/glk/metaengine.cpp:202
|
||
msgid "Use TTS to read the input text"
|
||
msgstr "Używaj TTS, aby odczytywać wpisany tekst"
|
||
|
||
#: engines/glk/adrift/os_glk.cpp:2815
|
||
msgid "Loading game...\n"
|
||
msgstr "Wczytywanie stanu gry...\n"
|
||
|
||
#: engines/glk/advsys/advsys.cpp:34
|
||
msgid "Could not start AdvSys game"
|
||
msgstr "Nie powiodło się uruchomienie gry AdvSys"
|
||
|
||
#: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319
|
||
msgid "Sorry, the savegame couldn't be restored"
|
||
msgstr "Niestety, nie udało się przywrócić zapisu stanu gry"
|
||
|
||
#: engines/glk/advsys/vm.cpp:314
|
||
msgid "Sorry, the savegame couldn't be created"
|
||
msgstr "Niestety, nie udało się utworzyć zapisu stanu gry"
|
||
|
||
#: engines/glk/advsys/vm.cpp:564
|
||
msgid "Speak up! I can't hear you!\n"
|
||
msgstr "Mów głośniej! Nie słyszę Cię!\n"
|
||
|
||
#: engines/glk/advsys/vm.cpp:600
|
||
#, c-format
|
||
msgid "I don't know the word \"%s\".\n"
|
||
msgstr "Nie znam słowa \"%s\".\n"
|
||
|
||
#: engines/glk/advsys/vm.cpp:686
|
||
msgid "I don't understand.\n"
|
||
msgstr "Nie rozumiem.\n"
|
||
|
||
#: engines/glk/alan2/alan2.cpp:75
|
||
msgid "This is too short to be a valid Alan2 file."
|
||
msgstr "Ten plik jest zbyt krótki, by być prawidłowym plikiem Alan2."
|
||
|
||
#: engines/glk/alan2/alan2.cpp:81
|
||
msgid "This is not a valid Alan2 file."
|
||
msgstr "Niepoprawny plik Alan2."
|
||
|
||
#: engines/glk/comprehend/game.cpp:321
|
||
msgid "Savegame"
|
||
msgstr "Zapis gry"
|
||
|
||
#: engines/glk/comprehend/game.cpp:860
|
||
msgid "Picture window toggled\n"
|
||
msgstr "Okno obrazu zostało przełączone\n"
|
||
|
||
#: engines/glk/glulx/glulx.cpp:81
|
||
msgid "This is too short to be a valid Glulx file."
|
||
msgstr "Ten plik jest zbyt krótki, by być prawidłowym plikiem Glulx."
|
||
|
||
#: engines/glk/glulx/glulx.cpp:86
|
||
msgid "This is not a valid Glulx file."
|
||
msgstr "Niepoprawny plik Glulx."
|
||
|
||
#: engines/glk/glulx/glulx.cpp:93
|
||
msgid "This Glulx file is too old a version to execute."
|
||
msgstr "Wersja tego pliku Gulx jest zbyt stara, aby można ją było wykonać."
|
||
|
||
#: engines/glk/glulx/glulx.cpp:97
|
||
msgid "This Glulx file is too new a version to execute."
|
||
msgstr "Ten plik Gulx jest zbyt nową wersją, aby można go było wykonać."
|
||
|
||
#: engines/glk/quest/quest.cpp:44
|
||
msgid "Could not start Quest game"
|
||
msgstr "Nie można rozpocząć gry Quest"
|
||
|
||
#: engines/glk/scott/scott.cpp:681
|
||
msgid "Saved.\n"
|
||
msgstr "Zapisano.\n"
|
||
|
||
#: engines/glk/zcode/zcode.cpp:144
|
||
msgid "Error writing save file\n"
|
||
msgstr "Błąd przy zapisie pliku stanu gry\n"
|
||
|
||
#: engines/glk/hugo/hugo.cpp:182
|
||
msgid "Incorrect rs file."
|
||
msgstr "Nieprawidłowy plik rs."
|
||
|
||
#: engines/glk/hugo/hugo.cpp:189
|
||
msgid "Save file created by different version."
|
||
msgstr "Plik zapisu utworzony w innej wersji."
|
||
|
||
#: engines/gob/inter_geisha.cpp:237 engines/gob/inter_playtoons.cpp:282
|
||
#: engines/gob/inter_v2.cpp:1511 engines/tinsel/saveload.cpp:590
|
||
msgid "Failed to load saved game from file."
|
||
msgstr "Nie udało się wczytać stanu gry z pliku."
|
||
|
||
#: engines/gob/inter_geisha.cpp:268 engines/gob/inter_v2.cpp:1590
|
||
#: engines/gob/inter_v7.cpp:1948 engines/tinsel/saveload.cpp:603
|
||
msgid "Failed to save game to file."
|
||
msgstr "Nie udało się zapisać stanu gry do pliku."
|
||
|
||
#: engines/gob/inter_v5.cpp:112
|
||
msgid "Failed to delete file."
|
||
msgstr "Nie udało się usunąć pliku."
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: engines/got/metaengine.cpp:74 engines/icb/icb.cpp:89
|
||
#: engines/ultima/ultima4/metaengine.cpp:55
|
||
msgid "Fire"
|
||
msgstr "Strzał"
|
||
|
||
#: engines/got/metaengine.cpp:75
|
||
msgid "Magic"
|
||
msgstr "Magia"
|
||
|
||
#: engines/got/metaengine.cpp:79
|
||
msgid "Thor dies"
|
||
msgstr "Thor umiera"
|
||
|
||
#: engines/got/got.cpp:196 engines/got/got.cpp:206
|
||
msgid "Savegames are not available in demo mode"
|
||
msgstr "Zapisywanie stanu gry nie jest dostępne w trybie demonstracyjnym"
|
||
|
||
#: engines/griffon/metaengine.cpp:109
|
||
msgid "Menu / Skip"
|
||
msgstr "Menu / Pomiń"
|
||
|
||
#: engines/griffon/metaengine.cpp:159
|
||
msgid "Speed up cutscene"
|
||
msgstr "Przyspiesz przerywnik filmowy"
|
||
|
||
#: engines/grim/grim.cpp:361
|
||
#, c-format
|
||
msgid ""
|
||
"ScummVM found some problems with your game data files.\n"
|
||
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
|
||
"Do you still want to run %s?"
|
||
msgstr ""
|
||
"ScummVM znalazł pewne problemy z plikami danych gry.\n"
|
||
"Uruchomienie ScummVM mimo tego, może spowodować błędy w grze, a nawet "
|
||
"awarie.\n"
|
||
"Czy nadal chcesz uruchomić %s?"
|
||
|
||
#: engines/grim/grim.cpp:511 engines/grim/grim.cpp:611
|
||
msgid "Use / Talk"
|
||
msgstr "Użyj/Rozmawiaj"
|
||
|
||
#: engines/grim/grim.cpp:516 engines/grim/grim.cpp:616
|
||
msgid "Pick up / Put away"
|
||
msgstr "Podnieś/Odłóż"
|
||
|
||
#: engines/grim/grim.cpp:526 engines/grim/grim.cpp:626
|
||
msgid "Skip dialog lines"
|
||
msgstr "Pomiń linie dialogowe"
|
||
|
||
#. I18N: Cycle means rotate through
|
||
#: engines/grim/grim.cpp:584
|
||
msgid "Cycle objects up"
|
||
msgstr "Przewiń obiekty w górę"
|
||
|
||
#. I18N: Cycle means rotate through
|
||
#: engines/grim/grim.cpp:590
|
||
msgid "Cycle objects down"
|
||
msgstr "Przewiń obiekty w dół"
|
||
|
||
#: engines/grim/grim.cpp:601
|
||
msgid "Quick room exit"
|
||
msgstr "Szybkie wyjście z pokoju"
|
||
|
||
#: engines/grim/grim.cpp:606
|
||
msgid "Examine / Look"
|
||
msgstr "Zbadaj/Patrz"
|
||
|
||
#: engines/grim/grim.cpp:1386
|
||
msgid "Error: the game could not be saved."
|
||
msgstr "Błąd: nie udało się utworzyć zapisu stanu gry."
|
||
|
||
#: engines/grim/inputdialog.cpp:79
|
||
msgid "Input text"
|
||
msgstr "Wprowadź tekst"
|
||
|
||
#: engines/grim/md5check.cpp:611
|
||
#, c-format
|
||
msgid ""
|
||
"The game data file %s may be corrupted.\n"
|
||
"If you are sure it is not please provide the ScummVM team the following "
|
||
"code, along with the file name, the language and a description of your game "
|
||
"version (i.e. dvd-box or jewelcase):\n"
|
||
"%s"
|
||
msgstr ""
|
||
"Plik danych gry %s może być uszkodzony.\n"
|
||
"Jeśli jesteś pewien, że tak nie jest, przekaż zespołowi ScummVM następujący "
|
||
"kod wraz z nazwą pliku, językiem i opisem wersji gry (np. DVD-box lub "
|
||
"jewelcase):\n"
|
||
"%s"
|
||
|
||
#: engines/grim/md5check.cpp:620
|
||
#, c-format
|
||
msgid ""
|
||
"Could not open the file %s for checking.\n"
|
||
"It may be missing or you may not have the rights to open it.\n"
|
||
"Go to %s to see a list of the needed files."
|
||
msgstr ""
|
||
"Nie można otworzyć pliku %s w celu sprawdzenia.\n"
|
||
"Być może go nie ma lub nie masz uprawnień do jego otworzenia.\n"
|
||
"Przejdź do %s, aby zobaczyć listę potrzebnych plików."
|
||
|
||
#: engines/grim/md5checkdialog.cpp:41
|
||
msgid ""
|
||
"ScummVM will now verify the game data files, to make sure you have the best "
|
||
"gaming experience.\n"
|
||
"This may take a while, please wait.\n"
|
||
"Successive runs will not check them again."
|
||
msgstr ""
|
||
"ScummVM zweryfikuje teraz pliki danych gry, aby upewnić się, że uzyskasz "
|
||
"najlepsze wrażenia z gry.\n"
|
||
"To może chwilę potrwać, proszę poczekać.\n"
|
||
"Kolejne uruchomienia nie będą ich ponownie sprawdzać."
|
||
|
||
#: engines/grim/metaengine.cpp:37
|
||
msgid "Load user patch (unsupported)"
|
||
msgstr "Wczytaj poprawkę użytkownika (nieobsługiwane)"
|
||
|
||
#: engines/grim/metaengine.cpp:38
|
||
msgid ""
|
||
"Load an user patch. Please note that the ScummVM team doesn't provide "
|
||
"support for using such patches."
|
||
msgstr ""
|
||
"Wczytuje poprawkę użytkownika. Należy pamiętać, że zespół ScummVM nie "
|
||
"zapewnia wsparcia w zakresie używania takich poprawek."
|
||
|
||
#: engines/grim/metaengine.cpp:87
|
||
msgid ""
|
||
"Escape from Monkey Island PS2 support required MPEG2 support, which is not "
|
||
"compiled in"
|
||
msgstr ""
|
||
"Escape from Monkey Island w wersji na PS2 wymaga obsługi formatu MPEG2, "
|
||
"która nie jest wkompilowana"
|
||
|
||
#: engines/grim/metaengine.cpp:92
|
||
msgid "Escape from Monkey Island support is not compiled in"
|
||
msgstr "Obsługa Escape from Monkey Island nie jest wkompilowana"
|
||
|
||
#: engines/grim/resource.cpp:102
|
||
#, c-format
|
||
msgid ""
|
||
"The original patch of Grim Fandango\n"
|
||
"is missing. Please download it from\n"
|
||
"%s\n"
|
||
"and put it in the game data files directory"
|
||
msgstr ""
|
||
"Brakuje oryginalnej poprawki\n"
|
||
"do Grim Fandango. Proszę pobrać ją z\n"
|
||
"%s\n"
|
||
"i umieścić w katalogu plików danych gry"
|
||
|
||
#: engines/grim/resource.cpp:107
|
||
#, c-format
|
||
msgid ""
|
||
"The original patch of Escape from Monkey Island is missing. \n"
|
||
"Please download it from %s\n"
|
||
"and put it in the game data files directory.\n"
|
||
"Pay attention to download the correct version according to the game's "
|
||
"language!"
|
||
msgstr ""
|
||
"Brakuje oryginalnej poprawki do Escape from Monkey Island.\n"
|
||
"Proszę pobrać ją z %s\n"
|
||
"i umieść w katalogu plików danych gry.\n"
|
||
"Zwróć uwagę, aby pobrać odpowiednią wersję, zgodną z językiem gry!"
|
||
|
||
#: engines/grim/emi/sound/emisound.cpp:655
|
||
msgid ""
|
||
"ERROR: Not enough music tracks found!\n"
|
||
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
|
||
"you need to copy both files from both CDs to Textures/, and rename\n"
|
||
"them as follows to get music-support in-game: \n"
|
||
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
|
||
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
|
||
"\n"
|
||
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
|
||
msgstr ""
|
||
"BŁĄD: za mało utworów muzycznych!\n"
|
||
"Escape from Monkey Island ma dwie wersje FullMonkeyMap.imt,\n"
|
||
"musisz skopiować oba pliki z obu płyt CD do katalogu Tekstury/ i zmienić "
|
||
"nazwę\n"
|
||
"je w następujący sposób, aby uzyskać wsparcie muzyczne w grze:\n"
|
||
"Płyta CD 1: „FullMonkeyMap.imt” -> „FullMonkeyMap1.imt”\n"
|
||
"Płyta CD 2: „FullMonkeyMap.imt” -> „FullMonkeyMap2.imt”\n"
|
||
"\n"
|
||
"Alternatywnie, wersja ze Steam lub GOG ma połączony plik FullMonkeyMap.imt"
|
||
|
||
#: engines/groovie/metaengine.cpp:41
|
||
msgid "Fast movie speed"
|
||
msgstr "Przyśpieszone filmy"
|
||
|
||
#: engines/groovie/metaengine.cpp:42
|
||
msgid "Play movies at an increased speed"
|
||
msgstr "Odtwarzaj filmy ze zwiększoną szybkością"
|
||
|
||
#: engines/groovie/metaengine.cpp:65 engines/groovie/metaengine.cpp:77
|
||
msgid "Easier AI"
|
||
msgstr "Łatwiejsza sztuczna inteligencja"
|
||
|
||
#: engines/groovie/metaengine.cpp:66 engines/groovie/metaengine.cpp:78
|
||
msgid "Decrease the difficulty of AI puzzles"
|
||
msgstr "Zmniejsz trudność zagadek AI"
|
||
|
||
#: engines/groovie/metaengine.cpp:89
|
||
msgid "Updated Credits Music"
|
||
msgstr "Zaktualizowana muzyka napisów końcowych"
|
||
|
||
#: engines/groovie/metaengine.cpp:90
|
||
msgid ""
|
||
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
|
||
msgstr ""
|
||
"Odtwórz utwór The Final Hour podczas napisów końcowych, zamiast "
|
||
"wykorzystywać utwory MIDI"
|
||
|
||
#: engines/groovie/metaengine.cpp:101
|
||
msgid "Slim Left/Right Hotspots"
|
||
msgstr "Wąskie hotspoty lewe i prawe"
|
||
|
||
#: engines/groovie/metaengine.cpp:102
|
||
msgid "Shrinks the hotspots on the left and right sides for exiting puzzles"
|
||
msgstr ""
|
||
"Zmniejsza hotspoty (punkty aktywne) po lewej i prawej stronie ekranu "
|
||
"umożliwiające wyjście z łamigłówek"
|
||
|
||
#: engines/groovie/metaengine.cpp:113
|
||
msgid "Speedrun Mode"
|
||
msgstr "Tryb Speedrun"
|
||
|
||
#: engines/groovie/metaengine.cpp:114
|
||
msgid "Affects the controls for fast forwarding the game"
|
||
msgstr "Wpływa na sterowanie umożliwiające szybkie przewijanie gry"
|
||
|
||
#: engines/groovie/metaengine.cpp:150
|
||
msgid "GroovieV2 support is not compiled in"
|
||
msgstr "Obsługa GroovieV2 nie jest wkompilowana"
|
||
|
||
#: engines/groovie/metaengine.cpp:201
|
||
msgid "Groovie engine"
|
||
msgstr "Silnik Groovie"
|
||
|
||
#: engines/groovie/metaengine.cpp:217
|
||
msgid "Skip or fast forward scene"
|
||
msgstr "Pomiń lub przewiń scenki"
|
||
|
||
#: engines/groovie/saveload.cpp:52
|
||
msgid "Reserved"
|
||
msgstr "Zarezerwowany"
|
||
|
||
#: engines/groovie/script.cpp:665
|
||
msgid "Failed to save game"
|
||
msgstr "Nie udało się zapisać stanu gry"
|
||
|
||
#: engines/groovie/script.cpp:853 engines/lab/savegame.cpp:237
|
||
msgid "Would you like to save or restore a game?"
|
||
msgstr "Czy chcesz zapisać, albo wczytać grę?"
|
||
|
||
#: engines/hadesch/rooms/daedalus.cpp:213
|
||
msgid "The Minotaur minigame is not supported yet. Skipping"
|
||
msgstr "Minigra Minotaur nie jest jeszcze obsługiwana. Pomijanie"
|
||
|
||
#: engines/hadesch/rooms/medisle.cpp:647
|
||
msgid "The Medusa minigame is not supported yet. Skipping"
|
||
msgstr "Minigra Meduza nie jest jeszcze obsługiwana. Pomijanie"
|
||
|
||
#: engines/hadesch/rooms/troy.cpp:505
|
||
msgid "The Troy minigame is not supported yet. Skipping"
|
||
msgstr "Minigra Troja nie jest jeszcze obsługiwana. Pomijanie"
|
||
|
||
#: engines/hdb/metaengine.cpp:44 engines/illusions/metaengine.cpp:153
|
||
msgid "Enable cheat mode"
|
||
msgstr "Włącz tryb cheatowania"
|
||
|
||
#: engines/hdb/metaengine.cpp:45
|
||
msgid "Debug info and level selection becomes available"
|
||
msgstr "Informacje o debugowaniu i wybór jego poziomu staną się dostępne"
|
||
|
||
#: engines/hdb/metaengine.cpp:244
|
||
msgid "Clear waypoints"
|
||
msgstr "Wyczyść punkty orientacyjne"
|
||
|
||
#: engines/hdb/metaengine.cpp:270
|
||
msgid "Debug"
|
||
msgstr "Debuguj"
|
||
|
||
#: engines/hopkins/metaengine.cpp:47 engines/hopkins/metaengine.cpp:59
|
||
msgid "Gore Mode"
|
||
msgstr "Tryb krwi"
|
||
|
||
#: engines/hopkins/metaengine.cpp:48 engines/hopkins/metaengine.cpp:60
|
||
msgid "Enable Gore Mode when available"
|
||
msgstr "Włącz tryb krwi, jeśli jest dostępny"
|
||
|
||
#: engines/hopkins/metaengine.cpp:248 engines/tinsel/metaengine.cpp:307
|
||
#: engines/twine/metaengine.cpp:307
|
||
msgid "Options menu"
|
||
msgstr "Menu opcji"
|
||
|
||
#: engines/hpl1/metaengine.cpp:76
|
||
msgid "Forward"
|
||
msgstr "Do przodu"
|
||
|
||
#: engines/hpl1/metaengine.cpp:77
|
||
msgid "Backward"
|
||
msgstr "Do tyłu"
|
||
|
||
#: engines/hpl1/metaengine.cpp:80
|
||
msgid "Lean left"
|
||
msgstr "Wychylenie w lewo"
|
||
|
||
#: engines/hpl1/metaengine.cpp:81
|
||
msgid "Lean right"
|
||
msgstr "Wychylenie w prawo"
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: engines/hpl1/metaengine.cpp:84 engines/icb/icb.cpp:119
|
||
#: engines/icb/icb.cpp:185
|
||
msgid "Crouch"
|
||
msgstr "Kucanie"
|
||
|
||
#: engines/hpl1/metaengine.cpp:87
|
||
msgid "Interact mode"
|
||
msgstr "Tryb interakcji"
|
||
|
||
#: engines/hpl1/metaengine.cpp:88
|
||
msgid "Look mode"
|
||
msgstr "Tryb rozglądania"
|
||
|
||
#: engines/hpl1/metaengine.cpp:89
|
||
msgid "Holster"
|
||
msgstr "Odłuż broń"
|
||
|
||
#: engines/hpl1/metaengine.cpp:95 engines/tinsel/metaengine.cpp:318
|
||
msgid "Notebook"
|
||
msgstr "Notatnik"
|
||
|
||
#: engines/hpl1/metaengine.cpp:96
|
||
msgid "Personal notes"
|
||
msgstr "Notatki osobiste"
|
||
|
||
#: engines/hpl1/metaengine.cpp:97
|
||
msgid "Flashlight"
|
||
msgstr "Latarka"
|
||
|
||
#: engines/hpl1/metaengine.cpp:98
|
||
msgid "Glowstick"
|
||
msgstr "Glowstick"
|
||
|
||
#: engines/hugo/metaengine.cpp:45
|
||
#, fuzzy
|
||
#| msgid "Easy mouse interface"
|
||
msgid "Use Windows interface"
|
||
msgstr "Prosty interfejs dla myszy"
|
||
|
||
#: engines/hugo/metaengine.cpp:46
|
||
msgid "Use mouse and toolbar from Windows version"
|
||
msgstr ""
|
||
|
||
#: engines/hugo/metaengine.cpp:148
|
||
msgid "User help"
|
||
msgstr "Pomoc dla użytkownika"
|
||
|
||
#: engines/hugo/metaengine.cpp:154
|
||
msgid "Toggle sound"
|
||
msgstr "Włącz/wyłącz dźwięk"
|
||
|
||
#: engines/hugo/metaengine.cpp:159
|
||
msgid "Repeat last line"
|
||
msgstr "Powtórz ostatnią linię"
|
||
|
||
#: engines/hugo/metaengine.cpp:172 engines/lure/metaengine.cpp:197
|
||
#: engines/mads/metaengine.cpp:311 engines/tsage/metaengine.cpp:247
|
||
msgid "Restore game"
|
||
msgstr "Wznów grę"
|
||
|
||
#: engines/hugo/metaengine.cpp:179 engines/mohawk/myst_stacks/menu.cpp:300
|
||
#: engines/mohawk/riven_stacks/aspit.cpp:371
|
||
msgid "New game"
|
||
msgstr "Nowa gra"
|
||
|
||
#: engines/hugo/metaengine.cpp:185 engines/wintermute/keymapper_tables.h:249
|
||
#: engines/wintermute/keymapper_tables.h:396
|
||
#: engines/wintermute/keymapper_tables.h:658
|
||
#: engines/wintermute/keymapper_tables.h:864
|
||
#: engines/wintermute/keymapper_tables.h:1442
|
||
#: engines/wintermute/keymapper_tables.h:1519
|
||
#: engines/wintermute/keymapper_tables.h:1667
|
||
#: engines/wintermute/keymapper_tables.h:1679
|
||
#: engines/wintermute/keymapper_tables.h:1688
|
||
#: engines/wintermute/keymapper_tables.h:1950
|
||
msgid "Show inventory"
|
||
msgstr "Pokaż ekwipunek"
|
||
|
||
#: engines/hugo/metaengine.cpp:191
|
||
msgid "Turbo mode"
|
||
msgstr "Tryb turbo"
|
||
|
||
#. I18N: Move actor in the top direction
|
||
#: engines/hugo/metaengine.cpp:204
|
||
msgid "Move to top"
|
||
msgstr "Przesuń w górę"
|
||
|
||
#. I18N: Move actor in the bottom direction
|
||
#: engines/hugo/metaengine.cpp:212
|
||
msgid "Move to bottom"
|
||
msgstr "Przenieś na dół"
|
||
|
||
#. I18N: Move actor in the left direction
|
||
#: engines/hugo/metaengine.cpp:220
|
||
msgid "Move to left"
|
||
msgstr "Przesuń w lewo"
|
||
|
||
#. I18N: Move actor in the right direction
|
||
#: engines/hugo/metaengine.cpp:228
|
||
msgid "Move to right"
|
||
msgstr "Przesuń w prawo"
|
||
|
||
#. I18N: Move actor in the top-left direction
|
||
#: engines/hugo/metaengine.cpp:236
|
||
msgid "Move to top left"
|
||
msgstr "Przesuń do góry i w lewo"
|
||
|
||
#. I18N: Move actor in the top-right direction
|
||
#: engines/hugo/metaengine.cpp:242
|
||
msgid "Move to top right"
|
||
msgstr "Przesuń do góry i w prawo"
|
||
|
||
#. I18N: Move actor in the bottom-left direction
|
||
#: engines/hugo/metaengine.cpp:248
|
||
msgid "Move to bottom left"
|
||
msgstr "Przesuń do dołu i w lewo"
|
||
|
||
#. I18N: Move actor in the bottom-right direction
|
||
#: engines/hugo/metaengine.cpp:254
|
||
msgid "Move to bottom right"
|
||
msgstr "Przesuń do dołu i w prawo"
|
||
|
||
#: engines/hypno/metaengine.cpp:37
|
||
msgid "Enable original cheats"
|
||
msgstr "Włącz oryginalne cheaty"
|
||
|
||
#: engines/hypno/metaengine.cpp:38
|
||
msgid "Allow cheats using the C key."
|
||
msgstr "Zezwalaj na cheaty za pomocą klawisza C."
|
||
|
||
#: engines/hypno/metaengine.cpp:48
|
||
msgid "Enable infinite health cheat"
|
||
msgstr "Włącz kod na nieskończone zdrowie"
|
||
|
||
#: engines/hypno/metaengine.cpp:49
|
||
msgid "Player health will never decrease (except for game over scenes)."
|
||
msgstr ""
|
||
"Zdrowie gracza nigdy się nie zmniejszy (z wyjątkiem scen zakończenia gry)."
|
||
|
||
#: engines/hypno/metaengine.cpp:59
|
||
msgid "Enable infinite ammo cheat"
|
||
msgstr "Włącz kod na nieskończoną amunicję"
|
||
|
||
#: engines/hypno/metaengine.cpp:60
|
||
msgid "Player ammo will never decrease."
|
||
msgstr "Amunicja gracza nigdy się nie zmniejszy."
|
||
|
||
#: engines/hypno/metaengine.cpp:70
|
||
msgid "Unlock all levels"
|
||
msgstr "Odblokuj wszystkie poziomy"
|
||
|
||
#: engines/hypno/metaengine.cpp:71
|
||
msgid "All levels will be available to play."
|
||
msgstr "Wszystkie poziomy gry będą dostępne."
|
||
|
||
#: engines/hypno/metaengine.cpp:81
|
||
msgid "Enable restored content"
|
||
msgstr "Włącz przywróconą zawartość"
|
||
|
||
#: engines/hypno/metaengine.cpp:82
|
||
msgid "Add additional content that is not enabled the original implementation."
|
||
msgstr ""
|
||
"Dodaj dodatkową zawartość, która nie jest włączona w oryginalnej "
|
||
"implementacji."
|
||
|
||
#: engines/hypno/metaengine.cpp:129 engines/lab/metaengine.cpp:154
|
||
#: engines/ngi/metaengine.cpp:117 engines/voyeur/metaengine.cpp:188
|
||
msgid "Intro keymappings"
|
||
msgstr "Mapowanie klawiszy intra"
|
||
|
||
#: engines/hypno/metaengine.cpp:134
|
||
msgid "Primary shoot"
|
||
msgstr ""
|
||
|
||
#: engines/hypno/metaengine.cpp:140
|
||
#, fuzzy
|
||
msgid "Secondary shoot"
|
||
msgstr "Drugi dzieciak"
|
||
|
||
#: engines/hypno/metaengine.cpp:146 engines/lab/metaengine.cpp:209
|
||
#: engines/ngi/metaengine.cpp:168 engines/sherlock/metaengine.cpp:872
|
||
#: engines/teenagent/metaengine.cpp:232 engines/toon/metaengine.cpp:98
|
||
#: engines/voyeur/metaengine.cpp:235
|
||
msgid "Skip intro"
|
||
msgstr "Pomiń intro"
|
||
|
||
#: engines/hypno/metaengine.cpp:167
|
||
#, fuzzy
|
||
#| msgid "PET keymappings"
|
||
msgid "Exit menu keymappings"
|
||
msgstr "Mapowanie klawiszy PET"
|
||
|
||
#: engines/hypno/metaengine.cpp:168
|
||
#, fuzzy
|
||
#| msgid "Intro keymappings"
|
||
msgid "Difficulty selection menu keymappings"
|
||
msgstr "Mapowanie klawiszy intra"
|
||
|
||
#: engines/hypno/metaengine.cpp:169
|
||
#, fuzzy
|
||
#| msgid "Start menu keymappings"
|
||
msgid "Retry menu keymappings"
|
||
msgstr "Mapowanie klawiszy menu start"
|
||
|
||
#: engines/hypno/metaengine.cpp:172 engines/hypno/metaengine.cpp:270
|
||
#: engines/hypno/metaengine.cpp:322
|
||
#, fuzzy
|
||
#| msgid "Skip speech"
|
||
msgid "Skip level (cheat)"
|
||
msgstr "Pomiń rozmowę"
|
||
|
||
#. I18N: (Game name: Soldier Boyz) player refers to the users own character.
|
||
#. I18N: (Game name: Marvel Comics Spider-Man: The Sinister Six) player refers to the users own character.
|
||
#. I18N: (Game name: Wetlands) player refers to the users own character.
|
||
#: engines/hypno/metaengine.cpp:180 engines/hypno/metaengine.cpp:278
|
||
#: engines/hypno/metaengine.cpp:329
|
||
msgid "Kill player"
|
||
msgstr ""
|
||
|
||
#. I18N: (Game name: Soldier Boyz) the game has 3 difficulty levels: Chump, Punk and Badass. Chump is the easy mode.
|
||
#: engines/hypno/metaengine.cpp:205
|
||
msgid "Chump"
|
||
msgstr ""
|
||
|
||
#. I18N: (Game name: Soldier Boyz) the game has 3 difficulty levels: Chump, Punk and Badass. Punk is the medium mode.
|
||
#: engines/hypno/metaengine.cpp:212
|
||
msgid "Punk"
|
||
msgstr ""
|
||
|
||
#. I18N: (Game name: Soldier Boyz) the game has 3 difficulty levels: Chump, Punk and Badass. Badass is the hard mode.
|
||
#: engines/hypno/metaengine.cpp:219
|
||
msgid "Badass"
|
||
msgstr ""
|
||
|
||
#. I18N: (Game name: Soldier Boyz) This makes the player restart from the last checkpoint.
|
||
#: engines/hypno/metaengine.cpp:232
|
||
#, fuzzy
|
||
#| msgid "Retreat"
|
||
msgid "Retry sector"
|
||
msgstr "Ucieczka"
|
||
|
||
#. I18N: (Game name: Soldier Boyz) This makes the player restart the current mission / level.
|
||
#: engines/hypno/metaengine.cpp:239
|
||
#, fuzzy
|
||
#| msgid "Restart animation"
|
||
msgid "Restart territory"
|
||
msgstr "Uruchom animację ponownie"
|
||
|
||
#: engines/hypno/metaengine.cpp:245
|
||
msgid "Begin new mission"
|
||
msgstr ""
|
||
|
||
#: engines/hypno/metaengine.cpp:313
|
||
#, fuzzy
|
||
#| msgid "Pause menu keymappings"
|
||
msgid "Pause keymappings"
|
||
msgstr "Mapowanie klawiszy menu pauzy"
|
||
|
||
#: engines/hypno/metaengine.cpp:314
|
||
#, fuzzy
|
||
#| msgid "Intro keymappings"
|
||
msgid "Direction keymappings"
|
||
msgstr "Mapowanie klawiszy intra"
|
||
|
||
#: engines/hypno/metaengine.cpp:316 engines/mads/metaengine.cpp:349
|
||
#: engines/tsage/metaengine.cpp:259
|
||
msgid "Show credits"
|
||
msgstr "Wyświetl autorów"
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: engines/icb/icb.cpp:107
|
||
msgid "Arm"
|
||
msgstr "Uzbrój"
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: engines/icb/icb.cpp:113
|
||
msgid "Remora"
|
||
msgstr "Remora"
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: engines/icb/icb.cpp:125 engines/icb/icb.cpp:191
|
||
msgid "Side step"
|
||
msgstr "Krok w bok"
|
||
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the foolscap puzzle input field
|
||
#: engines/illusions/metaengine.cpp:108 engines/sherlock/metaengine.cpp:1142
|
||
msgid "Move cursor up"
|
||
msgstr "Przesuń kursor w górę"
|
||
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the foolscap puzzle input field
|
||
#: engines/illusions/metaengine.cpp:115 engines/sherlock/metaengine.cpp:1150
|
||
msgid "Move cursor down"
|
||
msgstr "Przesuń kursor w dół"
|
||
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the save file name input field
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the foolscap puzzle input field
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the password input field
|
||
#: engines/illusions/metaengine.cpp:122 engines/sherlock/metaengine.cpp:1094
|
||
#: engines/sherlock/metaengine.cpp:1158 engines/sherlock/metaengine.cpp:1199
|
||
msgid "Move cursor left"
|
||
msgstr "Przesuń kursor w lewo"
|
||
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the save file name input field
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the foolscap puzzle input field
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the password input field
|
||
#: engines/illusions/metaengine.cpp:129 engines/sherlock/metaengine.cpp:1102
|
||
#: engines/sherlock/metaengine.cpp:1166 engines/sherlock/metaengine.cpp:1207
|
||
msgid "Move cursor right"
|
||
msgstr "Przesuń kursor w prawo"
|
||
|
||
#: engines/illusions/metaengine.cpp:136 engines/twine/metaengine.cpp:422
|
||
#: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:490
|
||
msgid "Abort"
|
||
msgstr "Anuluj"
|
||
|
||
#: engines/kyra/detection_tables.h:75
|
||
msgid "Missing language specific game code and/or resources."
|
||
msgstr "Brakuje specyficznego dla języka kodu gry i/lub zasobów."
|
||
|
||
#: engines/kyra/detection_tables.h:76
|
||
msgid ""
|
||
"Missing language specific game code and/or resources for this fan "
|
||
"translation."
|
||
msgstr ""
|
||
"Brakuje specyficznego dla języka fanowskiego tłumaczenia kodu gry i/lub "
|
||
"zasobów."
|
||
|
||
#: engines/kyra/detection_tables.h:78
|
||
msgid "Demo plays simple animations without using Westwood's Engine."
|
||
msgstr ""
|
||
"Wersja demonstracyjna odtwarza proste animacje bez użycia silnika Westwooda."
|
||
|
||
#: engines/kyra/detection_tables.h:1434
|
||
msgid "You added the game incorrectly. Please add the root folder of the game."
|
||
msgstr "Gra została dodana niepoprawnie. Proszę dodać główny katalog gry."
|
||
|
||
#. I18N: The file in the game directory needs to be extracted
|
||
#: engines/kyra/detection_tables.h:1450
|
||
msgid ""
|
||
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
|
||
"need to extract the game data files from it."
|
||
msgstr ""
|
||
"Gra została dodana niepoprawnie. Plik GAME.DAT jest obrazem ISO i należy z "
|
||
"niego wyodrębnić pliki danych gry."
|
||
|
||
#. I18N: Studio audience adds an applause and cheering sounds whenever
|
||
#. Malcolm makes a joke.
|
||
#: engines/kyra/metaengine.cpp:48
|
||
msgid "Studio audience"
|
||
msgstr "Publiczność studyjna"
|
||
|
||
#: engines/kyra/metaengine.cpp:49
|
||
msgid "Enable studio audience"
|
||
msgstr "Włącz publiczność studyjną"
|
||
|
||
#: engines/kyra/metaengine.cpp:62
|
||
msgid "Allow text and cutscenes to be skipped"
|
||
msgstr "Zezwalaj na pomijanie tekstu i przerywników filmowych"
|
||
|
||
#. I18N: Helium mode makes people sound like they've inhaled Helium.
|
||
#: engines/kyra/metaengine.cpp:74
|
||
msgid "Helium mode"
|
||
msgstr "Tryb helu"
|
||
|
||
#: engines/kyra/metaengine.cpp:75
|
||
msgid "Enable helium mode"
|
||
msgstr "Włącz tryb helu"
|
||
|
||
#. I18N: When enabled, this option makes scrolling smoother when
|
||
#. changing from one screen to another.
|
||
#: engines/kyra/metaengine.cpp:90
|
||
msgid "Smooth scrolling"
|
||
msgstr "Płynne przewijanie"
|
||
|
||
#: engines/kyra/metaengine.cpp:91
|
||
msgid "Enable smooth scrolling when walking"
|
||
msgstr "Włącz płynne przewijanie podczas chodzenia"
|
||
|
||
#. I18N: When enabled, this option changes the cursor when it floats to the
|
||
#. edge of the screen to a directional arrow. The player can then click to
|
||
#. walk towards that direction.
|
||
#: engines/kyra/metaengine.cpp:105
|
||
msgid "Floating cursors"
|
||
msgstr "Pływające kursory"
|
||
|
||
#: engines/kyra/metaengine.cpp:106
|
||
msgid "Enable floating cursors"
|
||
msgstr "Włącz pływające kursory"
|
||
|
||
#. I18N: When enabled, this option will fill in an autogenerated savegame
|
||
#. description into the input prompt where.
|
||
#: engines/kyra/metaengine.cpp:119
|
||
msgid "Suggest save names"
|
||
msgstr "Sugeruj nazwy plików zapisu"
|
||
|
||
#: engines/kyra/metaengine.cpp:120
|
||
msgid "Autogenerated naming suggestions for savegames"
|
||
msgstr "Automatycznie generowane sugestie nazw dla zapisanych gier"
|
||
|
||
#. I18N: HP stands for Hit Points
|
||
#: engines/kyra/metaengine.cpp:134
|
||
msgid "HP bar graphs"
|
||
msgstr "Wykresy słupkowe punktów zdrowia"
|
||
|
||
#: engines/kyra/metaengine.cpp:135
|
||
msgid "Enable hit point bar graphs"
|
||
msgstr "Włącz wykresy słupkowe punktów zdrowia"
|
||
|
||
#. I18N: L/R stands for Left/Right
|
||
#: engines/kyra/metaengine.cpp:147
|
||
msgid "Fight Button L/R Swap"
|
||
msgstr "Zamień przyciski walki L/P"
|
||
|
||
#: engines/kyra/metaengine.cpp:148
|
||
msgid "Left button to attack, right button to pick up items"
|
||
msgstr "Lewy przycisk do ataku, prawy przycisk do podnoszenia przedmiotów"
|
||
|
||
#: engines/kyra/metaengine.cpp:159
|
||
msgid "Faithful AD&D rules"
|
||
msgstr "Wierne zasady AD&D"
|
||
|
||
#: engines/kyra/metaengine.cpp:161
|
||
msgid ""
|
||
"- Eliminate HP gain round-off errors\n"
|
||
"- Correct projectile weapon damage (per AD&D 2nd Edition rules)\n"
|
||
"- Elves get +1 to hit with swords and bows (per official game manual)"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/metaengine.cpp:175
|
||
msgid "Fix Ileria and Beohram NPCs"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/metaengine.cpp:176
|
||
msgid "Make Ileria a female and Beohram a paladin"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/metaengine.cpp:187
|
||
msgid "Enhanced thrown weapon reload"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/metaengine.cpp:188
|
||
msgid ""
|
||
"Thrown weapons (daggers, darts, spears...) get replaced from belt and "
|
||
"backpack inventory slots, with thrown weapons only"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/metaengine.cpp:279
|
||
msgid "Lands of Lore support is not compiled in"
|
||
msgstr "Obsługa Lands of Lore nie jest wkompilowana"
|
||
|
||
#: engines/kyra/metaengine.cpp:289
|
||
msgid ""
|
||
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
|
||
"activated in your ScummVM build"
|
||
msgstr ""
|
||
"EOB II FM-TOWNS wymaga obsługi 16-bitowych trybów kolorów, które nie zostały "
|
||
"aktywowane w tej kompilacji ScummVM"
|
||
|
||
#: engines/kyra/metaengine.cpp:295
|
||
msgid "Eye of Beholder support is not compiled in"
|
||
msgstr "Obsługa Eye of Beholder nie jest wkompilowana"
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:372 engines/kyra/engine/lol.cpp:511
|
||
#: engines/mohawk/riven.cpp:895 engines/twine/metaengine.cpp:339
|
||
#: engines/wintermute/keymapper_tables.h:155
|
||
#: engines/wintermute/keymapper_tables.h:736
|
||
#: engines/wintermute/keymapper_tables.h:2238
|
||
msgid "Move backwards"
|
||
msgstr "Ruch do tyłu"
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:377
|
||
msgid "Open / Close inventory"
|
||
msgstr "Otwórz/zamknij ekwipunek"
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:378
|
||
msgid "Switch inventory / Character screen"
|
||
msgstr "Przełącz ekran Ekwipunek/Postać"
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:379
|
||
msgid "Camp"
|
||
msgstr "Obozuj"
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:380 engines/mm/mm1/metaengine.cpp:102
|
||
msgid "Cast spell"
|
||
msgstr "Rzuć zaklęcie"
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:383
|
||
msgid "Spell level 1"
|
||
msgstr "Zaklęcie poziomu 1"
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:384
|
||
msgid "Spell level 2"
|
||
msgstr "Zaklęcie poziomu 2"
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:385
|
||
msgid "Spell level 3"
|
||
msgstr "Zaklęcie poziomu 3"
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:386
|
||
msgid "Spell level 4"
|
||
msgstr "Zaklęcie poziomu 4"
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:387
|
||
msgid "Spell level 5"
|
||
msgstr "Zaklęcie poziomu 5"
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:389
|
||
msgid "Spell level 6"
|
||
msgstr "Zaklęcie poziomu 6"
|
||
|
||
#: engines/kyra/engine/lol.cpp:506
|
||
msgid "Attack 1"
|
||
msgstr "Atak 1"
|
||
|
||
#: engines/kyra/engine/lol.cpp:507
|
||
msgid "Attack 2"
|
||
msgstr "Atak 2"
|
||
|
||
#: engines/kyra/engine/lol.cpp:508
|
||
msgid "Attack 3"
|
||
msgstr "Atak 3"
|
||
|
||
#: engines/kyra/engine/lol.cpp:509 engines/lab/metaengine.cpp:278
|
||
#: engines/mm/mm1/metaengine.cpp:103 engines/mohawk/myst.cpp:606
|
||
#: engines/wintermute/keymapper_tables.h:1526
|
||
#: engines/wintermute/keymapper_tables.h:1673
|
||
#: engines/wintermute/keymapper_tables.h:1722
|
||
#: engines/wintermute/keymapper_tables.h:1745
|
||
#: engines/wintermute/keymapper_tables.h:1764
|
||
#: engines/wintermute/keymapper_tables.h:1797
|
||
msgid "Show map"
|
||
msgstr "Pokaż mapę"
|
||
|
||
#: engines/kyra/engine/lol.cpp:512
|
||
msgid "Slide left"
|
||
msgstr "Ślizg w lewo"
|
||
|
||
#: engines/kyra/engine/lol.cpp:513
|
||
msgid "Slide right"
|
||
msgstr "Ślizg w prawo"
|
||
|
||
#: engines/kyra/engine/lol.cpp:517
|
||
msgid "Options"
|
||
msgstr "Opcje"
|
||
|
||
#: engines/kyra/engine/lol.cpp:518
|
||
msgid "Choose spell"
|
||
msgstr "Wybierz zaklęcie"
|
||
|
||
#: engines/kyra/gui/saveload_eob.cpp:611
|
||
#, c-format
|
||
msgid ""
|
||
"The following original saved game file has been found in your game path:\n"
|
||
"\n"
|
||
"%s %S\n"
|
||
"\n"
|
||
"Do you wish to use this saved game file with ScummVM?\n"
|
||
"\n"
|
||
msgstr ""
|
||
"Znaleziono oryginalny plik zapisanej gry w ścieżce gry:\n"
|
||
"\n"
|
||
"%s %S\n"
|
||
"\n"
|
||
"Czy chcesz użyć tego pliku zapisu gry w ScummVM?\n"
|
||
"\n"
|
||
|
||
#: engines/kyra/gui/saveload_eob.cpp:644
|
||
#, c-format
|
||
msgid ""
|
||
"A saved game file was found in the specified slot %d. Overwrite?\n"
|
||
"\n"
|
||
msgstr ""
|
||
"W wybranym slocie %d znaleziono zapis gry. Nadpisać?\n"
|
||
"\n"
|
||
|
||
#: engines/kyra/gui/saveload_eob.cpp:677
|
||
#, c-format
|
||
msgid ""
|
||
"%d original saved games have been successfully imported into\n"
|
||
"ScummVM. If you want to manually import original saved game later you will\n"
|
||
"need to open the ScummVM debug console and use the command "
|
||
"'import_savefile'.\n"
|
||
"\n"
|
||
msgstr ""
|
||
"Zaimportowane oryginalne zapisy stanu gry do Scumm: %d\n"
|
||
"W celu późniejszego zaimportowania zapisów gier należy otworzyć konsolę\n"
|
||
"debugowania ScummVM i użyć polecenia 'import_savefile'.\n"
|
||
"\n"
|
||
|
||
#: engines/kyra/graphics/screen_eob_amiga.cpp:279
|
||
msgid ""
|
||
"This AMIGA version requires the following font files:\n"
|
||
"\n"
|
||
"EOBF6.FONT\n"
|
||
"EOBF6/6\n"
|
||
"EOBF8.FONT\n"
|
||
"EOBF8/8\n"
|
||
"\n"
|
||
"If you used the original installer for the installation these files\n"
|
||
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
|
||
"Please copy them into the EOB game data directory.\n"
|
||
msgstr ""
|
||
"Ta wersja AMIGA wymaga następujących plików czcionek:\n"
|
||
"\n"
|
||
"EOBF6.FONT\n"
|
||
"EOBF6/6\n"
|
||
"EOBF8.FONT\n"
|
||
"EOBF8/8\n"
|
||
"\n"
|
||
"Jeśli do instalacji użyto oryginalnego instalatora, te pliki\n"
|
||
"powininy się znajdować w katalogu 'Fonts/' systemu AmigaDOS.\n"
|
||
"Proszę je skopiować do katalogu danych gry EOB.\n"
|
||
|
||
#: engines/kyra/graphics/screen_eob_amiga.cpp:287
|
||
msgid ""
|
||
"This AMIGA version requires the following font files:\n"
|
||
"\n"
|
||
"EOBF6.FONT\n"
|
||
"EOBF6/6\n"
|
||
"EOBF8.FONT\n"
|
||
"EOBF8/8\n"
|
||
"\n"
|
||
"This is a localized (non-English) version of EOB II which uses language "
|
||
"specific characters\n"
|
||
"contained only in the specific font files that came with your game. You "
|
||
"cannot use the font\n"
|
||
"files from the English version or from any EOB I game which seems to be what "
|
||
"you are doing.\n"
|
||
"\n"
|
||
"The game will continue, but the language specific characters will not be "
|
||
"displayed.\n"
|
||
"Please copy the correct font files into your EOB II game data directory.\n"
|
||
"\n"
|
||
msgstr ""
|
||
"Ta wersja AMIGA wymaga następujących plików czcionek:\n"
|
||
"\n"
|
||
"EOBF6.FONT\n"
|
||
"EOBF6/6\n"
|
||
"EOBF8.FONT\n"
|
||
"EOBF8/8\n"
|
||
"\n"
|
||
"To jest przetłumaczona wersja (inna niż angielska) EOB II, która używa "
|
||
"znaków diakrytycznych języka\n"
|
||
"zawarteych wyłącznie w określonych plikach czcionek dostarczonych z grą. Nie "
|
||
"można użyć czcionki\n"
|
||
"pliki z angielskiej wersji lub z dowolnej gry EOB I, a wygląda, że podjęto "
|
||
"taką próbę.\n"
|
||
"\n"
|
||
"Gra będzie kontynuowana, ale znaki diakrytyczne języka nie będą "
|
||
"wyświetlane.\n"
|
||
"Proszę skopiować prawidłowe pliki czcionek do katalogu danych gry EOB II.\n"
|
||
"\n"
|
||
|
||
#: engines/lab/engine.cpp:126
|
||
msgid ""
|
||
"This is a trial Windows version of the game. To play the full version, you "
|
||
"will need to use the original interpreter and purchase a key from Wyrmkeep"
|
||
msgstr ""
|
||
"To jest próbna wersja gry dla systemu Windows. Aby zagrać w pełną wersję, "
|
||
"należy skorzystać z oryginalnego interpretera i kupić klucz od Wyrmkeep"
|
||
|
||
#: engines/lab/metaengine.cpp:150 engines/sherlock/metaengine.cpp:777
|
||
#, fuzzy
|
||
#| msgid "PET keymappings"
|
||
msgid "Exit keymappings"
|
||
msgstr "Mapowanie klawiszy PET"
|
||
|
||
#: engines/lab/metaengine.cpp:155 engines/ngi/metaengine.cpp:116
|
||
#: engines/sherlock/metaengine.cpp:339 engines/sherlock/metaengine.cpp:782
|
||
#, fuzzy
|
||
#| msgid "Star Map keymappings"
|
||
msgid "Map keymappings"
|
||
msgstr "Mapowanie klawiszy mapy gwiezdnej"
|
||
|
||
#: engines/lab/metaengine.cpp:156 engines/queen/metaengine.cpp:148
|
||
#: engines/sherlock/metaengine.cpp:334 engines/sherlock/metaengine.cpp:779
|
||
msgid "Journal keymappings"
|
||
msgstr "Mapowanie klawiszy dziennika"
|
||
|
||
#. I18N: Exits the game
|
||
#: engines/lab/metaengine.cpp:166 engines/lab/metaengine.cpp:191
|
||
#: engines/sherlock/metaengine.cpp:395 engines/sherlock/metaengine.cpp:494
|
||
#: engines/sherlock/metaengine.cpp:538 engines/sherlock/metaengine.cpp:549
|
||
#: engines/sherlock/metaengine.cpp:601 engines/sherlock/metaengine.cpp:680
|
||
#: engines/supernova/metaengine.cpp:297 engines/supernova/metaengine.cpp:373
|
||
#: engines/ultima/ultima4/metaengine.cpp:54 engines/voyeur/metaengine.cpp:198
|
||
#: engines/voyeur/metaengine.cpp:229 engines/wintermute/keymapper_tables.h:720
|
||
#: engines/wintermute/keymapper_tables.h:1849
|
||
msgid "Exit"
|
||
msgstr "Wyjdź"
|
||
|
||
#: engines/lab/metaengine.cpp:179
|
||
#, fuzzy
|
||
#| msgid "Enable the sound for the game"
|
||
msgid "Raise the sound volume"
|
||
msgstr "Włącza dźwięk w grze"
|
||
|
||
#: engines/lab/metaengine.cpp:185
|
||
msgid "Lower the sound volume"
|
||
msgstr ""
|
||
|
||
#: engines/lab/metaengine.cpp:216
|
||
msgid "Interact with object with chosen action"
|
||
msgstr ""
|
||
|
||
#: engines/lab/metaengine.cpp:221
|
||
#, fuzzy
|
||
#| msgid "Next object"
|
||
msgid "Take object"
|
||
msgstr "Następny obiekt"
|
||
|
||
#: engines/lab/metaengine.cpp:227
|
||
#, fuzzy
|
||
#| msgid "Go to next object"
|
||
msgid "Move or manipulate object"
|
||
msgstr "Idź do następnego obiektu"
|
||
|
||
#: engines/lab/metaengine.cpp:233
|
||
#, fuzzy
|
||
#| msgid "Open door"
|
||
msgid "Open door or object"
|
||
msgstr "Otwórz drzwi"
|
||
|
||
#: engines/lab/metaengine.cpp:239
|
||
msgid "Close door or object"
|
||
msgstr ""
|
||
|
||
#: engines/lab/metaengine.cpp:245
|
||
msgid "Look at object close-up"
|
||
msgstr ""
|
||
|
||
#: engines/lab/metaengine.cpp:251
|
||
#, fuzzy
|
||
#| msgid "Scroll inventory up"
|
||
msgid "Switch to inventory display"
|
||
msgstr "Przewijaj ekwipunek w górę"
|
||
|
||
#: engines/lab/metaengine.cpp:284
|
||
#, fuzzy
|
||
#| msgid "Go to next object"
|
||
msgid "Move focus to interactive object"
|
||
msgstr "Idź do następnego obiektu"
|
||
|
||
#: engines/lab/metaengine.cpp:292 engines/lab/metaengine.cpp:352
|
||
msgid "Start dropping virtual bread crumbs"
|
||
msgstr ""
|
||
|
||
#: engines/lab/metaengine.cpp:298 engines/lab/metaengine.cpp:359
|
||
msgid "Follow virtual bread crumbs"
|
||
msgstr ""
|
||
|
||
#: engines/lab/metaengine.cpp:304 engines/lab/metaengine.cpp:366
|
||
msgid "Run while following virtual bread crumbs"
|
||
msgstr ""
|
||
|
||
#: engines/lab/metaengine.cpp:311
|
||
#, fuzzy
|
||
#| msgid "Switch to 2xSai scaling"
|
||
msgid "Switch to main display"
|
||
msgstr "Przełącz na skalowanie 2xSai"
|
||
|
||
#: engines/lab/metaengine.cpp:317
|
||
#, fuzzy
|
||
#| msgid "Save / Load dialog"
|
||
msgid "Open save / load dialog"
|
||
msgstr "Okno Zapisz / Wczytaj"
|
||
|
||
#: engines/lab/metaengine.cpp:329
|
||
#, fuzzy
|
||
#| msgid "Look at"
|
||
msgid "Look at scene"
|
||
msgstr "Spójrz na"
|
||
|
||
#: engines/lab/metaengine.cpp:335
|
||
#, fuzzy
|
||
#| msgid "Use inventory item"
|
||
msgid "Previous inventory item"
|
||
msgstr "Użyj element ekwipunku"
|
||
|
||
#: engines/lab/metaengine.cpp:342
|
||
#, fuzzy
|
||
#| msgid "Animated inventory items"
|
||
msgid "Next inventory item"
|
||
msgstr "Animowane przedmioty w ekwipunku"
|
||
|
||
#: engines/lab/metaengine.cpp:373
|
||
msgid "Exit map display"
|
||
msgstr ""
|
||
|
||
#: engines/lab/metaengine.cpp:379
|
||
#, fuzzy
|
||
#| msgid "Up level"
|
||
msgid "Up one level"
|
||
msgstr "Poziom wyżej"
|
||
|
||
#: engines/lab/metaengine.cpp:385
|
||
#, fuzzy
|
||
#| msgid "Down level"
|
||
msgid "Down one level"
|
||
msgstr "Poziom niżej"
|
||
|
||
#: engines/lab/metaengine.cpp:391
|
||
#, fuzzy
|
||
#| msgid "Show journal"
|
||
msgid "Go back in journal"
|
||
msgstr "Pokaż dziennik"
|
||
|
||
#: engines/lab/metaengine.cpp:397
|
||
#, fuzzy
|
||
#| msgid "Use journal"
|
||
msgid "Exit journal"
|
||
msgstr "Użyj dziennik"
|
||
|
||
#: engines/lab/metaengine.cpp:402
|
||
#, fuzzy
|
||
#| msgid "Show journal"
|
||
msgid "Go forward in journal"
|
||
msgstr "Pokaż dziennik"
|
||
|
||
#: engines/lab/processroom.cpp:320
|
||
msgid ""
|
||
"This is the end of the trial version. You can play the full game using the "
|
||
"original interpreter from Wyrmkeep"
|
||
msgstr ""
|
||
"To koniec wersji próbnej. Możesz zagrać w pełną wersję gry, korzystając z "
|
||
"oryginalnego interpretera z Wyrmkeep"
|
||
|
||
#: engines/lab/speciallocks.cpp:148
|
||
msgid "This puzzle is not available in the trial version of the game"
|
||
msgstr "Ta łamigłówka nie jest dostępna w wersji próbnej gry"
|
||
|
||
#: engines/lure/metaengine.cpp:53 engines/mads/metaengine.cpp:124
|
||
#: engines/sherlock/metaengine.cpp:120 engines/twine/metaengine.cpp:144
|
||
msgid "TTS Narrator"
|
||
msgstr "Narrator TTS"
|
||
|
||
#: engines/lure/metaengine.cpp:170
|
||
msgid "Fight sequence keymappings"
|
||
msgstr "Mapowanie klawiszy sekwencji walki"
|
||
|
||
#: engines/lure/metaengine.cpp:171
|
||
msgid "Index keymappings"
|
||
msgstr "Mapowanie klawiszy indeksu"
|
||
|
||
#: engines/lure/metaengine.cpp:172
|
||
msgid "Yes/No keymappings"
|
||
msgstr "Mapowanie klawiszy tak/nie"
|
||
|
||
#. I18N: Shift Cursor during fight to top left
|
||
#: engines/lure/metaengine.cpp:233
|
||
msgid "Shift Cursor - Top left"
|
||
msgstr "Kursor przesuwania - w górę i w lewo"
|
||
|
||
#. I18N: Shift Cursor during fight to middle left
|
||
#: engines/lure/metaengine.cpp:239
|
||
msgid "Shift Cursor - Middle left"
|
||
msgstr "Kursor przesuwania - w lewo"
|
||
|
||
#. I18N: Shift Cursor during fight to bottom left
|
||
#: engines/lure/metaengine.cpp:245
|
||
msgid "Shift Cursor - Bottom left"
|
||
msgstr "Kursor przesuwania - w dół i w lewo"
|
||
|
||
#. I18N: Shift Cursor during fight to top right
|
||
#: engines/lure/metaengine.cpp:251
|
||
msgid "Shift Cursor - Top right"
|
||
msgstr "Kursor przesuwania - w górę i w prawo"
|
||
|
||
#. I18N: Shift Cursor during fight to middle right
|
||
#: engines/lure/metaengine.cpp:257
|
||
msgid "Shift Cursor - Middle right"
|
||
msgstr "Kursor przesuwania - w prawo"
|
||
|
||
#. I18N: Shift Cursor during fight to bottom right
|
||
#: engines/lure/metaengine.cpp:263
|
||
msgid "Shift Cursor - Bottom right"
|
||
msgstr "Kursor przesuwania - w dół i w prawo"
|
||
|
||
#: engines/lure/metaengine.cpp:270
|
||
msgid "Go to next index"
|
||
msgstr "Idź do następnego indeksu"
|
||
|
||
#: engines/lure/metaengine.cpp:277
|
||
msgid "Go to previous index"
|
||
msgstr "Idź do poprzedniego indeksu"
|
||
|
||
#: engines/lure/metaengine.cpp:284
|
||
msgid "Select index"
|
||
msgstr "Wybierz indeks"
|
||
|
||
#: engines/made/detection_tables.h:446 engines/made/detection_tables.h:463
|
||
msgid "The game is using unsupported engine"
|
||
msgstr "Gra korzysta z nieobsługiwanego silnika"
|
||
|
||
#: engines/made/metaengine.cpp:38
|
||
msgid "Play a digital soundtrack during the opening movie"
|
||
msgstr "Odtwórz cyfrową ścieżkę dźwiękową podczas filmu otwierającego"
|
||
|
||
#: engines/made/metaengine.cpp:39
|
||
msgid ""
|
||
"If selected, the game will use a digital soundtrack during the introduction. "
|
||
"Otherwise, it will play MIDI music."
|
||
msgstr ""
|
||
"Jeśli ta opcja zostanie zaznaczona, gra podczas wprowadzenia użyje cyfrowej "
|
||
"ścieżki dźwiękowej. W przeciwnym razie będzie odtwarzana muzyka MIDI."
|
||
|
||
#: engines/made/metaengine.cpp:63 engines/sci/detection_options.h:132
|
||
msgid "Use Windows cursors"
|
||
msgstr "Użyj kursorów Windows"
|
||
|
||
#: engines/made/metaengine.cpp:64
|
||
msgid ""
|
||
"If selected, the game will use Windows mouse cursors bundled in the "
|
||
"original .exe file. Otherwise, it will use lower resolution cursors from the "
|
||
"data files."
|
||
msgstr ""
|
||
|
||
#: engines/made/metaengine.cpp:158
|
||
msgid "Cursor up"
|
||
msgstr "Kursor w górę"
|
||
|
||
#: engines/made/metaengine.cpp:165
|
||
msgid "Cursor down"
|
||
msgstr "Kursor w dół"
|
||
|
||
#: engines/made/metaengine.cpp:172
|
||
msgid "Cursor left"
|
||
msgstr "Kursor w lewo"
|
||
|
||
#: engines/made/metaengine.cpp:179
|
||
msgid "Cursor right"
|
||
msgstr "Kursor w prawo"
|
||
|
||
#: engines/made/metaengine.cpp:204
|
||
msgid "Repeat last message"
|
||
msgstr "Powtórz ostatnią wiadomość"
|
||
|
||
#: engines/mads/metaengine.cpp:63
|
||
msgid "Easy mouse interface"
|
||
msgstr "Prosty interfejs dla myszy"
|
||
|
||
#: engines/mads/metaengine.cpp:64
|
||
msgid "Shows object names when hovering the mouse over them"
|
||
msgstr "Pokazuje nazwy obiektów po najechaniu na nie myszką"
|
||
|
||
#: engines/mads/metaengine.cpp:75 engines/mads/metaengine.cpp:76
|
||
msgid "Animated inventory items"
|
||
msgstr "Animowane przedmioty w ekwipunku"
|
||
|
||
#: engines/mads/metaengine.cpp:87 engines/mads/metaengine.cpp:88
|
||
msgid "Animated game interface"
|
||
msgstr "Animowany interfejs gry"
|
||
|
||
#: engines/mads/metaengine.cpp:99 engines/mads/metaengine.cpp:100
|
||
msgid "Naughty game mode"
|
||
msgstr "Niegrzeczny tryb gry"
|
||
|
||
#: engines/mads/metaengine.cpp:276
|
||
msgid "Start menu keymappings"
|
||
msgstr "Mapowanie klawiszy menu start"
|
||
|
||
#: engines/mads/metaengine.cpp:299
|
||
msgid "Open game menu"
|
||
msgstr "Otwórz menu gry"
|
||
|
||
#: engines/mads/metaengine.cpp:317
|
||
msgid "Scroll bar up"
|
||
msgstr "Pasek przewijania w górę"
|
||
|
||
#: engines/mads/metaengine.cpp:323
|
||
msgid "Scroll bar down"
|
||
msgstr "Pasek przewijania w dół"
|
||
|
||
#: engines/mads/metaengine.cpp:331
|
||
msgid "Start game"
|
||
msgstr "Uruchom grę"
|
||
|
||
#: engines/mads/metaengine.cpp:337
|
||
msgid "Resume game"
|
||
msgstr "Wznów grę"
|
||
|
||
#: engines/mads/metaengine.cpp:343
|
||
msgid "Show intro"
|
||
msgstr "Pokazuj intro"
|
||
|
||
#: engines/mads/metaengine.cpp:355
|
||
msgid "Show quotes"
|
||
msgstr "Pokazuj cytaty"
|
||
|
||
#: engines/mads/metaengine.cpp:368
|
||
msgid "Restart animation"
|
||
msgstr "Uruchom animację ponownie"
|
||
|
||
#: engines/mm/metaengine.cpp:57
|
||
msgid "Show item costs in standard inventory mode"
|
||
msgstr "Pokazuj koszt przedmiotów w standardowym trybie ekwipunku"
|
||
|
||
#: engines/mm/metaengine.cpp:58
|
||
msgid ""
|
||
"Shows item costs in standard inventory mode, allowing the value of items to "
|
||
"be compared"
|
||
msgstr ""
|
||
"Pokazuje koszt przedmiotów w standardowym trybie ekwipunku, co pozwala na "
|
||
"porównywanie ich wartości"
|
||
|
||
#: engines/mm/metaengine.cpp:68
|
||
msgid "More durable armor"
|
||
msgstr "Wytrzymalszy pancerz"
|
||
|
||
#: engines/mm/metaengine.cpp:69
|
||
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
|
||
msgstr ""
|
||
"Pancerz nie pęknie, dopóki postać nie będzie mieć -80PŻ, zamiast zaledwie "
|
||
"-10PŻ"
|
||
|
||
#: engines/mm/metaengine.cpp:79
|
||
msgid "Hitpoint bars"
|
||
msgstr "Paski punktów życia"
|
||
|
||
#: engines/mm/metaengine.cpp:80
|
||
msgid "Replace a colored gem with bars for hit points and spell points."
|
||
msgstr ""
|
||
"Zastąp kolorowy klejnot paskami punktów wytrzymałości i punktów zaklęć."
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:54
|
||
msgid "View party member 1"
|
||
msgstr "Wyświetl członka drużyny 1"
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:55
|
||
msgid "View party member 2"
|
||
msgstr "Wyświetl członka drużyny 2"
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:56
|
||
msgid "View party member 3"
|
||
msgstr "Wyświetl członka drużyny 3"
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:57
|
||
msgid "View party member 4"
|
||
msgstr "Wyświetl członka drużyny 4"
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:58
|
||
msgid "View party member 5"
|
||
msgstr "Wyświetl członka drużyny 5"
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:59
|
||
msgid "View party member 6"
|
||
msgstr "Wyświetl członka drużyny 6"
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:69 engines/ultima/ultima4/metaengine.cpp:50
|
||
#: engines/ultima/nuvie/metaengine.cpp:194
|
||
msgid "Cast"
|
||
msgstr "Rzuć czar"
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:71
|
||
msgid "Exchange"
|
||
msgstr "Wymień"
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:73
|
||
msgid "Fight"
|
||
msgstr "Walcz"
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:75 engines/mm/mm1/metaengine.cpp:116
|
||
msgid "Quick reference"
|
||
msgstr "Szybkie odniesienie"
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:77
|
||
msgid "Retreat"
|
||
msgstr "Ucieczka"
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:84
|
||
msgid "Delay"
|
||
msgstr "Opóźnij"
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#. I18N: Action of hero party in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:86 engines/mm/mm1/metaengine.cpp:107
|
||
msgid "Protect"
|
||
msgstr "Chroń"
|
||
|
||
#. I18N: Party arrangement command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:94
|
||
msgid "Forwards"
|
||
msgstr "Formacja ofensywna"
|
||
|
||
#. I18N: Party arrangement command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:96
|
||
msgid "Backwards"
|
||
msgstr "Formacja defensywna"
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:104
|
||
msgid "Toggle minimap"
|
||
msgstr "Przełącz minimapę"
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:105
|
||
msgid "Reorder party"
|
||
msgstr "Przeorganizuj ekipę"
|
||
|
||
#. I18N: Action of hero party in Might & Magic 1
|
||
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to search the journal
|
||
#: engines/mm/mm1/metaengine.cpp:111 engines/sherlock/metaengine.cpp:514
|
||
#: engines/sherlock/metaengine.cpp:961 engines/ultima/ultima4/metaengine.cpp:71
|
||
msgid "Search"
|
||
msgstr "Szukaj"
|
||
|
||
#. I18N: Action of hero party in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:113
|
||
msgid "Bash"
|
||
msgstr "Uderz"
|
||
|
||
#. I18N: Action of hero party in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:115 engines/scumm/help.cpp:147
|
||
msgid "Unlock"
|
||
msgstr "Otwórz"
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:122 engines/ultima/ultima4/metaengine.cpp:112
|
||
msgid "Goto location"
|
||
msgstr "Przejdź do lokalizacji"
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:133 engines/mm/mm1/metaengine.cpp:143
|
||
msgid "Might and Magic 1 - Menus"
|
||
msgstr "Might and Magic 1 - Menu"
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:138
|
||
msgid "Might and Magic 1 - Minimal Keys"
|
||
msgstr "Might and Magic 1 - Klucze minimalne"
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:144 engines/mm/mm1/metaengine.cpp:150
|
||
#: engines/mm/mm1/metaengine.cpp:156
|
||
msgid "Might and Magic 1 - Party"
|
||
msgstr "Might and Magic 1 - Ekipa"
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:149
|
||
msgid "Might and Magic 1 - Combat"
|
||
msgstr "Might and Magic 1 - Walka"
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:155
|
||
msgid "Might and Magic 1"
|
||
msgstr "Might and Magic 1"
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:157
|
||
msgid "Might and Magic 1 - Cheats"
|
||
msgstr "Might and Magic 1 - Cheaty"
|
||
|
||
#: engines/mm/mm1/mm1.cpp:57
|
||
msgid ""
|
||
"You cannot run the game directly from the Graphics Overhaul Mod. Instead, it "
|
||
"will automatically be available if you detect the original game and select "
|
||
"Enhanced mode."
|
||
msgstr ""
|
||
"Nie można uruchomić gry bezpośrednio z moda graficznego. Będzie on dostępny "
|
||
"automatycznie, jeśli wykryjesz oryginalną grę i wybierzesz tryb ulepszony."
|
||
|
||
#: engines/mm/mm1/mm1.cpp:117
|
||
msgid ""
|
||
"In order to run in Enhanced mode, please copy xeen.cc from a copy of World "
|
||
"of Xeen\n"
|
||
"or Clouds of Xeen to your Might and Magic 1 game folder"
|
||
msgstr ""
|
||
"Aby uruchomić w trybie ulepszonym, skopiuj plik xeen.cc z folderu World of "
|
||
"Xeen\n"
|
||
"lub Clouds of Xeen do folderu z grą Might and Magic 1"
|
||
|
||
#: engines/mm/xeen/saves.cpp:294
|
||
msgid "Failed to autosave"
|
||
msgstr "Nie udało się zapisać automatycznie"
|
||
|
||
#. I18N: Option for fast scene switching
|
||
#: engines/mohawk/dialogs.cpp:112 engines/mohawk/dialogs.cpp:357
|
||
msgid "~Z~ip Mode Activated"
|
||
msgstr "~T~ryb turbo aktywny"
|
||
|
||
#: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:357
|
||
msgid ""
|
||
"When activated, clicking on an item or area with the lightning bolt cursor "
|
||
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
|
||
"to a precise area you've already been."
|
||
msgstr ""
|
||
"Po aktywacji kliknięcie elementu lub obszaru kursorem błyskawicy przeniesie "
|
||
"gracza bezpośrednio tam, pomijając ekrany pośrednie. Możesz jedynie "
|
||
"\"przeskoczyć\" do konkretnego obszaru, w którym już byłeś."
|
||
|
||
#: engines/mohawk/dialogs.cpp:116
|
||
msgid "~T~ransitions Enabled"
|
||
msgstr "~P~rzejścia włączone"
|
||
|
||
#: engines/mohawk/dialogs.cpp:117
|
||
msgid ""
|
||
"Toggle screen transitions on or off. Turning off screen transitions will "
|
||
"enable you to navigate more quickly through the game."
|
||
msgstr ""
|
||
"Włącz lub wyłącz przejścia między ekranami. Wyłączenie przejść ekranowych "
|
||
"umożliwi szybsze poruszanie się po grze."
|
||
|
||
#: engines/mohawk/dialogs.cpp:120
|
||
msgid "Play the Myst fly by movie"
|
||
msgstr "Odtwórz film Myst w locie"
|
||
|
||
#: engines/mohawk/dialogs.cpp:121
|
||
msgid "The Myst fly by movie was not played by the original engine."
|
||
msgstr "Film w locie Myst nie był odtwarzany na oryginalnym silniku."
|
||
|
||
#. I18N:
|
||
#. This Option is for hard-of-hearing.
|
||
#. It makes it easier to solve the spaceship puzzle.
|
||
#. Normally game uses strict binary logic here.
|
||
#. We change it to use fuzzy logic.
|
||
#. By default the option is off.
|
||
#.
|
||
#: engines/mohawk/dialogs.cpp:133
|
||
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
|
||
msgstr "Popraw ~d~ostępność łamigłówek z epoki selenitu"
|
||
|
||
#: engines/mohawk/dialogs.cpp:134
|
||
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
|
||
msgstr ""
|
||
"Pozwól na rozwiązywanie zagadek audio z epoki selenickiej z większym "
|
||
"marginesem błędu."
|
||
|
||
#: engines/mohawk/dialogs.cpp:137
|
||
msgid "Simulate loading times of old CD drives"
|
||
msgstr "Symuluj czasy ładowania starych napędów CD"
|
||
|
||
#: engines/mohawk/dialogs.cpp:138
|
||
msgid ""
|
||
"Simulate loading times of old CD-ROM drives by adding a random delay during "
|
||
"scene transitions."
|
||
msgstr ""
|
||
"Symuluje czasy ładowania starych napędów CD-ROM, dodając losowe opóźnienie "
|
||
"podczas przejść scen."
|
||
|
||
#. I18N: Drop book page
|
||
#: engines/mohawk/dialogs.cpp:145
|
||
msgid "~D~rop Page"
|
||
msgstr "~U~puść stronę"
|
||
|
||
#: engines/mohawk/dialogs.cpp:149
|
||
msgid "Show ~M~ap"
|
||
msgstr "Pokaż ~m~apę"
|
||
|
||
#: engines/mohawk/dialogs.cpp:154
|
||
msgid "Main Men~u~"
|
||
msgstr "~M~enu główne"
|
||
|
||
#: engines/mohawk/dialogs.cpp:286
|
||
msgid "The new language will be applied after restarting the game."
|
||
msgstr "Nowy język zostanie ustawiony po ponownym uruchomieniu gry."
|
||
|
||
#: engines/mohawk/dialogs.cpp:358
|
||
msgid "~W~ater Effect Enabled"
|
||
msgstr "~E~fekty wody włączone"
|
||
|
||
#: engines/mohawk/dialogs.cpp:358
|
||
msgid ""
|
||
"Toggles the use of QuickTime videos for visual effects related to water "
|
||
"surfaces (ripples, waves, etc.)."
|
||
msgstr ""
|
||
"Przełącza użycie filmów QuickTime dla efektów wizualnych związanych z "
|
||
"powierzchnią wody (fale, fale itp.)."
|
||
|
||
#: engines/mohawk/dialogs.cpp:360
|
||
msgid "Transitions:"
|
||
msgstr "Przejścia:"
|
||
|
||
#: engines/mohawk/dialogs.cpp:360
|
||
msgid ""
|
||
"Adjusts the speed of screen transitions. Disabling screen transitions will "
|
||
"enable you to navigate more quickly through the game."
|
||
msgstr ""
|
||
"Dostosowuje prędkość przejść ekranowych. Wyłączenie przejść ekranowych "
|
||
"umożliwi szybsze poruszanie się po grze."
|
||
|
||
#: engines/mohawk/dialogs.cpp:365
|
||
msgid "Fastest"
|
||
msgstr "Najszybsze"
|
||
|
||
#: engines/mohawk/dialogs.cpp:366
|
||
msgid "Normal"
|
||
msgstr "Normalne"
|
||
|
||
#: engines/mohawk/dialogs.cpp:367 engines/scumm/dialogs.cpp:1575
|
||
msgid "Best"
|
||
msgstr "Najlepsze"
|
||
|
||
#: engines/mohawk/dialogs.cpp:456
|
||
msgid "Fix audio pops/clicks"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:457
|
||
msgid ""
|
||
"Reduces audible pops at the end of some sound effects (Non Myst/Riven only)."
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/metaengine.cpp:291
|
||
msgid "Myst ME support not compiled in"
|
||
msgstr "Obsługa Myst ME nie jest wkompilowana"
|
||
|
||
#: engines/mohawk/metaengine.cpp:296
|
||
msgid "Myst support not compiled in"
|
||
msgstr "Obsługa Myst nie została wkompilowana"
|
||
|
||
#: engines/mohawk/metaengine.cpp:303
|
||
msgid "Riven support not compiled in"
|
||
msgstr "Obsługa Riven nie została wkompilowana"
|
||
|
||
#: engines/mohawk/metaengine.cpp:317
|
||
msgid "CSTime support not compiled in"
|
||
msgstr "Obsługa CSTime nie została wkompilowana"
|
||
|
||
#: engines/mohawk/mohawk.cpp:51
|
||
msgid "The game is paused. Press any key to continue."
|
||
msgstr "Gra jest wstrzymana. Naciśnij dowolny klawisz, aby kontynuować."
|
||
|
||
#: engines/mohawk/myst.cpp:578 engines/mohawk/riven.cpp:859
|
||
#: engines/sludge/keymapper_tables.h:113 engines/sludge/keymapper_tables.h:162
|
||
msgid "Load save"
|
||
msgstr "Wczytaj grę"
|
||
|
||
#: engines/mohawk/myst.cpp:588 engines/mohawk/riven.cpp:869
|
||
msgid "Show options menu"
|
||
msgstr "Pokaż menu opcji"
|
||
|
||
#: engines/mohawk/myst.cpp:600
|
||
msgid "Drop page"
|
||
msgstr "Upuść stronę"
|
||
|
||
#: engines/mohawk/myst_stacks/menu.cpp:282
|
||
#: engines/mohawk/riven_stacks/aspit.cpp:348
|
||
msgid ""
|
||
"Are you sure you want to load a saved game? All unsaved progress will be "
|
||
"lost."
|
||
msgstr ""
|
||
"Czy na pewno wczytać zapisaną grę? Wszelkie niezapisane postępy zostaną "
|
||
"utracone."
|
||
|
||
#: engines/mohawk/myst_stacks/menu.cpp:299
|
||
#: engines/mohawk/riven_stacks/aspit.cpp:370
|
||
msgid ""
|
||
"Are you sure you want to start a new game? All unsaved progress will be lost."
|
||
msgstr ""
|
||
"Czy na pewno rozpocząć nową grę? Wszelkie niezapisane postępy zostaną "
|
||
"utracone."
|
||
|
||
#: engines/mohawk/myst_stacks/menu.cpp:317
|
||
#: engines/mohawk/riven_stacks/aspit.cpp:454
|
||
msgid "Are you sure you want to quit? All unsaved progress will be lost."
|
||
msgstr ""
|
||
"Czy na pewno wyjść z gry? Wszelkie niezapisane postępy zostaną utracone."
|
||
|
||
#: engines/mohawk/myst_stacks/preview.cpp:89
|
||
msgid "You can't leave the library in the demo."
|
||
msgstr "W wersji demonstracyjnej nie można opuścić biblioteki."
|
||
|
||
#: engines/mohawk/riven.cpp:155
|
||
msgid ""
|
||
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
|
||
"'rivendmo.exe'. "
|
||
msgstr ""
|
||
"Brakuje pliku wykonywalnego Riven. Plik wykonywalny systemu Windows to "
|
||
"'riven.exe' lub 'rivendmo.exe'. "
|
||
|
||
#: engines/mohawk/riven.cpp:156
|
||
msgid ""
|
||
"Using the 'arcriven.z' installer file also works. In addition, you can use "
|
||
"the Mac 'Riven' executable."
|
||
msgstr ""
|
||
"Zadziała również użycie pliku instalacyjnego 'arcriven.z'. Ponadto można "
|
||
"użyć pliku wykonywalnego 'Riven' dla komputerów Mac."
|
||
|
||
#: engines/mohawk/riven.cpp:168
|
||
msgid ""
|
||
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
|
||
"works."
|
||
msgstr ""
|
||
"Brakuje pliku 'extras.mhk'. Zadziała również użycie pliku instalacyjnego "
|
||
"„arcriven.z”."
|
||
|
||
#: engines/mohawk/riven.cpp:509
|
||
msgid "You are missing the following required Riven data files:\n"
|
||
msgstr "Brakuje następujących wymaganych plików danych Riven:\n"
|
||
|
||
#: engines/mohawk/riven.cpp:887
|
||
msgid "Move forward left"
|
||
msgstr "Ruch do przodu i w lewo"
|
||
|
||
#: engines/mohawk/riven.cpp:891
|
||
msgid "Move forward right"
|
||
msgstr "Ruch do przodu w prawo"
|
||
|
||
#: engines/mohawk/riven.cpp:924
|
||
msgid "Play intro videos"
|
||
msgstr "Odtwarzaj filmy wprowadzające"
|
||
|
||
#: engines/mohawk/riven_stack.cpp:203
|
||
msgid ""
|
||
"Exploration beyond this point available only within the full version of\n"
|
||
"the game."
|
||
msgstr ""
|
||
"Eksploracja poza ten punkt dostępna jest tylko w\n"
|
||
"pełnej wersji gry."
|
||
|
||
#: engines/mohawk/riven_stacks/aspit.cpp:428
|
||
msgid ""
|
||
"At this point, the Riven Demo would\n"
|
||
"ask if you would like to open a web browser\n"
|
||
"to bring you to the Red Orb store to buy\n"
|
||
"the game. ScummVM cannot do that and\n"
|
||
"the site no longer exists."
|
||
msgstr ""
|
||
"W tym momencie demo gry Riven zapytałoby, \n"
|
||
"czy otworzyć witrynę sklepu Red Orb \n"
|
||
"w przeglądarce internetowej w celu zakupu gry.\n"
|
||
"ScummVM nie może tego zrobić a sama\n"
|
||
"witryna już nie istnieje."
|
||
|
||
#: engines/mtropolis/metaengine.cpp:53
|
||
msgid "16:9 widescreen mod"
|
||
msgstr "Tryb szerokoekranowy 16:9"
|
||
|
||
#: engines/mtropolis/metaengine.cpp:54
|
||
msgid ""
|
||
"Removes letterboxing and moves some display elements, improving coverage on "
|
||
"widescreen displays"
|
||
msgstr ""
|
||
"Usuwa czarne pasy i przenosi niektóre elementy ekranowe, poprawiając układ "
|
||
"na wyświetlaczach szerokoekranowych"
|
||
|
||
#: engines/mtropolis/metaengine.cpp:64
|
||
msgid "Improved music mixing"
|
||
msgstr "Ulepszone miksowanie muzyki"
|
||
|
||
#: engines/mtropolis/metaengine.cpp:65
|
||
msgid ""
|
||
"Enables dynamic MIDI mixer, improving quality, but behaving less like "
|
||
"mTropolis Player."
|
||
msgstr ""
|
||
"Włącza dynamiczny mikser MIDI, poprawiając jakość, ale zachowując się mniej "
|
||
"jak mTropolis Player."
|
||
|
||
#: engines/mtropolis/metaengine.cpp:75
|
||
msgid "Autosave at progress points"
|
||
msgstr "Automatyczne zapisywanie w punktach postępu"
|
||
|
||
#: engines/mtropolis/metaengine.cpp:76
|
||
msgid "Automatically saves the game after completing puzzles and chapters."
|
||
msgstr "Automatycznie zapisuje grę po ukończeniu zagadek i rozdziałów."
|
||
|
||
#: engines/mtropolis/metaengine.cpp:86
|
||
msgid "Enable short transitions"
|
||
msgstr "Włącz krótkie przejścia"
|
||
|
||
#: engines/mtropolis/metaengine.cpp:87
|
||
msgid ""
|
||
"Enables transitions that are set to maximum rate instead of skipping them."
|
||
msgstr ""
|
||
"Umożliwia przejścia ustawione na maksymalną szybkość zamiast ich pomijania."
|
||
|
||
#: engines/mtropolis/metaengine.cpp:97
|
||
msgid "Enable subtitles for important sound effects"
|
||
msgstr "Włącz napisy dla ważnych efektów dźwiękowych"
|
||
|
||
#: engines/mtropolis/metaengine.cpp:98
|
||
msgid ""
|
||
"Enables subtitles for important sound effects. This may reduce the "
|
||
"difficulty of sound recognition puzzles and minigames."
|
||
msgstr ""
|
||
"Włącza napisy dla ważnych efektów dźwiękowych. Może to zmniejszyć trudność "
|
||
"łamigłówek i minigier rozpoznawania dźwięku."
|
||
|
||
#: engines/mtropolis/metaengine.cpp:108 engines/vcruise/metaengine.cpp:65
|
||
msgid "Start with debugger"
|
||
msgstr "Uruchamiaj z debuggerem"
|
||
|
||
#: engines/mtropolis/metaengine.cpp:109 engines/vcruise/metaengine.cpp:66
|
||
msgid "Starts with the debugger dashboard active."
|
||
msgstr "Uruchom z włączonym panelem debuggera."
|
||
|
||
#: engines/mtropolis/metaengine.cpp:179
|
||
msgid "Toggle debug overlay"
|
||
msgstr "Przełącz nakładkę debugowania"
|
||
|
||
#: engines/mtropolis/metaengine.cpp:184
|
||
msgid "Force any playing movies to end"
|
||
msgstr "Wymuś zakończenie odtwarzania filmów"
|
||
|
||
#: engines/mtropolis/mtropolis.cpp:111
|
||
msgid ""
|
||
"This game requires MPEG video support for some\n"
|
||
"content but MPEG video support was not compiled in.\n"
|
||
"The game will still play, but MPEG videos will not work."
|
||
msgstr ""
|
||
"Gra wymaga obsługi wideo MPEG dla niektórych treści,\n"
|
||
"ale obsługa wideo MPEG nie została wkompilowana.\n"
|
||
"Gra będzie działać, ale filmy MPEG nie będą wyświetlane."
|
||
|
||
#: engines/mtropolis/mtropolis.cpp:120
|
||
msgid ""
|
||
"This game requires MPEG audio support for some\n"
|
||
"content but MPEG audio support was not compiled in.\n"
|
||
"The game will still play, but some audio will not work."
|
||
msgstr ""
|
||
"Gra wymaga obsługi dźwięku MPEG dla niektórych treści,\n"
|
||
"ale obsługa dźwięku MPEG nie została wkompilowana.\n"
|
||
"Gra będzie działać, ale część dźwięku nie będzie odtwarzana."
|
||
|
||
#: engines/mtropolis/saveload.cpp:142
|
||
msgid "Failed to read version information from save file"
|
||
msgstr "Nie udało się odczytać wersji z pliku stany gry"
|
||
|
||
#: engines/mtropolis/saveload.cpp:150 engines/vcruise/vcruise.cpp:351
|
||
msgid ""
|
||
"Failed to load save, the save file doesn't contain valid version information."
|
||
msgstr ""
|
||
"Nie udało się wczytać zapisu gry, plik zapisu nie zawiera prawidłowych "
|
||
"informacji o wersji."
|
||
|
||
#: engines/mtropolis/saveload.cpp:166 engines/vcruise/vcruise.cpp:361
|
||
msgid ""
|
||
"Saved game was created with an earlier, incompatible version of ScummVM. "
|
||
"Unable to load."
|
||
msgstr ""
|
||
"Zapisana gra została utworzona przy użyciu wcześniejszej, niekompatybilnej "
|
||
"wersji ScummVM. Nie można wczytać."
|
||
|
||
#: engines/mtropolis/saveload.cpp:174
|
||
msgid "Failed to load save, an error occurred when reading the save game data."
|
||
msgstr ""
|
||
"Nie udało się wczytać zapisu, wystąpił błąd podczas odczytu danych zapisu "
|
||
"stanu gry."
|
||
|
||
#: engines/mtropolis/saveload.cpp:234
|
||
msgid "An internal error occurred while attempting to write save game data"
|
||
msgstr ""
|
||
"Wystąpił błąd wewnętrzny podczas próby zapisania danych zapisu stanu gry"
|
||
|
||
#: engines/mtropolis/saveload.cpp:242
|
||
msgid "An error occurred while writing the save game"
|
||
msgstr "Wystąpił błąd podczas zapisywania stanu gry"
|
||
|
||
#: engines/mtropolis/plugin/standard.cpp:1670
|
||
msgid "Image Viewer"
|
||
msgstr "Przeglądarka obrazów"
|
||
|
||
#: engines/mutationofjb/util.cpp:32
|
||
#, c-format
|
||
msgid "Unable to locate the '%s' engine data file"
|
||
msgstr "Nie można znaleźć pliku danych silnika '%s'"
|
||
|
||
#: engines/myst3/detection.cpp:220 engines/myst3/detection.cpp:234
|
||
msgid "PS2 version is not yet supported"
|
||
msgstr "Wersja na PS2 nie jest jeszcze obsługiwana"
|
||
|
||
#: engines/myst3/metaengine.cpp:40
|
||
msgid "Widescreen mod"
|
||
msgstr "Tryb szerokoekranowy"
|
||
|
||
#: engines/myst3/metaengine.cpp:41
|
||
msgid "Enable widescreen rendering in fullscreen mode."
|
||
msgstr "Włącz renderowanie szerokoekranowe w trybie pełnoekranowym."
|
||
|
||
#: engines/myst3/myst3.cpp:412
|
||
#, c-format
|
||
msgid ""
|
||
"This version of Myst III has not been updated with the latest official "
|
||
"patch.\n"
|
||
"Please install the official update corresponding to your game's language.\n"
|
||
"The updates can be downloaded from:\n"
|
||
"%s"
|
||
msgstr ""
|
||
"Ta wersja Myst III nie została zaktualizowana o najnowszą oficjalną "
|
||
"poprawkę.\n"
|
||
"Zainstaluj oficjalną aktualizację odpowiadającą językowi gry.\n"
|
||
"Aktualizacje można pobrać z:\n"
|
||
"%s"
|
||
|
||
#: engines/myst3/myst3.cpp:1636 engines/pegasus/pegasus.cpp:749
|
||
msgid "Invalid file name for saving"
|
||
msgstr "Nieprawidłowa nazwa pliku do zapisania"
|
||
|
||
#: engines/nancy/input.cpp:178
|
||
msgid "Nancy Drew"
|
||
msgstr "Nancy Drew"
|
||
|
||
#: engines/nancy/input.cpp:219
|
||
msgid "Fast move modifier"
|
||
msgstr "Modyfikator szybkiego ruchu"
|
||
|
||
#: engines/nancy/input.cpp:234
|
||
msgid "Nancy Drew - Maze"
|
||
msgstr "Nancy Drew - labirynt"
|
||
|
||
#: engines/nancy/input.cpp:236
|
||
msgid "Show / hide maze map"
|
||
msgstr "Pokaż/ukryj mapę labiryntu"
|
||
|
||
#: engines/nancy/metaengine.cpp:38
|
||
msgid "Player Speech"
|
||
msgstr "Mowa gracza"
|
||
|
||
#: engines/nancy/metaengine.cpp:39
|
||
msgid ""
|
||
"Enable player speech. Only works if speech is enabled in the Audio settings."
|
||
msgstr ""
|
||
"Włącz mowę gracza. Działa tylko wtedy, gdy w ustawieniach dźwięku włączona "
|
||
"jest mowa."
|
||
|
||
#: engines/nancy/metaengine.cpp:49
|
||
msgid "Character Speech"
|
||
msgstr "Mowa postaci"
|
||
|
||
#: engines/nancy/metaengine.cpp:50
|
||
msgid ""
|
||
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
|
||
msgstr ""
|
||
"Włącz mowę NPC. Działa tylko wtedy, gdy w ustawieniach dźwięku włączona jest "
|
||
"mowa."
|
||
|
||
#: engines/nancy/metaengine.cpp:60
|
||
msgid "Auto Move"
|
||
msgstr "Automatyczny ruch"
|
||
|
||
#: engines/nancy/metaengine.cpp:61
|
||
msgid "Automatically rotate the viewport when the mouse reaches an edge."
|
||
msgstr "Automatycznie obracaj widok, gdy mysz dotrze do krawędzi."
|
||
|
||
#: engines/nancy/metaengine.cpp:71
|
||
msgid "Fix softlocks"
|
||
msgstr "Napraw softlocki"
|
||
|
||
#: engines/nancy/metaengine.cpp:72
|
||
msgid ""
|
||
"Fix instances where missing something earlier in the game blocks you from "
|
||
"progressing any further."
|
||
msgstr ""
|
||
"Napraw przypadki, w których brak czegoś na wcześniejszym etapie gry blokuje "
|
||
"dalszy postęp."
|
||
|
||
#: engines/nancy/metaengine.cpp:82
|
||
msgid "Fix annoyances"
|
||
msgstr "Napraw irytujące sytuacje"
|
||
|
||
#: engines/nancy/metaengine.cpp:83
|
||
msgid "Fix various minor annoyances."
|
||
msgstr "Naprawia różne drobne irytujące sytuacje."
|
||
|
||
#: engines/nancy/metaengine.cpp:93
|
||
msgid "Extend endgame timer"
|
||
msgstr "Wydłuż czas do końca gry"
|
||
|
||
#: engines/nancy/metaengine.cpp:94
|
||
msgid ""
|
||
"Get a little more time before failing the final puzzle. This is an official "
|
||
"patch by HeR Interactive."
|
||
msgstr ""
|
||
"Zyskaj trochę więcej czasu na rozwiązanie ostatniej łamigłówki. To jest "
|
||
"oficjalna poprawka autorstwa HeR Interactive."
|
||
|
||
#: engines/nancy/state/loadsave.cpp:108
|
||
msgid "Would you like to load or save a game?"
|
||
msgstr "Czy chcesz wczytać lub zapisać grę?"
|
||
|
||
#: engines/neverhood/dialogs.cpp:52
|
||
msgid "Skip the Hall of Records storyboard scenes"
|
||
msgstr "Pomiń scenki storyboardowe w Hali Rekordów"
|
||
|
||
#: engines/neverhood/dialogs.cpp:53
|
||
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
|
||
msgstr "Pozwala graczowi na pomijanie scenek storyboardowych w Hali Rekordów"
|
||
|
||
#: engines/neverhood/dialogs.cpp:57
|
||
msgid "Scale the making of videos to full screen"
|
||
msgstr "Skaluj filmy o tworzeniu gry na pełny ekran"
|
||
|
||
#: engines/neverhood/dialogs.cpp:58
|
||
msgid "Scale the making of videos, so that they use the whole screen"
|
||
msgstr "Skaluj filmów o tworzeniu gry tak, aby zajmowały cały ekran"
|
||
|
||
#: engines/neverhood/dialogs.cpp:62
|
||
msgid "Repeat useful Willie's hint"
|
||
msgstr "Powtarzaj przydatne wskazówki Williego"
|
||
|
||
#: engines/neverhood/dialogs.cpp:63
|
||
msgid "Repeat actual useful hint by Willie"
|
||
msgstr "Powtarza przydatne wskazówki Williego"
|
||
|
||
#. I18N: NHC is a file extension
|
||
#: engines/neverhood/dialogs.cpp:89
|
||
msgid "NHC replacement:"
|
||
msgstr "Zamiana NHC:"
|
||
|
||
#: engines/neverhood/dialogs.cpp:95
|
||
msgid "<original>"
|
||
msgstr "<oryginalne>"
|
||
|
||
#: engines/neverhood/metaengine.cpp:187
|
||
msgid "Save file management menus keymappings"
|
||
msgstr "Mapowanie klawiszy menu zarządzania zapisami gier"
|
||
|
||
#: engines/neverhood/metaengine.cpp:188
|
||
msgid "Pause menu keymappings"
|
||
msgstr "Mapowanie klawiszy menu pauzy"
|
||
|
||
#: engines/neverhood/metaengine.cpp:192 engines/ngi/metaengine.cpp:124
|
||
#: engines/prince/metaengine.cpp:231 engines/queen/metaengine.cpp:180
|
||
#: engines/sludge/keymapper_tables.h:83 engines/sludge/keymapper_tables.h:132
|
||
#: engines/sludge/keymapper_tables.h:175 engines/sludge/keymapper_tables.h:211
|
||
#: engines/sludge/keymapper_tables.h:231 engines/sludge/keymapper_tables.h:250
|
||
#: engines/sludge/keymapper_tables.h:275 engines/sludge/keymapper_tables.h:386
|
||
#: engines/sludge/keymapper_tables.h:446 engines/sludge/keymapper_tables.h:478
|
||
#: engines/sludge/keymapper_tables.h:529 engines/tot/metaengine.cpp:112
|
||
msgid "Move / Interact"
|
||
msgstr "Ruch / Interakcja"
|
||
|
||
#: engines/neverhood/metaengine.cpp:206
|
||
msgid "Pause / Exit menu"
|
||
msgstr "Wstrzymaj / Menu wychodzenia"
|
||
|
||
#. I18N: (Game name: The Neverhood) The game has multiple cutscenes, and this action skips part of the scene.
|
||
#: engines/neverhood/metaengine.cpp:214
|
||
msgid "Skip section of cutscene"
|
||
msgstr "Pomiń część scenki przerywnikowej"
|
||
|
||
#. I18N: (Game name: The Neverhood) The game has multiple cutscenes, and this action skips the entire scene.
|
||
#: engines/neverhood/metaengine.cpp:221
|
||
msgid "Skip entire scene (works only in some scenes)"
|
||
msgstr "Pomiń cały przerywnik filmowy (działa tylko w niektórych scenach)"
|
||
|
||
#. I18N: (Game name: The Neverhood) This action confirms the selected save or entered new save name in the save file management menus.
|
||
#: engines/neverhood/metaengine.cpp:228
|
||
msgid "Confirm the selected save / new save name"
|
||
msgstr "Potwierdź wybrany zapis gry / nową nazwę pliku"
|
||
|
||
#: engines/ngi/metaengine.cpp:118
|
||
#, fuzzy
|
||
#| msgid "PET keymappings"
|
||
msgid "Credits keymappings"
|
||
msgstr "Mapowanie klawiszy PET"
|
||
|
||
#. I18N: Keymap for various dialogs such as save game dialog.
|
||
#: engines/ngi/metaengine.cpp:120
|
||
#, fuzzy
|
||
#| msgid "Quit panel keymapping"
|
||
msgid "Dialog keymappings"
|
||
msgstr "Mapowanie klawiszy panelu wychodzenia z gry"
|
||
|
||
#: engines/ngi/metaengine.cpp:130
|
||
#, fuzzy
|
||
#| msgid "Search / Select item"
|
||
msgid "Deselect item"
|
||
msgstr "Wyszukaj / Wybierz element"
|
||
|
||
#. I18N: Stops all currently playing sounds.
|
||
#: engines/ngi/metaengine.cpp:143
|
||
#, fuzzy
|
||
#| msgid "Preload sounds"
|
||
msgid "Stop sounds"
|
||
msgstr "Wstępnie ładowanie dźwięków"
|
||
|
||
#: engines/ngi/metaengine.cpp:155 engines/teenagent/metaengine.cpp:226
|
||
msgid "Toggle inventory"
|
||
msgstr "Włącz/wyłącz widok ekwipunku"
|
||
|
||
#: engines/ngi/metaengine.cpp:176
|
||
#, fuzzy
|
||
#| msgid "Show credits"
|
||
msgid "Skip credits"
|
||
msgstr "Wyświetl autorów"
|
||
|
||
#. I18N: Closes any open dialogs, such as save game dialog.
|
||
#: engines/ngi/metaengine.cpp:183
|
||
#, fuzzy
|
||
#| msgid "Close the dialog box"
|
||
msgid "Close dialog"
|
||
msgstr "Zamknij okno dialogowe"
|
||
|
||
#: engines/ngi/metaengine.cpp:197
|
||
#, fuzzy
|
||
#| msgid "Close gumps"
|
||
msgid "Close map"
|
||
msgstr "Zamknij wyskakujące okienko graficznego menu użytkownika"
|
||
|
||
#: engines/parallaction/saveload.cpp:129
|
||
#, c-format
|
||
msgid ""
|
||
"Can't save game in slot %i\n"
|
||
"\n"
|
||
msgstr ""
|
||
"Nie można zapisać w slocie %i\n"
|
||
"\n"
|
||
|
||
#: engines/parallaction/saveload.cpp:193
|
||
msgid "Load file"
|
||
msgstr "Wczytaj plik"
|
||
|
||
#: engines/parallaction/saveload.cpp:200
|
||
msgid "Loading game..."
|
||
msgstr "Wczytywanie gry..."
|
||
|
||
#: engines/parallaction/saveload.cpp:208
|
||
msgid "Save file"
|
||
msgstr "Zapisz plik"
|
||
|
||
#: engines/parallaction/saveload.cpp:215
|
||
msgid "Saving game..."
|
||
msgstr "Zapisywanie stanu gry..."
|
||
|
||
#: engines/parallaction/saveload.cpp:268
|
||
msgid ""
|
||
"ScummVM found that you have old saved games for Nippon Safes that should be "
|
||
"renamed.\n"
|
||
"The old names are no longer supported, so you will not be able to load your "
|
||
"games if you don't convert them.\n"
|
||
"\n"
|
||
"Press OK to convert them now, otherwise you will be asked next time.\n"
|
||
msgstr ""
|
||
"ScummVM wykrył stare zapisane gry dla Nippon Safes, których nazwę należy "
|
||
"zmienić.\n"
|
||
"Stare nazwy nie są już obsługiwane, więc nie będziesz mógł załadować gier, "
|
||
"jeśli ich nie skonwertujesz.\n"
|
||
"\n"
|
||
"Naciśnij OK, aby je teraz przekonwertować, w przeciwnym razie zostaniesz "
|
||
"zapytany następnym razem.\n"
|
||
|
||
#: engines/parallaction/saveload.cpp:315
|
||
msgid "ScummVM successfully converted all your saved games."
|
||
msgstr "ScummVM przekonwertował wszystkie zapisy gier."
|
||
|
||
#: engines/parallaction/saveload.cpp:317
|
||
msgid ""
|
||
"ScummVM printed some warnings in your console window and can't guarantee all "
|
||
"your files have been converted.\n"
|
||
"\n"
|
||
"Please report to the team."
|
||
msgstr ""
|
||
"ScummVM wyświetlił ostrzeżenia w oknie konsoli i nie może zagwarantować, że "
|
||
"wszystkie pliki zostały przekonwertowane.\n"
|
||
"\n"
|
||
"Prosimy o zgłoszenie tego zespołowi."
|
||
|
||
#: engines/pegasus/pegasus.cpp:2724
|
||
msgid "Up / Zoom in / Move forward / Open door"
|
||
msgstr "Góra/Przybliż/Ruch do przodu/Otwórz drzwi"
|
||
|
||
#: engines/pegasus/pegasus.cpp:2732
|
||
msgid "Down / Zoom out"
|
||
msgstr "Dół/Oddal"
|
||
|
||
#: engines/pegasus/pegasus.cpp:2754
|
||
msgid "Action/Select"
|
||
msgstr "Akcja/Wybór"
|
||
|
||
#: engines/pegasus/pegasus.cpp:2774
|
||
msgid "Toggle inventory tray"
|
||
msgstr "Przełącz tackę ekwipunku"
|
||
|
||
#: engines/pegasus/pegasus.cpp:2781
|
||
msgid "Toggle biochip tray"
|
||
msgstr "Przełącz tackę biochipów"
|
||
|
||
#: engines/pegasus/pegasus.cpp:2789
|
||
msgid "Toggle center data display"
|
||
msgstr "Włącz/wyłącz środkowy wyświetlacz"
|
||
|
||
#: engines/pegasus/pegasus.cpp:2796
|
||
msgid "Toggle info screen"
|
||
msgstr "Przełącz ekran informacyjny"
|
||
|
||
#: engines/pegasus/pegasus.cpp:2803
|
||
msgid "Toggle pause menu"
|
||
msgstr "Włącz/wyłącz pauzę"
|
||
|
||
#: engines/pegasus/pegasus.cpp:2810
|
||
msgid "Toggle Chatty AI"
|
||
msgstr "Włącz/Wyłącz rozmowną SI"
|
||
|
||
#: engines/petka/metaengine.cpp:117
|
||
#, fuzzy
|
||
#| msgid "Move / Interact / Skip dialog"
|
||
msgid "Interact / Skip dialog"
|
||
msgstr "Ruch / Interakcja / Pomiń rozmowę"
|
||
|
||
#. I18N: (Game Name: Red Comrades 1: Save the Galaxy) The game has multiple actions that you can perform(take, use, etc.), the action menu allows you to select one of them.
|
||
#: engines/petka/metaengine.cpp:124
|
||
#, fuzzy
|
||
#| msgid "Open action menu / Close menu"
|
||
msgid "Open action menu / Close current interface"
|
||
msgstr "Otwórz menu akcji / Zamknij menu"
|
||
|
||
#. I18N: (Game Name: Red Comrades 1: Save the Galaxy) The game features two characters, but all actions are normally performed by Petka. This action allows you to "use" an object specifically with Chapayev instead.
|
||
#: engines/petka/metaengine.cpp:166
|
||
#, fuzzy
|
||
#| msgid "Chapayev's action"
|
||
msgid "Chapayev use object"
|
||
msgstr "Akcja Chapayeva"
|
||
|
||
#: engines/petka/metaengine.cpp:186
|
||
#, fuzzy
|
||
#| msgid "Show / Hide console"
|
||
msgid "Show / Hide options screen"
|
||
msgstr "Schowaj / pokaż konsolę"
|
||
|
||
#: engines/petka/metaengine.cpp:192
|
||
#, fuzzy
|
||
#| msgid "Easy mouse interface"
|
||
msgid "Close current interface"
|
||
msgstr "Prosty interfejs dla myszy"
|
||
|
||
#: engines/pink/gui.cpp:291
|
||
msgid "This menu item is not yet implemented"
|
||
msgstr "Ta pozycja menu nie została jeszcze zaimplementowana"
|
||
|
||
#: engines/pink/metaengine.cpp:128
|
||
#, fuzzy
|
||
#| msgid "Move / Interact / Select"
|
||
msgid "Interact / Select"
|
||
msgstr "Ruch / Interakcja / Zaznacz"
|
||
|
||
#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
|
||
#: engines/pink/metaengine.cpp:136
|
||
#, fuzzy
|
||
#| msgid "Cancel action"
|
||
msgid "Cancel interaction"
|
||
msgstr "Anuluj akcję"
|
||
|
||
#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
|
||
#: engines/pink/metaengine.cpp:144
|
||
#, fuzzy
|
||
#| msgid "Skip dialog"
|
||
msgid "Skip walk"
|
||
msgstr "Pomiń dialog"
|
||
|
||
#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
|
||
#: engines/pink/metaengine.cpp:151
|
||
msgid "Skip walk and cancel interaction"
|
||
msgstr ""
|
||
|
||
#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
|
||
#: engines/pink/metaengine.cpp:158
|
||
#, fuzzy
|
||
#| msgid "Skip scene"
|
||
msgid "Skip sequence"
|
||
msgstr "Pomiń scenkę"
|
||
|
||
#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
|
||
#: engines/pink/metaengine.cpp:165
|
||
#, fuzzy
|
||
#| msgid "Skip scene"
|
||
msgid "Skip sub-sequence"
|
||
msgstr "Pomiń scenkę"
|
||
|
||
#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
|
||
#: engines/pink/metaengine.cpp:173
|
||
#, fuzzy
|
||
msgid "Restart sequence"
|
||
msgstr "Włącz debugger"
|
||
|
||
#: engines/playground3d/metaengine.cpp:55
|
||
msgid "Switch test"
|
||
msgstr "Test przełączania"
|
||
|
||
#: engines/playground3d/metaengine.cpp:61
|
||
msgid "Enable/Disable fog"
|
||
msgstr "Włącz/wyłącz mgłę"
|
||
|
||
#: engines/playground3d/metaengine.cpp:67
|
||
msgid "Enable/Disable scissor"
|
||
msgstr "Włącz/wyłącz scissor"
|
||
|
||
#. I18N: Plumbers is the title of the game. 3DO is the name of platform
|
||
#: engines/plumbers/metaengine.cpp:51
|
||
msgid "3DO Plumbers requires RGB support."
|
||
msgstr "Gra Plumbers na 3DO wymaga obsługi RGB."
|
||
|
||
#: engines/prince/metaengine.cpp:237
|
||
msgid "Open interaction menu"
|
||
msgstr "Otwórz menu interakcji"
|
||
|
||
#. I18N: This refers to the Z key on a keyboard.
|
||
#: engines/prince/metaengine.cpp:256
|
||
msgid "Z key"
|
||
msgstr "Klawisz Z"
|
||
|
||
#. I18N: This refers to the X key on a keyboard.
|
||
#: engines/prince/metaengine.cpp:263
|
||
msgid "X key"
|
||
msgstr "Klawisz X"
|
||
|
||
#: engines/private/metaengine.cpp:39
|
||
#, fuzzy
|
||
#| msgid "Toggle subtitles"
|
||
msgid "Display SFX subtitles"
|
||
msgstr "Przełącz napisy"
|
||
|
||
#: engines/private/metaengine.cpp:40
|
||
#, fuzzy
|
||
#| msgid "Use TTS to read the subtitles (if TTS is available)"
|
||
msgid "Use SFX subtitles (if subtitles are enabled)."
|
||
msgstr "Włącz zamianę tekstu na mowę (jeśli dostępne) dla napisów"
|
||
|
||
#: engines/private/metaengine.cpp:50
|
||
#, fuzzy
|
||
#| msgid "Highlight items"
|
||
msgid "Highlight decision areas"
|
||
msgstr "Podświetl elementy"
|
||
|
||
#: engines/private/metaengine.cpp:51
|
||
msgid "Highlight clickable areas in decision scenes."
|
||
msgstr ""
|
||
|
||
#: engines/private/metaengine.cpp:136 engines/trecision/metaengine.cpp:137
|
||
msgid "Skip video"
|
||
msgstr "Pomiń wideo"
|
||
|
||
#: engines/qdengine/dialogs.cpp:32
|
||
msgid "Enable 16 bits per pixel mode"
|
||
msgstr "Włącz tryb 16 bitów na piksel"
|
||
|
||
#: engines/qdengine/dialogs.cpp:32
|
||
msgid "Enable this if backend does not support 32bpp and/or to debug graphics"
|
||
msgstr ""
|
||
"Włącz tę opcję, jeśli backend nie obsługuje 32bpp i/lub w celu debugowania "
|
||
"grafiki"
|
||
|
||
#: engines/queen/metaengine.cpp:41
|
||
msgid "Alternative intro"
|
||
msgstr "Alternatywne intro"
|
||
|
||
#: engines/queen/metaengine.cpp:42
|
||
msgid "Use an alternative game intro (CD version only)"
|
||
msgstr "Użyj alternatywnego intra (tylko dla wersji CD)"
|
||
|
||
#: engines/queen/metaengine.cpp:52
|
||
msgid "Improved font"
|
||
msgstr "Ulepszona czcionka"
|
||
|
||
#: engines/queen/metaengine.cpp:53
|
||
msgid "Use an easier to read custom font"
|
||
msgstr "Użyj łatwiejszej do odczytania czcionki"
|
||
|
||
#: engines/queen/metaengine.cpp:186
|
||
msgid "Move / Skip / Use default action with inventory item"
|
||
msgstr "Ruch / Pomijanie / Domyślna akcja dla tego elementu ekwipunku"
|
||
|
||
#: engines/queen/metaengine.cpp:198 engines/twp/metaengine.cpp:176
|
||
msgid "Skip text"
|
||
msgstr "Pomiń tekst"
|
||
|
||
#: engines/queen/metaengine.cpp:203
|
||
msgid "Scroll inventory up"
|
||
msgstr "Przewijaj ekwipunek w górę"
|
||
|
||
#: engines/queen/metaengine.cpp:209
|
||
msgid "Scroll inventory down"
|
||
msgstr "Przewiń ekwipunek w dół"
|
||
|
||
#: engines/queen/metaengine.cpp:215
|
||
msgid "Inventory item 1"
|
||
msgstr "Element ekwipunku 1"
|
||
|
||
#: engines/queen/metaengine.cpp:220
|
||
msgid "Inventory item 2"
|
||
msgstr "Element ekwipunku 2"
|
||
|
||
#: engines/queen/metaengine.cpp:225
|
||
msgid "Inventory item 3"
|
||
msgstr "Element ekwipunku 3"
|
||
|
||
#: engines/queen/metaengine.cpp:230
|
||
msgid "Inventory item 4"
|
||
msgstr "Element ekwipunku 4"
|
||
|
||
#: engines/queen/metaengine.cpp:235
|
||
msgid "Skip cutaway / dialog"
|
||
msgstr "Pomiń fragment/dialog"
|
||
|
||
#: engines/queen/metaengine.cpp:240
|
||
msgid "Use journal"
|
||
msgstr "Użyj dziennik"
|
||
|
||
#: engines/queen/metaengine.cpp:284 engines/saga/metaengine.cpp:359
|
||
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
|
||
#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:213
|
||
#: engines/scumm/help.cpp:230 engines/sherlock/metaengine.cpp:420
|
||
#: engines/sludge/keymapper_tables.h:318 engines/twp/metaengine.cpp:181
|
||
#: engines/wintermute/keymapper_tables.h:134
|
||
#: engines/wintermute/keymapper_tables.h:1546
|
||
msgid "Pick up"
|
||
msgstr "Podnieś"
|
||
|
||
#: engines/queen/metaengine.cpp:289 engines/saga/metaengine.cpp:364
|
||
#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:215
|
||
#: engines/scumm/help.cpp:251 engines/sludge/keymapper_tables.h:323
|
||
#: engines/twp/metaengine.cpp:183 engines/wintermute/keymapper_tables.h:128
|
||
#: engines/wintermute/keymapper_tables.h:1558
|
||
msgid "Talk to"
|
||
msgstr "Rozmawiaj z"
|
||
|
||
#: engines/queen/metaengine.cpp:299
|
||
msgid "Close journal"
|
||
msgstr "Zamknij dziennik"
|
||
|
||
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
|
||
#: engines/saga/detection_tables.h:875
|
||
msgid "Windows Trial version is not supported"
|
||
msgstr "Wersja próbna systemu Windows nie jest obsługiwana"
|
||
|
||
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
|
||
#: engines/saga/detection_tables.h:902
|
||
msgid "macOS Trial version is not supported"
|
||
msgstr "Wersja próbna systemu macOS nie jest obsługiwana"
|
||
|
||
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
|
||
#: engines/saga/detection_tables.h:928
|
||
msgid "Pocket PC Trial version is not supported"
|
||
msgstr "Wersja próbna systemu Pocket PC nie jest obsługiwana"
|
||
|
||
#: engines/saga/metaengine.cpp:137
|
||
msgid "I Have No Mouth support not compiled in"
|
||
msgstr "Obsługa I Have No Mouth nie jest wkompilowana"
|
||
|
||
#: engines/saga/metaengine.cpp:268
|
||
msgid "Game keymapping"
|
||
msgstr "Mapowanie klawiszy gry"
|
||
|
||
#: engines/saga/metaengine.cpp:269
|
||
msgid "Option panel keymapping"
|
||
msgstr "Mapowanie klawiszy menu opcji"
|
||
|
||
#: engines/saga/metaengine.cpp:270
|
||
msgid "Save panel keymapping"
|
||
msgstr "Mapowanie klawiszy zapisywania gry"
|
||
|
||
#: engines/saga/metaengine.cpp:271
|
||
msgid "Load panel keymapping"
|
||
msgstr "Mapowanie klawiszy wczytywania gry"
|
||
|
||
#: engines/saga/metaengine.cpp:272
|
||
msgid "Quit panel keymapping"
|
||
msgstr "Mapowanie klawiszy panelu wychodzenia z gry"
|
||
|
||
#: engines/saga/metaengine.cpp:273
|
||
msgid "Converse panel keymapping"
|
||
msgstr "Mapowanie klawiszy panelu konwersacji"
|
||
|
||
#. I18N: the boss key is a feature,
|
||
#. that allows players to quickly switch to a fake screen that looks like a business application,
|
||
#. typically to avoid detection if someone, like a boss, walks by while they are playing.
|
||
#: engines/saga/metaengine.cpp:298
|
||
msgid "Boss key"
|
||
msgstr "Boss key"
|
||
|
||
#: engines/saga/metaengine.cpp:303 engines/toon/metaengine.cpp:148
|
||
msgid "Show options"
|
||
msgstr "Pokaż opcje"
|
||
|
||
#: engines/saga/metaengine.cpp:311
|
||
msgid "Exit conversation"
|
||
msgstr "Zakończ konwersację"
|
||
|
||
#: engines/saga/metaengine.cpp:316
|
||
msgid "Conversation position - Up"
|
||
msgstr "Pozycja konwersacji - w górę"
|
||
|
||
#: engines/saga/metaengine.cpp:321
|
||
msgid "Conversation position - Down"
|
||
msgstr "Pozycja konwersacji - w dół"
|
||
|
||
#: engines/saga/metaengine.cpp:333 engines/scumm/help.cpp:80
|
||
#: engines/sludge/keymapper_tables.h:573 engines/stark/metaengine.cpp:286
|
||
#: engines/sword1/metaengine.cpp:289 engines/trecision/metaengine.cpp:150
|
||
#: engines/tsage/metaengine.cpp:252 engines/vcruise/metaengine.cpp:195
|
||
msgid "Pause game"
|
||
msgstr "Wstrzymaj grę"
|
||
|
||
#: engines/saga/metaengine.cpp:339
|
||
msgid "Abort speech"
|
||
msgstr "Przerwij mowę"
|
||
|
||
#: engines/saga/metaengine.cpp:344
|
||
msgid "Show dialog"
|
||
msgstr "Pokaż dialog"
|
||
|
||
#. I18N: Walk to where cursor points
|
||
#: engines/saga/metaengine.cpp:349 engines/scumm/help.cpp:143
|
||
#: engines/scumm/help.cpp:168 engines/scumm/help.cpp:197
|
||
#: engines/tinsel/metaengine.cpp:288 engines/wintermute/keymapper_tables.h:1540
|
||
msgid "Walk to"
|
||
msgstr "Podejdź do"
|
||
|
||
#: engines/saga/metaengine.cpp:389 engines/scumm/help.cpp:122
|
||
#: engines/scumm/help.cpp:137 engines/scumm/help.cpp:162
|
||
#: engines/supernova/metaengine.cpp:346 engines/twp/metaengine.cpp:184
|
||
msgid "Push"
|
||
msgstr "Pchnij"
|
||
|
||
#. I18N: It is a verb for gulping, not a bird
|
||
#: engines/saga/metaengine.cpp:400
|
||
msgid "Swallow"
|
||
msgstr "Połykać"
|
||
|
||
#: engines/saga/metaengine.cpp:407
|
||
msgid "Reading speed"
|
||
msgstr "Prędkość czytania"
|
||
|
||
#: engines/saga/metaengine.cpp:412
|
||
msgid "Change music"
|
||
msgstr "Zmień muzykę"
|
||
|
||
#: engines/saga/metaengine.cpp:417
|
||
msgid "Change sound"
|
||
msgstr "Zmień dźwięk"
|
||
|
||
#: engines/saga/metaengine.cpp:422
|
||
msgid "Change voices"
|
||
msgstr "Zmień głosy"
|
||
|
||
#: engines/saga/metaengine.cpp:427
|
||
msgid "Continue game"
|
||
msgstr "Kontynuuj grę"
|
||
|
||
#: engines/saga/metaengine.cpp:454 engines/tot/metaengine.cpp:175
|
||
msgid "Cancel quit"
|
||
msgstr "Anuluj wychodzenie"
|
||
|
||
#: engines/saga/metaengine.cpp:459
|
||
msgid "Okay"
|
||
msgstr "OK"
|
||
|
||
#: engines/saga/metaengine.cpp:464
|
||
msgid "Cancel load"
|
||
msgstr "Anuluj wczytywanie"
|
||
|
||
#: engines/saga/metaengine.cpp:474
|
||
msgid "Cancel save"
|
||
msgstr "Anuluj zapisywanie"
|
||
|
||
#: engines/saga/music.cpp:98
|
||
#, c-format
|
||
msgid ""
|
||
"Could not find AdLib instrument definition files\n"
|
||
"%s and %s. Without these files,\n"
|
||
"the music will not sound the same as the original game."
|
||
msgstr ""
|
||
"Nie można znaleźć plików definicji instrumentów AdLib\n"
|
||
"%s i %s. Bez tych plików\n"
|
||
"muzyka nie będzie brzmiała tak samo jak w oryginalnej grze."
|
||
|
||
#: engines/saga/saga.cpp:404
|
||
msgid "Error loading game resources."
|
||
msgstr "Błąd ładowania zasobów gry."
|
||
|
||
#: engines/sci/detection_options.h:33
|
||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||
msgstr "Pomiń przebieg ditheringu EGA (pełnokolorowe tła)"
|
||
|
||
#: engines/sci/detection_options.h:34
|
||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||
msgstr ""
|
||
"Pomiń przebieg ditheringu w grach EGA, grafika będzie wyświetlana w pełnych "
|
||
"kolorach"
|
||
|
||
#: engines/sci/detection_options.h:45
|
||
msgid "Enable high resolution graphics"
|
||
msgstr "Włącz grafikę wysokiej rozdzielczości"
|
||
|
||
#: engines/sci/detection_options.h:46
|
||
msgid "Enable high resolution graphics/content"
|
||
msgstr "Włącz grafikę i zawartość w wysokiej rozdzielczości"
|
||
|
||
#: engines/sci/detection_options.h:57
|
||
msgid "Enable black-lined video"
|
||
msgstr "Włącz wideo z czarnymi liniami"
|
||
|
||
#: engines/sci/detection_options.h:58
|
||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||
msgstr "Rysuje czarne linie na filmach, aby zwiększyć ich pozorną ostrość"
|
||
|
||
#: engines/sci/detection_options.h:70
|
||
msgid "Use high-quality video scaling"
|
||
msgstr "Użyj wysokiej jakości skalowania wideo"
|
||
|
||
#: engines/sci/detection_options.h:71
|
||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||
msgstr ""
|
||
"Podczas skalowania filmów używaj interpolacji liniowej, jeśli to możliwe"
|
||
|
||
#: engines/sci/detection_options.h:83
|
||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||
msgstr "Użyj wysokiej jakości skalowania komórek \"LarryScale\""
|
||
|
||
#: engines/sci/detection_options.h:84
|
||
msgid "Use special cartoon scaler for drawing character sprites"
|
||
msgstr "Użyj specjalnego skalera kreskówkowego do rysowania sprite'ów postaci"
|
||
|
||
#: engines/sci/detection_options.h:119
|
||
msgid "Use CD audio"
|
||
msgstr "Użyj CD audio"
|
||
|
||
#: engines/sci/detection_options.h:120
|
||
msgid "Use CD audio instead of in-game audio, if available"
|
||
msgstr "Używaj CD audio zamiast muzyki w grze, jeśli jest dostępne"
|
||
|
||
#: engines/sci/detection_options.h:133
|
||
msgid ""
|
||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||
msgstr ""
|
||
"Używaj kursorów systemu Windows (mniejszych i monochromatycznych) zamiast "
|
||
"DOS-owych"
|
||
|
||
#: engines/sci/detection_options.h:145
|
||
msgid "Use silver cursors"
|
||
msgstr "Użyj srebrnych kursorów"
|
||
|
||
#: engines/sci/detection_options.h:146
|
||
msgid ""
|
||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||
msgstr ""
|
||
"Użyj alternatywnego zestawu srebrnych kursorów zamiast zwykłych złotych"
|
||
|
||
#: engines/sci/detection_options.h:158
|
||
msgid "Enable content censoring"
|
||
msgstr "Włącz cenzurę treści"
|
||
|
||
#: engines/sci/detection_options.h:159
|
||
msgid "Enable the game's built-in optional content censoring"
|
||
msgstr "Włącz opcjonalną wbudowaną cenzurę treści w grze"
|
||
|
||
#: engines/sci/detection_options.h:171
|
||
msgid "Upscale videos"
|
||
msgstr "Powiększaj filmy"
|
||
|
||
#: engines/sci/detection_options.h:172
|
||
msgid "Upscale videos to double their size"
|
||
msgstr "Powiększaj filmy, aby podwoić ich rozmiar"
|
||
|
||
#: engines/sci/detection_options.h:184
|
||
msgid "Use RGB rendering"
|
||
msgstr "Użyj renderowania RGB"
|
||
|
||
#: engines/sci/detection_options.h:185
|
||
msgid "Use RGB rendering to improve screen transitions"
|
||
msgstr "Użyj renderowania RGB, aby poprawić przejścia między ekranami"
|
||
|
||
#: engines/sci/detection_options.h:197
|
||
msgid "Use per-resource modified palettes"
|
||
msgstr "Użyj palet modyfikowanych dla poszczególnych zasobów"
|
||
|
||
#: engines/sci/detection_options.h:198
|
||
msgid "Use custom per-resource palettes to improve visuals"
|
||
msgstr ""
|
||
"Użyj niestandardowych palet dla poszczególnych zasobów, aby ulepszyć efekty "
|
||
"wizualne"
|
||
|
||
#: engines/sci/detection_options.h:210
|
||
msgid "Enable bearded musicians"
|
||
msgstr "Włącz brodatych muzyków"
|
||
|
||
#: engines/sci/detection_options.h:211
|
||
msgid "Enable graphics that were disabled for legal reasons"
|
||
msgstr "Włącz grafikę, która została wyłączona ze względów prawnych"
|
||
|
||
#: engines/sci/detection_options.h:236
|
||
msgid "Enable saving via the GMM"
|
||
msgstr "Włącz zapisywanie poprzez GMM"
|
||
|
||
#: engines/sci/detection_options.h:237
|
||
msgid ""
|
||
"Allows saving via the GMM. WARNING: saves created via the GMM may be "
|
||
"corrupted and unusable. Use at your own risk!"
|
||
msgstr ""
|
||
"Umożliwia zapisywanie za pomocą GMM. OSTRZEŻENIE: zapisy utworzone za pomocą "
|
||
"GMM mogą być uszkodzone i bezużyteczne. Używasz na własne ryzyko!"
|
||
|
||
#: engines/sci/detection_options.h:248
|
||
msgid "Repair speech audio"
|
||
msgstr "Naprawa dźwięku mowy"
|
||
|
||
#: engines/sci/detection_options.h:249
|
||
msgid ""
|
||
"Detect and attempt to repair overflows in DPCM8 audio, which cause "
|
||
"noticeable pops and crackles."
|
||
msgstr ""
|
||
"Wykryj i podejmij próbę naprawy przepełnień w dźwięku DPCM8, które powodują "
|
||
"zauważalne trzaski."
|
||
|
||
#: engines/sci/detection_options.h:273
|
||
msgid "Roland D-110 / D-10 / D-20"
|
||
msgstr "Roland D-110 / D-10 / D-20"
|
||
|
||
#: engines/sci/detection_options.h:277
|
||
msgid "Yamaha FB-01"
|
||
msgstr "Yamaha FB-01"
|
||
|
||
#: engines/sci/detection_tables.h:1471 engines/sci/detection_tables.h:1482
|
||
msgid "Game does not contain menu resources"
|
||
msgstr "Gra nie zawiera zasobów menu"
|
||
|
||
#. I18N: 'Robot' is a video format name (as in 'MP4 video')
|
||
#: engines/sci/detection_tables.h:4802
|
||
msgid "This demo uses an unimplemented version of Robot videos"
|
||
msgstr ""
|
||
"Niniejsza wersja demonstracyjna wykorzystuje niezaimplementowaną wersję "
|
||
"filmów o Robotach"
|
||
|
||
#: engines/sci/detection_tables.h:4857
|
||
msgid "Incomplete game detected. You have to copy data from all the CDs."
|
||
msgstr "Wykryto niekompletną grę. Należy skopiować dane ze wszystkich płyt CD."
|
||
|
||
#: engines/sci/engine/kfile.cpp:491 engines/sci/metaengine.cpp:285
|
||
msgid "(Autosave)"
|
||
msgstr "(Autozapis)"
|
||
|
||
#: engines/sci/engine/kgraphics32.cpp:361
|
||
#, c-format
|
||
msgid "Please use an external viewer to open the game's help file: %s"
|
||
msgstr "Aby otworzyć plik pomocy gry, użyj zewnętrznej przeglądarki: %s"
|
||
|
||
#: engines/sci/engine/kmisc.cpp:928
|
||
msgid ""
|
||
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
|
||
"There exists some dummy logic for now, where opponent actions are chosen "
|
||
"randomly"
|
||
msgstr ""
|
||
"Logika pokera jest zakodowana na stałe w zewnętrznej bibliotece DLL i nie "
|
||
"została jeszcze zaimplementowana. Na razie istnieje fikcyjna logika, w "
|
||
"której działania przeciwnika są wybierane losowo"
|
||
|
||
#: engines/sci/engine/savegame.cpp:1455
|
||
msgid "The format of this saved game is obsolete, unable to load it"
|
||
msgstr "Format zapisanej gry jest przestarzały i nie można jej wczytać"
|
||
|
||
#: engines/sci/engine/savegame.cpp:1457
|
||
#, c-format
|
||
msgid "Savegame version is %d, maximum supported is %0d"
|
||
msgstr "Wersja zapisu gry to %d, maksymalna obsługiwana wersja to %0d"
|
||
|
||
#: engines/sci/engine/savegame.cpp:1469
|
||
msgid ""
|
||
"This saved game was created with a different version of the game, unable to "
|
||
"load it"
|
||
msgstr "Zapis gry został utworzony w innej wersji gry i nie można go wczytać"
|
||
|
||
#: engines/sci/graphics/video32.cpp:68
|
||
#, c-format
|
||
msgid ""
|
||
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
|
||
msgstr ""
|
||
"Nie można odtworzyć wideo %dbpp w systemie z maksymalną głębią kolorów 8bpp"
|
||
|
||
#: engines/sci/metaengine.cpp:212
|
||
msgid "SCI32 support not compiled in"
|
||
msgstr "Obsługa SCI32 nie jest wkompilowana"
|
||
|
||
#: engines/sci/resource/resource.cpp:859
|
||
msgid ""
|
||
"Missing or corrupt game resources have been detected. Some game features may "
|
||
"not work properly. Please check the console for more information, and verify "
|
||
"that your game files are valid."
|
||
msgstr ""
|
||
"Wykryto brakujące lub uszkodzone zasoby gry. Niektóre funkcje gry mogą nie "
|
||
"działać poprawnie. Aby uzyskać więcej informacji, zajrzyj do konsoli i "
|
||
"sprawdź, czy pliki gry są prawidłowe."
|
||
|
||
#: engines/sci/sci.cpp:415
|
||
msgid ""
|
||
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
|
||
"disabled in the release version of the game. ScummVM allows the subtitles to "
|
||
"be re-enabled, but because they were removed from the original game, they do "
|
||
"not always render properly or reflect the actual game speech. This is not a "
|
||
"ScummVM bug -- it is a problem with the game's assets."
|
||
msgstr ""
|
||
"Napisy są włączone, ale nie zostały one dokończone w King's Quest 7 i "
|
||
"wyłączono je w pierwotnej wersji gry. ScummVM umożliwia ponowne włączenie "
|
||
"napisów, ale ponieważ były one usunięte z oryginalnej gry, nie zawsze są "
|
||
"wyświetlane poprawnie lub odzwierciedlają rzeczywistą mowę w grze. To nie "
|
||
"jest błąd ScummVM – to problem z zasobami gry."
|
||
|
||
#: engines/sci/sci.cpp:439
|
||
msgid ""
|
||
"You have selected General MIDI as a sound device. Sierra has provided after-"
|
||
"market support for General MIDI for this game in their \"General MIDI "
|
||
"Utility\". Please, apply this patch in order to enjoy MIDI music with this "
|
||
"game. Once you have obtained it, you can unpack all of the included *.PAT "
|
||
"files in your ScummVM extras folder and ScummVM will add the appropriate "
|
||
"patch automatically. Alternatively, you can follow the instructions in the "
|
||
"READ.ME file included in the patch and rename the associated *.PAT file to "
|
||
"4.PAT and place it in the game folder. Without this patch, General MIDI "
|
||
"music for this game will sound badly distorted."
|
||
msgstr ""
|
||
"Wybrano General MIDI jako urządzenie dźwiękowe. Sierra zapewniła obsługę "
|
||
"posprzedażową General MIDI dla tej gry w swoim „General MIDI Utility”. "
|
||
"Zainstaluj to narzędzie, aby móc cieszyć się muzyką MIDI w tej grze. Po jego "
|
||
"uzyskaniu można rozpakować pliki *.PAT do folderu dodatków ScummVM, a "
|
||
"ScummVM automatycznie doda odpowiednią poprawkę. Alternatywnie można "
|
||
"postępować zgodnie z instrukcjami zawartymi w pliku READ.ME zawartym w "
|
||
"poprawce i zmienić nazwę powiązanego pliku *.PAT na 4.PAT oraz umieścić go w "
|
||
"folderze z grą. Bez tej poprawki muzyka General MIDI w tej grze będzie mocno "
|
||
"zniekształcona."
|
||
|
||
#: engines/sci/sci.cpp:938
|
||
msgid ""
|
||
"Characters saved inside ScummVM are shown automatically. Character files "
|
||
"saved in the original interpreter need to be put inside ScummVM's saved "
|
||
"games directory and a prefix needs to be added depending on which game it "
|
||
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
|
||
"Example: 'qfg2-thief.sav'."
|
||
msgstr ""
|
||
"Postacie zapisane w ScummVM są wyświetlane automatycznie. Pliki postaci "
|
||
"zapisane w oryginalnym interpreterze należy umieścić w katalogu zapisanych "
|
||
"gier ScummVM i dodać przedrostek w zależności od gry, w której zostały "
|
||
"zapisane: \"qfg1-\" dla Quest for Glory 1, \"qfg2-\" dla Quest for Glory 2. "
|
||
"Przykład: \"qfg2-thief.sav\"."
|
||
|
||
#: engines/sci/sound/music.cpp:173
|
||
msgid ""
|
||
"The selected audio driver requires the following file(s):\n"
|
||
"\n"
|
||
msgstr ""
|
||
"Wybrany sterownik dźwiękowy wymaga następujących plików:\n"
|
||
"\n"
|
||
|
||
#: engines/sci/sound/music.cpp:176
|
||
msgid ""
|
||
"\n"
|
||
"\n"
|
||
"Some audio drivers (at least for some games) were made\n"
|
||
"available by Sierra as aftermarket patches and thus might not\n"
|
||
"have been installed as part of the original game setup.\n"
|
||
"\n"
|
||
"Please copy these file(s) into your game data directory.\n"
|
||
"\n"
|
||
"However, please note that the file(s) might not be available\n"
|
||
"separately but only as content of (patched) resource bundles.\n"
|
||
"In that case you may need to apply the original Sierra patch.\n"
|
||
"\n"
|
||
msgstr ""
|
||
"\n"
|
||
"\n"
|
||
"Niektóre sterowniki dźwiękowe (przynajmniej dla niektórych gier)\n"
|
||
"zostały udostępnione przez Sierra jako poprawki na rynku wtórnym\n"
|
||
"i dlatego mogły nie zostać zainstalowane w ramach oryginalnej konfiguracji "
|
||
"gry.\n"
|
||
"\n"
|
||
"Skopiuj te pliki do katalogu z danymi gry.\n"
|
||
"\n"
|
||
"Jednakże pliki mogą nie być dostępne osobno,\n"
|
||
"a jedynie jako zawartość (poprawionych) pakietów zasobów.\n"
|
||
"W takim przypadku może być konieczne zastosowanie oryginalnej łatki Sierra.\n"
|
||
"\n"
|
||
|
||
#: engines/scumm/detection_internal.h:384
|
||
msgid ""
|
||
"This version of Monkey Island can't be played, because Limited Run Games "
|
||
"provided corrupted DISK03.LEC, DISK04.LEC and 903.LFL files.\n"
|
||
"\n"
|
||
"Please contact their technical support for replacement files, or look online "
|
||
"for some guides which can help you recover valid files from the KryoFlux "
|
||
"dumps that Limited Run Games also provided."
|
||
msgstr ""
|
||
"W tę wersję Monkey Island nie można grać, ponieważ firma Limited Run Games "
|
||
"dostarczyła uszkodzone pliki DISK03.LEC, DISK04.LEC i 903.LFL.\n"
|
||
"\n"
|
||
"Skontaktuj się z ich pomocą techniczną w sprawie plików zastępczych lub "
|
||
"poszukaj w Internecie przewodników, które pomogą odzyskać prawidłowe pliki "
|
||
"ze zrzutów KryoFlux również dostarczonych przez firmę Limited Run Games."
|
||
|
||
#. I18N: Creates new online session for multiplayer
|
||
#: engines/scumm/dialog-createsession.cpp:37
|
||
msgid "Create a new game session"
|
||
msgstr "Utwórz nową sesję gry"
|
||
|
||
#. I18N: Name of the online game session
|
||
#: engines/scumm/dialog-createsession.cpp:40
|
||
msgid "Game Name:"
|
||
msgstr "Nazwa gry:"
|
||
|
||
#. I18N: The user's name for online
|
||
#: engines/scumm/dialog-createsession.cpp:44
|
||
#: engines/scumm/dialog-sessionselector.cpp:60
|
||
msgid "Your Name:"
|
||
msgstr "Nazwa:"
|
||
|
||
#. I18N: Button, start hosting online multiplayer game
|
||
#: engines/scumm/dialog-createsession.cpp:49 engines/scumm/scumm.cpp:4359
|
||
msgid "Host"
|
||
msgstr "Hostuj"
|
||
|
||
#. I18N: Retrieving list of online multiplayer games
|
||
#: engines/scumm/dialog-sessionselector.cpp:51
|
||
msgid "Querying games..."
|
||
msgstr "Uzyskiwanie listy gier..."
|
||
|
||
#. I18N: Join online multiplayer game
|
||
#: engines/scumm/dialog-sessionselector.cpp:64 engines/scumm/scumm.cpp:4359
|
||
msgid "Join"
|
||
msgstr "Dołącz"
|
||
|
||
#. I18N: Online multiplayer games were found
|
||
#: engines/scumm/dialog-sessionselector.cpp:118
|
||
#, c-format
|
||
msgid "Found %d available games."
|
||
msgstr "Znaleziono %d dostępnych gier."
|
||
|
||
#. I18N: Previous page button
|
||
#: engines/scumm/dialogs.cpp:285
|
||
msgid "~P~revious"
|
||
msgstr "~P~oprzednia"
|
||
|
||
#. I18N: Next page button
|
||
#: engines/scumm/dialogs.cpp:287
|
||
msgid "~N~ext"
|
||
msgstr "~N~astępna"
|
||
|
||
#: engines/scumm/dialogs.cpp:288
|
||
msgid "~C~lose"
|
||
msgstr "~Z~amknij"
|
||
|
||
#: engines/scumm/dialogs.cpp:993
|
||
msgid "Speech Only"
|
||
msgstr "Tylko mowa"
|
||
|
||
#: engines/scumm/dialogs.cpp:994
|
||
msgid "Speech and Subtitles"
|
||
msgstr "Mowa i napisy"
|
||
|
||
#: engines/scumm/dialogs.cpp:995
|
||
msgid "Subtitles Only"
|
||
msgstr "Tylko napisy"
|
||
|
||
#: engines/scumm/dialogs.cpp:1003
|
||
msgctxt "lowres"
|
||
msgid "Speech & Subs"
|
||
msgstr "Mowa i napisy"
|
||
|
||
#: engines/scumm/dialogs.cpp:1049
|
||
msgid "Select a Proficiency Level."
|
||
msgstr "Wybierz poziom umiejętności."
|
||
|
||
#: engines/scumm/dialogs.cpp:1051
|
||
msgid "Refer to your Loom(TM) manual for help."
|
||
msgstr "Pomocy szukaj w instrukcji dołączonej do Loom(TM)."
|
||
|
||
#: engines/scumm/dialogs.cpp:1055
|
||
msgid "Practice"
|
||
msgstr "Trening"
|
||
|
||
#: engines/scumm/dialogs.cpp:1056
|
||
msgid "Expert"
|
||
msgstr "Ekspert"
|
||
|
||
#: engines/scumm/dialogs.cpp:1163
|
||
msgid "Enhancements:"
|
||
msgstr "Ulepszenia:"
|
||
|
||
#: engines/scumm/dialogs.cpp:1168
|
||
msgid "Fix original bugs"
|
||
msgstr "Napraw oryginalne błędy"
|
||
|
||
#: engines/scumm/dialogs.cpp:1169
|
||
msgid ""
|
||
"Fixes bugs which were present in the original release, and noticeable "
|
||
"graphical/audio glitches."
|
||
msgstr ""
|
||
"Naprawia błędy występujące w oryginalnej wersji oraz zauważalne usterki "
|
||
"graficzne i dźwiękowe."
|
||
|
||
#: engines/scumm/dialogs.cpp:1172
|
||
msgid "Audio-visual improvements"
|
||
msgstr "Ulepszenia audiowizualne"
|
||
|
||
#: engines/scumm/dialogs.cpp:1173
|
||
msgid ""
|
||
"Makes adjustments not related to bugs for certain audio and graphics "
|
||
"elements (e.g. version consistency changes)."
|
||
msgstr ""
|
||
"Wprowadza poprawki niezwiązane z błędami dla niektórych elementów "
|
||
"graficznych i dźwiękowych (np. zmiany spójności wersji)."
|
||
|
||
#: engines/scumm/dialogs.cpp:1176
|
||
msgid "Restored content"
|
||
msgstr "Przywrócona zawartość"
|
||
|
||
#: engines/scumm/dialogs.cpp:1177
|
||
msgid ""
|
||
"Restores dialogs, graphics, and audio elements which were originally cut in "
|
||
"the original release."
|
||
msgstr ""
|
||
"Przywraca dialogi, grafikę i elementy dźwiękowe, które zostały wycięte w "
|
||
"oryginalnej wersji."
|
||
|
||
#: engines/scumm/dialogs.cpp:1180
|
||
msgid "Modern UI/UX adjustments"
|
||
msgstr "Nowoczesne dostosowania interfejsu i doświadczenia użytkownika"
|
||
|
||
#: engines/scumm/dialogs.cpp:1181
|
||
msgid ""
|
||
"Activates some modern comforts; e.g it removes the fake sound loading screen "
|
||
"in Sam&Max, and makes early save menus snappier."
|
||
msgstr ""
|
||
"Aktywuje niektóre nowoczesne udogodnienia. Np. usuwa fałszywy ekran "
|
||
"ładowania dźwięku w Sam&Max i sprawia, że menu wczesnego zapisu jest szybsze."
|
||
|
||
#: engines/scumm/dialogs.cpp:1205 engines/scumm/metaengine.cpp:782
|
||
msgid "Enable the original GUI and Menu"
|
||
msgstr "Włącz oryginalny GUI i menu"
|
||
|
||
#: engines/scumm/dialogs.cpp:1206 engines/scumm/metaengine.cpp:783
|
||
msgid ""
|
||
"Allow the game to use the in-engine graphical interface and the original "
|
||
"save/load menu. Use it together with the \"Ask for confirmation on exit\" "
|
||
"for a more complete experience."
|
||
msgstr ""
|
||
"Zezwól grze na korzystanie z wbudowanego interfejsu graficznego i "
|
||
"oryginalnego menu zapisywania oraz wczytywania. Użyj go razem z opcją "
|
||
"\"Pytaj o potwierdzenie przy wyjściu”, aby uzyskać pełniejsze wrażenia."
|
||
|
||
#: engines/scumm/dialogs.cpp:1213 engines/scumm/metaengine.cpp:793
|
||
msgid "Brighten the graphics to simulate a Macintosh monitor."
|
||
msgstr "Rozjaśnij grafikę, aby symulować monitor Macintosh."
|
||
|
||
#: engines/scumm/dialogs.cpp:1219
|
||
msgid "Simulate Sega colors"
|
||
msgstr "Symuluj kolory Sega"
|
||
|
||
#: engines/scumm/dialogs.cpp:1220
|
||
msgid ""
|
||
"Instead of using the colors defined in the game, simulate colors used on "
|
||
"actual Sega hardware. These are significantly darker, though it's unclear if "
|
||
"that was intended or not."
|
||
msgstr ""
|
||
"Zamiast używać kolorów zdefiniowanych w grze, symuluj kolory używane na "
|
||
"prawdziwym sprzęcie Sega. Są one znacznie ciemniejsze, choć nie jest jasne, "
|
||
"czy to było zamierzone, czy nie."
|
||
|
||
#: engines/scumm/dialogs.cpp:1357
|
||
msgid "Overture Timing:"
|
||
msgstr "Czas uwertury:"
|
||
|
||
#: engines/scumm/dialogs.cpp:1361
|
||
msgid ""
|
||
"When using replacement music, this adjusts the time when the Overture "
|
||
"changes to the scene with the Lucasfilm and Loom logotypes."
|
||
msgstr ""
|
||
"W przypadku korzystania z muzyki zastępczej dostosowuje czas, w którym "
|
||
"uwertura zmienia się na scenę z logotypami Lucasfilm i Loom."
|
||
|
||
#: engines/scumm/dialogs.cpp:1462
|
||
msgid "Music Quality:"
|
||
msgstr "Jakość muzyki:"
|
||
|
||
#: engines/scumm/dialogs.cpp:1466
|
||
msgid ""
|
||
"Select music quality. The original lets you choose this from the Game menu."
|
||
msgstr "Wybierz jakość muzyki. Oryginał pozwala wybrać ją z menu gry."
|
||
|
||
#: engines/scumm/dialogs.cpp:1467
|
||
msgid ""
|
||
"Select music quality. The original determines the basic setup by hardware "
|
||
"detection and speed tests, but also allows changes through the Game menu to "
|
||
"some degree."
|
||
msgstr ""
|
||
"Wybierz jakość muzyki. Oryginał określa podstawową konfigurację poprzez "
|
||
"wykrywanie sprzętu i testy szybkości, ale pozwala również w pewnym stopniu "
|
||
"na zmiany w menu gry."
|
||
|
||
#: engines/scumm/dialogs.cpp:1574 engines/scumm/dialogs.cpp:1575
|
||
msgid "auto"
|
||
msgstr "Automatyczna"
|
||
|
||
#: engines/scumm/dialogs.cpp:1574
|
||
msgid "Low"
|
||
msgstr "Niska"
|
||
|
||
#: engines/scumm/dialogs.cpp:1574
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:75
|
||
msgid "Medium"
|
||
msgstr "Średnia"
|
||
|
||
#: engines/scumm/dialogs.cpp:1574
|
||
msgid "High"
|
||
msgstr "Wysoka"
|
||
|
||
#: engines/scumm/dialogs.cpp:1575
|
||
msgid "Good"
|
||
msgstr "Dobra"
|
||
|
||
#: engines/scumm/dialogs.cpp:1575
|
||
msgid "Better"
|
||
msgstr "Lepsza"
|
||
|
||
#: engines/scumm/dialogs.cpp:1576
|
||
#, c-format
|
||
msgid "Hardware Rating: %s - "
|
||
msgstr "Ocena sprzętu: %s - "
|
||
|
||
#: engines/scumm/dialogs.cpp:1576
|
||
#, c-format
|
||
msgid "Quality Selection: %s"
|
||
msgstr "Wybrano jakość: %s"
|
||
|
||
#: engines/scumm/dialogs.cpp:1590
|
||
msgid "Playback Adjust:"
|
||
msgstr "Korekcja odtwarzania:"
|
||
|
||
#: engines/scumm/dialogs.cpp:1594
|
||
msgid ""
|
||
"When playing sound from the CD audio track, adjust the start position of the "
|
||
"sound by this much. Use this if you often hear bits of the wrong sound."
|
||
msgstr ""
|
||
"Podczas odtwarzania dźwięku ze ścieżki audio CD należy o tę wartość "
|
||
"dostosować pozycję początkową dźwięku. Użyj tej opcji, jeśli często słyszysz "
|
||
"fragmenty niewłaściwego dźwięku."
|
||
|
||
#: engines/scumm/dialogs.cpp:1697
|
||
msgid "Intro Adjust:"
|
||
msgstr "Dopasowanie intra:"
|
||
|
||
#: engines/scumm/dialogs.cpp:1701
|
||
msgid ""
|
||
"When playing the intro track, play from this point in it. Use this if the "
|
||
"music gets cut off prematurely, or if you are unhappy with the way the music "
|
||
"syncs up with the intro."
|
||
msgstr ""
|
||
"Odtwarzanie utwór wprowadzający rozpocznij od tego miejsca. Użyj tej opcji, "
|
||
"jeśli muzyka zostanie przedwcześnie przerwana lub jeśli nie jesteś "
|
||
"zadowolony ze sposobu, w jaki muzyka synchronizuje się z wprowadzeniem."
|
||
|
||
#: engines/scumm/dialogs.cpp:1710
|
||
msgid "Outlook Adjust:"
|
||
msgstr "Korekta przeglądu:"
|
||
|
||
#: engines/scumm/dialogs.cpp:1714
|
||
msgid ""
|
||
"The outlook music is part of the intro track. Adjust the position in the "
|
||
"track at which it starts playing. Use this if the music is cut off, or if "
|
||
"you hear part of the previous music."
|
||
msgstr ""
|
||
"Muzyka przeglądowa jest częścią ścieżki wprowadzającej. Dostosuj pozycję w "
|
||
"ścieżce, od której rozpoczyna się odtwarzanie. Użyj tej opcji, jeśli muzyka "
|
||
"jest ucięta lub jeśli słyszysz część poprzedniej muzyki."
|
||
|
||
#: engines/scumm/dialogs.cpp:1837 engines/scumm/metaengine.cpp:773
|
||
msgid "Load modded audio"
|
||
msgstr "Wczytaj zmodyfikowaną ściężkę dźwiękową"
|
||
|
||
#: engines/scumm/dialogs.cpp:1837 engines/scumm/metaengine.cpp:774
|
||
msgid ""
|
||
"Replace music, sound effects, and speech clips with modded audio files, if "
|
||
"available."
|
||
msgstr ""
|
||
"Zastąp muzykę, efekty dźwiękowe i klipy mowy zmodyfikowanymi plikami "
|
||
"dźwiękowymi, jeśli są dostępne."
|
||
|
||
#: engines/scumm/dialogs.cpp:1842 engines/scumm/dialogs.cpp:1855
|
||
msgid "Multiplayer Server:"
|
||
msgstr "Serwer trybu wieloosobowego:"
|
||
|
||
#: engines/scumm/dialogs.cpp:1845
|
||
msgid "Online Server:"
|
||
msgstr "Serwer internetowy:"
|
||
|
||
#: engines/scumm/dialogs.cpp:1846
|
||
msgid ""
|
||
"Address of the server to connect to for online play. It must start with "
|
||
"either \"https://\" or \"http://\" schemas."
|
||
msgstr ""
|
||
"Adres serwera, z którym należy się połączyć w celu gry online. Musi zaczynać "
|
||
"się od prefiksa \"https://” albo \"http://”."
|
||
|
||
#: engines/scumm/dialogs.cpp:1848
|
||
msgid "Enable online competitive mods"
|
||
msgstr "Włącz konkurencyjne mody online"
|
||
|
||
#: engines/scumm/dialogs.cpp:1848
|
||
msgid "Enables custom-made modifications intended for online competitive play."
|
||
msgstr ""
|
||
"Włącza niestandardowe modyfikacje przeznaczone do rywalizacji w trybie "
|
||
"online."
|
||
|
||
#: engines/scumm/dialogs.cpp:1858
|
||
msgid "Enable connection to Multiplayer Server"
|
||
msgstr "Włącz połączenie z serwerem trybu wieloosobowego"
|
||
|
||
#: engines/scumm/dialogs.cpp:1858
|
||
msgid ""
|
||
"Toggles the connection to the server that allows hosting and joining online "
|
||
"multiplayer games over the Internet."
|
||
msgstr ""
|
||
"Umożliwia połączenie z serwerem, który oferuje hostowanie i dołączanie do "
|
||
"gier online dla wielu graczy przez Internet."
|
||
|
||
#: engines/scumm/dialogs.cpp:1859
|
||
msgid "Host games over LAN"
|
||
msgstr "Hostuj gry przez sieć LAN"
|
||
|
||
#: engines/scumm/dialogs.cpp:1859
|
||
msgid "Allows the game sessions to be discovered over your local area network."
|
||
msgstr "Umożliwia wykrywanie sesji gry w sieci lokalnej."
|
||
|
||
#. I18N: Moonbase Console is a program name
|
||
#: engines/scumm/dialogs.cpp:1863
|
||
msgid "Generate random maps"
|
||
msgstr "Generuj losowe mapy"
|
||
|
||
#: engines/scumm/dialogs.cpp:1863
|
||
msgid "Allow random map generation (Based from Moonbase Console)."
|
||
msgstr "Zezwalaj na losowe generowanie map (na podstawie konsoli Moonbase)."
|
||
|
||
#: engines/scumm/dialogs.cpp:1866
|
||
msgid ""
|
||
"Address of the server to connect to for hosting and joining online game "
|
||
"sessions."
|
||
msgstr ""
|
||
"Adres serwera, z którym można się połączyć w celu hostowania sesji gier "
|
||
"online i dołączania do nich."
|
||
|
||
#: engines/scumm/help.cpp:72
|
||
msgid "Common keyboard commands:"
|
||
msgstr "Skróty klawiaturowe:"
|
||
|
||
#: engines/scumm/help.cpp:73
|
||
msgid "Save / Load dialog"
|
||
msgstr "Okno Zapisz / Wczytaj"
|
||
|
||
#: engines/scumm/help.cpp:77
|
||
msgid "Selection screen"
|
||
msgstr "Ekran wyboru"
|
||
|
||
#: engines/scumm/help.cpp:78
|
||
msgid "Skip line of text"
|
||
msgstr "Pomiń linijkę tekstu"
|
||
|
||
#: engines/scumm/help.cpp:79
|
||
msgid "Esc"
|
||
msgstr "Esc"
|
||
|
||
#: engines/scumm/help.cpp:80 engines/wintermute/keymapper_tables.h:2136
|
||
msgid "Space"
|
||
msgstr "Spacja"
|
||
|
||
#. I18N: Drafts is set of notes in Loom to invoke spells
|
||
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:86
|
||
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
|
||
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
|
||
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
|
||
#: engines/scumm/help.cpp:103 engines/scumm/help.cpp:189
|
||
msgid "Ctrl"
|
||
msgstr "Ctrl"
|
||
|
||
#: engines/scumm/help.cpp:81
|
||
msgid "Load saved game 1-10"
|
||
msgstr "Wczytaj zapisaną grę 1-10"
|
||
|
||
#: engines/scumm/help.cpp:82
|
||
msgid "Save game 1-10"
|
||
msgstr "Zapisz grę 1-10"
|
||
|
||
#: engines/scumm/help.cpp:89
|
||
msgid "Music volume up / down"
|
||
msgstr "Zwiększ/zmniejsz głośność muzyki"
|
||
|
||
#: engines/scumm/help.cpp:90
|
||
msgid "Text speed slower / faster"
|
||
msgstr "Zwiększ/zmniejsz prędkość tekstu"
|
||
|
||
#: engines/scumm/help.cpp:91
|
||
msgid "Simulate left mouse button"
|
||
msgstr "Symuluje lewy przycisk myszy"
|
||
|
||
#: engines/scumm/help.cpp:92 engines/wintermute/keymapper_tables.h:2191
|
||
msgid "Tab"
|
||
msgstr "Tab"
|
||
|
||
#: engines/scumm/help.cpp:92
|
||
msgid "Simulate right mouse button"
|
||
msgstr "Symuluje prawy przycisk myszy"
|
||
|
||
#: engines/scumm/help.cpp:95
|
||
msgid "Special keyboard commands:"
|
||
msgstr "Specjalne skróty klawiaturowe:"
|
||
|
||
#: engines/scumm/help.cpp:96
|
||
msgid "Show / Hide console"
|
||
msgstr "Schowaj / pokaż konsolę"
|
||
|
||
#: engines/scumm/help.cpp:97
|
||
msgid "Start the debugger"
|
||
msgstr "Włącz debugger"
|
||
|
||
#: engines/scumm/help.cpp:98
|
||
msgid "Run in fast mode (*)"
|
||
msgstr "Włącz w trybie szybkim (*)"
|
||
|
||
#: engines/scumm/help.cpp:99
|
||
msgid "Run in really fast mode (*)"
|
||
msgstr "Włącz w trybie bardzo szybkim (*)"
|
||
|
||
#: engines/scumm/help.cpp:101
|
||
msgid "Cycle between graphics filters"
|
||
msgstr "Przełączaj pomiędzy filtrami grafiki"
|
||
|
||
#: engines/scumm/help.cpp:102
|
||
msgid "Increase / Decrease scale factor"
|
||
msgstr "Zwiększ / zmniejsz współczynnik skalowania"
|
||
|
||
#: engines/scumm/help.cpp:108
|
||
msgid "* Note that using ctrl-f and"
|
||
msgstr "* Miej na uwadze, że używanie ctrl-f"
|
||
|
||
#: engines/scumm/help.cpp:109
|
||
msgid " ctrl-g are not recommended"
|
||
msgstr " i ctrl-g nie jest wskazane"
|
||
|
||
#: engines/scumm/help.cpp:110
|
||
msgid " since they may cause crashes"
|
||
msgstr " ponieważ mogą one spowodować zawieszenie się,"
|
||
|
||
#: engines/scumm/help.cpp:111
|
||
msgid " or incorrect game behavior."
|
||
msgstr " bądź nieodpowiednie zachowanie gry."
|
||
|
||
#: engines/scumm/help.cpp:115
|
||
msgid "Spinning drafts on the keyboard:"
|
||
msgstr "Tkanie splotów na klawiaturze:"
|
||
|
||
#: engines/scumm/help.cpp:117
|
||
msgid "Main game controls:"
|
||
msgstr "Główne sterowanie gry:"
|
||
|
||
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
|
||
#: engines/scumm/help.cpp:163 engines/supernova/metaengine.cpp:351
|
||
#: engines/twp/metaengine.cpp:185
|
||
msgid "Pull"
|
||
msgstr "Pociągnij"
|
||
|
||
#: engines/scumm/help.cpp:127
|
||
msgid "Go to"
|
||
msgstr "Idź do"
|
||
|
||
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
|
||
msgid "Read"
|
||
msgstr "Czytaj"
|
||
|
||
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
|
||
msgid "New kid"
|
||
msgstr "Nowy dzieciak"
|
||
|
||
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
|
||
#: engines/scumm/help.cpp:172
|
||
msgid "Turn on"
|
||
msgstr "Włącz"
|
||
|
||
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
|
||
#: engines/scumm/help.cpp:173
|
||
msgid "Turn off"
|
||
msgstr "Wyłącz"
|
||
|
||
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
|
||
msgid "What is"
|
||
msgstr "Czym jest"
|
||
|
||
#: engines/scumm/help.cpp:150
|
||
msgid "Put on"
|
||
msgstr "Załóż"
|
||
|
||
#: engines/scumm/help.cpp:151
|
||
msgid "Take off"
|
||
msgstr "Zdejmij"
|
||
|
||
#: engines/scumm/help.cpp:157
|
||
msgid "Fix"
|
||
msgstr "Napraw"
|
||
|
||
#: engines/scumm/help.cpp:159
|
||
msgid "Switch"
|
||
msgstr "Przełącz"
|
||
|
||
#: engines/scumm/help.cpp:176
|
||
msgid "To Henry / To Indy"
|
||
msgstr "Do Henry'ego / Do Indy'ego"
|
||
|
||
#. I18N: These are different musical notes
|
||
#: engines/scumm/help.cpp:180
|
||
msgid "play C minor on distaff"
|
||
msgstr "zagraj c-moll na kądzieli"
|
||
|
||
#: engines/scumm/help.cpp:181
|
||
msgid "play D on distaff"
|
||
msgstr "zagraj D na kądzieli"
|
||
|
||
#: engines/scumm/help.cpp:182
|
||
msgid "play E on distaff"
|
||
msgstr "zagraj E na kądzieli"
|
||
|
||
#: engines/scumm/help.cpp:183
|
||
msgid "play F on distaff"
|
||
msgstr "zagraj F na kądzieli"
|
||
|
||
#: engines/scumm/help.cpp:184
|
||
msgid "play G on distaff"
|
||
msgstr "zagraj G na kądzieli"
|
||
|
||
#: engines/scumm/help.cpp:185
|
||
msgid "play A on distaff"
|
||
msgstr "zagraj A na kądzieli"
|
||
|
||
#: engines/scumm/help.cpp:186
|
||
msgid "play B on distaff"
|
||
msgstr "zagraj B na kądzieli"
|
||
|
||
#: engines/scumm/help.cpp:187
|
||
msgid "play C major on distaff"
|
||
msgstr "zagraj C-dur na kądzieli"
|
||
|
||
#: engines/scumm/help.cpp:189
|
||
msgid "Shows the drafts inventory"
|
||
msgstr "Pokazuje ekwipunek"
|
||
|
||
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:217
|
||
msgid "puSh"
|
||
msgstr "pchnij"
|
||
|
||
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:218
|
||
msgid "pull (Yank)"
|
||
msgstr "pociągnij"
|
||
|
||
#: engines/scumm/help.cpp:203
|
||
msgid "turn oN"
|
||
msgstr "włącz"
|
||
|
||
#: engines/scumm/help.cpp:204
|
||
msgid "turn oFf"
|
||
msgstr "wyłącz"
|
||
|
||
#: engines/scumm/help.cpp:220
|
||
msgid "KeyUp"
|
||
msgstr "Strzałka do góry"
|
||
|
||
#: engines/scumm/help.cpp:220
|
||
msgid "Highlight prev dialogue"
|
||
msgstr "Podświetl poprzedni dialog"
|
||
|
||
#: engines/scumm/help.cpp:221
|
||
msgid "KeyDown"
|
||
msgstr "Strzałka w dół"
|
||
|
||
#: engines/scumm/help.cpp:221
|
||
msgid "Highlight next dialogue"
|
||
msgstr "Podświetl następny dialog"
|
||
|
||
#: engines/scumm/help.cpp:229
|
||
msgid "Object"
|
||
msgstr "Przedmiot"
|
||
|
||
#: engines/scumm/help.cpp:232
|
||
msgid "Black and White / Color"
|
||
msgstr "Czarno-biały / Kolorowy"
|
||
|
||
#: engines/scumm/help.cpp:235
|
||
msgid "Eyes"
|
||
msgstr "Oczy"
|
||
|
||
#: engines/scumm/help.cpp:236
|
||
msgid "Tongue"
|
||
msgstr "Język"
|
||
|
||
#: engines/scumm/help.cpp:238
|
||
msgid "Punch"
|
||
msgstr "Pięść"
|
||
|
||
#: engines/scumm/help.cpp:239
|
||
msgid "Kick"
|
||
msgstr "Kopnięcie"
|
||
|
||
#: engines/scumm/help.cpp:243
|
||
msgid "Regular cursor"
|
||
msgstr "Zwykły kursor"
|
||
|
||
#. I18N: Comm is a communication device
|
||
#: engines/scumm/help.cpp:246
|
||
msgid "Comm"
|
||
msgstr "Kom."
|
||
|
||
#: engines/scumm/help.cpp:249
|
||
msgid "Save / Load / Options"
|
||
msgstr "Zapis / Odczyt / Opcje"
|
||
|
||
#: engines/scumm/help.cpp:260
|
||
msgid "Other game controls:"
|
||
msgstr "Reszta sterowania gry:"
|
||
|
||
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:272
|
||
msgid "Inventory:"
|
||
msgstr "Ekwipunek:"
|
||
|
||
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:279
|
||
msgid "Scroll list up"
|
||
msgstr "Przewiń listę do góry"
|
||
|
||
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:280
|
||
msgid "Scroll list down"
|
||
msgstr "Przewiń listę w dół"
|
||
|
||
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:273
|
||
msgid "Upper left item"
|
||
msgstr "Przedmiot u góry, z lewej"
|
||
|
||
#: engines/scumm/help.cpp:266 engines/scumm/help.cpp:275
|
||
msgid "Lower left item"
|
||
msgstr "Przedmiot na dole, z lewej"
|
||
|
||
#: engines/scumm/help.cpp:267 engines/scumm/help.cpp:276
|
||
msgid "Upper right item"
|
||
msgstr "Przedmiot u góry, z prawej"
|
||
|
||
#: engines/scumm/help.cpp:268 engines/scumm/help.cpp:278
|
||
msgid "Lower right item"
|
||
msgstr "Przedmiot na dole, z prawej"
|
||
|
||
#: engines/scumm/help.cpp:274
|
||
msgid "Middle left item"
|
||
msgstr "Przedmiot na środku, z lewej"
|
||
|
||
#: engines/scumm/help.cpp:277
|
||
msgid "Middle right item"
|
||
msgstr "Przedmiot na środku, z prawej"
|
||
|
||
#: engines/scumm/help.cpp:284 engines/scumm/help.cpp:289
|
||
msgid "Switching characters:"
|
||
msgstr "Zmiana postaci:"
|
||
|
||
#: engines/scumm/help.cpp:286
|
||
msgid "Second kid"
|
||
msgstr "Drugi dzieciak"
|
||
|
||
#: engines/scumm/help.cpp:287
|
||
msgid "Third kid"
|
||
msgstr "Trzeci dzieciak"
|
||
|
||
#: engines/scumm/help.cpp:296
|
||
msgid "Toggle Inventory/IQ Points display"
|
||
msgstr "Włącz/wyłącz widok ekwipunku/punktów IQ"
|
||
|
||
#: engines/scumm/help.cpp:297
|
||
msgid "Toggle Keyboard/Mouse Fighting (*)"
|
||
msgstr "Przełącz między walką klawiaturą a myszą (*)"
|
||
|
||
#: engines/scumm/help.cpp:299
|
||
msgid "* Keyboard Fighting is always on,"
|
||
msgstr "* Walka klawiaturą jest zawsze włączona,"
|
||
|
||
#: engines/scumm/help.cpp:300
|
||
msgid " so despite the in-game message this"
|
||
msgstr " więc wbrew komunikatowi w grze"
|
||
|
||
#: engines/scumm/help.cpp:301
|
||
msgid " actually toggles Mouse Fighting Off/On"
|
||
msgstr " to ustawienie włącza/wyłącza walkę myszą"
|
||
|
||
#: engines/scumm/help.cpp:308
|
||
msgid "Fighting controls (numpad):"
|
||
msgstr "Sterowanie podczas walki (klaw. num.):"
|
||
|
||
#: engines/scumm/help.cpp:309 engines/scumm/help.cpp:310
|
||
#: engines/scumm/help.cpp:311 engines/ultima/ultima8/metaengine.cpp:97
|
||
msgid "Step back"
|
||
msgstr "Odsuń się"
|
||
|
||
#: engines/scumm/help.cpp:312
|
||
msgid "Block high"
|
||
msgstr "Wysoki blok"
|
||
|
||
#: engines/scumm/help.cpp:313
|
||
msgid "Block middle"
|
||
msgstr "Środkowy blok"
|
||
|
||
#: engines/scumm/help.cpp:314
|
||
msgid "Block low"
|
||
msgstr "Dolny blok"
|
||
|
||
#: engines/scumm/help.cpp:315
|
||
msgid "Punch high"
|
||
msgstr "Wysokie uderzenie"
|
||
|
||
#: engines/scumm/help.cpp:316
|
||
msgid "Punch middle"
|
||
msgstr "Środkowe uderzenie"
|
||
|
||
#: engines/scumm/help.cpp:317
|
||
msgid "Punch low"
|
||
msgstr "Niskie uderzenie"
|
||
|
||
#: engines/scumm/help.cpp:319
|
||
msgid "Sucker punch"
|
||
msgstr "Cios z zaskoczenia"
|
||
|
||
#: engines/scumm/help.cpp:322
|
||
msgid "These are for Indy on left."
|
||
msgstr "Te są dla Indy'ego po lewej."
|
||
|
||
#: engines/scumm/help.cpp:323
|
||
msgid "When Indy is on the right,"
|
||
msgstr "Kiedy Indy jest po prawej,"
|
||
|
||
#: engines/scumm/help.cpp:324
|
||
msgid "7, 4, and 1 are switched with"
|
||
msgstr "7, 4 i 1 zostają zamienione"
|
||
|
||
#: engines/scumm/help.cpp:325
|
||
msgid "9, 6, and 3, respectively."
|
||
msgstr "na 9, 6 i 3."
|
||
|
||
#: engines/scumm/help.cpp:334
|
||
msgid "Biplane controls (numpad):"
|
||
msgstr "Sterowanie dwupłatowcem (klaw. num.):"
|
||
|
||
#: engines/scumm/help.cpp:335
|
||
msgid "Fly to upper left"
|
||
msgstr "Leć do góry, w lewo"
|
||
|
||
#: engines/scumm/help.cpp:336
|
||
msgid "Fly to left"
|
||
msgstr "Leć w lewo"
|
||
|
||
#: engines/scumm/help.cpp:337
|
||
msgid "Fly to lower left"
|
||
msgstr "Leć na dół, w lewo"
|
||
|
||
#: engines/scumm/help.cpp:338
|
||
msgid "Fly upwards"
|
||
msgstr "Leć do góry"
|
||
|
||
#: engines/scumm/help.cpp:339
|
||
msgid "Fly straight"
|
||
msgstr "Leć prosto"
|
||
|
||
#: engines/scumm/help.cpp:340
|
||
msgid "Fly down"
|
||
msgstr "Leć w dół"
|
||
|
||
#: engines/scumm/help.cpp:341
|
||
msgid "Fly to upper right"
|
||
msgstr "Leć do góry, w prawo"
|
||
|
||
#: engines/scumm/help.cpp:342
|
||
msgid "Fly to right"
|
||
msgstr "Leć w prawo"
|
||
|
||
#: engines/scumm/help.cpp:343
|
||
msgid "Fly to lower right"
|
||
msgstr "Leć w dół, w prawo"
|
||
|
||
#: engines/scumm/input.cpp:1405
|
||
msgid "Snap scroll on"
|
||
msgstr "Przesuwanie skokowe włączone"
|
||
|
||
#: engines/scumm/input.cpp:1407
|
||
msgid "Snap scroll off"
|
||
msgstr "Przesuwanie skokowe wyłączone"
|
||
|
||
#: engines/scumm/input.cpp:1420
|
||
msgid "Music volume: "
|
||
msgstr "Głośność muzyki: "
|
||
|
||
#: engines/scumm/input.cpp:1437
|
||
msgid "Subtitle speed: "
|
||
msgstr "Pręd. napisów: "
|
||
|
||
#: engines/scumm/metaengine.cpp:396
|
||
msgid ""
|
||
"This fan-made translation is not supported, because it is known to contain\n"
|
||
"corrupted resources that might make it crash or seriously misbehave."
|
||
msgstr ""
|
||
"To fanowskie tłumaczenie nie jest wspierane, ponieważ zawiera uszkodzone "
|
||
"zasoby,\n"
|
||
"które mogą spowodować jego zawieszenie lub poważne problemy z działaniem."
|
||
|
||
#: engines/scumm/metaengine.cpp:404
|
||
msgid ""
|
||
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
|
||
"piracy.\n"
|
||
"The full version is available for purchase from the iTunes Store."
|
||
msgstr ""
|
||
"Wersja Lite gry Putt-Putt Saves the Zoo iOS nie jest obsługiwana, by uniknąć "
|
||
"piractwa.\n"
|
||
"Pełną wersję można nabyć w sklepie iTunes."
|
||
|
||
#: engines/scumm/metaengine.cpp:415
|
||
msgid ""
|
||
"Warning: this re-release version contains patched game scripts,\n"
|
||
"and therefore it might crash or not work properly for the time being."
|
||
msgstr ""
|
||
"Ostrzeżenie: ta wersja reedycji zawiera poprawione skrypty gry,\n"
|
||
"dlatego może się ona zawiesić lub nie działać prawidłowo."
|
||
|
||
#: engines/scumm/metaengine.cpp:521
|
||
msgid "HE v71+ support is not compiled in"
|
||
msgstr "Wsparcie dla silnika 'HE v71+' nie jest wkompilowana"
|
||
|
||
#: engines/scumm/metaengine.cpp:545
|
||
msgid "SCUMM v7-8 support is not compiled in"
|
||
msgstr "Wsparcie dla silnika 'SCUMM v7-8' nie jest wkompilowane"
|
||
|
||
#: engines/scumm/metaengine.cpp:702
|
||
msgid "Show Object Line"
|
||
msgstr "Pokaż linię obiektu"
|
||
|
||
#: engines/scumm/metaengine.cpp:703
|
||
msgid "Show the names of objects at the bottom of the screen"
|
||
msgstr "Pokazuj nazwy obiektów na dole ekranu"
|
||
|
||
#: engines/scumm/metaengine.cpp:711
|
||
msgid "Use NES Classic Palette"
|
||
msgstr "Użyj klasycznej palety NES"
|
||
|
||
#: engines/scumm/metaengine.cpp:712
|
||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||
msgstr "Użyj neutralnej palety kolorów, która ściśle emuluje NES Classic"
|
||
|
||
#: engines/scumm/metaengine.cpp:720
|
||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||
msgstr "Przytnij gry FM-TOWNS do wysokości 200 pikseli"
|
||
|
||
#: engines/scumm/metaengine.cpp:721
|
||
msgid ""
|
||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||
"pixels height, allowing using 'aspect ratio correction'"
|
||
msgstr ""
|
||
"Przytnij dodatkowe 40 pikseli u dołu ekranu, aby uzyskać standardową "
|
||
"wysokość 200 pikseli, co umożliwi użycie \"korekty proporcji obrazu\""
|
||
|
||
#: engines/scumm/metaengine.cpp:729
|
||
msgid "Run in original 640 x 480 resolution"
|
||
msgstr "Uruchom w oryginalnej rozdzielczości 640x480"
|
||
|
||
#: engines/scumm/metaengine.cpp:730
|
||
msgid ""
|
||
"This allows more accurate pause/restart banners, but might impact "
|
||
"performance or shader/scaler usage."
|
||
msgstr ""
|
||
"Umożliwia to dokładniejsze wyświetlanie banerów pauzy/restartu, ale może "
|
||
"mieć wpływ na wydajność lub wykorzystanie shaderów/skalerów."
|
||
|
||
#: engines/scumm/metaengine.cpp:737
|
||
msgid "Play simplified music"
|
||
msgstr "Odtwarzaj uproszczoną muzykę"
|
||
|
||
#: engines/scumm/metaengine.cpp:738
|
||
msgid "This music was intended for low-end Macs, and uses only one channel."
|
||
msgstr ""
|
||
"Ta muzyka była przeznaczona dla komputerów Mac z niższej półki i "
|
||
"wykorzystuje tylko jeden kanał."
|
||
|
||
#: engines/scumm/metaengine.cpp:746
|
||
msgid "Enable smooth scrolling"
|
||
msgstr "Włącz płynne przewijanie"
|
||
|
||
#: engines/scumm/metaengine.cpp:747
|
||
msgid "(instead of the normal 8-pixels steps scrolling)"
|
||
msgstr "(zamiast normalnego przewijania w krokach co 8 pikseli)"
|
||
|
||
#: engines/scumm/metaengine.cpp:755
|
||
msgid "Allow semi-smooth scrolling"
|
||
msgstr "Zezwalaj na półpłynne przewijanie"
|
||
|
||
#: engines/scumm/metaengine.cpp:756
|
||
msgid ""
|
||
"Allow scrolling to be less smooth during the fast camera movement in the "
|
||
"intro."
|
||
msgstr ""
|
||
"Włącza mniej płynne przewijanie podczas szybkiego ruchu kamery w intrze."
|
||
|
||
#: engines/scumm/metaengine.cpp:801
|
||
msgid "Enable low latency audio mode"
|
||
msgstr "Włącz tryb dźwięku o niskim opóźnieniu"
|
||
|
||
#: engines/scumm/metaengine.cpp:802
|
||
msgid ""
|
||
"Allows the game to use low latency audio, at the cost of sound accuracy. It "
|
||
"is recommended to enable this feature only if you incur in audio latency "
|
||
"issues during normal gameplay."
|
||
msgstr ""
|
||
"Umożliwia grze korzystanie z dźwięku o niskim opóźnieniu kosztem dokładności "
|
||
"dźwięku. Zaleca się włączenie tej funkcji wyłącznie w przypadku problemów z "
|
||
"opóźnieniami dźwięku podczas normalnej rozgrywki."
|
||
|
||
#: engines/scumm/metaengine.cpp:811
|
||
msgid "Enable the \"A Pirate I Was Meant To Be\" song"
|
||
msgstr "Włącz piosenkę \"A Pirate I Was Meant To Be\""
|
||
|
||
#: engines/scumm/metaengine.cpp:812
|
||
msgid ""
|
||
"Enable the song at the beginning of Part 3 of the game, \"A Pirate I Was "
|
||
"Meant To Be\", which was cut in international releases. Beware though: "
|
||
"subtitles may not be fully translated."
|
||
msgstr ""
|
||
"Włącz piosenkę \"A Pirate I Was Meant To Be\" na początku trzeciej części "
|
||
"gry, która została wycięta w międzynarodowych wydaniach. Uważaj jednak: "
|
||
"napisy mogą nie być w pełni przetłumaczone."
|
||
|
||
#: engines/scumm/metaengine.cpp:830
|
||
msgid "Enable demo/kiosk mode"
|
||
msgstr "Włącz tryb demonstracyjny"
|
||
|
||
#: engines/scumm/metaengine.cpp:831
|
||
msgid "Enable demo/kiosk mode in the full retail version of Maniac Mansion."
|
||
msgstr ""
|
||
"Włącza tryb demonstracyjny w pełnej wersji detalicznej gry Maniac Mansion."
|
||
|
||
#: engines/scumm/metaengine.cpp:839
|
||
msgid "Use remastered audio"
|
||
msgstr "Użyj zremasterowanego dźwięku"
|
||
|
||
#: engines/scumm/metaengine.cpp:840
|
||
msgid "Use the remastered speech and sound effects."
|
||
msgstr "Użyj zremasterowanej mowy i efektów dźwiękowych."
|
||
|
||
#: engines/scumm/metaengine.cpp:852
|
||
msgid "Enable ambience sounds"
|
||
msgstr "Włącz dźwięki otoczenia"
|
||
|
||
#: engines/scumm/metaengine.cpp:853
|
||
msgid "Enable ambience sounds."
|
||
msgstr "Włącza dźwięki otoczenia."
|
||
|
||
#: engines/scumm/metaengine.cpp:981
|
||
msgid "Down left"
|
||
msgstr "W dół w lewo"
|
||
|
||
#: engines/scumm/metaengine.cpp:994
|
||
msgid "Down right"
|
||
msgstr "W dół w prawo"
|
||
|
||
#: engines/scumm/metaengine.cpp:1014
|
||
msgid "Up left"
|
||
msgstr "W górę na lewo"
|
||
|
||
#: engines/scumm/metaengine.cpp:1027
|
||
msgid "Up right"
|
||
msgstr "W górę w prawo"
|
||
|
||
#: engines/scumm/metaengine.cpp:1039
|
||
msgid "Switch weapon"
|
||
msgstr "Zmień broń"
|
||
|
||
#. I18N: Lets one skip the bike/car fight sequences in Full Throttle
|
||
#: engines/scumm/metaengine.cpp:1053
|
||
msgid "Win the bike fight cheat"
|
||
msgstr "Cheat 'wygraj walkę na motocyklu'"
|
||
|
||
#: engines/scumm/saveload.cpp:1960
|
||
#, c-format
|
||
msgid ""
|
||
"Warning: incompatible sound settings detected between the current "
|
||
"configuration and this saved game.\n"
|
||
"\n"
|
||
"Current music device: %s (id %d)\n"
|
||
"Save file music device: %s (id %d)\n"
|
||
"\n"
|
||
"Loading will be attempted, but the game may behave incorrectly or crash.\n"
|
||
"Please change the audio configuration accordingly in order to properly load "
|
||
"this save file."
|
||
msgstr ""
|
||
"Ostrzeżenie: wykryto niezgodne ustawienia dźwięku między bieżącą "
|
||
"konfiguracją a tym zapisem gry.\n"
|
||
"\n"
|
||
"Bieżące urządzenie muzyczne: %s (id %d)\n"
|
||
"Urządzenia muzyczne zapisanego stanu gry: %s (id %d)\n"
|
||
"\n"
|
||
"Podjęta zostanie próba wczytania gry, ale może ona zachowywać się "
|
||
"nieprawidłowo lub ulec awarii.\n"
|
||
"Zmień odpowiednio konfigurację dźwięku, aby poprawnie załadować ten zapisany "
|
||
"plik."
|
||
|
||
#: engines/scumm/scumm.cpp:315
|
||
msgid ""
|
||
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
|
||
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
|
||
"Aspect ratio correction can be achieved by trimming the resolution to "
|
||
"320x200, under 'engine' tab."
|
||
msgstr ""
|
||
"Włączono korektę proporcji obrazu. Jednakże naturalna rozdzielczość FM-TOWNS "
|
||
"wynosi 320x240, co nie pozwala na korekcję proporcji.\n"
|
||
"Korekcję proporcji obrazu można osiągnąć poprzez zmniejszenie rozdzielczości "
|
||
"do 320x200 w zakładce \"silnik”."
|
||
|
||
#: engines/scumm/scumm.cpp:1355
|
||
#, c-format
|
||
msgid "This game requires the '%s' Macintosh executable for its fonts."
|
||
msgstr "Ta gra wymaga pliku wykonywalnego Macintosh '%s' dla swoich czcionek."
|
||
|
||
#: engines/scumm/scumm.cpp:1364
|
||
#, c-format
|
||
msgid ""
|
||
"This game requires the '%s' Macintosh executable for its music and fonts."
|
||
msgstr ""
|
||
"Ta gra wymaga pliku wykonywalnego Macintosh '%s' dla muzyki i czcionek."
|
||
|
||
#: engines/scumm/scumm.cpp:1368
|
||
#, c-format
|
||
msgid ""
|
||
"Could not find the '%s' Macintosh executable to read resources from. %s will "
|
||
"be disabled."
|
||
msgstr ""
|
||
"Nie można odnaleźć pliku wykonywalnego Macintosh '%s' w celu odczytania "
|
||
"zasobów. %s zostanie wyłączony."
|
||
|
||
#: engines/scumm/scumm.cpp:1369
|
||
msgid "The Mac GUI"
|
||
msgstr "Interfejs graficzny Maca"
|
||
|
||
#: engines/scumm/scumm.cpp:1369
|
||
msgid "The music and the Mac GUI"
|
||
msgstr "Muzyka i interfejs graficzny Maca"
|
||
|
||
#: engines/scumm/scumm.cpp:1398
|
||
#, c-format
|
||
msgid "Could not open Macintosh resource file %s"
|
||
msgstr "Nie można otworzyć pliku zasobów komputera Macintosh %s"
|
||
|
||
#: engines/scumm/scumm.cpp:1401
|
||
#, c-format
|
||
msgid "Could not find resource fork in Macintosh resource file %s"
|
||
msgstr "Nie można otworzyć pliku zasobów komputera Macintosh %s"
|
||
|
||
#: engines/scumm/scumm.cpp:1408
|
||
#, c-format
|
||
msgid ""
|
||
"'%s' appears to be the wrong Dig executable. It may be the launcher one "
|
||
"found in the CD root, which does not contain any of the necessary menu and "
|
||
"dialog definitions. Look for a 'The Dig f' folder on your CD. Any one from "
|
||
"its sub-folders should be what you need."
|
||
msgstr ""
|
||
"'%s' wydaje się być niewłaściwym plikiem wykonywalnym Dig. Może to być "
|
||
"program uruchamiający znaleziony w katalogu głównym CD, który nie zawiera "
|
||
"żadnych niezbędnych definicji menu i dialogów. Poszukaj folderu 'The Dig f' "
|
||
"na swoim CD. Którykolwiek z jego podfolderów powinien być tym, czego "
|
||
"potrzebujesz."
|
||
|
||
#: engines/scumm/scumm.cpp:1569
|
||
msgid ""
|
||
"It appears your ScummVM version was not built with TrueType Fonts support.\n"
|
||
"\n"
|
||
"Since the One-Stop Fun Shop series makes extensive use of TTF fonts,\n"
|
||
"some of the graphics on screen will be missing."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/scumm.cpp:1831
|
||
msgid ""
|
||
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
|
||
"compression is not supported anymore for this game, audio will be disabled.\n"
|
||
"Please copy the game from the original media without compression."
|
||
msgstr ""
|
||
"Wykryto pliki dźwiękowe skompresowane za pomocą narzędzi ScummVM.\n"
|
||
"Kompresja *.BUN/*.SOU nie jest już obsługiwana w tej grze. Dźwięk zostanie "
|
||
"wyłączony.\n"
|
||
"Proszę skopiować grę z oryginalnego nośnika bez kompresji."
|
||
|
||
#: engines/scumm/scumm.cpp:2321
|
||
#, c-format
|
||
msgid ""
|
||
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
|
||
"but %s is missing. Using AdLib instead."
|
||
msgstr ""
|
||
"Natywne wsparcie MIDI wymaga aktualizacji Rolanda od LucasArts,\n"
|
||
"ale brakuje %s. Przełączam na tryb AdLib."
|
||
|
||
#: engines/scumm/scumm.cpp:2336
|
||
msgid ""
|
||
"This particular version of Monkey Island 1 is known to miss some\n"
|
||
"required resources for MT-32. Using AdLib instead."
|
||
msgstr ""
|
||
"Ta konkretna wersja Monkey Island 1 znana jest z brakku niektórych "
|
||
"elementów\n"
|
||
"zasobów dla MT-32. Zostanie użyty AdLib."
|
||
|
||
#: engines/scumm/scumm.cpp:4235
|
||
msgid ""
|
||
"Usually, Maniac Mansion would start now. But for that to work, the game "
|
||
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
|
||
"Tentacle game directory, and the game has to be added to ScummVM."
|
||
msgstr ""
|
||
"Zwykle w tym momencie uruchomiłoby się Maniac Mansion. Ale żeby to "
|
||
"zadziałało, pliki Maniac Mansion muszą znajdować się w podkatalogu "
|
||
"\"Maniac\" w katalogu gry Day of the Tentacle, a gra musi być dodana do "
|
||
"ScummVM."
|
||
|
||
#: engines/scumm/scumm.cpp:4359
|
||
msgid "Would you like to host or join a network play session?"
|
||
msgstr "Czy chcesz zorganizować sesję gry sieciowej lub dołączyć do niej?"
|
||
|
||
#. I18N: Random map generator for Moonbase Commander
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:55
|
||
msgid "Random Map Options"
|
||
msgstr "Opcje losowych map"
|
||
|
||
#. I18N: Map generator algorithms
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:59
|
||
msgid "Algorithm"
|
||
msgstr "Algorytm"
|
||
|
||
#. I18N: Spiff algorithm
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:63
|
||
msgid "Spiff"
|
||
msgstr "Spiff"
|
||
|
||
#. I18N: Katton algorithm
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:65
|
||
msgid "Katton"
|
||
msgstr "Katton"
|
||
|
||
#. I18N: Random algorithm
|
||
#. I18N: Random map size
|
||
#. I18N: Random tileset
|
||
#. I18N: Random percentage of energy pools
|
||
#. I18N: Random percentage of terrain
|
||
#. I18N: Random percentage of water
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:67
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:82
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:99
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:136
|
||
msgid "Random"
|
||
msgstr "Losowy"
|
||
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:67
|
||
msgid "Picks the map algorithm randomly."
|
||
msgstr "Wybiera algorytm mapy losowo."
|
||
|
||
#. I18N: Map sizes
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:70
|
||
msgid "Size"
|
||
msgstr "Rozmiar"
|
||
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:74
|
||
msgid "Small"
|
||
msgstr "Mały"
|
||
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:76
|
||
msgid "Large"
|
||
msgstr "Duży"
|
||
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:77
|
||
msgid "Huge"
|
||
msgstr "Ogromny"
|
||
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:78
|
||
msgid "SAI"
|
||
msgstr "SAI"
|
||
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:79
|
||
msgid "Ridiculous"
|
||
msgstr "Niedorzeczny"
|
||
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:80
|
||
msgid "Max"
|
||
msgstr "Maksymalna"
|
||
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:82
|
||
msgid "Picks the map size randomly."
|
||
msgstr "Losowo wybiera rozmiar mapy."
|
||
|
||
#. I18N: Map tile sets
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:85
|
||
msgid "Tileset"
|
||
msgstr "Zestaw kafelków"
|
||
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:99
|
||
msgid "Picks the map tileset randomly."
|
||
msgstr "Losowo wybiera zestaw kafelków mapy."
|
||
|
||
#. I18N: Percentage of energy pools
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:102
|
||
msgid "Energy"
|
||
msgstr "Energia"
|
||
|
||
#. I18N: Energy slider label
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:107
|
||
msgid "Scarce - Lots"
|
||
msgstr "Mało - Dużo"
|
||
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112
|
||
msgid "Picks the random amount of energy pools."
|
||
msgstr "Wybiera losową liczbę puli energii."
|
||
|
||
#. I18N: Percentage of terrain
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:115
|
||
msgid "Terrain"
|
||
msgstr "Teren"
|
||
|
||
#. I18N: Terrain slider label
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:120
|
||
msgid "Barren - Rough"
|
||
msgstr "Jałowy - Trudny"
|
||
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124
|
||
msgid "Picks the random amount of terrain level."
|
||
msgstr "Wybiera losową ilość poziomu terenu."
|
||
|
||
#. I18N: Percentage of water
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:127
|
||
msgid "Water"
|
||
msgstr "Woda"
|
||
|
||
#. I18N: Water slider label
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:132
|
||
msgid "Driest - Wettest"
|
||
msgstr "Najsuchszy - Najmokrzejszy"
|
||
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:136
|
||
msgid "Picks the random amount of water."
|
||
msgstr "Wybiera losową ilość wody."
|
||
|
||
#. I18N: Generate new map
|
||
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:140
|
||
msgid "Generate"
|
||
msgstr "Generuj"
|
||
|
||
#: engines/scumm/he/sound_he.cpp:1555
|
||
msgid ""
|
||
"Unimplemented development codepath encountered within the sound engine,\n"
|
||
"please file a ticket at https://bugs.scummvm.org."
|
||
msgstr ""
|
||
"W silniku dźwiękowym napotkano niezrealizowaną ścieżkę programistyczną.\n"
|
||
"Proszę zgłosić błąd na stronie https://bugs.scummvm.org."
|
||
|
||
#: engines/scumm/imuse/drivers/amiga.cpp:660
|
||
msgid ""
|
||
"This AMIGA version is missing (at least) the following file(s):\n"
|
||
"\n"
|
||
msgstr ""
|
||
"W tej wersji AMIGA brakuje następujących plików:\n"
|
||
"\n"
|
||
|
||
#: engines/scumm/imuse/drivers/amiga.cpp:665
|
||
msgid ""
|
||
"\n"
|
||
"Please copy these file(s) into the game data directory.\n"
|
||
"\n"
|
||
msgstr ""
|
||
"\n"
|
||
"Skopiuj te pliki do katalogu danych gry.\n"
|
||
"\n"
|
||
|
||
#: engines/sherlock/metaengine.cpp:59
|
||
msgid "Pixellated scene transitions"
|
||
msgstr "Pikselizowane przejścia między scenami"
|
||
|
||
#: engines/sherlock/metaengine.cpp:60
|
||
msgid "When changing scenes, a randomized pixel transition is done"
|
||
msgstr "Używaj losowej pikselizacji przy zmianie sceny"
|
||
|
||
#: engines/sherlock/metaengine.cpp:71
|
||
msgid "Don't show hotspots when moving mouse"
|
||
msgstr "Nie wyświetlaj hotspotów przy poruszaniu myszą"
|
||
|
||
#: engines/sherlock/metaengine.cpp:72
|
||
msgid ""
|
||
"Only show hotspot names after you actually click on a hotspot or action "
|
||
"button"
|
||
msgstr ""
|
||
"Wyświetlaj nazwy hotspotów dopiero po kliknięciu ich lub użyciu przycisku "
|
||
"akcji"
|
||
|
||
#: engines/sherlock/metaengine.cpp:83
|
||
msgid "Show character portraits"
|
||
msgstr "Wyświetl portrety postaci"
|
||
|
||
#: engines/sherlock/metaengine.cpp:84
|
||
msgid "Show portraits for the characters when conversing"
|
||
msgstr "Wyświetl portrety postaci podczas rozmowy"
|
||
|
||
#: engines/sherlock/metaengine.cpp:95
|
||
msgid "Slide dialogs into view"
|
||
msgstr "Przysuń okna"
|
||
|
||
#: engines/sherlock/metaengine.cpp:96
|
||
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
|
||
msgstr "Przysuń okna interfejsu zamiast wyświetlić je od razu"
|
||
|
||
#: engines/sherlock/metaengine.cpp:107
|
||
msgid "Transparent windows"
|
||
msgstr "Przezroczyste okna"
|
||
|
||
#: engines/sherlock/metaengine.cpp:108
|
||
msgid "Show windows with a partially transparent background"
|
||
msgstr "Wyświetlaj okna z półprzezroczystym tłem"
|
||
|
||
#: engines/sherlock/metaengine.cpp:331
|
||
#, fuzzy
|
||
#| msgid "Intro keymappings"
|
||
msgid "Scroll keymappings"
|
||
msgstr "Mapowanie klawiszy intra"
|
||
|
||
#: engines/sherlock/metaengine.cpp:332 engines/sherlock/metaengine.cpp:776
|
||
#, fuzzy
|
||
#| msgid "Main menu keymappings"
|
||
msgid "Main user interface keymappings"
|
||
msgstr "Mapowanie klawiszy głównego menu gry"
|
||
|
||
#: engines/sherlock/metaengine.cpp:333 engines/sherlock/metaengine.cpp:781
|
||
#, fuzzy
|
||
#| msgid "Minigame keymappings"
|
||
msgid "Darts minigame keymappings"
|
||
msgstr "Mapowanie klawiszy minigier"
|
||
|
||
#: engines/sherlock/metaengine.cpp:335
|
||
#, fuzzy
|
||
#| msgid "Star Map keymappings"
|
||
msgid "Talk keymappings"
|
||
msgstr "Mapowanie klawiszy mapy gwiezdnej"
|
||
|
||
#: engines/sherlock/metaengine.cpp:337
|
||
#, fuzzy
|
||
#| msgid "PET keymappings"
|
||
msgid "Files keymappings"
|
||
msgstr "Mapowanie klawiszy PET"
|
||
|
||
#: engines/sherlock/metaengine.cpp:340
|
||
#, fuzzy
|
||
#| msgid "Minigame keymappings"
|
||
msgid "Settings keymappings"
|
||
msgstr "Mapowanie klawiszy minigier"
|
||
|
||
#: engines/sherlock/metaengine.cpp:341 engines/sherlock/metaengine.cpp:778
|
||
#, fuzzy
|
||
#| msgid "Movement keymappings"
|
||
msgid "Movie keymappings"
|
||
msgstr "Mapowanie klawiszy poruszania"
|
||
|
||
#: engines/sherlock/metaengine.cpp:349
|
||
#, fuzzy
|
||
#| msgid "Use selected object"
|
||
msgid "Skip / Deselect verb"
|
||
msgstr "Użyj wybrany obiekt"
|
||
|
||
#: engines/sherlock/metaengine.cpp:450
|
||
#: engines/wintermute/keymapper_tables.h:1614
|
||
#: engines/wintermute/keymapper_tables.h:1867
|
||
#: engines/wintermute/keymapper_tables.h:1963
|
||
msgid "Settings"
|
||
msgstr "Ustawienia"
|
||
|
||
#: engines/sherlock/metaengine.cpp:472
|
||
#, fuzzy
|
||
#| msgid "Tileset"
|
||
msgid "Files"
|
||
msgstr "Zestaw kafelków"
|
||
|
||
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go back 10 pages in the journal
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go back 10 pages in the journal
|
||
#: engines/sherlock/metaengine.cpp:501 engines/sherlock/metaengine.cpp:910
|
||
msgid "Go back 10 pages"
|
||
msgstr ""
|
||
|
||
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go forward 10 pages in the journal
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go forward 10 pages in the journal
|
||
#: engines/sherlock/metaengine.cpp:507 engines/sherlock/metaengine.cpp:895
|
||
#, fuzzy
|
||
#| msgid "Show journal"
|
||
msgid "Go forward 10 pages"
|
||
msgstr "Pokaż dziennik"
|
||
|
||
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go to the first page of the journal
|
||
#: engines/sherlock/metaengine.cpp:521 engines/sherlock/metaengine.cpp:924
|
||
#: engines/wintermute/keymapper_tables.h:965
|
||
msgid "First page"
|
||
msgstr "Pierwsza strona"
|
||
|
||
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go to the last page of the journal
|
||
#: engines/sherlock/metaengine.cpp:528 engines/sherlock/metaengine.cpp:931
|
||
#: engines/wintermute/keymapper_tables.h:970
|
||
msgid "Last page"
|
||
msgstr "Ostatnia strona"
|
||
|
||
#: engines/sherlock/metaengine.cpp:578
|
||
#, fuzzy
|
||
#| msgid "Roll left"
|
||
msgid "Scroll left"
|
||
msgstr "Przetocz się w lewo"
|
||
|
||
#: engines/sherlock/metaengine.cpp:584
|
||
#, fuzzy
|
||
#| msgid "Roll right"
|
||
msgid "Scroll right"
|
||
msgstr "Przetocz się w prawo"
|
||
|
||
#: engines/sherlock/metaengine.cpp:649 engines/sherlock/metaengine.cpp:938
|
||
#, fuzzy
|
||
#| msgid "Select actor 1"
|
||
msgid "Select option"
|
||
msgstr "Wybierz aktora 1"
|
||
|
||
#: engines/sherlock/metaengine.cpp:692
|
||
#, fuzzy
|
||
#| msgid "Toggle combat"
|
||
msgid "Toggle portraits"
|
||
msgstr "Przełącz tryb walki"
|
||
|
||
#: engines/sherlock/metaengine.cpp:697
|
||
#, fuzzy
|
||
#| msgid "Change font size"
|
||
msgid "Change font style"
|
||
msgstr "Zmień rozmiar czcionki"
|
||
|
||
#: engines/sherlock/metaengine.cpp:707
|
||
#, fuzzy
|
||
#| msgid "Toggle god mode"
|
||
msgid "Toggle windows mode"
|
||
msgstr "Włącz/wyłącz tryb nieśmiertelności"
|
||
|
||
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has an auto-help feature, this action is used to change the auto-help location between left and right
|
||
#: engines/sherlock/metaengine.cpp:713
|
||
#, fuzzy
|
||
#| msgid "Change action"
|
||
msgid "Change auto-help location"
|
||
msgstr "Zmień akcję"
|
||
|
||
#: engines/sherlock/metaengine.cpp:718
|
||
#, fuzzy
|
||
#| msgid "Toggle cheats"
|
||
msgid "Toggle voices"
|
||
msgstr "Włącz/wyłącz cheaty"
|
||
|
||
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode to "Fade by pixel"
|
||
#: engines/sherlock/metaengine.cpp:726
|
||
msgid "Fade by pixel"
|
||
msgstr ""
|
||
|
||
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode to "Fade directly"
|
||
#: engines/sherlock/metaengine.cpp:732
|
||
#, fuzzy
|
||
#| msgid "Create directory"
|
||
msgid "Fade directly"
|
||
msgstr "Utwórz katalog"
|
||
|
||
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode
|
||
#: engines/sherlock/metaengine.cpp:738
|
||
#, fuzzy
|
||
#| msgid "Change mode"
|
||
msgid "Change fade mode"
|
||
msgstr "Zmień tryb"
|
||
|
||
#: engines/sherlock/metaengine.cpp:780
|
||
#, fuzzy
|
||
#| msgid "Journal keymappings"
|
||
msgid "Journal search keymappings"
|
||
msgstr "Mapowanie klawiszy dziennika"
|
||
|
||
#: engines/sherlock/metaengine.cpp:783
|
||
#, fuzzy
|
||
#| msgid "Menu keymappings"
|
||
msgid "Menu scrolling keymappings"
|
||
msgstr "Mapowanie klawiszy menu"
|
||
|
||
#: engines/sherlock/metaengine.cpp:784
|
||
#, fuzzy
|
||
#| msgid "Save/Load keymappings"
|
||
msgid "save / load menu keymappings"
|
||
msgstr "Mapowanie klawiszy zapisywania i wczytywania"
|
||
|
||
#: engines/sherlock/metaengine.cpp:785
|
||
#, fuzzy
|
||
#| msgid "Save file management menus keymappings"
|
||
msgid "Save files name editing keymappings"
|
||
msgstr "Mapowanie klawiszy menu zarządzania zapisami gier"
|
||
|
||
#: engines/sherlock/metaengine.cpp:786
|
||
#, fuzzy
|
||
#| msgid "Escape keymappings"
|
||
msgid "Foolscap puzzle keymappings"
|
||
msgstr "Mapowanie klawisza Escape"
|
||
|
||
#: engines/sherlock/metaengine.cpp:788
|
||
#, fuzzy
|
||
#| msgid "Main menu keymappings"
|
||
msgid "Options menu keymappings"
|
||
msgstr "Mapowanie klawiszy głównego menu gry"
|
||
|
||
#: engines/sherlock/metaengine.cpp:789
|
||
#, fuzzy
|
||
#| msgid "Pause menu keymappings"
|
||
msgid "Password entry keymappings"
|
||
msgstr "Mapowanie klawiszy menu pauzy"
|
||
|
||
#: engines/sherlock/metaengine.cpp:791
|
||
#, fuzzy
|
||
#| msgid "Intro keymappings"
|
||
msgid "Talk options keymappings"
|
||
msgstr "Mapowanie klawiszy intra"
|
||
|
||
#: engines/sherlock/metaengine.cpp:793
|
||
#, fuzzy
|
||
#| msgid "Move / Interact / Select"
|
||
msgid "Move / Examine / Select"
|
||
msgstr "Ruch / Interakcja / Zaznacz"
|
||
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action changes the speed of the game (walking, animations, etc.)
|
||
#: engines/sherlock/metaengine.cpp:810
|
||
#, fuzzy
|
||
#| msgid "Change sound"
|
||
msgid "Change speed"
|
||
msgstr "Zmień dźwięk"
|
||
|
||
#: engines/sherlock/metaengine.cpp:833
|
||
#, fuzzy
|
||
#| msgid "Use journal"
|
||
msgid "Open journal"
|
||
msgstr "Użyj dziennik"
|
||
|
||
#: engines/sherlock/metaengine.cpp:846 engines/touche/metaengine.cpp:147
|
||
msgid "Open options menu"
|
||
msgstr "Otwórz menu opcji"
|
||
|
||
#: engines/sherlock/metaengine.cpp:862
|
||
#, fuzzy
|
||
#| msgid "Fit to window"
|
||
msgid "Exit / Close window"
|
||
msgstr "Dopasuj do okna"
|
||
|
||
#: engines/sherlock/metaengine.cpp:882 engines/sherlock/metaengine.cpp:949
|
||
msgid "Change selected option to the left"
|
||
msgstr ""
|
||
|
||
#: engines/sherlock/metaengine.cpp:888 engines/sherlock/metaengine.cpp:955
|
||
msgid "Change selected option to the right"
|
||
msgstr ""
|
||
|
||
#: engines/sherlock/metaengine.cpp:972
|
||
#, fuzzy
|
||
msgid "Skip darts minigame"
|
||
msgstr "Pomiń linię"
|
||
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll to the top left of the map
|
||
#: engines/sherlock/metaengine.cpp:983
|
||
#, fuzzy
|
||
#| msgid "Scroll to top"
|
||
msgid "Scroll to top left"
|
||
msgstr "Przewiń do góry"
|
||
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll to the bottom right of the map
|
||
#: engines/sherlock/metaengine.cpp:991
|
||
#, fuzzy
|
||
#| msgid "Scroll to bottom"
|
||
msgid "Scroll to bottom right"
|
||
msgstr "Przenieś do dołu"
|
||
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll to the end of the widget
|
||
#: engines/sherlock/metaengine.cpp:1055
|
||
#, fuzzy
|
||
#| msgid "Scroll to top"
|
||
msgid "Scroll to end"
|
||
msgstr "Przewiń do góry"
|
||
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll to the start of the widget
|
||
#: engines/sherlock/metaengine.cpp:1062
|
||
#, fuzzy
|
||
#| msgid "Scroll to top"
|
||
msgid "Scroll to start"
|
||
msgstr "Przewiń do góry"
|
||
|
||
#: engines/sherlock/metaengine.cpp:1072
|
||
#, fuzzy
|
||
#| msgid "Go to next dialog"
|
||
msgid "Go to next save file slot"
|
||
msgstr "idź do kolejnej rozmowy"
|
||
|
||
#: engines/sherlock/metaengine.cpp:1078
|
||
#, fuzzy
|
||
#| msgid "Go to start of save / load menu"
|
||
msgid "Go to next page of save files"
|
||
msgstr "Idź na początek menu zapisywania i wczytywania"
|
||
|
||
#: engines/sherlock/metaengine.cpp:1083
|
||
#, fuzzy
|
||
#| msgid "Select backup file"
|
||
msgid "Select save file"
|
||
msgstr "Wybierz plik kopii zapasowej"
|
||
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) save file name input field has 2 modes, insert and overwrite, this action toggles between them
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) save password input field has 2 modes, insert and overwrite, this action toggles between them
|
||
#: engines/sherlock/metaengine.cpp:1124 engines/sherlock/metaengine.cpp:1229
|
||
#, fuzzy
|
||
#| msgid "Toggle fast mode"
|
||
msgid "Toggle insert mode"
|
||
msgstr "Przełącz tryb szybki"
|
||
|
||
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a foolscap puzzle, where the player has to decode a hidden message on a piece of paper called a foolscap. this action is used to exit the puzzle
|
||
#: engines/sherlock/metaengine.cpp:1135
|
||
#, fuzzy
|
||
#| msgid "Close popup"
|
||
msgid "Close puzzle"
|
||
msgstr "Zamknij okno"
|
||
|
||
#: engines/sherlock/metaengine.cpp:1177
|
||
msgid "Exit inventory / Close verb menu / Cancel item use action"
|
||
msgstr ""
|
||
|
||
#: engines/sherlock/metaengine.cpp:1239
|
||
#, fuzzy
|
||
#| msgid "Select next Actor"
|
||
msgid "Select next option"
|
||
msgstr "Wybierz następnego aktora"
|
||
|
||
#: engines/sherlock/metaengine.cpp:1261
|
||
#, fuzzy
|
||
#| msgid "Go to next dialog"
|
||
msgid "Go to next talk option"
|
||
msgstr "idź do kolejnej rozmowy"
|
||
|
||
#: engines/sherlock/metaengine.cpp:1267
|
||
#, fuzzy
|
||
#| msgid "Go to previous dialogs"
|
||
msgid "Go to previous talk option"
|
||
msgstr "idź do poprzedniej rozmowy"
|
||
|
||
#: engines/sky/compact.cpp:140
|
||
msgid "The \"sky.cpt\" engine data file has an incorrect size."
|
||
msgstr "Plik silnika \"sky.cpt\" ma niewłaściwy rozmiar."
|
||
|
||
#: engines/sky/metaengine.cpp:89
|
||
msgid "Walk / Look / Talk"
|
||
msgstr "Chodzenie / Rozglądanie / Rozmowa"
|
||
|
||
#: engines/sky/metaengine.cpp:107
|
||
msgid "Skip / Close"
|
||
msgstr "Pomiń / Zamknij"
|
||
|
||
#: engines/sky/metaengine.cpp:115
|
||
msgid "Open control panel"
|
||
msgstr "Otwórz panel sterowania"
|
||
|
||
#: engines/sky/metaengine.cpp:136
|
||
#, fuzzy
|
||
#| msgid "Toggle really fast mode on / off"
|
||
msgid "Toggle really fast mode"
|
||
msgstr "Włącz/wyłącz tryb naprawdę szybki"
|
||
|
||
#: engines/sky/metaengine.cpp:156
|
||
msgid "Floppy intro"
|
||
msgstr "Intro z wersji dyskietkowej"
|
||
|
||
#: engines/sky/metaengine.cpp:157
|
||
msgid "Use the floppy version's intro (CD version only)"
|
||
msgstr "Użyj intra z wersji dyskietkowej (tylko dla wersji CD)"
|
||
|
||
#: engines/sky/metaengine.cpp:235
|
||
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
|
||
msgstr ""
|
||
"UWAGA: Usuwanie slotu automatycznego zapisu nie jest obsługiwane przez ten "
|
||
"silnik"
|
||
|
||
#: engines/sludge/keymapper_tables.h:34
|
||
msgid "Debug keymappings"
|
||
msgstr "Debuguj mapowanie klawiszy"
|
||
|
||
#: engines/sludge/keymapper_tables.h:36
|
||
msgid "Minigame keymappings"
|
||
msgstr "Mapowanie klawiszy minigier"
|
||
|
||
#: engines/sludge/keymapper_tables.h:46
|
||
msgid "Change action"
|
||
msgstr "Zmień akcję"
|
||
|
||
#: engines/sludge/keymapper_tables.h:70 engines/sludge/keymapper_tables.h:293
|
||
msgid "Speed up dialog"
|
||
msgstr "Przyspiesz rozmowę"
|
||
|
||
#: engines/sludge/keymapper_tables.h:76 engines/sludge/keymapper_tables.h:298
|
||
msgid "Slow down dialog"
|
||
msgstr "Spowolnij rozmowę"
|
||
|
||
#: engines/sludge/keymapper_tables.h:101 engines/sludge/keymapper_tables.h:150
|
||
msgid "Load auto save"
|
||
msgstr "Wczytaj autozapis"
|
||
|
||
#: engines/sludge/keymapper_tables.h:200 engines/sludge/keymapper_tables.h:435
|
||
#: engines/sludge/keymapper_tables.h:552
|
||
msgid "DEBUG: Show floor"
|
||
msgstr "DEBUGOWANIE: pokaż podłogę"
|
||
|
||
#: engines/sludge/keymapper_tables.h:205 engines/sludge/keymapper_tables.h:440
|
||
#: engines/sludge/keymapper_tables.h:547
|
||
msgid "DEBUG: Show boxes"
|
||
msgstr "DEBUGOWANIE: pokaż pudła"
|
||
|
||
#: engines/sludge/keymapper_tables.h:237
|
||
msgid "Inventory / Examine"
|
||
msgstr "Ekwipunek / Badanie"
|
||
|
||
#: engines/sludge/keymapper_tables.h:281 engines/sword25/metaengine.cpp:118
|
||
msgid "Examine / Skip dialog"
|
||
msgstr "Badanie / Pomiń rozmowę"
|
||
|
||
#: engines/sludge/keymapper_tables.h:287 engines/sludge/keymapper_tables.h:398
|
||
#: engines/sludge/keymapper_tables.h:522
|
||
msgid "Pause / Skip cutscene"
|
||
msgstr "Pauza / Pomiń scenkę"
|
||
|
||
#: engines/sludge/keymapper_tables.h:328
|
||
msgid "Smell"
|
||
msgstr "Powąchaj"
|
||
|
||
#: engines/sludge/keymapper_tables.h:338
|
||
msgid "Consume"
|
||
msgstr "Zjedz"
|
||
|
||
#: engines/sludge/keymapper_tables.h:361
|
||
msgid "Cast earth spell"
|
||
msgstr "Rzuć zaklęcie ziemi"
|
||
|
||
#: engines/sludge/keymapper_tables.h:367
|
||
msgid "Cast air spell"
|
||
msgstr "Rzuć zaklęcie powietrza"
|
||
|
||
#: engines/sludge/keymapper_tables.h:373
|
||
msgid "Cast fire spell"
|
||
msgstr "Rzuć zaklęcie ognia"
|
||
|
||
#: engines/sludge/keymapper_tables.h:379
|
||
msgid "Cast water spell"
|
||
msgstr "Rzuć zaklęcie wody"
|
||
|
||
#: engines/sludge/keymapper_tables.h:423 engines/sludge/keymapper_tables.h:510
|
||
#: engines/sword25/metaengine.cpp:112
|
||
msgid "Move / Interact / Skip dialog"
|
||
msgstr "Ruch / Interakcja / Pomiń rozmowę"
|
||
|
||
#: engines/sludge/keymapper_tables.h:516
|
||
msgid "Inventory / Skip dialog"
|
||
msgstr "Ekwipunek / Pomiń rozmowę"
|
||
|
||
#: engines/stark/metaengine.cpp:41
|
||
msgid "Load modded assets"
|
||
msgstr "Wczytaj zmodyfikowane pliki gry"
|
||
|
||
#: engines/stark/metaengine.cpp:42
|
||
msgid "Enable loading of external replacement assets."
|
||
msgstr "Włącz wczytywanie zewnętrznych zasobów zastępczych."
|
||
|
||
#: engines/stark/metaengine.cpp:52
|
||
msgid "Enable linear filtering of the backgrounds images"
|
||
msgstr "Włącz liniowe filtrowanie obrazów tła"
|
||
|
||
#: engines/stark/metaengine.cpp:53
|
||
msgid ""
|
||
"When linear filtering is enabled the background graphics are smoother in "
|
||
"full screen mode, at the cost of some details."
|
||
msgstr ""
|
||
"Gdy włączone jest filtrowanie liniowe, grafika tła jest wygłazona w trybie "
|
||
"pełnoekranowym, kosztem niektórych szczegółów."
|
||
|
||
#: engines/stark/metaengine.cpp:63 engines/ultima/metaengine.cpp:144
|
||
msgid "Enable font anti-aliasing"
|
||
msgstr "Włącz wygładzanie czcionek"
|
||
|
||
#: engines/stark/metaengine.cpp:64 engines/ultima/metaengine.cpp:145
|
||
msgid "When font anti-aliasing is enabled, the text is smoother."
|
||
msgstr "Po włączeniu wygładzania czcionek tekst jest wygładzony."
|
||
|
||
#. I18N: Opens in-game Diary
|
||
#: engines/stark/metaengine.cpp:202
|
||
msgid "Diary menu"
|
||
msgstr "Menu pamiętnika"
|
||
|
||
#. I18N: Opens in-game conversation log
|
||
#: engines/stark/metaengine.cpp:219
|
||
msgid "Conversation log"
|
||
msgstr "Dziennik konwersacji"
|
||
|
||
#. I18N: Opens in-game Diary. April is the female protagonist name
|
||
#: engines/stark/metaengine.cpp:225
|
||
msgid "April's diary (initially disabled)"
|
||
msgstr "Dziennik April (początkowo wyłączony)"
|
||
|
||
#: engines/stark/metaengine.cpp:230
|
||
msgid "Video replay"
|
||
msgstr "Powtórka wideo"
|
||
|
||
#: engines/stark/metaengine.cpp:235
|
||
msgid "Game settings"
|
||
msgstr "Ustawienia gry"
|
||
|
||
#: engines/stark/metaengine.cpp:245 engines/toon/metaengine.cpp:124
|
||
#: engines/wintermute/keymapper_tables.h:1345
|
||
msgid "Toggle subtitles"
|
||
msgstr "Przełącz napisy"
|
||
|
||
#: engines/stark/metaengine.cpp:250
|
||
msgid "Quit to menu"
|
||
msgstr "Wyjdź do menu"
|
||
|
||
#: engines/stark/metaengine.cpp:255
|
||
msgid "Cycle back through inventory cursor items"
|
||
msgstr "Przechodź do tyłu przez elementy kursora w ekwipunku"
|
||
|
||
#: engines/stark/metaengine.cpp:261
|
||
msgid "Cycle forward through inventory cursor items"
|
||
msgstr "Przechodź do przodu przez elementy kursora w ekwipunku"
|
||
|
||
#. I18N: A popup on screen shows shows the exits
|
||
#: engines/stark/metaengine.cpp:274
|
||
msgid "Display all exits on current location"
|
||
msgstr "Wyświetl wszystkie wyjścia z bieżącej lokalizacji"
|
||
|
||
#: engines/stark/metaengine.cpp:292
|
||
msgid "Scroll up in inventory"
|
||
msgstr "Przewijaj ekwipunek w górę"
|
||
|
||
#: engines/stark/metaengine.cpp:299
|
||
msgid "Scroll down in inventory"
|
||
msgstr "Przewijaj ekwipunek w dół"
|
||
|
||
#: engines/stark/metaengine.cpp:306
|
||
msgid "Scroll up in your dialogs"
|
||
msgstr "Przewijaj rozmowy w górę"
|
||
|
||
#: engines/stark/metaengine.cpp:312
|
||
msgid "Scroll down in your dialogs"
|
||
msgstr "Przewijaj rozmowy w dół"
|
||
|
||
#: engines/stark/metaengine.cpp:318
|
||
msgid "Go to next dialog"
|
||
msgstr "idź do kolejnej rozmowy"
|
||
|
||
#: engines/stark/metaengine.cpp:323
|
||
msgid "Go to previous dialogs"
|
||
msgstr "idź do poprzedniej rozmowy"
|
||
|
||
#: engines/stark/metaengine.cpp:328
|
||
msgid "Select dialog"
|
||
msgstr "Wybierz rozmowę"
|
||
|
||
#: engines/stark/metaengine.cpp:335
|
||
msgid "Skip video sequence or dialog"
|
||
msgstr "Pomiń sekwencję wideo albo rozmowę"
|
||
|
||
#: engines/stark/stark.cpp:106
|
||
msgid "Software renderer does not support modded assets"
|
||
msgstr "Programowy moduł renderujący nie obsługuje zmodyfikowanych zasobów"
|
||
|
||
#: engines/stark/stark.cpp:292
|
||
msgid "You are missing recommended data files:"
|
||
msgstr "Brakuje zalecanych następujących plików gry 'Riven':"
|
||
|
||
#: engines/stark/stark.cpp:306
|
||
msgid ""
|
||
"The 'fonts' folder is required to experience the text style as it was "
|
||
"designed. The Steam release is known to be missing it. You can get the fonts "
|
||
"from the demo version of the game."
|
||
msgstr ""
|
||
"Folder z czcionkami jest wymagany, aby styl tekstu był zgodny z jego "
|
||
"przeznaczeniem. Wiadomo, że w wersji Steam jego brakuje. Czcionki można "
|
||
"pobrać z wersji demonstracyjnej gry."
|
||
|
||
#: engines/stark/stark.cpp:313
|
||
msgid ""
|
||
"'gui.ini' is recommended to get proper font settings for the game "
|
||
"localization."
|
||
msgstr ""
|
||
"Zaleca się użycie pliku \"gui.ini” w celu uzyskania odpowiednich ustawień "
|
||
"czcionek dla języka gry."
|
||
|
||
#: engines/stark/stark.cpp:319
|
||
msgid "'language.ini' is recommended to get localized confirmation dialogs."
|
||
msgstr ""
|
||
"W celu uzyskania przetłumaczonych okien dialogowych potwierdzeń, zaleca się "
|
||
"użycie pliku \"language.ini”."
|
||
|
||
#: engines/stark/stark.cpp:325
|
||
msgid "'game.exe' is recommended to get styled confirmation dialogs."
|
||
msgstr ""
|
||
"Do wyświetlania stylizowanych okien dialogowych potwierdzenia zaleca się "
|
||
"użycie pliku \"game.exe”."
|
||
|
||
#: engines/supernova/supernova.cpp:193
|
||
#, c-format
|
||
msgid "Unable to locate the text for %s language in engine data file."
|
||
msgstr "Nie można znaleźć tekstu dla języka %s w pliku danych silnika."
|
||
|
||
#: engines/supernova/supernova.cpp:479 engines/teenagent/resources.cpp:338
|
||
#, c-format
|
||
msgid ""
|
||
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
|
||
msgstr ""
|
||
"Znaleziono niewłaściwą wersję silnika \"%s1\". Oczekiwano %d2 ale otrzymano "
|
||
"%d3."
|
||
|
||
#: engines/supernova/supernova.cpp:489
|
||
#, c-format
|
||
msgid "Unable to find block for part %d"
|
||
msgstr "Nie można znaleźć bloku dla części %d"
|
||
|
||
#: engines/supernova/supernova.cpp:532
|
||
#, c-format
|
||
msgid "Unable to find '%s' in game folder or the engine data file."
|
||
msgstr "Nie można znaleźć \"%s\" w folderze gry lub pliku danych silnika."
|
||
|
||
#: engines/supernova/supernova.cpp:852
|
||
msgid ""
|
||
"Failed to save temporary game state. Make sure your save game directory is "
|
||
"set in ScummVM and that you can write to it."
|
||
msgstr ""
|
||
"Nie udało się zapisać tymczasowego stanu gry. Upewnij się, że katalog "
|
||
"zapisów gry jest ustawiony w ScummVM i że posiada uprawnienia do zapisu."
|
||
|
||
#: engines/supernova/supernova.cpp:853
|
||
msgid "Failed to load temporary game state."
|
||
msgstr "Nie udało się wczytać tymczasowego stanu gry."
|
||
|
||
#: engines/supernova/metaengine.cpp:41
|
||
msgid "Improved mode"
|
||
msgstr "Tryb ulepszony"
|
||
|
||
#: engines/supernova/metaengine.cpp:42
|
||
msgid ""
|
||
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
|
||
msgstr ""
|
||
"Usuwa niektóre powtarzalne czynności, dodaje możliwość zmiany czasowników za "
|
||
"pomocą klawiatury"
|
||
|
||
#: engines/supernova/metaengine.cpp:220
|
||
msgid "Improved mode keymappings"
|
||
msgstr "Mapowanie klawiszy trybu ulepszonego"
|
||
|
||
#: engines/supernova/metaengine.cpp:221
|
||
msgid "Text reader keymappings"
|
||
msgstr "Mapowanie klawiszy czytnika tekstu"
|
||
|
||
#: engines/supernova/metaengine.cpp:222
|
||
msgid "Computer keymappings"
|
||
msgstr "Mapowanie klawiszy komputera"
|
||
|
||
#: engines/supernova/metaengine.cpp:232
|
||
msgid "Perform default action"
|
||
msgstr "Wykonaj domyślną akcję"
|
||
|
||
#: engines/supernova/metaengine.cpp:244
|
||
msgid "Instructions"
|
||
msgstr "Instrukcje"
|
||
|
||
#: engines/supernova/metaengine.cpp:250
|
||
msgid "Information"
|
||
msgstr "Informacja"
|
||
|
||
#: engines/supernova/metaengine.cpp:256
|
||
msgid "Text speed"
|
||
msgstr "Prędkość tekstu"
|
||
|
||
#: engines/supernova/metaengine.cpp:321
|
||
msgid "Go"
|
||
msgstr "Idź"
|
||
|
||
#: engines/supernova/metaengine.cpp:379
|
||
msgid "Office manager"
|
||
msgstr "Menedżer biura"
|
||
|
||
#: engines/supernova/metaengine.cpp:385
|
||
msgid "Phone"
|
||
msgstr "Telefon"
|
||
|
||
#: engines/supernova/metaengine.cpp:391
|
||
msgid "ProText"
|
||
msgstr "ProText"
|
||
|
||
#: engines/supernova/metaengine.cpp:397
|
||
msgid "Calculata"
|
||
msgstr "Calculata"
|
||
|
||
#: engines/sword1/animation.cpp:566 engines/sword2/animation.cpp:459
|
||
msgid ""
|
||
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
|
||
msgstr ""
|
||
"Znaleziono przerywniki w formacie MPEG-2, ale ScummVM jest skompilowany bez "
|
||
"obsługi tego formatu"
|
||
|
||
#: engines/sword1/animation.cpp:573 engines/sword2/animation.cpp:468
|
||
#, c-format
|
||
msgid "Cutscene '%s' not found"
|
||
msgstr "Nie znaleziono przerywnika '%s'"
|
||
|
||
#: engines/sword1/control.cpp:2814
|
||
msgid ""
|
||
"ScummVM found that you have old saved games for Broken Sword 1 that should "
|
||
"be converted.\n"
|
||
"The old saved game format is no longer supported, so you will not be able to "
|
||
"load your games if you don't convert them.\n"
|
||
"\n"
|
||
"Press OK to convert them now, otherwise you will be asked again the next "
|
||
"time you start the game.\n"
|
||
msgstr ""
|
||
"ScummVM wykrył stare zapisane gry dla Broken Sword 1, które należy "
|
||
"przekonwertować.\n"
|
||
"Stary format zapisanych gier nie jest już obsługiwany, więc nie będzie można "
|
||
"wczytać stanu gier, jeśli bez konwersji.\n"
|
||
"\n"
|
||
"Naciśnij OK, aby je teraz przekonwertować, w przeciwnym razie pytanie pojawi "
|
||
"się ponownie przy następnym uruchomieniu gry.\n"
|
||
|
||
#: engines/sword1/control.cpp:3000
|
||
#, c-format
|
||
msgid ""
|
||
"Target new saved game already exists!\n"
|
||
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
|
||
msgstr ""
|
||
"Docelowy plik nowego zapisu już istnieje!\n"
|
||
"Chcesz zachować stary zapis (%s) czy nowy (%s)?\n"
|
||
|
||
#: engines/sword1/control.cpp:3003
|
||
msgid "Keep the old one"
|
||
msgstr "Zachowaj stary"
|
||
|
||
#: engines/sword1/control.cpp:3003
|
||
msgid "Keep the new one"
|
||
msgstr "Zachowaj nowy"
|
||
|
||
#: engines/sword1/logic.cpp:1738
|
||
msgid "This is the end of the Broken Sword 1 Demo"
|
||
msgstr "To koniec dema Broken Sword 1"
|
||
|
||
#: engines/sword1/metaengine.cpp:63
|
||
msgid "English"
|
||
msgstr "angielski"
|
||
|
||
#: engines/sword1/metaengine.cpp:63
|
||
msgid "German"
|
||
msgstr "niemiecki"
|
||
|
||
#: engines/sword1/metaengine.cpp:63
|
||
msgid "French"
|
||
msgstr "francuski"
|
||
|
||
#: engines/sword1/metaengine.cpp:63
|
||
msgid "Italian"
|
||
msgstr "włoski"
|
||
|
||
#: engines/sword1/metaengine.cpp:63
|
||
msgid "Spanish"
|
||
msgstr "hiszpański"
|
||
|
||
#: engines/sword1/metaengine.cpp:63
|
||
msgid "Brazilian Portuguese"
|
||
msgstr "portugalski (Brazylia)"
|
||
|
||
#: engines/sword1/metaengine.cpp:63
|
||
msgid "Czech"
|
||
msgstr "czeski"
|
||
|
||
#: engines/sword1/metaengine.cpp:86
|
||
msgid "Text language:"
|
||
msgstr "Język tekstów:"
|
||
|
||
#: engines/sword1/metaengine.cpp:87 engines/sword1/metaengine.cpp:95
|
||
msgid "Set the language for the subtitles. This will not affect voices."
|
||
msgstr "Ustaw język napisów. Nie wpłynie to na język głosów."
|
||
|
||
#: engines/sword1/metaengine.cpp:114
|
||
msgid "Simulate the audio engine from the Windows executable"
|
||
msgstr "Symulowanie silnika audio z pliku wykonywalnego systemu Windows"
|
||
|
||
#: engines/sword1/metaengine.cpp:115
|
||
msgid ""
|
||
"Makes the game use softer (logarithmic) audio curves, but removes fade-in "
|
||
"and fade-out for sound effects, fade-in for music, and automatic music "
|
||
"volume attenuation for when speech is playing"
|
||
msgstr ""
|
||
"Sprawia, że gra używa łagodniejszych (logarytmicznych) krzywych audio, ale "
|
||
"usuwa wyciszanie i narastanie efektów dźwiękowych, wyciszanie muzyki oraz "
|
||
"automatyczne tłumienie głośności muzyki podczas odtwarzania mowy."
|
||
|
||
#: engines/sword1/metaengine.cpp:127
|
||
msgid "Additional options:"
|
||
msgstr "Opcje dodatkowe:"
|
||
|
||
#: engines/sword1/metaengine.cpp:301
|
||
msgid "Main menu"
|
||
msgstr "Menu główne"
|
||
|
||
#: engines/sword2/detection_tables.h:431
|
||
msgid "Remastered edition is not supported. Please, use the classic version"
|
||
msgstr ""
|
||
"Wersja zremasterowana nie jest obsługiwana. Proszę używać wersji klasycznej"
|
||
|
||
#: engines/sword2/metaengine.cpp:43
|
||
msgid "Show object labels"
|
||
msgstr "Pokaż etykiety obiektów"
|
||
|
||
#: engines/sword2/metaengine.cpp:44
|
||
msgid "Show labels for objects on mouse hover"
|
||
msgstr "Pokaż etykiety obiektów przy najechaniu myszką"
|
||
|
||
#: engines/sword25/metaengine.cpp:39
|
||
msgid "Use English speech"
|
||
msgstr "Użyj angielskich głosów"
|
||
|
||
#: engines/sword25/metaengine.cpp:40
|
||
msgid ""
|
||
"Use English speech instead of German for every language other than German"
|
||
msgstr ""
|
||
"Użyj angielskich głosów zamiast niemieckich dla każdego języka poza "
|
||
"niemieckim"
|
||
|
||
#: engines/sword25/metaengine.cpp:130
|
||
msgid "Reveal all interactive hotspots (hold the key)"
|
||
msgstr "Pokaż wszystkie interaktywne punkty aktywne (przytrzymaj klawisz)"
|
||
|
||
#: engines/teenagent/metaengine.cpp:201
|
||
msgid "Move / Examine"
|
||
msgstr "Ruch / Badanie"
|
||
|
||
#: engines/teenagent/metaengine.cpp:221
|
||
msgid "Close inventory"
|
||
msgstr "Zamknij ekwipunek"
|
||
|
||
#. I18N: Runs tests in interactive mode
|
||
#: engines/testbed/metaengine.cpp:39 engines/testbed/metaengine.cpp:40
|
||
#, fuzzy
|
||
#| msgid "Interact mode"
|
||
msgid "Run in interactive mode"
|
||
msgstr "Tryb interakcji"
|
||
|
||
#: engines/tetraedge/metaengine.cpp:32
|
||
msgid "Correct movie aspect ratio"
|
||
msgstr "Popraw współczynnik proporcji filmów"
|
||
|
||
#: engines/tetraedge/metaengine.cpp:33
|
||
msgid "Play Syberia cutscenes in 16:9, rather than stretching to full screen"
|
||
msgstr ""
|
||
"Odtwarzaj przerywniki filmowe z Syberii w formacie 16:9, zamiast rozciągać "
|
||
"je na pełny ekran"
|
||
|
||
#: engines/tetraedge/metaengine.cpp:43
|
||
msgid "Restore missing scenes"
|
||
msgstr "Przywróć brakujące sceny"
|
||
|
||
#: engines/tetraedge/metaengine.cpp:44
|
||
msgid "Restore some scenes originally in the Windows edition"
|
||
msgstr "Przywraca niektóre oryginalne sceny z wersji dla systemu Windows"
|
||
|
||
#: engines/tinsel/detection_tables.h:481
|
||
msgid "Saturn CD version is not yet supported"
|
||
msgstr "Wersja Saturn CD nie jest jeszcze obsługiwana"
|
||
|
||
#: engines/tinsel/metaengine.cpp:43
|
||
msgid "Remove Black Bars"
|
||
msgstr "Usuń czarne pasy"
|
||
|
||
#: engines/tinsel/metaengine.cpp:44
|
||
msgid ""
|
||
"The game originally renders at 640x432 which is then presented letterboxed "
|
||
"at 640x480. Enabling this option removes the forced letterbox effect, so "
|
||
"that the game fits better on screens with an aspect ratio wider than 4:3."
|
||
msgstr ""
|
||
"Gra jest oryginalnie renderowana w rozdzielczości 640x432, która następnie "
|
||
"jest wyświetlana w rozdzielczości 640x480 z czarnymi pasami. Włączenie tej "
|
||
"opcji usuwa wymuszony efekt czarnych pasów, dzięki czemu gra lepiej pasuje "
|
||
"do ekranów o proporcjach szerszych niż 4:3."
|
||
|
||
#: engines/tinsel/metaengine.cpp:242
|
||
msgid "Save/Load keymappings"
|
||
msgstr "Mapowanie klawiszy zapisywania i wczytywania"
|
||
|
||
#: engines/tinsel/metaengine.cpp:341
|
||
msgid "Page up in save / load menu"
|
||
msgstr "Strona w górę w menu zapisywania i wczytywania"
|
||
|
||
#: engines/tinsel/metaengine.cpp:347
|
||
msgid "Page down in save / load menu"
|
||
msgstr "Strona w dół w menu zapisywania i wczytywania"
|
||
|
||
#: engines/tinsel/metaengine.cpp:353
|
||
msgid "Go to start of save / load menu"
|
||
msgstr "Idź na początek menu zapisywania i wczytywania"
|
||
|
||
#: engines/tinsel/metaengine.cpp:359
|
||
msgid "Go to end of save / load menu"
|
||
msgstr "Idź na koniec menu zapisywania i wczytywania"
|
||
|
||
#: engines/tinsel/tinsel.cpp:1040
|
||
msgid "Discworld Noir needs ScummVM with TinyGL enabled"
|
||
msgstr "Discworld Noir wymaga ScummVM z włączonym TinyGL"
|
||
|
||
#: engines/titanic/metaengine.cpp:173
|
||
msgid "PET keymappings"
|
||
msgstr "Mapowanie klawiszy PET"
|
||
|
||
#: engines/titanic/metaengine.cpp:174
|
||
msgid "Real Life keymappings"
|
||
msgstr "Mapowanie klawiszy prawdziwego życia"
|
||
|
||
#: engines/titanic/metaengine.cpp:175
|
||
msgid "Inventory shortcut"
|
||
msgstr "Skróty ekwipunku"
|
||
|
||
#: engines/titanic/metaengine.cpp:176
|
||
msgid "Continue game dialogue keymappings"
|
||
msgstr "Mapowanie klawiszy okna kontynuowania gry"
|
||
|
||
#: engines/titanic/metaengine.cpp:177
|
||
msgid "Star Map keymappings"
|
||
msgstr "Mapowanie klawiszy mapy gwiezdnej"
|
||
|
||
#: engines/titanic/metaengine.cpp:178
|
||
msgid "Movement keymappings"
|
||
msgstr "Mapowanie klawiszy poruszania"
|
||
|
||
#: engines/titanic/metaengine.cpp:182
|
||
msgid "Select / Interact / Move"
|
||
msgstr "Zaznaczanie / Interakcja / Poruszanie"
|
||
|
||
#: engines/titanic/metaengine.cpp:188
|
||
msgid "Select / Interact / Quick move"
|
||
msgstr "Zaznaczanie / Interakcja / Szybki ruch"
|
||
|
||
#: engines/titanic/metaengine.cpp:194
|
||
msgid "Cheat menu"
|
||
msgstr "Menu cheatowania"
|
||
|
||
#: engines/titanic/metaengine.cpp:239
|
||
msgid "Conversation"
|
||
msgstr "Konwersacja"
|
||
|
||
#: engines/titanic/metaengine.cpp:249
|
||
msgid "Remote"
|
||
msgstr "Zdalny"
|
||
|
||
#: engines/titanic/metaengine.cpp:254
|
||
msgid "Rooms"
|
||
msgstr "Pokoje"
|
||
|
||
#: engines/titanic/metaengine.cpp:259
|
||
msgid "Real life"
|
||
msgstr "Prawdziwe życie"
|
||
|
||
#: engines/titanic/metaengine.cpp:278
|
||
msgid "Scroll to top"
|
||
msgstr "Przewiń do góry"
|
||
|
||
#: engines/titanic/metaengine.cpp:284
|
||
msgid "Scroll to bottom"
|
||
msgstr "Przenieś do dołu"
|
||
|
||
#: engines/titanic/metaengine.cpp:291
|
||
msgid "Translation"
|
||
msgstr "Tłumaczenie"
|
||
|
||
#: engines/titanic/metaengine.cpp:307
|
||
msgid "Toggle between Star Map and photo of your home"
|
||
msgstr "Przełącz pomiędzy mapą gwiazd i zdjęciem swojego domu"
|
||
|
||
#: engines/titanic/metaengine.cpp:350
|
||
msgid "Stop moving"
|
||
msgstr "Zatrzymaj się"
|
||
|
||
#: engines/titanic/metaengine.cpp:356
|
||
msgid "Lock coordinate"
|
||
msgstr "Zablokuj pozycję"
|
||
|
||
#: engines/titanic/metaengine.cpp:362
|
||
msgid "Unlock coordinate"
|
||
msgstr "Odblokuj pozycję"
|
||
|
||
#: engines/titanic/metaengine.cpp:368
|
||
msgid "View constellations"
|
||
msgstr "Wyświetl konstelacje"
|
||
|
||
#: engines/titanic/metaengine.cpp:373
|
||
msgid "View boundaries"
|
||
msgstr "Wyświetl granice"
|
||
|
||
#: engines/toltecs/metaengine.cpp:216
|
||
msgid "Move / Select"
|
||
msgstr "Ruch / Zaznacz"
|
||
|
||
#: engines/toltecs/metaengine.cpp:222
|
||
msgid "Move / Perform default action"
|
||
msgstr "Ruch / Wykonaj domyślną akcję"
|
||
|
||
#: engines/toltecs/metaengine.cpp:258
|
||
msgid "Skip ride"
|
||
msgstr "Pomiń przejażdżkę"
|
||
|
||
#: engines/tony/tony.cpp:248
|
||
#, c-format
|
||
msgid "Font variant not present in '%s' engine data file."
|
||
msgstr "Wariant fontu nieobecny w pliku silnika \"%s\"."
|
||
|
||
#. I18N: Skips current line being spoken by a character
|
||
#: engines/toon/metaengine.cpp:105
|
||
msgid "Stop current voice"
|
||
msgstr "Zatrzymaj obecny dialog"
|
||
|
||
#: engines/toon/metaengine.cpp:130
|
||
msgid "Mute music"
|
||
msgstr "Wycisz muzykę"
|
||
|
||
#: engines/toon/metaengine.cpp:136
|
||
msgid "Mute speech"
|
||
msgstr "Wycisz mowę"
|
||
|
||
#: engines/toon/metaengine.cpp:142
|
||
msgid "Mute sound effects"
|
||
msgstr "Wycisz efekty dźwiękowe"
|
||
|
||
#: engines/toon/toon.cpp:280
|
||
#, c-format
|
||
msgid "Saved game in slot #%d "
|
||
msgstr "Gra została zapisana w slocie #%d "
|
||
|
||
#: engines/toon/toon.cpp:284
|
||
#, c-format
|
||
msgid "Could not quick save into slot #%d"
|
||
msgstr "Szybki zapis w slocie #%d nie powiódł się"
|
||
|
||
#: engines/toon/toon.cpp:297
|
||
#, c-format
|
||
msgid "Saved game #%d quick loaded"
|
||
msgstr "Szybko wczytano zapis gry #%d"
|
||
|
||
#: engines/toon/toon.cpp:301
|
||
#, c-format
|
||
msgid "Could not quick load the saved game #%d"
|
||
msgstr "Nie można wczytać szybkiego stany gry #%d"
|
||
|
||
#: engines/toon/toon.cpp:1550
|
||
msgid "Are you sure you want to exit?"
|
||
msgstr "Czy na pewno chcesz wyjść?"
|
||
|
||
#: engines/toon/toon.cpp:1960
|
||
#, c-format
|
||
msgid "Unable to locate the '%s' data file."
|
||
msgstr "Nie udało się odnaleźć '%s' pliku."
|
||
|
||
#: engines/tot/metaengine.cpp:36
|
||
#, fuzzy
|
||
#| msgid "Enable copy protection"
|
||
msgid "Copy protection"
|
||
msgstr "Włącz ochronę przed kopiowaniem"
|
||
|
||
#: engines/tot/metaengine.cpp:47
|
||
#, fuzzy
|
||
#| msgid "Pixellated scene transitions"
|
||
msgid "Disable scene transitions"
|
||
msgstr "Pikselizowane przejścia między scenami"
|
||
|
||
#: engines/tot/metaengine.cpp:48
|
||
msgid "Disable original transition effects between scenes"
|
||
msgstr ""
|
||
|
||
#: engines/tot/metaengine.cpp:58
|
||
#, fuzzy
|
||
#| msgid "Save / Load dialog"
|
||
msgid "Original save/load dialog"
|
||
msgstr "Okno Zapisz / Wczytaj"
|
||
|
||
#: engines/tot/metaengine.cpp:59
|
||
#, fuzzy
|
||
#| msgid "Use original savegame dialog"
|
||
msgid "Use original save and load dialogs"
|
||
msgstr "Używaj oryginalnego ekranu odczytu/zapisu"
|
||
|
||
#: engines/tot/metaengine.cpp:118
|
||
#, fuzzy
|
||
#| msgid "Perform default action"
|
||
msgid "Default action"
|
||
msgstr "Wykonaj domyślną akcję"
|
||
|
||
#: engines/tot/metaengine.cpp:154
|
||
#, fuzzy
|
||
#| msgid "Saved games"
|
||
msgid "Save and load game"
|
||
msgstr "Zapisane gry"
|
||
|
||
#: engines/tot/metaengine.cpp:164
|
||
#, fuzzy
|
||
#| msgid "Main menu"
|
||
msgid "Main menu/Exit"
|
||
msgstr "Menu główne"
|
||
|
||
#: engines/touche/metaengine.cpp:135
|
||
msgid "Skip sequence / open quit dialog"
|
||
msgstr "Pomiń sekwencję/otwórz okno wychodzenia"
|
||
|
||
#. I18N: The actor walking pace is increased
|
||
#: engines/touche/metaengine.cpp:154
|
||
msgid "Enable fast walk"
|
||
msgstr "Włącz szybkie chodzenie"
|
||
|
||
#. I18N: The actor walking pace is decreased
|
||
#: engines/touche/metaengine.cpp:161
|
||
msgid "Disable fast walk"
|
||
msgstr "Wyłącz szybkie chodzenie"
|
||
|
||
#: engines/touche/metaengine.cpp:173
|
||
msgid "Toggle between voice / text / text and voice"
|
||
msgstr "Przełącza pomiędzy głosem/tekstem/tekstem i głosem"
|
||
|
||
#: engines/touche/metaengine.cpp:182
|
||
msgid "Press \"Yes\" Key"
|
||
msgstr "Naciśnij klawisz \"Tak\""
|
||
|
||
#. I18N: Toggles walking speed of actor
|
||
#: engines/trecision/metaengine.cpp:144
|
||
msgid "Toggle fast walk"
|
||
msgstr "Przełącz szybkie chodzenie"
|
||
|
||
#: engines/trecision/metaengine.cpp:163
|
||
msgid "Open system menu"
|
||
msgstr "Otwórz menu systemowe"
|
||
|
||
#. I18N: Return refers to return/enter key
|
||
#: engines/tsage/metaengine.cpp:196
|
||
msgid "Return"
|
||
msgstr "Enter"
|
||
|
||
#: engines/tsage/metaengine.cpp:221
|
||
msgid "View Help"
|
||
msgstr "Wyświetl pomoc"
|
||
|
||
#: engines/tsage/metaengine.cpp:226
|
||
msgid "Sound options"
|
||
msgstr "Opcje dźwięku"
|
||
|
||
#: engines/tsage/metaengine.cpp:264
|
||
msgid "Crawl North"
|
||
msgstr "Pełzaj na północ"
|
||
|
||
#: engines/tsage/metaengine.cpp:271
|
||
msgid "Crawl South"
|
||
msgstr "Pełzaj na południe"
|
||
|
||
#: engines/tsage/metaengine.cpp:278
|
||
msgid "Turn left / Crawl West"
|
||
msgstr "Obrót w lewo/Pełzaj na zachód"
|
||
|
||
#: engines/tsage/metaengine.cpp:285
|
||
msgid "Turn right / Crawl East"
|
||
msgstr "Obrót w prawo/Pełzaj na wschód"
|
||
|
||
#: engines/tsage/metaengine.cpp:292
|
||
msgid "Increase speed"
|
||
msgstr "Zwiększ prędkość"
|
||
|
||
#: engines/tsage/metaengine.cpp:297
|
||
msgid "Decrease speed"
|
||
msgstr "Zmniejsz prędkość"
|
||
|
||
#: engines/tsage/metaengine.cpp:302
|
||
msgid "Minimum speed"
|
||
msgstr "Prędkość minimalna"
|
||
|
||
#: engines/tsage/metaengine.cpp:307
|
||
msgid "Maximum speed"
|
||
msgstr "Prędkość maksymalna"
|
||
|
||
#: engines/tsage/metaengine.cpp:312
|
||
msgid "Low speed"
|
||
msgstr "Niska prędkość"
|
||
|
||
#: engines/tsage/metaengine.cpp:317
|
||
msgid "Medium speed"
|
||
msgstr "Średnia prędkość"
|
||
|
||
#. I18N: Pull cards from the deck
|
||
#: engines/tsage/metaengine.cpp:323
|
||
msgid "Draw Cards"
|
||
msgstr "Dobierz karty"
|
||
|
||
#: engines/tucker/metaengine.cpp:190
|
||
msgid "Skip speech"
|
||
msgstr "Pomiń rozmowę"
|
||
|
||
#. I18N: Panel contains all actor actions and the artstyle is toggled
|
||
#: engines/tucker/metaengine.cpp:203
|
||
msgid "Toggle panel style"
|
||
msgstr "Przełącz styl panelu"
|
||
|
||
#: engines/tucker/metaengine.cpp:209
|
||
msgid "Toggle text speech"
|
||
msgstr "Włącz/wyłącz przetwarzanie tekstu na mowę"
|
||
|
||
#: engines/twine/detection.cpp:188
|
||
msgid "This version requires Giflib which was not compiled into ScummVM"
|
||
msgstr ""
|
||
"Ta wersja gry wymaga obsługi dla 'Giflib' które nie jest wkompilowane w "
|
||
"ScummVM"
|
||
|
||
#: engines/twine/metaengine.cpp:43
|
||
msgid "Enable wall collisions"
|
||
msgstr "Włącz kolizje ze ścianami"
|
||
|
||
#: engines/twine/metaengine.cpp:44
|
||
msgid "Enable the original wall collision damage"
|
||
msgstr "Włącza oryginalne obrażenia spowodowane kolizjami ze ścianami"
|
||
|
||
#: engines/twine/metaengine.cpp:55
|
||
msgid "Disable save menu"
|
||
msgstr "Wyłącz menu zapisu"
|
||
|
||
#: engines/twine/metaengine.cpp:56
|
||
msgid ""
|
||
"The original only had autosaves. This allows you to save whenever you want."
|
||
msgstr ""
|
||
"Oryginalna gra miała tylko autozapis. To menu umożliwia zapis w dowolnym "
|
||
"momencie."
|
||
|
||
#: engines/twine/metaengine.cpp:66
|
||
msgid "Enable debug mode"
|
||
msgstr "Włącz tryb debugowania"
|
||
|
||
#: engines/twine/metaengine.cpp:67
|
||
msgid "Enable the debug mode"
|
||
msgstr "Włącza tryb debugowania"
|
||
|
||
#: engines/twine/metaengine.cpp:77
|
||
msgid "Enable sound"
|
||
msgstr "Włącz dźwięk"
|
||
|
||
#: engines/twine/metaengine.cpp:78
|
||
msgid "Enable the sound for the game"
|
||
msgstr "Włącza dźwięk w grze"
|
||
|
||
#: engines/twine/metaengine.cpp:88
|
||
msgid "Enable text"
|
||
msgstr "Włącz tekst"
|
||
|
||
#: engines/twine/metaengine.cpp:89
|
||
msgid "Enable the text for the game"
|
||
msgstr "Włącz tekst dla gry"
|
||
|
||
#: engines/twine/metaengine.cpp:99
|
||
msgid "Enable movies"
|
||
msgstr "Włącz fillmy"
|
||
|
||
#: engines/twine/metaengine.cpp:100
|
||
msgid "Enable the cutscenes for the game"
|
||
msgstr "Włącza przerywniki filmowe w grze"
|
||
|
||
#: engines/twine/metaengine.cpp:110
|
||
msgid "Enable mouse"
|
||
msgstr "Włącz mysz"
|
||
|
||
#: engines/twine/metaengine.cpp:111
|
||
msgid "Enable the mouse for the UI"
|
||
msgstr "Włącza mysz dla interfejsu użytkownika"
|
||
|
||
#: engines/twine/metaengine.cpp:121
|
||
msgid "Use the USA version"
|
||
msgstr "Użyj wersji amerykańskiej"
|
||
|
||
#: engines/twine/metaengine.cpp:122
|
||
msgid "Enable the USA specific version flags"
|
||
msgstr "Włącz flagi specyficzne dla wersji USA"
|
||
|
||
#: engines/twine/metaengine.cpp:132 engines/ultima/metaengine.cpp:100
|
||
msgid "Enable high resolution"
|
||
msgstr "Włącz grafikę wysokiej rozdzielczości"
|
||
|
||
#: engines/twine/metaengine.cpp:133 engines/ultima/metaengine.cpp:101
|
||
msgid "Enable a higher resolution for the game"
|
||
msgstr "Włącza wyższą rozdzielczość gry"
|
||
|
||
#: engines/twine/metaengine.cpp:228
|
||
msgid "Debug grid camera up"
|
||
msgstr "Debuguj kamerę siatkową w górę"
|
||
|
||
#: engines/twine/metaengine.cpp:233
|
||
msgid "Debug grid camera down"
|
||
msgstr "Debuguj kamerę siatkową w dół"
|
||
|
||
#: engines/twine/metaengine.cpp:238
|
||
msgid "Debug grid camera left"
|
||
msgstr "Debuguj kamerę siatkową w lewo"
|
||
|
||
#: engines/twine/metaengine.cpp:244
|
||
msgid "Debug grid camera right"
|
||
msgstr "Debuguj kamerę siatkową w prawo"
|
||
|
||
#: engines/twine/metaengine.cpp:249 engines/twine/metaengine.cpp:269
|
||
msgid "Normal behavior"
|
||
msgstr "Normalne zachowanie"
|
||
|
||
#: engines/twine/metaengine.cpp:254 engines/twine/metaengine.cpp:274
|
||
msgid "Athletic behavior"
|
||
msgstr "Zachowanie atletyczne"
|
||
|
||
#: engines/twine/metaengine.cpp:259 engines/twine/metaengine.cpp:279
|
||
msgid "Aggressive behavior"
|
||
msgstr "Zachowanie agresywne"
|
||
|
||
#: engines/twine/metaengine.cpp:264 engines/twine/metaengine.cpp:284
|
||
msgid "Discreet behavior"
|
||
msgstr "Zachowanie dyskretne"
|
||
|
||
#: engines/twine/metaengine.cpp:289
|
||
msgid "Behavior action"
|
||
msgstr "Akcje zachowania"
|
||
|
||
#: engines/twine/metaengine.cpp:295
|
||
msgid "Change behavior"
|
||
msgstr "Zmiana zachowania"
|
||
|
||
#: engines/twine/metaengine.cpp:319
|
||
msgid "Use selected object"
|
||
msgstr "Użyj wybrany obiekt"
|
||
|
||
#: engines/twine/metaengine.cpp:325
|
||
msgid "Throw magic ball"
|
||
msgstr "Rzuć magiczną kulę"
|
||
|
||
#: engines/twine/metaengine.cpp:360
|
||
msgid "Use Protopack"
|
||
msgstr "Użyj Protopacka"
|
||
|
||
#: engines/twine/metaengine.cpp:365
|
||
msgid "Open Holomap"
|
||
msgstr "Otwórz holomapę"
|
||
|
||
#: engines/twine/metaengine.cpp:378
|
||
msgid "Special action"
|
||
msgstr "Akcja specjalna"
|
||
|
||
#: engines/twine/metaengine.cpp:384
|
||
msgid "Scenery zoom"
|
||
msgstr "Powiększenie sceny"
|
||
|
||
#: engines/twine/metaengine.cpp:527
|
||
msgid "Previous location"
|
||
msgstr "Poprzednia lokacja"
|
||
|
||
#: engines/twine/metaengine.cpp:532
|
||
msgid "Next location"
|
||
msgstr "Następna lokacja"
|
||
|
||
#: engines/twp/dialogs.cpp:32
|
||
msgid "Video:"
|
||
msgstr "Wideo:"
|
||
|
||
#. I18N: Setting to switch toiled paper to be shown as "over".
|
||
#: engines/twp/dialogs.cpp:37
|
||
msgid "Toilet paper over"
|
||
msgstr "Brak papieru toaletowego"
|
||
|
||
#: engines/twp/dialogs.cpp:38
|
||
msgid ""
|
||
"The toilet paper in some toilets will be shown \"over\".\n"
|
||
"It's a joke option that has no effects on the gameplay."
|
||
msgstr ""
|
||
"W niektórych toaletach będzie informacja o braku papieru toaletowego.\n"
|
||
"To żartobliwa opcja, która nie ma wpływu na rozgrywkę."
|
||
|
||
#. I18N: Setting to enable or disable additional jokes in the game.
|
||
#: engines/twp/dialogs.cpp:41
|
||
msgid "Annoying in-jokes"
|
||
msgstr "Irytujące żarty wewnętrzne"
|
||
|
||
#: engines/twp/dialogs.cpp:42
|
||
msgid ""
|
||
"The game will include in-jokes and references to past adventure games, in "
|
||
"the form of both dialogues and objects.\n"
|
||
"There is a game achievement that can be obtained only if the in-jokes option "
|
||
"is switched on."
|
||
msgstr ""
|
||
"Gra będzie uwzględniać wewnętrzne żarty i odniesienia do poprzednich gier "
|
||
"przygodowych, zarówno w formie dialogów, jak i obiektów.\n"
|
||
"Istnieje osiągnięcie w grze, które można uzyskać tylko wtedy, gdy opcja "
|
||
"wewnętrznych żartów jest włączona."
|
||
|
||
#: engines/twp/dialogs.cpp:44
|
||
msgid "Controls:"
|
||
msgstr "Kontrolki:"
|
||
|
||
#. I18N: Setting to invert verb colors or keep the original verb colors.
|
||
#: engines/twp/dialogs.cpp:48
|
||
msgid "Invert verb colors"
|
||
msgstr "Odwróć kolory czasownika"
|
||
|
||
#. I18N: Setting to use retro or modern fonts.
|
||
#: engines/twp/dialogs.cpp:50
|
||
msgid "Retro Fonts"
|
||
msgstr "Czcionki retro"
|
||
|
||
#. I18N: Setting to use retro or modern verbs.
|
||
#: engines/twp/dialogs.cpp:52
|
||
msgid "Retro Verbs"
|
||
msgstr "Czasowniki retro"
|
||
|
||
#. I18N: Setting to use classic sentence or modern sentence.
|
||
#: engines/twp/dialogs.cpp:54
|
||
msgid "Classic Sentence"
|
||
msgstr "Zdania klasyczne"
|
||
|
||
#. I18N: Settings to enable or disable Ransome unbeeped DLC.
|
||
#: engines/twp/dialogs.cpp:57
|
||
msgid "Ransome *unbeeped* (DLC)"
|
||
msgstr "DLC Ransome *unbeeped*"
|
||
|
||
#: engines/twp/metaengine.cpp:151
|
||
msgid "Select highlighted verb"
|
||
msgstr "Zaznacz podświetlony czasownik"
|
||
|
||
#: engines/twp/metaengine.cpp:156
|
||
msgid "Go to previous object"
|
||
msgstr "Idź do poprzedniego obiektu"
|
||
|
||
#: engines/twp/metaengine.cpp:157
|
||
msgid "Go to next object"
|
||
msgstr "Idź do następnego obiektu"
|
||
|
||
#: engines/twp/metaengine.cpp:158
|
||
msgid "Select verb / item left"
|
||
msgstr "Wybierz czasownik/element z lewej"
|
||
|
||
#: engines/twp/metaengine.cpp:159
|
||
msgid "Select verb / item right"
|
||
msgstr "Wybierz czasownik/element z prawej"
|
||
|
||
#: engines/twp/metaengine.cpp:160
|
||
msgid "Select verb / item up"
|
||
msgstr "Wybierz czasownik/element u góry"
|
||
|
||
#: engines/twp/metaengine.cpp:161
|
||
msgid "Select verb / item down"
|
||
msgstr "Wybierz czasownik/element u dołu"
|
||
|
||
#: engines/twp/metaengine.cpp:163
|
||
msgid "Select actor 1"
|
||
msgstr "Wybierz aktora 1"
|
||
|
||
#: engines/twp/metaengine.cpp:164
|
||
msgid "Select actor 2"
|
||
msgstr "Wybierz aktora 2"
|
||
|
||
#: engines/twp/metaengine.cpp:165
|
||
msgid "Select actor 3"
|
||
msgstr "Wybierz aktora 3"
|
||
|
||
#: engines/twp/metaengine.cpp:166
|
||
msgid "Select actor 4"
|
||
msgstr "Wybierz aktora 4"
|
||
|
||
#: engines/twp/metaengine.cpp:167
|
||
msgid "Select actor 5"
|
||
msgstr "Wybierz aktora 5"
|
||
|
||
#: engines/twp/metaengine.cpp:168
|
||
msgid "Select choice 1"
|
||
msgstr "Zaznacz wybór 1"
|
||
|
||
#: engines/twp/metaengine.cpp:169
|
||
msgid "Select choice 2"
|
||
msgstr "Zaznacz wybór 2"
|
||
|
||
#: engines/twp/metaengine.cpp:170
|
||
msgid "Select choice 3"
|
||
msgstr "Zaznacz wybór 3"
|
||
|
||
#: engines/twp/metaengine.cpp:171
|
||
msgid "Select choice 4"
|
||
msgstr "Zaznacz wybór 4"
|
||
|
||
#: engines/twp/metaengine.cpp:172
|
||
msgid "Select choice 5"
|
||
msgstr "Zaznacz wybór 5"
|
||
|
||
#: engines/twp/metaengine.cpp:173
|
||
msgid "Select choice 6"
|
||
msgstr "Zaznacz wybór 6"
|
||
|
||
#: engines/twp/metaengine.cpp:174
|
||
msgid "Select next Actor"
|
||
msgstr "Wybierz następnego aktora"
|
||
|
||
#: engines/twp/metaengine.cpp:175
|
||
msgid "Select previous actor"
|
||
msgstr "Wybierz poprzedniego aktora"
|
||
|
||
#: engines/twp/metaengine.cpp:177
|
||
msgid "Show hotspots"
|
||
msgstr "Pokazuj punkty aktywne"
|
||
|
||
#: engines/twp/twp.cpp:833
|
||
msgid ""
|
||
"You selected Ransome *unbeeped* (DLC) but the DLC has not been detected!"
|
||
msgstr "Wybrano DLC Ransome *unbeeped*, ale nie zostało ono wykryte!"
|
||
|
||
#: engines/twp/twp.cpp:1019
|
||
#, fuzzy
|
||
#| msgid "This game requires the FoxTail subengine, which is not compiled in."
|
||
msgid ""
|
||
"This game requires OpenGL with shaders, which is not supported on your system"
|
||
msgstr "Ta gra wymaga silnika FoxTail który nie jest zgodny z programem."
|
||
|
||
#: engines/twp/twp.cpp:1025
|
||
msgid ""
|
||
"This game requires OpenGL Framebuffer Objects, which are not supported on "
|
||
"your system"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/metaengine.cpp:67
|
||
msgid "Enable frame skipping"
|
||
msgstr "Włącz pomijanie klatek"
|
||
|
||
#: engines/ultima/metaengine.cpp:68
|
||
msgid "Allow the game to skip animation frames when running too slow."
|
||
msgstr "Włącza pomijanie klatek animacji w grze, jeśli działa ona zbyt wolno."
|
||
|
||
#: engines/ultima/metaengine.cpp:78
|
||
msgid "Enable frame limiting"
|
||
msgstr "Włącz ograniczenie klatek"
|
||
|
||
#: engines/ultima/metaengine.cpp:79
|
||
msgid "Limits the speed of the game to prevent running too fast."
|
||
msgstr "Ogranicza prędkość gry, aby zapobiec zbyt szybkiemu działaniu."
|
||
|
||
#: engines/ultima/metaengine.cpp:89
|
||
msgid "Enable cheats"
|
||
msgstr "Włącz cheaty"
|
||
|
||
#: engines/ultima/metaengine.cpp:90
|
||
msgid "Allow cheats by commands and a menu when player is clicked."
|
||
msgstr "Włącza cheaty po kliknięciu gracza, albo poprzez polecenia."
|
||
|
||
#: engines/ultima/metaengine.cpp:111
|
||
msgid "Play foot step sounds"
|
||
msgstr "Odtwarzaj dźwięki kroków"
|
||
|
||
#: engines/ultima/metaengine.cpp:112
|
||
msgid "Plays sound when the player moves."
|
||
msgstr "Odtwarza dźwięk, gdy gracz się porusza."
|
||
|
||
#: engines/ultima/metaengine.cpp:122
|
||
msgid "Enable jump to mouse position"
|
||
msgstr "Włącz skok do pozycji myszy"
|
||
|
||
#: engines/ultima/metaengine.cpp:123
|
||
msgid ""
|
||
"Jumping while not moving targets the mouse cursor rather than direction only."
|
||
msgstr "Przeskakuje do pozycji kursora myszy (nie podczas przesuwania celów)."
|
||
|
||
#: engines/ultima/metaengine.cpp:133
|
||
msgid "Enable font replacement"
|
||
msgstr "Włącz zamianę czcionek"
|
||
|
||
#: engines/ultima/metaengine.cpp:134
|
||
msgid "Replaces game fonts with rendered fonts"
|
||
msgstr "Zastępuje czcionki gry czcionkami renderowanymi"
|
||
|
||
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
|
||
#: engines/ultima/metaengine.cpp:156
|
||
msgid "Camera moves with Silencer"
|
||
msgstr "Kamera porusza się z Silencerem"
|
||
|
||
#: engines/ultima/metaengine.cpp:157
|
||
msgid ""
|
||
"Camera tracks the player movement rather than snapping to defined positions."
|
||
msgstr ""
|
||
"Kamera śledzi ruch gracza, zamiast przeskakiwać do określonych pozycji."
|
||
|
||
#: engines/ultima/metaengine.cpp:167
|
||
msgid "Always enable Christmas easter-egg"
|
||
msgstr "Włącz świąteczną muzykę na stałe"
|
||
|
||
#: engines/ultima/metaengine.cpp:168
|
||
msgid "Enable the Christmas music at any time of year."
|
||
msgstr "Włącza świąteczną muzykę o każdej porze roku."
|
||
|
||
#: engines/ultima/shared/early/ultima_early.cpp:68
|
||
msgid "Could not find correct ultima.dat datafile"
|
||
msgstr "Nie można znaleźć prawidłowego pliku danych ultima.dat"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:49
|
||
msgid "Swing"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:50
|
||
msgid "Throw"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:51
|
||
msgid "Food"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:52
|
||
msgid "Rapier"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:53
|
||
msgid "Axe"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:54
|
||
msgid "Shield"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:55
|
||
msgid "Bow & Arrow"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:56
|
||
msgid "Magic Amulet"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:57
|
||
#, fuzzy
|
||
#| msgid "Select actor 1"
|
||
msgid "Amulet Option 1"
|
||
msgstr "Wybierz aktora 1"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:58
|
||
#, fuzzy
|
||
#| msgid "Select actor 2"
|
||
msgid "Amulet Option 2"
|
||
msgstr "Wybierz aktora 2"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:59
|
||
#, fuzzy
|
||
#| msgid "Select actor 3"
|
||
msgid "Amulet Option 3"
|
||
msgstr "Wybierz aktora 3"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:60
|
||
#, fuzzy
|
||
#| msgid "Select actor 4"
|
||
msgid "Amulet Option 4"
|
||
msgstr "Wybierz aktora 4"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:65
|
||
#, fuzzy
|
||
#| msgid "Crawl North"
|
||
msgid "North"
|
||
msgstr "Pełzaj na północ"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:66
|
||
#, fuzzy
|
||
#| msgid "Crawl South"
|
||
msgid "South"
|
||
msgstr "Pełzaj na południe"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:67
|
||
msgid "West"
|
||
msgstr "Zachód"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:68
|
||
msgid "East"
|
||
msgstr "Wschód"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:69
|
||
#: engines/ultima/ultima0/metaengine.cpp:83
|
||
#, fuzzy
|
||
#| msgid "Enter Text"
|
||
msgid "Enter/Exit"
|
||
msgstr "Wprowadź tekst"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:72
|
||
#: engines/ultima/ultima0/metaengine.cpp:86
|
||
#, fuzzy
|
||
#| msgid "Wait"
|
||
msgid "Pass/Wait"
|
||
msgstr "Czekaj"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:73
|
||
#: engines/ultima/ultima0/metaengine.cpp:87
|
||
#, fuzzy
|
||
#| msgid "Minimize"
|
||
msgid "Minimap"
|
||
msgstr "Miniaturka"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:78
|
||
msgid "Move Forward"
|
||
msgstr "Ruch do przodu"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:79
|
||
#, fuzzy
|
||
#| msgid "Turn on"
|
||
msgid "Turn Around"
|
||
msgstr "Włącz"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:80
|
||
msgid "Turn Left"
|
||
msgstr "Obrót w lewo"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:81
|
||
msgid "Turn Right"
|
||
msgstr "Obrót w prawo"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:98
|
||
#: engines/ultima/ultima0/metaengine.cpp:106
|
||
#: engines/ultima/ultima0/metaengine.cpp:111
|
||
#: engines/ultima/ultima0/metaengine.cpp:117
|
||
#: engines/ultima/ultima0/metaengine.cpp:123
|
||
#, fuzzy
|
||
#| msgid "Bind Keys"
|
||
msgid "Basic Keys"
|
||
msgstr "Przypisz klawisze"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:99
|
||
#: engines/ultima/ultima0/metaengine.cpp:112
|
||
#, fuzzy
|
||
#| msgid "Game Keys"
|
||
msgid "Menu Keys"
|
||
msgstr "Mapowanie klawiszy"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:100
|
||
#: engines/ultima/ultima0/metaengine.cpp:118
|
||
#, fuzzy
|
||
#| msgid "General Keys"
|
||
msgid "Overworld Keys"
|
||
msgstr "Klawisze ogólne"
|
||
|
||
#: engines/ultima/ultima0/metaengine.cpp:101
|
||
#: engines/ultima/ultima0/metaengine.cpp:124
|
||
msgid "Dungeon Keys"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:43
|
||
#: engines/ultima/ultima4/metaengine.cpp:133
|
||
#: engines/ultima/ultima4/metaengine.cpp:138
|
||
#: engines/ultima/ultima4/metaengine.cpp:148
|
||
msgid "Abort action"
|
||
msgstr "Przerwij akcję"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:49
|
||
msgid "Board"
|
||
msgstr "Wejdź na pokład"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:52
|
||
#: engines/ultima/ultima8/metaengine.cpp:108
|
||
msgid "Descend"
|
||
msgstr "Zejdź z pokładu"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:56
|
||
msgid "Get chest"
|
||
msgstr "Weź skrzynię"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:57
|
||
msgid "Hole up & camp"
|
||
msgstr "Rozbij obóz"
|
||
|
||
#. I18N: Jimmy is used to open locked doors
|
||
#: engines/ultima/ultima4/metaengine.cpp:59
|
||
msgid "Jimmy"
|
||
msgstr "Wyłam"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:60
|
||
msgid "Ignite"
|
||
msgstr "Podpal"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:61
|
||
msgid "Locate position"
|
||
msgstr "Zlokalizuj pozycję"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:62
|
||
msgid "Mix reagents"
|
||
msgstr "Wymieszaj odczynniki"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:63
|
||
msgid "New order"
|
||
msgstr "Nowe zamówienie"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:64
|
||
msgid "Open door"
|
||
msgstr "Otwórz drzwi"
|
||
|
||
#. I18N: Going over something carefully
|
||
#: engines/ultima/ultima4/metaengine.cpp:66
|
||
msgid "Pass"
|
||
msgstr "Przejdź"
|
||
|
||
#. I18N: Peer is used to look through keyholes or other small openings
|
||
#: engines/ultima/ultima4/metaengine.cpp:68
|
||
msgid "Peer"
|
||
msgstr "Przyjrzyj się uważnie"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:69
|
||
msgid "Quit and save"
|
||
msgstr "Zapisz i wyjdź"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:70
|
||
msgid "Ready weapon"
|
||
msgstr "Przygotuj broń"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:72
|
||
msgid "Stats"
|
||
msgstr "Statystyki"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:75
|
||
msgid "Wear armor"
|
||
msgstr "Ubierz zbroję"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:76
|
||
msgid "Yell"
|
||
msgstr "Krzycz"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:82
|
||
msgid "Speed up"
|
||
msgstr "Przyspiesz"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:83
|
||
msgid "Speed down"
|
||
msgstr "Zwolnij"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:84
|
||
msgid "Speed normal"
|
||
msgstr "Normalna prędkość"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:85
|
||
msgid "Combat speed up"
|
||
msgstr "Przyspiesz walkę"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:86
|
||
msgid "Combat speed down"
|
||
msgstr "Spowolnij walkę"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:87
|
||
msgid "Combat speed normal"
|
||
msgstr "Normalna prędkość walki"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:93
|
||
msgid "Party - None"
|
||
msgstr "Drużyna - brak"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:94
|
||
msgid "Party - Character #1"
|
||
msgstr "Drużyna - Postać #1"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:95
|
||
msgid "Party - Character #2"
|
||
msgstr "Drużyna - Postać #2"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:96
|
||
msgid "Party - Character #3"
|
||
msgstr "Drużyna - Postać #3"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:97
|
||
msgid "Party - Character #4"
|
||
msgstr "Drużyna - Postać #4"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:98
|
||
msgid "Party - Character #5"
|
||
msgstr "Drużyna - Postać #5"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:99
|
||
msgid "Party - Character #6"
|
||
msgstr "Drużyna - Postać #6"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:100
|
||
msgid "Party - Character #7"
|
||
msgstr "Drużyna - Postać #7"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:101
|
||
msgid "Party - Character #8"
|
||
msgstr "Drużyna - Postać #8"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:107
|
||
msgid "Destroy all creatures"
|
||
msgstr "Zniszcz wszystkie stworzenia"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:108
|
||
msgid "Toggle collision handling"
|
||
msgstr "Włącz/wyłącz obsługę kolizji"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:109
|
||
msgid "Destroy object"
|
||
msgstr "Zniszcz obiekt"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:110
|
||
msgid "Full equipment"
|
||
msgstr "Pełne wyposażenie"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:111
|
||
msgid "Flee combat"
|
||
msgstr "Ucieknij z walki"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:113
|
||
msgid "Help - Teleport to Lord British"
|
||
msgstr "Pomoc - teleportuj do Lorda British"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:114
|
||
msgid "Give items"
|
||
msgstr "Daj przedmioty"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:115
|
||
msgid "List karma"
|
||
msgstr "Lista karmy"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:116
|
||
msgid "Leave location"
|
||
msgstr "Opuść lokację"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:117
|
||
msgid "Give mixtures"
|
||
msgstr "Daj mikstury"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:118
|
||
msgid "Combat encounters"
|
||
msgstr "Spotkania bojowe"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:119
|
||
msgid "Toggle overhead view"
|
||
msgstr "Włącz/wyłącz widok z lotu ptaka"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:120
|
||
msgid "Full party"
|
||
msgstr "Pełna drużyna"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:121
|
||
msgid "Give reagents"
|
||
msgstr "Daj odczynniki"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:122
|
||
msgid "Full stats"
|
||
msgstr "Pełne statystyki"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:123
|
||
msgid "Create transport"
|
||
msgstr "Utwórz transport"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:124
|
||
msgid "Up level"
|
||
msgstr "Poziom wyżej"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:125
|
||
msgid "Down level"
|
||
msgstr "Poziom niżej"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:126
|
||
msgid "Grant virtue"
|
||
msgstr "Nadaj cechę"
|
||
|
||
#: engines/ultima/ultima4/metaengine.cpp:127
|
||
msgid "Change wind"
|
||
msgstr "Zmień wiatr"
|
||
|
||
#: engines/ultima/nuvie/nuvie.cpp:403
|
||
#, c-format
|
||
msgid "loading quick save %d"
|
||
msgstr "wczytywanie szybkiego zapisu %d"
|
||
|
||
#: engines/ultima/nuvie/nuvie.cpp:408
|
||
#, c-format
|
||
msgid "saving quick save %d"
|
||
msgstr "szybki zapis %d"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:41
|
||
msgid "Original Save"
|
||
msgstr "Oryginalny zapis"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:59
|
||
msgid "Walk west"
|
||
msgstr "Idź na zachód"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:60
|
||
msgid "Walk east"
|
||
msgstr "Idź na wschód"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:61
|
||
msgid "Walk north"
|
||
msgstr "Idź na północ"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:62
|
||
msgid "Walk south"
|
||
msgstr "Idź na południe"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:63
|
||
msgid "Walk north-east"
|
||
msgstr "Idź na północny wschód"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:64
|
||
msgid "Walk south-east"
|
||
msgstr "Idź na południowy wschód"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:65
|
||
msgid "Walk north-west"
|
||
msgstr "Idź na północny zachód"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:66
|
||
msgid "Walk south-west"
|
||
msgstr "Idź na południowy zachód"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:75
|
||
msgid "Multi-use"
|
||
msgstr "Wielokrotnego użytku"
|
||
|
||
#. I18N: command bar is the bar of commands at the bottom of the screen
|
||
#: engines/ultima/nuvie/metaengine.cpp:77
|
||
msgid "Select command bar"
|
||
msgstr "Wybierz pasek poleceń"
|
||
|
||
#. I18N: command bar is the bar of commands at the bottom of the screen
|
||
#: engines/ultima/nuvie/metaengine.cpp:79
|
||
msgid "Select new command bar"
|
||
msgstr "Wybierz nowy pasek poleceń"
|
||
|
||
#. I18N: gump is Graphical User Menu Pop-up
|
||
#: engines/ultima/nuvie/metaengine.cpp:81
|
||
msgid "Doll gump"
|
||
msgstr "Wyskakujące okienko lalki"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:82
|
||
msgid "Previous party member"
|
||
msgstr "Poprzedni członek drużyny"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:83
|
||
msgid "Next party member"
|
||
msgstr "Następny członek drużyny"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:84
|
||
msgid "Home key"
|
||
msgstr "Klawisz Home"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:85
|
||
msgid "End key"
|
||
msgstr "Klawisz End"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:86
|
||
msgid "Toggle between inventory and actor view"
|
||
msgstr "Przełącz pomiędzy ekwipunkiem a widokiem aktora"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:87
|
||
msgid "Party view"
|
||
msgstr "Widok drużyny"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:88
|
||
msgid "Party mode"
|
||
msgstr "Tryb drużyny"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:89
|
||
msgid "Save menu"
|
||
msgstr "Menu zapisów gier"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:90
|
||
msgid "Load latest save"
|
||
msgstr "Wczytaj ostatni zapis gry"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:95
|
||
msgid "Show game menu; Cancel action if in middle of action"
|
||
msgstr "Pokaż menu gry; Anuluj akcję, jeśli jesteś w trakcie akcji"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:97
|
||
msgid "Toggle Cursor"
|
||
msgstr "Włącz/wyłącz kursor"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:98
|
||
msgid "Toggle combat strategy"
|
||
msgstr "Włącz/wyłącz strategię bitwy"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:99
|
||
msgid "Toggle frames per second display"
|
||
msgstr "Włącz/wyłącz wyświetlanie FPS"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:100
|
||
msgid "Toggle audio"
|
||
msgstr "Włącz/wyłącz dźwięk"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:102
|
||
msgid "Toggle sfx"
|
||
msgstr "Włącz/wyłącz efekty dźwiękowe"
|
||
|
||
#. I18N: command bar is the bar of commands at the bottom of the screen
|
||
#: engines/ultima/nuvie/metaengine.cpp:104
|
||
msgid "Toggle original style command bar"
|
||
msgstr "Włącz/wyłącz oryginalny styl paska poleceń"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:105
|
||
msgid "Do action"
|
||
msgstr "Wykonaj akcję"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:106
|
||
msgid "Cancel action"
|
||
msgstr "Anuluj akcję"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:107
|
||
msgid "Msg scroll up"
|
||
msgstr "Przewiń wiadomość w górę"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:108
|
||
msgid "Msg scroll down"
|
||
msgstr "Przewiń wiadomość w dół"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:109
|
||
msgid "Show keys"
|
||
msgstr "Pokazuj klawisze"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:110
|
||
msgid "Decrease debug"
|
||
msgstr "Zmniejsz poziom debugowania"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:111
|
||
msgid "Increase debug"
|
||
msgstr "Zwiększ poziom debugowania"
|
||
|
||
#. I18N: gump is Graphical User Menu Pop-up
|
||
#: engines/ultima/nuvie/metaengine.cpp:113
|
||
msgid "Close gumps"
|
||
msgstr "Zamknij wyskakujące okienko graficznego menu użytkownika"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:115
|
||
msgid "Enter ALT code (hold)"
|
||
msgstr "Podaj alternatywny kod (przytrzymaj)"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:116
|
||
msgid "ALT code 0"
|
||
msgstr "Alternatywny kod 0"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:117
|
||
msgid "ALT code 1"
|
||
msgstr "Alternatywny kod 1"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:118
|
||
msgid "ALT code 2"
|
||
msgstr "Alternatywny kod 2"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:119
|
||
msgid "ALT code 3"
|
||
msgstr "Alternatywny kod 3"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:120
|
||
msgid "ALT code 4"
|
||
msgstr "Alternatywny kod 4"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:121
|
||
msgid "ALT code 5"
|
||
msgstr "Alternatywny kod 5"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:122
|
||
msgid "ALT code 6"
|
||
msgstr "Alternatywny kod 6"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:123
|
||
msgid "ALT code 7"
|
||
msgstr "Alternatywny kod 7"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:124
|
||
msgid "ALT code 8"
|
||
msgstr "Alternatywny kod 8"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:125
|
||
msgid "ALT code 9"
|
||
msgstr "Alternatywny kod 9"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:129
|
||
msgid "Open the asset viewer"
|
||
msgstr "Otwórz wyświetlarkę zasobów"
|
||
|
||
#. I18N: Eggs are in-game hatchable objects that are normally invisible
|
||
#: engines/ultima/nuvie/metaengine.cpp:131
|
||
msgid "Show eggs"
|
||
msgstr "Pokazuj jajka"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:132
|
||
msgid "Toggle hack move"
|
||
msgstr "Włącz/wyłącz ruch manipulacyjny"
|
||
|
||
#. I18N: Eggs are in-game hatchable objects that are normally invisible
|
||
#: engines/ultima/nuvie/metaengine.cpp:134
|
||
msgid "Toggle egg spawn"
|
||
msgstr "Włącz/wyłącz generowanie jajek"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:135
|
||
msgid "Toggle no darkness"
|
||
msgstr "Włącz/wyłącz brak ciemności"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:136
|
||
msgid "Toggle pickpocket mode"
|
||
msgstr "Włącz/wyłącz tryb kradzieży kieszonkowej"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:137
|
||
msgid "Toggle god mode"
|
||
msgstr "Włącz/wyłącz tryb nieśmiertelności"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:138
|
||
msgid "Toggle ethereal mode"
|
||
msgstr "Włącz/wyłącz tryb eteryczny"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:139
|
||
msgid "Toggle X-ray mode"
|
||
msgstr "Włącz/wyłącz tryb x-ray"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:140
|
||
msgid "Heal party"
|
||
msgstr "Ulecz drużynę"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:141
|
||
msgid "Teleport to cursor"
|
||
msgstr "Teleport w miejscu kursora"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:142
|
||
msgid "Toggle cheats"
|
||
msgstr "Włącz/wyłącz cheaty"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:146
|
||
msgid "Solo mode as Avatar"
|
||
msgstr "Tryb dla jednego gracza jako Avatar"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:147
|
||
msgid "Solo mode as party member 2"
|
||
msgstr "Tryb dla jednego gracza jako członek drużyny 2"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:148
|
||
msgid "Solo mode as party member 3"
|
||
msgstr "Tryb dla jednego gracza jako członek drużyny 3"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:149
|
||
msgid "Solo mode as party member 4"
|
||
msgstr "Tryb dla jednego gracza jako członek drużyny 4"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:150
|
||
msgid "Solo mode as party member 5"
|
||
msgstr "Tryb dla jednego gracza jako członek drużyny 5"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:151
|
||
msgid "Solo mode as party member 6"
|
||
msgstr "Tryb dla jednego gracza jako członek drużyny 6"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:152
|
||
msgid "Solo mode as party member 7"
|
||
msgstr "Tryb dla jednego gracza jako członek drużyny 7"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:153
|
||
msgid "Solo mode as party member 8"
|
||
msgstr "Tryb dla jednego gracza jako członek drużyny 8"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:154
|
||
msgid "Solo mode as party member 9"
|
||
msgstr "Tryb dla jednego gracza jako członek drużyny 9"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:155
|
||
msgid "Show stats for Avatar"
|
||
msgstr "Pokaż statystyki dla Avatara"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:156
|
||
msgid "Show stats for party member 2"
|
||
msgstr "Pokaż statystyki dla członka drużyny 2"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:157
|
||
msgid "Show stats for party member 3"
|
||
msgstr "Pokaż statystyki dla członka drużyny 3"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:158
|
||
msgid "Show stats for party member 4"
|
||
msgstr "Pokaż statystyki dla członka drużyny 4"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:159
|
||
msgid "Show stats for party member 5"
|
||
msgstr "Pokaż statystyki dla członka drużyny 5"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:160
|
||
msgid "Show stats for party member 6"
|
||
msgstr "Pokaż statystyki dla członka drużyny 6"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:161
|
||
msgid "Show stats for party member 7"
|
||
msgstr "Pokaż statystyki dla członka drużyny 7"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:162
|
||
msgid "Show stats for party member 8"
|
||
msgstr "Pokaż statystyki dla członka drużyny 8"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:163
|
||
msgid "Show stats for party member 9"
|
||
msgstr "Pokaż statystyki dla członka drużyny 9"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:164
|
||
msgid "Show inventory for Avatar"
|
||
msgstr "Pokaż ekwipunek dla Avatara"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:165
|
||
msgid "Show inventory for party member 2"
|
||
msgstr "Pokaż ekwipunek dla członka drużyny 2"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:166
|
||
msgid "Show inventory for party member 3"
|
||
msgstr "Pokaż ekwipunek dla członka drużyny 3"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:167
|
||
msgid "Show inventory for party member 4"
|
||
msgstr "Pokaż ekwipunek dla członka drużyny 4"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:168
|
||
msgid "Show inventory for party member 5"
|
||
msgstr "Pokaż ekwipunek dla członka drużyny 5"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:169
|
||
msgid "Show inventory for party member 6"
|
||
msgstr "Pokaż ekwipunek dla członka drużyny 6"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:170
|
||
msgid "Show inventory for party member 7"
|
||
msgstr "Pokaż ekwipunek dla członka drużyny 7"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:171
|
||
msgid "Show inventory for party member 8"
|
||
msgstr "Pokaż ekwipunek dla członka drużyny 8"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:172
|
||
msgid "Show inventory for party member 9"
|
||
msgstr "Pokaż ekwipunek dla członka drużyny 9"
|
||
|
||
#. I18N: gump is Graphical User Menu Pop-up
|
||
#: engines/ultima/nuvie/metaengine.cpp:174
|
||
msgid "Show doll gump for Avatar"
|
||
msgstr "Pokaż wyskakujące okienko lalki dla Avatara"
|
||
|
||
#. I18N: gump is Graphical User Menu Pop-up
|
||
#: engines/ultima/nuvie/metaengine.cpp:176
|
||
msgid "Show doll gump for party member 2"
|
||
msgstr "Pokaż wyskakujące okienko lalki dla członka drużyny 2"
|
||
|
||
#. I18N: gump is Graphical User Menu Pop-up
|
||
#: engines/ultima/nuvie/metaengine.cpp:178
|
||
msgid "Show doll gump for party member 3"
|
||
msgstr "Pokaż wyskakujące okienko lalki dla członka drużyny 3"
|
||
|
||
#. I18N: gump is Graphical User Menu Pop-up
|
||
#: engines/ultima/nuvie/metaengine.cpp:180
|
||
msgid "Show doll gump for party member 4"
|
||
msgstr "Pokaż wyskakujące okienko lalki dla członka drużyny 4"
|
||
|
||
#. I18N: gump is Graphical User Menu Pop-up
|
||
#: engines/ultima/nuvie/metaengine.cpp:182
|
||
msgid "Show doll gump for party member 5"
|
||
msgstr "Pokaż wyskakujące okienko lalki dla członka drużyny 5"
|
||
|
||
#. I18N: gump is Graphical User Menu Pop-up
|
||
#: engines/ultima/nuvie/metaengine.cpp:184
|
||
msgid "Show doll gump for party member 6"
|
||
msgstr "Pokaż wyskakujące okienko lalki dla członka drużyny 6"
|
||
|
||
#. I18N: gump is Graphical User Menu Pop-up
|
||
#: engines/ultima/nuvie/metaengine.cpp:186
|
||
msgid "Show doll gump for party member 7"
|
||
msgstr "Pokaż wyskakujące okienko lalki dla członka drużyny 7"
|
||
|
||
#. I18N: gump is Graphical User Menu Pop-up
|
||
#: engines/ultima/nuvie/metaengine.cpp:188
|
||
msgid "Show doll gump for party member 8"
|
||
msgstr "Pokaż wyskakujące okienko lalki dla członka drużyny 8"
|
||
|
||
#. I18N: gump is Graphical User Menu Pop-up
|
||
#: engines/ultima/nuvie/metaengine.cpp:190
|
||
msgid "Show doll gump for party member 9"
|
||
msgstr "Pokaż wyskakujące okienko lalki dla członka drużyny 9"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:196
|
||
#: engines/ultima/nuvie/metaengine.cpp:201
|
||
msgid "Toggle unlimited casting"
|
||
msgstr "Włącz/wyłącz nieskończone rzucanie czarów"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:227
|
||
msgid "Ultima VI"
|
||
msgstr "Ultima VI"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:229
|
||
msgid "Martian Dreams"
|
||
msgstr "Marsjańskie Sny"
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:231
|
||
msgid "The Savage Empire"
|
||
msgstr "Imperium Dzikich"
|
||
|
||
#: engines/ultima/nuvie/save/save_game.cpp:207
|
||
msgid "Transfer Character"
|
||
msgstr "Przenieś postać"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:47
|
||
msgid "Draw weapon / Combat"
|
||
msgstr "Wyciągnij broń / Walka"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:52
|
||
msgid "Move back"
|
||
msgstr "Ruch do tyłu"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:58
|
||
msgid "Highlight items"
|
||
msgstr "Podświetl elementy"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:64
|
||
msgid "Use bedroll"
|
||
msgstr "Użyj śpiwór"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:65
|
||
msgid "Open backpack"
|
||
msgstr "Otwórz plecak"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:66
|
||
msgid "Use keyring"
|
||
msgstr "Użyj brelok"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:67
|
||
msgid "Open minimap"
|
||
msgstr "Otwórz minimapę"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:68
|
||
msgid "Use recall"
|
||
msgstr "Użyj przywołania"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:69
|
||
msgid "Open inventory & statistics"
|
||
msgstr "Otwórz ekwipunek i statystyki"
|
||
|
||
#. I18N: gump is Graphical User Menu Pop-up
|
||
#: engines/ultima/ultima8/metaengine.cpp:71
|
||
msgid "Close all displays"
|
||
msgstr "Zamknij wszystkie okienka"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:72
|
||
msgid "Jump (fake both-button-click)"
|
||
msgstr "Skok (udawane kliknięcie obu przycisków)"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:73
|
||
msgid "Careful step"
|
||
msgstr "Ostrożny krok"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:79
|
||
msgid "Cycle through weapon inventory"
|
||
msgstr "Przejdź kolejno przez ekwipunek broni"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:80
|
||
msgid "Cycle through item inventory"
|
||
msgstr "Przejdź kolejno przez ekwipunek"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:81
|
||
msgid "Use inventory item"
|
||
msgstr "Użyj element ekwipunku"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:82
|
||
msgid "Use medikit"
|
||
msgstr "Użyj apteczki"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:83
|
||
msgid "Use energy cube"
|
||
msgstr "Użyj kostki energetycznej"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:84
|
||
msgid "Detonate bomb"
|
||
msgstr "Zdetonuj bombę"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:86
|
||
msgid "Drop weapon"
|
||
msgstr "Upuść broń"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:87
|
||
msgid "Search / Select item"
|
||
msgstr "Wyszukaj / Wybierz element"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:88
|
||
msgid "Use selection"
|
||
msgstr "Użyj zaznaczonego"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:89
|
||
msgid "Grab items"
|
||
msgstr "Weź przedmioty"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:90
|
||
msgid "Fire weapon"
|
||
msgstr "Wystrzel z broni"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:91
|
||
msgid "Center screen on Silencer"
|
||
msgstr "Wyśrodkuj ekran na tłumiku"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:92
|
||
msgid "Jump / Roll / Crouch"
|
||
msgstr "Skok / Toczenie / Kucanie"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:93
|
||
msgid "Short jump"
|
||
msgstr "Krótki skok"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:94
|
||
msgid "Sidestep left"
|
||
msgstr "Krok w lewo"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:95
|
||
msgid "Sidestep right"
|
||
msgstr "Krok w prawo"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:96
|
||
msgid "Step forward"
|
||
msgstr "Krok do przodu"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:100
|
||
msgid "Toggle crouch"
|
||
msgstr "Włącz/wyłącz kucanie"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:101
|
||
msgid "Side step / Advance / Retreat"
|
||
msgstr "Krok w bok / Atak / Wycofanie się"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:106
|
||
msgid "Toggle clipping"
|
||
msgstr "Włącz/wyłącz przechodzenie przez ściany"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:107
|
||
msgid "Ascend"
|
||
msgstr "Wznieś się"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:115
|
||
msgid "Show touching items"
|
||
msgstr "Pokaż dotykające przedmioty"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:116
|
||
msgid "Show editor items"
|
||
msgstr "Pokaż elementy edytora"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:117
|
||
msgid "Decrement map sort order"
|
||
msgstr "Zmniejsz kolejność sortowania mapy"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:118
|
||
msgid "Increment map sort order"
|
||
msgstr "Zwiększ kolejność sortowania mapy"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:119
|
||
msgid "Toggle frame by frame"
|
||
msgstr "Włącz/wyłącz tryb klatka po klatce"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:120
|
||
msgid "Advance frame"
|
||
msgstr "Kolejna klatka"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:121
|
||
msgid "Toggle Avatar in stasis"
|
||
msgstr "Włącz/wyłącz zamrożenie Avatara"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:122
|
||
msgid "Show shape viewer"
|
||
msgstr "Pokaż przeglądarkę kształtów"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:132
|
||
msgid "Ultima VIII"
|
||
msgstr "Ultima VIII"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:132
|
||
msgid "Crusader"
|
||
msgstr "Krzyżowiec"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:175
|
||
msgid "Ultima VIII Cheats"
|
||
msgstr "Ultima VIII Cheats"
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:190
|
||
msgid "Ultima VIII Debug"
|
||
msgstr "Debugowanie Ultima VIII"
|
||
|
||
#: engines/ultima/ultima8/games/cru_game.cpp:164
|
||
msgid ""
|
||
"Crusader intro movie file missing - check that the FLICS and SOUND "
|
||
"directories have been copied from the CD. More instructions are on the "
|
||
"wiki: https://wiki.scummvm.org/index.php?title=Crusader:_No_Remorse."
|
||
msgstr ""
|
||
"Brak pliku z intrem do gry Crusader – sprawdź, czy z płyty CD zostały "
|
||
"skopiowane katalogi FLICS i SOUND. Więcej instrukcji znajdziesz na wiki: "
|
||
"https://wiki.scummvm.org/index.php?title=Crusader:_No_Remorse."
|
||
|
||
#: engines/ultima/ultima8/games/u8_game.cpp:108
|
||
msgid ""
|
||
"Missing Required File\n"
|
||
"\n"
|
||
"Starting a game requires SAVEGAME/U8SAVE.000\n"
|
||
"from an original installation.\n"
|
||
"\n"
|
||
"Please check you have copied all the files correctly."
|
||
msgstr ""
|
||
"Brak wymaganego pliku\n"
|
||
"\n"
|
||
"Rozpoczęcie gry wymaga SAVEGAME/U8SAVE.000\n"
|
||
"z oryginalnej instalacji.\n"
|
||
"\n"
|
||
"Sprawdź, czy wszystkie pliki zostały poprawnie skopiowane."
|
||
|
||
#: engines/vcruise/metaengine.cpp:43
|
||
msgid "Improved click sensitivity"
|
||
msgstr "Poprawiona czułość kliknięć"
|
||
|
||
#: engines/vcruise/metaengine.cpp:44
|
||
msgid ""
|
||
"Allows the mouse to be moved a short distance without cancelling click "
|
||
"interactions. If this is off, any mouse movement while the mouse button is "
|
||
"held cancels a click interaction."
|
||
msgstr ""
|
||
"Umożliwia przesuwanie myszy na niewielką odległość bez anulowania interakcji "
|
||
"związanych z kliknięciem. Jeśli ta opcja jest wyłączona, każdy ruch myszy, "
|
||
"gdy przycisk myszy jest wciśnięty, anuluje interakcję polegającą na "
|
||
"kliknięciu."
|
||
|
||
#: engines/vcruise/metaengine.cpp:54
|
||
msgid "Faster animations"
|
||
msgstr "Szybsze animacje"
|
||
|
||
#: engines/vcruise/metaengine.cpp:55
|
||
msgid "Speeds up animations."
|
||
msgstr "Przyspiesza animacje."
|
||
|
||
#: engines/vcruise/metaengine.cpp:76
|
||
msgid "Skip main menu"
|
||
msgstr "Pomijaj menu główne"
|
||
|
||
#: engines/vcruise/metaengine.cpp:77
|
||
msgid "Starts a new game upon launching instead of going to the main menu."
|
||
msgstr ""
|
||
"Rozpoczyna nową grę po uruchomieniu, zamiast wchodzić do menu głównego."
|
||
|
||
#: engines/vcruise/metaengine.cpp:87
|
||
msgid "Use 16-color graphics"
|
||
msgstr "Użyj grafiki 16-kolorowej"
|
||
|
||
#: engines/vcruise/metaengine.cpp:88
|
||
msgid "Uses 16-color graphics."
|
||
msgstr "Używa grafiki 16-kolorowej."
|
||
|
||
#: engines/vcruise/metaengine.cpp:98
|
||
msgid "Preload sounds"
|
||
msgstr "Wstępnie ładowanie dźwięków"
|
||
|
||
#: engines/vcruise/metaengine.cpp:99
|
||
msgid "Preload sounds. May improve performance on slow hard drives."
|
||
msgstr ""
|
||
"Wstępne ładowanie dźwięków. Może poprawić wydajność na wolnych dyskach "
|
||
"twardych."
|
||
|
||
#: engines/vcruise/metaengine.cpp:109
|
||
msgid "Faster video decoder (lower quality)"
|
||
msgstr "Szybszy dekoder wideo (niższa jakość)"
|
||
|
||
#: engines/vcruise/metaengine.cpp:110
|
||
msgid "Reduce video decoding CPU usage at the cost of quality."
|
||
msgstr "Zmniejsz użycie procesora podczas dekodowania wideo kosztem jakości."
|
||
|
||
#: engines/vcruise/metaengine.cpp:170
|
||
msgid "Display help screen"
|
||
msgstr "Wyświetl ekran pomocy"
|
||
|
||
#: engines/vcruise/metaengine.cpp:185
|
||
msgid "Open sound settings"
|
||
msgstr "Otwórz ustawienia dźwięku"
|
||
|
||
#: engines/vcruise/metaengine.cpp:221
|
||
msgid "Sound effect volume down"
|
||
msgstr "Zmniejsz głośność efektów dźwiękowych"
|
||
|
||
#: engines/vcruise/metaengine.cpp:226
|
||
msgid "Sound effect volume up"
|
||
msgstr "Zwiększ głośność efektów dźwiękowych"
|
||
|
||
#: engines/vcruise/metaengine.cpp:231
|
||
msgid "Skip current animation"
|
||
msgstr "Pomiń bieżącą animację"
|
||
|
||
#: engines/vcruise/metaengine.cpp:235
|
||
msgid "Cycle item in scene (debug cheat)"
|
||
msgstr "Przełączanie elementów na scenie (cheat debugowania)"
|
||
|
||
#: engines/vcruise/vcruise.cpp:87
|
||
msgid "This game requires JPEG support, which was not compiled in."
|
||
msgstr "Ta gra wymaga obsługi formatu JPEG, który nie został wkompilowany."
|
||
|
||
#: engines/vcruise/vcruise.cpp:94
|
||
msgid ""
|
||
"Music for this game requires Ogg Vorbis support, which was not compiled in.\n"
|
||
"The game will still play, but will not have any music."
|
||
msgstr ""
|
||
"Muzyka do tej gry wymaga obsługi Ogg Vorbis, która nie została "
|
||
"wkompilowana.\n"
|
||
"Gra będzie działać, ale żadna muzyka nie będzie odtwarzana."
|
||
|
||
#: engines/vcruise/vcruise.cpp:103
|
||
msgid ""
|
||
"Music for this game requires MP3 support, which was not compiled in.\n"
|
||
"The game will still play, but will not have any music."
|
||
msgstr ""
|
||
"Muzyka do tej gry wymaga obsługi MP3, która nie została wkompilowana.\n"
|
||
"Gra będzie działać, ale żadna muzyka nie będzie odtwarzana."
|
||
|
||
#: engines/vcruise/vcruise.cpp:341
|
||
msgid "Failed to load save, the save data appears to be damaged."
|
||
msgstr "Nie udało się wczytać zapisu, dane zapisu wydają się być uszkodzone."
|
||
|
||
#: engines/vcruise/vcruise.cpp:346
|
||
msgid "Failed to read version information from save file."
|
||
msgstr "Nie udało się odczytać informacji o wersji z pliku zapisu."
|
||
|
||
#: engines/vcruise/vcruise.cpp:366
|
||
msgid "An unknown error occurred while attempting to load the saved game."
|
||
msgstr "Wystąpił nieznany błąd podczas próby wczytania zapisanej gry."
|
||
|
||
#. I18N: lockout is code to start the game
|
||
#: engines/voyeur/metaengine.cpp:47
|
||
msgid "Enable lockout system"
|
||
msgstr "Włącz system blokady"
|
||
|
||
#: engines/voyeur/metaengine.cpp:48
|
||
msgid "Require a lockout code to start the game."
|
||
msgstr "Aby rozpocząć grę, wymagany jest kod blokady."
|
||
|
||
#: engines/voyeur/metaengine.cpp:186
|
||
msgid "Room keymappings"
|
||
msgstr "Mapowanie klawiszy pokoju"
|
||
|
||
#: engines/voyeur/metaengine.cpp:187
|
||
msgid "Camera keymappings"
|
||
msgstr "Mapowanie klawiszy kamery"
|
||
|
||
#: engines/voyeur/metaengine.cpp:204
|
||
msgid "Skip scene"
|
||
msgstr "Pomiń scenkę"
|
||
|
||
#: engines/voyeur/metaengine.cpp:211
|
||
msgid "View evidence"
|
||
msgstr "Wyświetl dowody"
|
||
|
||
#: engines/voyeur/metaengine.cpp:217
|
||
msgid "Exit / Put away evidence"
|
||
msgstr "Wyjście / Odłóż dowód"
|
||
|
||
#: engines/voyeur/metaengine.cpp:223
|
||
msgid "Enter room"
|
||
msgstr "Wejdź do pokoju"
|
||
|
||
#: engines/wintermute/metaengine.cpp:42
|
||
msgid "Show FPS-counter"
|
||
msgstr "Pokaż licznik klatek na sekundę"
|
||
|
||
#: engines/wintermute/metaengine.cpp:43
|
||
msgid "Show the current number of frames per second in the upper left corner"
|
||
msgstr "Wyświetl aktualną liczbę klatek na sekundę w lewym, górnym logu"
|
||
|
||
#: engines/wintermute/metaengine.cpp:54
|
||
msgid "Sprite bilinear filtering (SLOW)"
|
||
msgstr "Dwuliniowe filtrowanie sprite'ów (WOLNE)"
|
||
|
||
#: engines/wintermute/metaengine.cpp:55
|
||
msgid "Apply bilinear filtering to individual sprites"
|
||
msgstr "Stosuj filtrowanie dwuliniowe do poszczególnych sprite'ów"
|
||
|
||
#: engines/wintermute/metaengine.cpp:67
|
||
msgid "Force to use 2D renderer (2D games only)"
|
||
msgstr "Wymuś użycie renderera 2D (tylko gry 2D)"
|
||
|
||
#: engines/wintermute/metaengine.cpp:68
|
||
msgid "This setting forces ScummVM to use 2D renderer while running 2D games"
|
||
msgstr ""
|
||
"To ustawienie zmusza ScummVM do używania renderera 2D podczas uruchamiania "
|
||
"gier 2D"
|
||
|
||
#: engines/wintermute/metaengine.cpp:94
|
||
#, fuzzy
|
||
#| msgid "Use English speech"
|
||
msgid "Use Italian speech pack"
|
||
msgstr "Użyj angielskich głosów"
|
||
|
||
#: engines/wintermute/metaengine.cpp:95
|
||
msgid "Use Italian dubbing instead of the default English one"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/metaengine.cpp:106
|
||
msgid "Run SD version (1280x800)"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/metaengine.cpp:107
|
||
msgid "Run the legacy SD version, which is better for small screens"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/metaengine.cpp:148
|
||
msgid "FoxTail support is not compiled in"
|
||
msgstr "Obsługa dla gry 'FoxTail' nie jest wkompilowana"
|
||
|
||
#: engines/wintermute/metaengine.cpp:154
|
||
msgid "Hero Craft support is not compiled in"
|
||
msgstr "Obsługa dla gry 'Hero Craft' nie jest wkompilowana"
|
||
|
||
#: engines/wintermute/metaengine.cpp:160
|
||
msgid "Wintermute3D support is not compiled in"
|
||
msgstr "Obsługa dla gier 3D dla silnika Wintermute nie jest wkompilowana"
|
||
|
||
#: engines/wintermute/wintermute.cpp:146
|
||
msgid "This game requires PNG, JPEG and Vorbis support."
|
||
msgstr "Ta gra wymaga wsparcia plików PNG, JPG i Vorbis."
|
||
|
||
#: engines/wintermute/wintermute.cpp:155
|
||
msgid "This game requires the FoxTail subengine, which is not compiled in."
|
||
msgstr "Ta gra wymaga silnika FoxTail który nie jest zgodny z programem."
|
||
|
||
#: engines/wintermute/wintermute.cpp:164
|
||
msgid "This game requires the HeroCraft subengine, which is not compiled in."
|
||
msgstr "Ta gra wymaga silnika HeroCraft który nie jest zgodny z programem."
|
||
|
||
#: engines/wintermute/wintermute.cpp:173
|
||
msgid ""
|
||
"This game requires 3D capabilities, which is not compiled in. As such, it is "
|
||
"likely to be unplayable totally or partially."
|
||
msgstr ""
|
||
"Ta gra wymaga obsługi 3D, która nie jest wkompilowana. W związku z tym "
|
||
"prawdopodobnie będzie w całości lub częściowo niegrywalna."
|
||
|
||
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
|
||
#: engines/wintermute/keymapper_tables.h:174
|
||
#: engines/wintermute/keymapper_tables.h:685
|
||
#: engines/wintermute/keymapper_tables.h:1855
|
||
msgid "Show scene geometry"
|
||
msgstr "Pokazuj geometrię sceny"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:239
|
||
#: engines/wintermute/keymapper_tables.h:262
|
||
#: engines/wintermute/keymapper_tables.h:313
|
||
#: engines/wintermute/keymapper_tables.h:352
|
||
#: engines/wintermute/keymapper_tables.h:389
|
||
#: engines/wintermute/keymapper_tables.h:499
|
||
#: engines/wintermute/keymapper_tables.h:526
|
||
#: engines/wintermute/keymapper_tables.h:651
|
||
#: engines/wintermute/keymapper_tables.h:785
|
||
#: engines/wintermute/keymapper_tables.h:812
|
||
#: engines/wintermute/keymapper_tables.h:833
|
||
#: engines/wintermute/keymapper_tables.h:858
|
||
#: engines/wintermute/keymapper_tables.h:885
|
||
#: engines/wintermute/keymapper_tables.h:1045
|
||
#: engines/wintermute/keymapper_tables.h:1248
|
||
#: engines/wintermute/keymapper_tables.h:1319
|
||
#: engines/wintermute/keymapper_tables.h:1415
|
||
#: engines/wintermute/keymapper_tables.h:1472
|
||
#: engines/wintermute/keymapper_tables.h:1498
|
||
#: engines/wintermute/keymapper_tables.h:1660
|
||
#: engines/wintermute/keymapper_tables.h:1709
|
||
#: engines/wintermute/keymapper_tables.h:1757
|
||
#: engines/wintermute/keymapper_tables.h:1790
|
||
#: engines/wintermute/keymapper_tables.h:1983
|
||
#: engines/wintermute/keymapper_tables.h:2103
|
||
msgid "Show hints"
|
||
msgstr "Pokazuj podpowiedzi"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:269
|
||
#: engines/wintermute/keymapper_tables.h:332
|
||
#: engines/wintermute/keymapper_tables.h:367
|
||
#: engines/wintermute/keymapper_tables.h:402
|
||
#: engines/wintermute/keymapper_tables.h:506
|
||
#: engines/wintermute/keymapper_tables.h:533
|
||
#: engines/wintermute/keymapper_tables.h:1932
|
||
#: engines/wintermute/keymapper_tables.h:1990
|
||
msgid "GUI variant A"
|
||
msgstr "GUI wariant A"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:276
|
||
#: engines/wintermute/keymapper_tables.h:339
|
||
#: engines/wintermute/keymapper_tables.h:374
|
||
#: engines/wintermute/keymapper_tables.h:408
|
||
#: engines/wintermute/keymapper_tables.h:513
|
||
#: engines/wintermute/keymapper_tables.h:540
|
||
#: engines/wintermute/keymapper_tables.h:1938
|
||
#: engines/wintermute/keymapper_tables.h:1996
|
||
msgid "GUI variant B"
|
||
msgstr "GUI wariant B"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:283
|
||
#: engines/wintermute/keymapper_tables.h:414
|
||
#: engines/wintermute/keymapper_tables.h:547
|
||
#: engines/wintermute/keymapper_tables.h:1117
|
||
msgid "Phone cancel button"
|
||
msgstr "Przycisk anuluj w telefonie"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:288
|
||
#: engines/wintermute/keymapper_tables.h:419
|
||
#: engines/wintermute/keymapper_tables.h:552
|
||
#: engines/wintermute/keymapper_tables.h:1122
|
||
msgid "Phone up button"
|
||
msgstr "Przycisk w górę w telefonie"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:294
|
||
#: engines/wintermute/keymapper_tables.h:425
|
||
#: engines/wintermute/keymapper_tables.h:558
|
||
#: engines/wintermute/keymapper_tables.h:1128
|
||
msgid "Phone down button"
|
||
msgstr "Przycisk w dół w telefonie"
|
||
|
||
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
|
||
#. It may result in actor saying different text or item being decomposed to it's parts
|
||
#: engines/wintermute/keymapper_tables.h:360
|
||
msgid "Alternative action"
|
||
msgstr "Akcja alternatywna"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:431
|
||
#: engines/wintermute/keymapper_tables.h:564
|
||
#: engines/wintermute/keymapper_tables.h:1134
|
||
msgid "Phone 0 button"
|
||
msgstr "Przycisk zero w telefonie"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:436
|
||
#: engines/wintermute/keymapper_tables.h:569
|
||
#: engines/wintermute/keymapper_tables.h:1139
|
||
#: engines/wintermute/keymapper_tables.h:1817
|
||
msgid "Phone 1 button"
|
||
msgstr "Przycisk 1 w telefonie"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:441
|
||
#: engines/wintermute/keymapper_tables.h:574
|
||
#: engines/wintermute/keymapper_tables.h:1144
|
||
#: engines/wintermute/keymapper_tables.h:1822
|
||
msgid "Phone 2 button"
|
||
msgstr "Przycisk 2 w telefonie"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:446
|
||
#: engines/wintermute/keymapper_tables.h:579
|
||
#: engines/wintermute/keymapper_tables.h:1149
|
||
#: engines/wintermute/keymapper_tables.h:1827
|
||
msgid "Phone 3 button"
|
||
msgstr "Przycisk 3 w telefonie"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:451
|
||
#: engines/wintermute/keymapper_tables.h:584
|
||
#: engines/wintermute/keymapper_tables.h:1154
|
||
msgid "Phone 4 button"
|
||
msgstr "Przycisk 4 w telefonie"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:456
|
||
#: engines/wintermute/keymapper_tables.h:589
|
||
#: engines/wintermute/keymapper_tables.h:1159
|
||
msgid "Phone 5 button"
|
||
msgstr "Przycisk 5 w telefonie"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:461
|
||
#: engines/wintermute/keymapper_tables.h:594
|
||
#: engines/wintermute/keymapper_tables.h:1164
|
||
msgid "Phone 6 button"
|
||
msgstr "Przycisk 6 w telefonie"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:466
|
||
#: engines/wintermute/keymapper_tables.h:599
|
||
#: engines/wintermute/keymapper_tables.h:1169
|
||
msgid "Phone 7 button"
|
||
msgstr "Przycisk 7 w telefonie"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:471
|
||
#: engines/wintermute/keymapper_tables.h:604
|
||
#: engines/wintermute/keymapper_tables.h:1174
|
||
msgid "Phone 8 button"
|
||
msgstr "Przycisk 8 w telefonie"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:476
|
||
#: engines/wintermute/keymapper_tables.h:609
|
||
#: engines/wintermute/keymapper_tables.h:1179
|
||
msgid "Phone 9 button"
|
||
msgstr "Przycisk 9 w telefonie"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:481
|
||
#: engines/wintermute/keymapper_tables.h:614
|
||
#: engines/wintermute/keymapper_tables.h:1184
|
||
msgid "Phone * button"
|
||
msgstr "Przycisk gwiazdki w telefonie"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:486
|
||
#: engines/wintermute/keymapper_tables.h:619
|
||
#: engines/wintermute/keymapper_tables.h:1189
|
||
msgid "Phone # button"
|
||
msgstr "Przycisk # w telefonie"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:664
|
||
#: engines/wintermute/keymapper_tables.h:1366
|
||
#: engines/wintermute/keymapper_tables.h:1422
|
||
msgid "Show help"
|
||
msgstr "Pokaż pomoc"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:690
|
||
msgid "Change shadow type"
|
||
msgstr "Zmień typ cieni"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:700
|
||
#: engines/wintermute/keymapper_tables.h:819
|
||
msgid "Volume max"
|
||
msgstr "Maksymalna głośność"
|
||
|
||
#. I18N: Displays a debug interface with a CLI for various features
|
||
#: engines/wintermute/keymapper_tables.h:706
|
||
msgid "Show debug parser"
|
||
msgstr "Pokaż parser debuggera"
|
||
|
||
#. I18N: Displays a debug text message
|
||
#: engines/wintermute/keymapper_tables.h:714
|
||
#: engines/wintermute/keymapper_tables.h:853
|
||
#: engines/wintermute/keymapper_tables.h:1581
|
||
#: engines/wintermute/keymapper_tables.h:1833
|
||
#: engines/wintermute/keymapper_tables.h:1878
|
||
msgid "Debug print"
|
||
msgstr "Debug print"
|
||
|
||
#. I18N: Displays a debug interface that changes light settings
|
||
#: engines/wintermute/keymapper_tables.h:726
|
||
msgid "Light helper window"
|
||
msgstr "Lekkie okno pomocnicze"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:751
|
||
msgid "Run forward"
|
||
msgstr "Biegnij do przodu"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:756
|
||
msgid "Run backward"
|
||
msgstr "Biegnij do tyłu"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:761
|
||
msgid "Turn left fast"
|
||
msgstr "Szybki obrót w lewo"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:766
|
||
msgid "Turn right fast"
|
||
msgstr "Szybki obrót w prawo"
|
||
|
||
#. I18N: Displays a blueprint with robot parts
|
||
#: engines/wintermute/keymapper_tables.h:772
|
||
msgid "Show blueprint"
|
||
msgstr "Pokaż projekt"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:792
|
||
#: engines/wintermute/keymapper_tables.h:1587
|
||
#: engines/wintermute/keymapper_tables.h:1770
|
||
#: engines/wintermute/keymapper_tables.h:1803
|
||
#: engines/wintermute/keymapper_tables.h:2089
|
||
msgid "Next action"
|
||
msgstr "Następna akcja"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:799
|
||
#: engines/wintermute/keymapper_tables.h:1595
|
||
#: engines/wintermute/keymapper_tables.h:1777
|
||
#: engines/wintermute/keymapper_tables.h:1810
|
||
#: engines/wintermute/keymapper_tables.h:2097
|
||
msgid "Previous action"
|
||
msgstr "Poprzednia akcja"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:826
|
||
msgid "Volume off"
|
||
msgstr "Wyłącz dźwięk"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:840
|
||
msgid "Change font size"
|
||
msgstr "Zmień rozmiar czcionki"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:935
|
||
msgid "Walking speed: Low"
|
||
msgstr "Szybkość chodzenia: niska"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:940
|
||
msgid "Walking speed: Medium"
|
||
msgstr "Szybkość chodzenia: średnia"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:945
|
||
msgid "Walking speed: High"
|
||
msgstr "Szybkość chodzenia: wysoka"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:955
|
||
#: engines/wintermute/keymapper_tables.h:1314
|
||
#: engines/wintermute/keymapper_tables.h:1872
|
||
msgid "Cancel waiting"
|
||
msgstr "Anuluj oczekiwanie"
|
||
|
||
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
|
||
#: engines/wintermute/keymapper_tables.h:978
|
||
msgid "Walking speed: Ultra Super Mega Fast"
|
||
msgstr "Szybkość chodzenia: Ultra Super Mega Fast"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:994
|
||
msgid "Show game credits"
|
||
msgstr "Pokaż twórców gry"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:999
|
||
msgid "Play selected music record"
|
||
msgstr "Odtwórz wybrane nagranie muzyczne"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1004
|
||
msgid "Select next music record"
|
||
msgstr "Wybierz następne nagranie muzyczne"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1009
|
||
msgid "Play note 1: A"
|
||
msgstr "Odtwórcz utwór 1: A"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1014
|
||
msgid "Play note 2: F#"
|
||
msgstr "Odtwórz utwór 2: F#"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1019
|
||
msgid "Play note 3: D#"
|
||
msgstr "Odtwórz utwór 3: D#"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1024
|
||
msgid "Play note 4: C#"
|
||
msgstr "Odtwórz utwór 4: C#"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1029
|
||
msgid "Play note 5: E"
|
||
msgstr "Odtwórz utwór 5: E"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1034
|
||
msgid "Play note 6: G#"
|
||
msgstr "Odtwórz utwór 6: G#"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1039
|
||
msgid "Play note 7: B"
|
||
msgstr "Odtwórz utwór 7: B"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1052
|
||
msgid "Ability: Telekinesis"
|
||
msgstr "Umiejętność: telekineza"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1057
|
||
msgid "Ability: Push"
|
||
msgstr "Umiejętność: pchnięcie"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1062
|
||
msgid "Ability: Lightning"
|
||
msgstr "Umiejętność: błyskawica"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1067
|
||
msgid "Ability: Light"
|
||
msgstr "Umiejętność: światło"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1072
|
||
msgid "Ability: Wind"
|
||
msgstr "Umiejętność: wiatr"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1077
|
||
msgid "Ability: Sound"
|
||
msgstr "Umiejętność: dźwięk"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1082
|
||
msgid "Ability: Esence"
|
||
msgstr "Umiejętność: esencja"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1087
|
||
msgid "Ability: Exorcist"
|
||
msgstr "Umiejętność: egzorcyzm"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1200
|
||
msgid "Show hints / Dance move"
|
||
msgstr "Pokaż wskazówki / krok taneczny"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1207
|
||
msgid "Dance move up"
|
||
msgstr "Taniec ruch w górę"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1213
|
||
msgid "Dance move down"
|
||
msgstr "Taniec ruch w dół"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1219
|
||
msgid "Dance move left"
|
||
msgstr "Taniec ruch w lewo"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1225
|
||
msgid "Dance move right"
|
||
msgstr "Taniec ruch w prawo"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1283
|
||
msgid "Cancel input"
|
||
msgstr "Anuluj wprowadzanie"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1409
|
||
msgid "Hide hints"
|
||
msgstr "Ukryj podpowiedzi"
|
||
|
||
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
|
||
#: engines/wintermute/keymapper_tables.h:1464
|
||
msgid "Shift key"
|
||
msgstr "Klawisz Shift"
|
||
|
||
#. I18N: Chapayev is the name of game character, Vasily Chapayev
|
||
#. This action makes Chapayev interact with item instead of Petka
|
||
#: engines/wintermute/keymapper_tables.h:1566
|
||
msgid "Chapayev's action"
|
||
msgstr "Akcja Chapayeva"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1619
|
||
msgid "Dialog answer 1"
|
||
msgstr "Odpowiedź 1"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1624
|
||
msgid "Dialog answer 2"
|
||
msgstr "Odpowiedź 2"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1629
|
||
msgid "Dialog answer 3"
|
||
msgstr "Odpowiedź 3"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1634
|
||
msgid "Dialog answer 4"
|
||
msgstr "Odpowiedź 4"
|
||
|
||
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
|
||
#: engines/wintermute/keymapper_tables.h:1645
|
||
msgid "Spin wheel slower"
|
||
msgstr "Obróć koło wolniej"
|
||
|
||
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
|
||
#: engines/wintermute/keymapper_tables.h:1653
|
||
msgid "Spin wheel faster"
|
||
msgstr "Obróć koło szybciej"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1731
|
||
msgid "Zoom out"
|
||
msgstr "Oddal"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1738
|
||
msgid "Zoom in"
|
||
msgstr "Przybliż"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1751
|
||
#: engines/wintermute/keymapper_tables.h:1957
|
||
msgid "Show journal"
|
||
msgstr "Pokaż dziennik"
|
||
|
||
#. I18N: Displays a debug interface with Bezier curves
|
||
#: engines/wintermute/keymapper_tables.h:1884
|
||
msgid "Bezier window"
|
||
msgstr "Okno Beziera"
|
||
|
||
#. I18N: Use droid to perform an action
|
||
#: engines/wintermute/keymapper_tables.h:1901
|
||
msgid "Droid's action"
|
||
msgstr "Akcja droida"
|
||
|
||
#. I18N: It's a Tetris game clone, this action rotates current tetris item
|
||
#: engines/wintermute/keymapper_tables.h:2009
|
||
msgid "Rotate"
|
||
msgstr "Obrót"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2043
|
||
msgid "Player 1: Up"
|
||
msgstr "Gracz 1: W górę"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2048
|
||
msgid "Player 1: Left"
|
||
msgstr "Gracz 1: W lewo"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2053
|
||
msgid "Player 1: Down"
|
||
msgstr "Gracz 1: W dół"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2058
|
||
msgid "Player 1: Right"
|
||
msgstr "Gracz 1: W prawo"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2063
|
||
msgid "Player 2: Up"
|
||
msgstr "Gracz 2: W górę"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2068
|
||
msgid "Player 2: Left"
|
||
msgstr "Gracz 2: W lewo"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2073
|
||
msgid "Player 2: Down"
|
||
msgstr "Gracz 2: W dół"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2078
|
||
msgid "Player 2: Right"
|
||
msgstr "Gracz 2 w prawo"
|
||
|
||
#. I18N: Displays a debug FPS counter
|
||
#: engines/wintermute/keymapper_tables.h:2084
|
||
msgid "Debug FPS"
|
||
msgstr "Pokaż licznik FPS"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2181
|
||
msgid "F1"
|
||
msgstr "F1"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2186
|
||
msgid "Key i"
|
||
msgstr "Klawisz i"
|
||
|
||
#: engines/zvision/file/save_manager.cpp:207
|
||
#, c-format
|
||
msgid ""
|
||
"This saved game uses version %u, but this engine only supports up to version "
|
||
"%d. You will need an updated version of the engine to use this saved game."
|
||
msgstr ""
|
||
"Ten zapis gry korzysta z wersji %u, ale ten silnik wspiera tylko wersje do "
|
||
"%d. Będziesz potrzebować uaktualnionej wersji silnika, żeby użyć tego zapisu."
|
||
|
||
#: engines/zvision/metaengine.cpp:54
|
||
msgid "Double FPS"
|
||
msgstr "Podwójna liczba klatek"
|
||
|
||
#: engines/zvision/metaengine.cpp:55
|
||
msgid "Increase framerate from 30 to 60 FPS"
|
||
msgstr "Zwiększ liczbę klatek na sekundę z 30 do 60"
|
||
|
||
#: engines/zvision/metaengine.cpp:66
|
||
msgid "Enable Venus"
|
||
msgstr "Włącz Venus"
|
||
|
||
#: engines/zvision/metaengine.cpp:67
|
||
msgid "Enable the Venus help system"
|
||
msgstr "Włącz system pomocy Venus"
|
||
|
||
#: engines/zvision/metaengine.cpp:78
|
||
msgid "Disable animation while turning"
|
||
msgstr "Wyłącz animację podczas obrotu"
|
||
|
||
#: engines/zvision/metaengine.cpp:79
|
||
msgid "Disable animation while turning in panorama mode"
|
||
msgstr "Wyłącz animację podczas trybu panoramy"
|
||
|
||
#: engines/zvision/metaengine.cpp:90
|
||
msgid "Use high resolution MPEG video"
|
||
msgstr "Użyj wideo MPEG w wysokiej rozdzielczości"
|
||
|
||
#: engines/zvision/metaengine.cpp:91
|
||
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
|
||
msgstr "Użyj wideo MPEG z wersji DVD zamiast AVI o niższej rozdzielczości"
|
||
|
||
#: engines/zvision/metaengine.cpp:102
|
||
msgid "Enable widescreen support"
|
||
msgstr "Włącz wsparcie dla szerokiego ekranu"
|
||
|
||
#: engines/zvision/metaengine.cpp:103
|
||
msgid ""
|
||
"Rearrange placement of menus & subtitles so as to make better use of modern "
|
||
"wide aspect ratio displays"
|
||
msgstr ""
|
||
"Zmienia rozmieszczenie menu i napisów w celu lepszego wykorzystania "
|
||
"nowoczesnych wyświetlaczy o szerokim formacie obrazu"
|
||
|
||
#: engines/zvision/metaengine.cpp:114
|
||
msgid "Enable high quality panoramas"
|
||
msgstr "Włącz panoramy wysokiej jakości"
|
||
|
||
#: engines/zvision/metaengine.cpp:115
|
||
msgid "Apply bilinear filtering to panoramic backgrounds"
|
||
msgstr "Stosuj filtrowanie dwuliniowe do teł panoramicznych"
|
||
|
||
#: engines/zvision/metaengine.cpp:258
|
||
msgid "Spellbook"
|
||
msgstr "Księga zaklęć"
|
||
|
||
#: engines/zvision/metaengine.cpp:264
|
||
msgid "Score"
|
||
msgstr "Wynik"
|
||
|
||
#: engines/zvision/metaengine.cpp:270
|
||
msgid "Put away object"
|
||
msgstr "Odłóż obiekt"
|
||
|
||
#: engines/zvision/metaengine.cpp:276
|
||
msgid "Extract coin"
|
||
msgstr "Wyodrębnij monetę"
|
||
|
||
#: engines/zvision/metaengine.cpp:297
|
||
msgid "Preferences"
|
||
msgstr "Preferencje"
|
||
|
||
#: engines/zvision/zvision.cpp:301
|
||
msgid ""
|
||
"Before playing this game, you'll need to copy the required fonts into "
|
||
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
|
||
"need the following font files from the Windows font directory: Times New "
|
||
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
|
||
"you can download the Liberation Fonts package. You'll need all the fonts "
|
||
"from the font package you choose, i.e., LiberationMono, LiberationSans and "
|
||
"LiberationSerif."
|
||
msgstr ""
|
||
"Przed rozpoczęciem tej gry, należy skopiować wymagane czcionki do katalogu "
|
||
"dodatków ScummVM lub do katalogu gry. W systemie Windows potrzebne będą "
|
||
"następujące pliki czcionek z katalogu czcionek systemu Windows: Times New "
|
||
"Roman, Century Schoolbook, Garamond, Courier New i Arial. Alternatywnie "
|
||
"możesz pobrać czcionki Liberation. Będą potrzebne wszystkie czcionki z "
|
||
"wybranego pakietu czcionek, odpowiednio np. LiberationMono, LiberationSans i "
|
||
"LiberationSerif."
|
||
|
||
#: engines/zvision/zvision.cpp:316
|
||
msgid ""
|
||
"MIDI playback is not available, or else improperly configured. Zork Nemesis "
|
||
"contains several music puzzles which require MIDI audio in order to be "
|
||
"solved. These puzzles may alternatively be solved using subtitles, if "
|
||
"supported. Continue launching game?"
|
||
msgstr ""
|
||
"Odtwarzanie MIDI jest niedostępne lub nieprawidłowo skonfigurowane. Zork "
|
||
"Nemesis zawiera kilka łamigłówek muzycznych, które wymagają dźwięku MIDI do "
|
||
"rozwiązania. Te łamigłówki można również rozwiązać za pomocą napisów, jeśli "
|
||
"są obsługiwane. Kontynuować uruchamianie gry?"
|
||
|
||
#~ msgid "Download patch"
|
||
#~ msgstr "Pobierz poprawkę"
|
||
|
||
#~ msgid ""
|
||
#~ "(or click 'Download patch' button. But note - it only downloads, you will "
|
||
#~ "have to continue from there)\n"
|
||
#~ msgstr ""
|
||
#~ "(albo kliknij przycisk „Pobierz poprawkę”. Ale uwaga, spowoduje to tylko "
|
||
#~ "pobranie, resztę operacji trzeba wykonać ręcznie)\n"
|
||
|
||
#~ msgid ""
|
||
#~ "GK2 has fan made subtitles, available thanks to the good people at "
|
||
#~ "SierraHelp.\n"
|
||
#~ "\n"
|
||
#~ "Installation:\n"
|
||
#~ "- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
|
||
#~ "GK2Subtitles.zip\n"
|
||
#~ msgstr ""
|
||
#~ "GK2 ma napisy stworzone przez fanów, dostępne dzięki dobrym ludziom z "
|
||
#~ "SierraHelp.\n"
|
||
#~ "\n"
|
||
#~ "Instalacja:\n"
|
||
#~ "- pobierz http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
|
||
#~ "GK2Subtitles.zip\n"
|
||
|
||
#~ msgid "Toggle music on / off"
|
||
#~ msgstr "Włącz/wyłącz muzykę"
|
||
|
||
#~ msgid "Toggle sound effects on / off"
|
||
#~ msgstr "Włącz/wyłącz efekty dźwiękowe"
|
||
|
||
#~ msgid "Toggle fast mode on / off"
|
||
#~ msgstr "Przełącz tryb szybki"
|
||
|
||
#~ msgid "Toggle aspect-ratio correction"
|
||
#~ msgstr "Włącz/wyłącz korekcję formatu obrazu"
|
||
|
||
#~ msgid "Page up"
|
||
#~ msgstr "Strona w górę"
|
||
|
||
#~ msgid "Page down"
|
||
#~ msgstr "Strona w dół"
|
||
|
||
#~ msgid "Scroll up page"
|
||
#~ msgstr "Przewiń stronę w górę"
|
||
|
||
#~ msgid "Scroll down page"
|
||
#~ msgstr "Przewiń stronę w dół"
|
||
|
||
#~ msgid "Load game state"
|
||
#~ msgstr "Wczytaj stan gry"
|
||
|
||
#~ msgid "Save game state"
|
||
#~ msgstr "Zapisz stan gry"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Go to end of line"
|
||
#~ msgid "Go to the line start"
|
||
#~ msgstr "Idź do końca wiersza"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Go to end of line"
|
||
#~ msgid "Go to the line end"
|
||
#~ msgstr "Idź do końca wiersza"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Open action menu / Close menu"
|
||
#~ msgid "Open verb menu / Close menu"
|
||
#~ msgstr "Otwórz menu akcji / Zamknij menu"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Open options menu"
|
||
#~ msgid "Open options"
|
||
#~ msgstr "Otwórz menu opcji"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Skip dialog"
|
||
#~ msgid "Skip prolog"
|
||
#~ msgstr "Pomiń dialog"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Show journal"
|
||
#~ msgid "Go forward 1 page"
|
||
#~ msgstr "Pokaż dziennik"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Show journal"
|
||
#~ msgid "Go back 1 page"
|
||
#~ msgstr "Pokaż dziennik"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Go to start of line"
|
||
#~ msgid "Go to start of journal"
|
||
#~ msgstr "Idź do początku wiersza"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Go to end of line"
|
||
#~ msgid "Go to end of journal"
|
||
#~ msgstr "Idź do końca wiersza"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Scroll bar up"
|
||
#~ msgid "Scroll page up"
|
||
#~ msgstr "Pasek przewijania w górę"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Scroll bar down"
|
||
#~ msgid "Scroll page down"
|
||
#~ msgstr "Pasek przewijania w dół"
|
||
|
||
#~ msgid "Exit game"
|
||
#~ msgstr "Wyjdź z gry"
|
||
|
||
#~ msgid "Ok"
|
||
#~ msgstr "OK"
|
||
|
||
#~ msgid ""
|
||
#~ "Make implementation of AD&D rules more compliant with the AD&D 2nd "
|
||
#~ "edition handbook"
|
||
#~ msgstr ""
|
||
#~ "Uczyń implementację zasad AD&D bardziej zgodną z podręcznikiem AD&D 2. "
|
||
#~ "edycja"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Show journal"
|
||
#~ msgid "Go back a page"
|
||
#~ msgstr "Pokaż dziennik"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Use Windows cursors"
|
||
#~ msgid "Use Windows mouse cursors"
|
||
#~ msgstr "Użyj kursorów Windows"
|
||
|
||
#~ msgid "Left Mouse Button"
|
||
#~ msgstr "Lewy przycisk myszy"
|
||
|
||
#~ msgid "Right Mouse Button"
|
||
#~ msgstr "Prawy przycisk myszy"
|
||
|
||
#~ msgid "Left Shoulder"
|
||
#~ msgstr "Lewy Bumper LB"
|
||
|
||
#~ msgid "Right Shoulder"
|
||
#~ msgstr "Prawy Bumper RB"
|
||
|
||
#~ msgid "Strafe Left"
|
||
#~ msgstr "Krok w lewo"
|
||
|
||
#~ msgid "Strafe Right"
|
||
#~ msgstr "Krok w prawo"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Skip cutscene"
|
||
#~ msgid "Skip Cutscene"
|
||
#~ msgstr "Pomiń scenkę"
|
||
|
||
#~ msgid "Freefont License"
|
||
#~ msgstr "Licencja Freefont"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Toggle subtitles"
|
||
#~ msgid "Display subtitles"
|
||
#~ msgstr "Przełącz napisy"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Toggle subtitles"
|
||
#~ msgid "Use subtitles."
|
||
#~ msgstr "Przełącz napisy"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Toggle subtitles"
|
||
#~ msgid "Use SFX subtitles."
|
||
#~ msgstr "Przełącz napisy"
|
||
|
||
#~ msgid "Scroll Up"
|
||
#~ msgstr "Przewiń w górę"
|
||
|
||
#~ msgid "Scroll Down"
|
||
#~ msgstr "Przewiń w dół"
|
||
|
||
#~ msgid "Save Game"
|
||
#~ msgstr "Zapisz grę"
|
||
|
||
#~ msgid "Load Game"
|
||
#~ msgstr "Wczytaj grę"
|
||
|
||
#~ msgid "Quit Game"
|
||
#~ msgstr "Zamknij grę"
|
||
|
||
#~ msgid "Next Page"
|
||
#~ msgstr "Następna strona"
|
||
|
||
#~ msgid "Previous Page"
|
||
#~ msgstr "Poprzednia strona"
|
||
|
||
#~ msgid "Quick Save"
|
||
#~ msgstr "Szybki zapis"
|
||
|
||
#~ msgid "Quick Load"
|
||
#~ msgstr "Szybkie wczytywanie"
|
||
|
||
#~ msgid "Move up left"
|
||
#~ msgstr "Ruch w górę i w lewo"
|
||
|
||
#~ msgid "Move up right"
|
||
#~ msgstr "Ruch w górę i w prawo"
|
||
|
||
#~ msgid "Move down left"
|
||
#~ msgstr "Ruch w dół i w lewo"
|
||
|
||
#~ msgid "Move down right"
|
||
#~ msgstr "Ruch w dół i w prawo"
|
||
|
||
#~ msgid "Option dialog"
|
||
#~ msgstr "Opcje"
|
||
|
||
#~ msgid "Interact via Left Click"
|
||
#~ msgstr "Interakcja poprzez kliknięcie lewym przyciskiem myszy"
|
||
|
||
#~ msgid "Interact via Right Click"
|
||
#~ msgstr "Interakcja poprzez kliknięcie prawym przyciskiem myszy"
|
||
|
||
#~ msgid "Move Backwards"
|
||
#~ msgstr "Ruch do tyłu"
|
||
|
||
#~ msgid "Move Left"
|
||
#~ msgstr "Ruch w lewo"
|
||
|
||
#~ msgid "Move Right"
|
||
#~ msgstr "Ruch w prawo"
|
||
|
||
#~ msgid "Show Map"
|
||
#~ msgstr "Pokaż mapę"
|
||
|
||
#~ msgid "Left Click Interact"
|
||
#~ msgstr "Interakcja przez LPM"
|
||
|
||
#~ msgid "Right Click Interact"
|
||
#~ msgstr "Interakcja przez PPM"
|
||
|
||
#~ msgid "Display/Hide Inventory Tray"
|
||
#~ msgstr "Pokaż/Ukryj przedmioty"
|
||
|
||
#~ msgid "Display/Hide Biochip Tray"
|
||
#~ msgstr "Pokaż/Ukryj biochipy"
|
||
|
||
#~ msgid "Display/Hide Info Screen"
|
||
#~ msgstr "Pokaż/Ukryj ekran informacji"
|
||
|
||
#~ msgid "Display/Hide Pause Menu"
|
||
#~ msgstr "Pokaż/Ukryj menu pauzy"
|
||
|
||
#~ msgid "Up Left"
|
||
#~ msgstr "W górę w lewo"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Pause game"
|
||
#~ msgid "Pause Game"
|
||
#~ msgstr "Wstrzymaj grę"
|
||
|
||
#~ msgid "Options Dialog"
|
||
#~ msgstr "Okno opcji"
|
||
|
||
#~ msgid "Skip Dialogue"
|
||
#~ msgstr "Pomiń dialog"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Game menu"
|
||
#~ msgid "Game Menu"
|
||
#~ msgstr "Menu gry"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Move up"
|
||
#~ msgid "Move Up"
|
||
#~ msgstr "Ruch w górę"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Move down"
|
||
#~ msgid "Move Down"
|
||
#~ msgstr "Ruch w dół"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Step back"
|
||
#~ msgid "Step Back"
|
||
#~ msgstr "Odsuń się"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Roll left"
|
||
#~ msgid "Roll Left"
|
||
#~ msgstr "Przetocz się w lewo"
|
||
|
||
#~ msgid "Look Up"
|
||
#~ msgstr "Spójrz w górę"
|
||
|
||
#~ msgid "Look Down"
|
||
#~ msgstr "Spójrz w dół"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Toggle Combat"
|
||
#~ msgid "Combat"
|
||
#~ msgstr "Przełącz tryb walki"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Side Step"
|
||
#~ msgid "Step"
|
||
#~ msgstr "Krok w bok"
|
||
|
||
#~ msgid "Could not find any engine capable of running the selected game"
|
||
#~ msgstr "Nie udało się znaleźć silnika zdolnego do uruchomienia wybranej gry"
|
||
|
||
#, c-format
|
||
#~ msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
|
||
#~ msgstr ""
|
||
#~ "Przerywnik w formacie strumieniowym PSX '%s' nie może zostać odtworzony w "
|
||
#~ "trybie indeksowanym"
|
||
|
||
#~ msgid ""
|
||
#~ "PSX cutscenes found but ScummVM has been built without RGB color support"
|
||
#~ msgstr ""
|
||
#~ "Znaleziono przerywniki PSX, ale ScummVM jest skompilowany bez obsługi "
|
||
#~ "trybu RGB"
|
||
|
||
#~ msgid ""
|
||
#~ "Could not find the 'Fate of Atlantis' Macintosh executable.\n"
|
||
#~ "Mac GUI will not be shown."
|
||
#~ msgstr ""
|
||
#~ "Nie znaleziono pliku wykonywalnego \"Fate of Atlantis\" dla Macintosh.\n"
|
||
#~ "GUI dla Mac zostanie wyłączone."
|
||
|
||
#~ msgid ""
|
||
#~ "Could not find the 'LeChuck's Revenge' Macintosh executable.\n"
|
||
#~ "Mac GUI will not be shown."
|
||
#~ msgstr ""
|
||
#~ "Nie znaleziono pliku wykonywalnego \"LeChuck's Revenge\" dla Macintosh.\n"
|
||
#~ "GUI dla Mac zostanie wyłączone."
|
||
|
||
#~ msgid ""
|
||
#~ "Allow the game to use the in-engine graphical interface and the original "
|
||
#~ "save/load menu. \t\tUse it together with the \"Ask for confirmation on "
|
||
#~ "exit\" for a more complete experience."
|
||
#~ msgstr ""
|
||
#~ "Zezwól grze na korzystanie z wbudowanego interfejsu graficznego i "
|
||
#~ "oryginalnego menu zapisywania oraz wczytywania. \t\tUżyj go razem z opcją "
|
||
#~ "\"Pytaj o potwierdzenie przy wyjściu”, aby uzyskać pełniejsze wrażenia."
|
||
|
||
#~ msgid "Show memory consumption"
|
||
#~ msgstr "Pokaż zużycie pamięci"
|
||
|
||
#~ msgctxt "Options menu"
|
||
#~ msgid "High resolution on"
|
||
#~ msgstr "Wysoka rozdzielczość włączona"
|
||
|
||
#~ msgctxt "Options menu"
|
||
#~ msgid "High resolution off"
|
||
#~ msgstr "Wysoka rozdzielczość wyłączona"
|
||
|
||
#~ msgctxt "Options menu"
|
||
#~ msgid "Wall collision off"
|
||
#~ msgstr "Kolizje ze ścianami wyłączone"
|
||
|
||
#~ msgctxt "Options menu"
|
||
#~ msgid "Language selection"
|
||
#~ msgstr "Wybór języka"
|
||
|
||
#~ msgctxt "Options menu"
|
||
#~ msgid "Voices: None"
|
||
#~ msgstr "Głosy: brak"
|
||
|
||
#~ msgctxt "Options menu"
|
||
#~ msgid "Voices: English"
|
||
#~ msgstr "Głosy: angielski"
|
||
|
||
#~ msgctxt "Options menu"
|
||
#~ msgid "Voices: French"
|
||
#~ msgstr "Głosy: francuski"
|
||
|
||
#~ msgctxt "Options menu"
|
||
#~ msgid "Voices: German"
|
||
#~ msgstr "Głosy: niemiecki"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Default game keymap"
|
||
#~ msgid "Default keymapppings"
|
||
#~ msgstr "Domyślne mapowanie klawiatury"
|
||
|
||
#~ msgid "Debug Next Room"
|
||
#~ msgstr "Debuguj następny pokój"
|
||
|
||
#~ msgid "Debug Previous Room"
|
||
#~ msgstr "Debuguj poprzedni pokój"
|
||
|
||
#~ msgid "Debug Apply Celling Grid"
|
||
#~ msgstr "Debuguj stosowanie siatki komórkowej"
|
||
|
||
#~ msgid "Debug Increase Celling Grid Index"
|
||
#~ msgstr "Debuguj zwiększanie indeksu siatki komórkowej"
|
||
|
||
#~ msgid "Debug Decrease Celling Grid Index"
|
||
#~ msgstr "Debuguj zmniejszanie indeksu siatki komórkowej"
|
||
|
||
#~ msgid "Place actor at center of screen"
|
||
#~ msgstr "Umieść aktora w centrum ekranu"
|
||
|
||
#~ msgid "Debug Menu"
|
||
#~ msgstr "Menu debugowania"
|
||
|
||
#~ msgid "Debug Menu Execute"
|
||
#~ msgstr "Debuguj menu wykonania"
|
||
|
||
#~ msgid "Walk backward"
|
||
#~ msgstr "Idź do tyłu"
|
||
|
||
#, fuzzy
|
||
#~| msgid ""
|
||
#~| "Allow the game to use the in-engine graphical interface and the original "
|
||
#~| "save/load menu. \t\tUse it together with the \"Ask for confirmation on "
|
||
#~| "exit\" for a more complete experience."
|
||
#~ msgid ""
|
||
#~ "Allow the game to use the in-engine graphical interface and the original "
|
||
#~ "save/load menu. \t\tUse it together with the \"Ask for confirmation on "
|
||
#~ "exit\" for a more complete experience. \t\tAutosaving is disabled when "
|
||
#~ "this mode is active."
|
||
#~ msgstr ""
|
||
#~ "Zezwól grze na korzystanie z wbudowanego interfejsu graficznego i "
|
||
#~ "oryginalnego menu zapisywania oraz wczytywania. \t\tUżyj go razem z opcją "
|
||
#~ "\"Pytaj o potwierdzenie przy wyjściu”, aby uzyskać pełniejsze wrażenia."
|
||
|
||
#~ msgid "Enable audio CD"
|
||
#~ msgstr "Włącz muzykę audio CD"
|
||
|
||
#~ msgid "Enable the original audio cd track"
|
||
#~ msgstr "Włącz oryginalną ścieżkę audio CD"
|
||
|
||
#~ msgid "Missing game code"
|
||
#~ msgstr "Brakujący kod gry"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Toggle music on/off"
|
||
#~ msgid "Toggle Music on/off"
|
||
#~ msgstr "Włącz/wyłącz muzykę"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Toggle sound effects on/off"
|
||
#~ msgid "Toggle Sound effect on/off"
|
||
#~ msgstr "Włącz/wyłącz efekty dźwiękowe"
|
||
|
||
#, fuzzy
|
||
#~| msgid "The game in '%s' seems to be unknown."
|
||
#~ msgid "Your set of game files seems to be unknown to us."
|
||
#~ msgstr "Gra w '%s' wygląda na nieznaną."
|
||
|
||
#, fuzzy
|
||
#~| msgid "Next action"
|
||
#~ msgid "Open action"
|
||
#~ msgstr "Następna akcja"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Next action"
|
||
#~ msgid "Close action"
|
||
#~ msgstr "Następna akcja"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Next action"
|
||
#~ msgid "Give action"
|
||
#~ msgstr "Następna akcja"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Talk to"
|
||
#~ msgid "Talk to action"
|
||
#~ msgstr "Rozmawiaj z"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Previous action"
|
||
#~ msgid "Push action"
|
||
#~ msgstr "Poprzednia akcja"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Previous action"
|
||
#~ msgid "Pull action"
|
||
#~ msgstr "Poprzednia akcja"
|
||
|
||
#~ msgid "Open 3DS Settings"
|
||
#~ msgstr "Otwórz ustawienia 3DS"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Very large"
|
||
#~ msgid "Very very large"
|
||
#~ msgstr "Bardzo duży"
|
||
|
||
#~ msgid ""
|
||
#~ "Your game is patched with a fan made script patch. Such patches have been "
|
||
#~ "reported to cause issues, as they modify game scripts extensively. The "
|
||
#~ "issues that these patches fix do not occur in ScummVM, so you are advised "
|
||
#~ "to remove this patch from your game folder in order to avoid having "
|
||
#~ "unexpected errors and/or issues later on."
|
||
#~ msgstr ""
|
||
#~ "Twoja gra została spatchowana fanowską modyfikacją skryptu. Takie patche "
|
||
#~ "mogą powodować problemy, gdyż mocno modyfikują skrypty gry. Problemy, "
|
||
#~ "naprawiane przez te patche, nie występują w ScummVM, więc radzimy usunąć "
|
||
#~ "tę łatkę z folderu gry, by uniknąć nieoczekiwanych błędów i/lub problemów."
|
||
|
||
#~ msgid "Update Shaders"
|
||
#~ msgstr "Aktualizuj shadery"
|
||
|
||
#~ msgid "Update Icons"
|
||
#~ msgstr "Zaktualizuj ikony"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Enable game-specific enhancements"
|
||
#~ msgstr "Włącz pływające kursory"
|
||
|
||
#, fuzzy
|
||
#~| msgid "New kid"
|
||
#~ msgid "New Line"
|
||
#~ msgstr "Nowy dzieciak"
|
||
|
||
#~ msgid ""
|
||
#~ "Could not find the 'Loom' Macintosh executable. Music and high-"
|
||
#~ "resolution\n"
|
||
#~ "versions of font and cursor will be disabled."
|
||
#~ msgstr ""
|
||
#~ "Nie znaleziono pliku wykonywalnego \"Loom\". Muzyka, wysokiej "
|
||
#~ "rozdzielczości\n"
|
||
#~ "czcionka i kursor nie będa właczone."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Controls Help"
|
||
#~ msgstr "Kontrola"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Mouse-click-and-drag mode enabled."
|
||
#~ msgid "Mouse-click-and-drag mode"
|
||
#~ msgstr "Włączono tryb kliknij i przeciągaj."
|
||
|
||
#~ msgid "Mouse-click-and-drag mode enabled."
|
||
#~ msgstr "Włączono tryb kliknij i przeciągaj."
|
||
|
||
#~ msgid "Mouse-click-and-drag mode disabled."
|
||
#~ msgstr "Wyłączono tryb kliknij i przeciągaj."
|
||
|
||
#~ msgid "Touchpad mode enabled."
|
||
#~ msgstr "Tryb touchpada włączony."
|
||
|
||
#~ msgid "Touchpad mode disabled."
|
||
#~ msgstr "Tryb touchpada wyłączony."
|
||
|
||
#, fuzzy
|
||
#~| msgid "Control Mouse"
|
||
#~ msgid "Control opacity"
|
||
#~ msgstr "Steruj myszką"
|
||
|
||
#~ msgid ""
|
||
#~ "The teenagent.dat file is compressed and zlib hasn't been included in "
|
||
#~ "this executable. Please decompress it"
|
||
#~ msgstr ""
|
||
#~ "Plik teenagent.dat jest skompresowany, a ScummVM nie zawiera obsługi "
|
||
#~ "zlib. Rozpakuj plik"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Connect your cloud storage account"
|
||
#~ msgid "You cloud storage has been connected!"
|
||
#~ msgstr ""
|
||
#~ "Otwórz asystenta połączenia z usługą przechowywania danych w chmurze"
|
||
|
||
#~ msgctxt "lowres"
|
||
#~ msgid "2. Get the code and enter it here:"
|
||
#~ msgstr "2. Wpisz kod który dostałeś tutaj:"
|
||
|
||
#~ msgid "2. Get the code and enter it here:"
|
||
#~ msgstr "2. Zdobądź kod i wprowadź go tutaj:"
|
||
|
||
#~ msgid "Connecting..."
|
||
#~ msgstr "Łączenie..."
|
||
|
||
#~ msgid "Failed to connect storage."
|
||
#~ msgstr "Nie udało się połączyć z usługą chmury."
|
||
|
||
#~ msgid "Failed to connect storage: "
|
||
#~ msgstr "Nie udało się połączyć z usługą chmury: "
|
||
|
||
#, fuzzy
|
||
#~ msgid "Enable voices"
|
||
#~ msgstr "Włącz Venus"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Enable the voices for the game"
|
||
#~ msgstr "Włącz system pomocy Venus"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Toggle fast conversation mode"
|
||
#~ msgstr "Tryb szybki"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Toggle end conversation mode"
|
||
#~ msgstr "Tryb szybki"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Go to main menu"
|
||
#~ msgstr "~P~owrót do launchera"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Go to map screen"
|
||
#~ msgstr "Zapisz zrzut ekranu"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Enable Second Chance"
|
||
#~ msgstr "Włącz tryb helowy"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Engine Options"
|
||
#~ msgstr "Opcje"
|
||
|
||
#~ msgid "Overwrite"
|
||
#~ msgstr "Nadpisz"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Open general cheat menu"
|
||
#~ msgstr "Włącz tryb helowy"
|
||
|
||
#~ msgid "Player Data"
|
||
#~ msgstr "Dane gracza"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Invalid Scene ID!"
|
||
#~ msgstr "Nieprawidłowa ścieżka dostępu!"
|
||
|
||
#~ msgid "Show SAF revoke permissions overlay button"
|
||
#~ msgstr "Wyświetlaj przycisk do anulowania zezwoleń SAF"
|
||
|
||
#~ msgctxt "lowres"
|
||
#~ msgid "Misc"
|
||
#~ msgstr "Różne"
|
||
|
||
#~ msgid "[corrupt]"
|
||
#~ msgstr "[uszkodzony]"
|
||
|
||
#~ msgid "[outdated]"
|
||
#~ msgstr "[przestarzały]"
|
||
|
||
#~ msgid "[too modern]"
|
||
#~ msgstr "[zbyt nowoczesne]"
|
||
|
||
#~ msgid "DXA cutscenes found but ScummVM has been built without zlib"
|
||
#~ msgstr ""
|
||
#~ "Znaleziono przerywniki w formacie DXA, ale ScummVM jest skompilowany bez "
|
||
#~ "obsługi zlib"
|
||
|
||
#~ msgid "Override global shader settings"
|
||
#~ msgstr "Użyj własnych ustawień grafiki"
|
||
|
||
#~ msgctxt "lowres"
|
||
#~ msgid "Override global shader settings"
|
||
#~ msgstr "Użyj własnych ustawień grafiki"
|
||
|
||
#~ msgid "HW Shader:"
|
||
#~ msgstr "Shader sprzętowy:"
|
||
|
||
#~ msgid "Different hardware shaders give different visual effects"
|
||
#~ msgstr "Różne shadery sprzętowe zapewniają różne efekty wizualne"
|
||
|
||
#~ msgctxt "lowres"
|
||
#~ msgid "HW Shader:"
|
||
#~ msgstr "Shader sprzętowy:"
|
||
|
||
#~ msgid "Different shaders give different visual effects"
|
||
#~ msgstr "Różne shadery zapewniają różne efekty wizualne"
|
||
|
||
#~ msgid "Insert Disk %c and Press Button to Continue."
|
||
#~ msgstr "Włóż dysk %c i naciśnij przycisk, aby kontynuować."
|
||
|
||
#~ msgid "Unable to Find %s, (%c%d) Press Button."
|
||
#~ msgstr "Nie znaleziono %s, (%c%d). Naciśnij przycisk."
|
||
|
||
#~ msgid "Error reading disk %c, (%c%d) Press Button."
|
||
#~ msgstr "Błąd podczas odczytu dysku %c, (%c%d). Naciśnij przycisk."
|
||
|
||
#~ msgid "Game Paused. Press SPACE to Continue."
|
||
#~ msgstr "Gra wstrzymana. Naciśnij spację, aby wznowić."
|
||
|
||
#~ msgid "Are you sure you want to restart? (Y/N)Y"
|
||
#~ msgstr "Na pewno chcesz zrestartować? (T/N)T"
|
||
|
||
#~ msgid "Are you sure you want to quit? (Y/N)Y"
|
||
#~ msgstr "Na pewno chcesz wyjść? (T/N)T"
|
||
|
||
#~ msgid "Insert save/load game disk"
|
||
#~ msgstr "Włóż dysk zapisu"
|
||
|
||
#~ msgid "You must enter a name"
|
||
#~ msgstr "Musisz podać nazwę"
|
||
|
||
#~ msgid "The game was NOT saved (disk full?)"
|
||
#~ msgstr "NIE zapisano stanu gry (brak miejsca?)"
|
||
|
||
#~ msgid "The game was NOT loaded"
|
||
#~ msgstr "NIE wczytano gry"
|
||
|
||
#~ msgid "Saving '%s'"
|
||
#~ msgstr "Zapisywanie '%s'"
|
||
|
||
#~ msgid "Loading '%s'"
|
||
#~ msgstr "Wczytywanie '%s'"
|
||
|
||
#~ msgid "Name your SAVE game"
|
||
#~ msgstr "Podaj nazwę zapisu"
|
||
|
||
#~ msgid "Select a game to LOAD"
|
||
#~ msgstr "Wybierz zapis do wczytania"
|
||
|
||
#~ msgid "Game title)"
|
||
#~ msgstr "Tytuł gry)"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Save progress automatically"
|
||
#~ msgstr "Automatycznie sprawdzaj aktualizacje"
|
||
|
||
#~ msgid ""
|
||
#~ "WARNING: Existing save has longer gameplay duration than the current "
|
||
#~ "state. Are you sure you want to overwrite it?"
|
||
#~ msgstr ""
|
||
#~ "UWAGA: Istniejący zapis ma dłuższy czas gry niż obecny. Czy na pewno go "
|
||
#~ "nadpisać?"
|
||
|
||
#~ msgid "I don't understand your command. "
|
||
#~ msgstr "Nie rozumiem Twojej komendy. "
|
||
|
||
#~ msgid "I can't do that yet. "
|
||
#~ msgstr "Nie jestem jeszcze w stanie tego zrobić. "
|
||
|
||
#, fuzzy
|
||
#~ msgid "Light has run out! "
|
||
#~ msgstr "Prawy przycisk myszy"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Your light has run out. "
|
||
#~ msgstr "Prawy przycisk myszy"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Light runs out in "
|
||
#~ msgstr "Prawy przycisk myszy"
|
||
|
||
#~ msgid " turns. "
|
||
#~ msgstr " tur. "
|
||
|
||
#~ msgid "You are in a %s\n"
|
||
#~ msgstr "Jesteś w %s\n"
|
||
|
||
#~ msgid "I'm in a %s\n"
|
||
#~ msgstr "Jestem w %s\n"
|
||
|
||
#~ msgid "none"
|
||
#~ msgstr "brak"
|
||
|
||
#, fuzzy
|
||
#~ msgid "You are dead.\n"
|
||
#~ msgstr "Wznów"
|
||
|
||
#~ msgid "The game is now over.\n"
|
||
#~ msgstr "Gra się skończyła.\n"
|
||
|
||
#, fuzzy
|
||
#~ msgid "You have stored "
|
||
#~ msgstr "Wznów"
|
||
|
||
#, fuzzy
|
||
#~ msgid "I've stored "
|
||
#~ msgstr "Wznów"
|
||
|
||
#, fuzzy
|
||
#~ msgid "You can't go in that direction. "
|
||
#~ msgstr "Nie jestem jeszcze w stanie tego zrobić. "
|
||
|
||
#, fuzzy
|
||
#~ msgid "I can't go in that direction. "
|
||
#~ msgstr "Nie jestem jeszcze w stanie tego zrobić. "
|
||
|
||
#~ msgid "What ? "
|
||
#~ msgstr "Co ? "
|
||
|
||
#~ msgid "~E~dit Game..."
|
||
#~ msgstr "~E~dytuj grę..."
|
||
|
||
#~ msgctxt "lowres"
|
||
#~ msgid "~E~dit Game..."
|
||
#~ msgstr "~E~dytuj grę..."
|
||
|
||
#~ msgid "Swap Menu and Back buttons"
|
||
#~ msgstr "Zamień przyciski menu i wstecz"
|
||
|
||
#~ msgid "Invalid save file name"
|
||
#~ msgstr "Nieprawidłowa nazwa pliku zapisu"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Enable cross fade"
|
||
#~ msgstr "Włącz tryb helowy"
|
||
|
||
#, fuzzy
|
||
#~ msgid "SAGA2 support not compiled in"
|
||
#~ msgstr "Wkompilowane funkcje:"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Music menu"
|
||
#~ msgstr "Głośność muzyki:"
|
||
|
||
#~ msgctxt "lowres"
|
||
#~ msgid "Normal (no scaling)"
|
||
#~ msgstr "Zwykły (bez skalowania)"
|
||
|
||
#~ msgid "Select an action and click 'Map'"
|
||
#~ msgstr "Wybierz akcję i kliknij 'Przypisz'"
|
||
|
||
#~ msgid "Associated key : %s"
|
||
#~ msgstr "Przypisany klawisz: %s"
|
||
|
||
#~ msgid "Associated key : none"
|
||
#~ msgstr "Przypisany klawisz: brak"
|
||
|
||
#~ msgid "Please select an action"
|
||
#~ msgstr "Wybierz akcję"
|
||
|
||
#~ msgid "Press the key to associate"
|
||
#~ msgstr "Wciśnij klawisz do przypisania"
|
||
|
||
#~ msgid "Choose an action to map"
|
||
#~ msgstr "Wybierz akcję do przypisania"
|
||
|
||
#~ msgid "Keys"
|
||
#~ msgstr "Klawisze"
|
||
|
||
#~ msgid "~K~eys"
|
||
#~ msgstr "~K~lawisze"
|
||
|
||
#~ msgid "Do you want to quit ?"
|
||
#~ msgstr "Chcesz wyjść?"
|
||
|
||
#~ msgid "Zone"
|
||
#~ msgstr "Strefa"
|
||
|
||
#~ msgid "Multi Function"
|
||
#~ msgstr "Wielozadaniowy"
|
||
|
||
#~ msgid "Swap character"
|
||
#~ msgstr "Zmień postać"
|
||
|
||
#~ msgid "Debugger"
|
||
#~ msgstr "Debugger"
|
||
|
||
#~ msgid "Global menu"
|
||
#~ msgstr "Menu globalne"
|
||
|
||
#~ msgid "Key mapper"
|
||
#~ msgstr "Mapper klawiszy"
|
||
|
||
#, fuzzy
|
||
#~| msgid "Inventory"
|
||
#~ msgid "Cheat.Inventory"
|
||
#~ msgstr "Ekwipunek"
|
||
|
||
#~ msgid "Normal (no scaling)"
|
||
#~ msgstr "Zwykły (bez skalowania)"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Switch to AdvMame 2x/3x scaling"
|
||
#~ msgstr "Przełącz na skalowanie HQ 2x/3x"
|
||
|
||
#~ msgid "Switch to HQ 2x/3x scaling"
|
||
#~ msgstr "Przełącz na skalowanie HQ 2x/3x"
|
||
|
||
#~ msgid "Switch to Super2xSai scaling"
|
||
#~ msgstr "Przełącz na skalowanie Super 2xSai"
|
||
|
||
#~ msgid "Switch to SuperEagle scaling"
|
||
#~ msgstr "Przełącz na skalowanie SuperEagle"
|
||
|
||
#~ msgid "Switch to DotMatrix scaling"
|
||
#~ msgstr "Przełącz na skalowanie DotMatrix"
|
||
|
||
#~ msgid "ScummVM Main Menu"
|
||
#~ msgstr "Główne menu ScummVM"
|
||
|
||
#~ msgid "~L~eft handed mode"
|
||
#~ msgstr "~T~ryb dla leworęcznych"
|
||
|
||
#~ msgid "~I~ndy fight controls"
|
||
#~ msgstr "~S~terowanie walczącym Indym"
|
||
|
||
#~ msgid "Touch X Offset"
|
||
#~ msgstr "Przesunięcie X ekranu do dotykania"
|
||
|
||
#~ msgid "Touch Y Offset"
|
||
#~ msgstr "Przesunięcie Y ekranu do dotykania"
|
||
|
||
#~ msgid "Use laptop trackpad-style cursor control"
|
||
#~ msgstr "Użyj kursora w stylu gładzika laptopa do sterowania"
|
||
|
||
#~ msgid "Tap for left click, double tap right click"
|
||
#~ msgstr "Puknij raz, aby kliknąć LPM; dwa razy, aby kliknąć PPM"
|
||
|
||
#~ msgid "Sensitivity"
|
||
#~ msgstr "Czułość"
|
||
|
||
#~ msgid "Initial top screen scale:"
|
||
#~ msgstr "Wstępna skala górnego ekranu:"
|
||
|
||
#~ msgid "Main screen scaling:"
|
||
#~ msgstr "Skalowanie głównego ekranu:"
|
||
|
||
#~ msgid "Unscaled (you must scroll left and right)"
|
||
#~ msgstr "Nieskalowany (musisz przewijać w lewo i prawo)"
|
||
|
||
#~ msgid "Brightness:"
|
||
#~ msgstr "Jasność:"
|
||
|
||
#~ msgid "High quality audio (slower) (reboot)"
|
||
#~ msgstr "Dźwięk wysokiej jakości (wolniejszy) (restart)"
|
||
|
||
#~ msgid "Disable power off"
|
||
#~ msgstr "Nie wyłączaj zasilania"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Pad Up"
|
||
#~ msgstr "Krzyżak w górę"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Pad Down"
|
||
#~ msgstr "Krzyżak w dół"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Skip dialog line (some games)"
|
||
#~ msgstr "Pomiń linię"
|
||
|
||
#, fuzzy
|
||
#~ msgid "DS Options menu"
|
||
#~ msgstr "Opcje"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Skip cutscenes"
|
||
#~ msgstr "Pomiń scenkę"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Show/hide debug console"
|
||
#~ msgstr "Schowaj / pokaż konsolę"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Zoom in/out"
|
||
#~ msgstr "Przybliż"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Indiana Jones Fight controls:"
|
||
#~ msgstr "~S~terowanie walczącym Indym"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Guard down"
|
||
#~ msgstr "Środkowe uderzenie"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Guard middle"
|
||
#~ msgstr "Środkowe uderzenie"
|
||
|
||
#~ msgid "Do you really want to return to the Launcher?"
|
||
#~ msgstr "Na pewno chcesz powrócić do launchera?"
|
||
|
||
#~ msgid "Do you really want to quit?"
|
||
#~ msgstr "Na pewno chcesz wyjść?"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Look At"
|
||
#~ msgstr "Spójrz na"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Invetory"
|
||
#~ msgstr "Ekwipunek"
|
||
|
||
#~ msgid "Engine does not support debug level '%s'"
|
||
#~ msgstr "Silnik nie wspiera poziomu debugowania '%s'"
|
||
|
||
#~ msgid ""
|
||
#~ "Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
|
||
#~ "version (in particular, not a fan-made translation), please, report the\n"
|
||
#~ "following data to the ScummVM team along with the name of the game you "
|
||
#~ "tried\n"
|
||
#~ "to add and its version, language, etc.:\n"
|
||
#~ msgstr ""
|
||
#~ "Twoja gra wygląda na nieznaną. Jeśli to *NIE* fanowska modyfikacja\n"
|
||
#~ "(w szczególności fanowskie tłumaczenie), podaj zespołowi ScummVM\n"
|
||
#~ "następujące dane, wraz z nazwą gry, którą próbowałeś dodać, jej\n"
|
||
#~ "wersją, językiem itp.:\n"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "\n"
|
||
#~ "Game Saved\n"
|
||
#~ "\n"
|
||
#~ msgstr "Zapisano.\n"
|
||
|
||
#~ msgid "Use IMF/Yamaha FB-01 for MIDI output"
|
||
#~ msgstr "Użyj IMF/Yamaha FB-01 dla wyjścia MIDI"
|
||
|
||
#~ msgid ""
|
||
#~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
|
||
#~ "output"
|
||
#~ msgstr ""
|
||
#~ "Użyj karty IBM Music Feature lub modułu syntezy FM Yamaha FB-01 dla "
|
||
#~ "wyjścia MIDI"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Interact via Left Click)"
|
||
#~ msgstr "Kliknięcie LPM"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Interact via Right Click)"
|
||
#~ msgstr "Kliknięcie PPM"
|
||
|
||
#~ msgid "Trackpad mode is now"
|
||
#~ msgstr "Tryb gładzika jest"
|
||
|
||
#~ msgid "ON"
|
||
#~ msgstr "włączony"
|
||
|
||
#~ msgid "OFF"
|
||
#~ msgstr "wyłączony"
|
||
|
||
#~ msgid "Swipe two fingers to the right to toggle."
|
||
#~ msgstr "Przesuń dwoma palcami, żeby zmienić."
|
||
|
||
#~ msgid "Auto-drag mode is now"
|
||
#~ msgstr "Tryb automatycznego przeciągania jest"
|
||
|
||
#~ msgid "Swipe three fingers to the right to toggle."
|
||
#~ msgstr "Przesuń trzema palcami, żeby zmienić."
|
||
|
||
#~ msgid "Move Only"
|
||
#~ msgstr "Tylko ruch"
|
||
|
||
#~ msgid "Escape Key"
|
||
#~ msgstr "Przycisk wyjścia"
|
||
|
||
#~ msgid "Show Keypad"
|
||
#~ msgstr "Pokaż klawiaturę"
|
||
|
||
#~ msgid "[ Data ]"
|
||
#~ msgstr "[ Dane ]"
|
||
|
||
#~ msgid "[ SDCard ]"
|
||
#~ msgstr "[ Karta SD ]"
|
||
|
||
#~ msgid "[ Media ]"
|
||
#~ msgstr "[ Media ]"
|
||
|
||
#~ msgid "[ Shared ]"
|
||
#~ msgstr "[ Współdzielone ]"
|
||
|
||
#, fuzzy
|
||
#~ msgid "C-Pad Sensitivity:"
|
||
#~ msgstr "Czułość pada GC:"
|
||
|
||
#~ msgid "Mouse click"
|
||
#~ msgstr "Kliknięcie"
|
||
|
||
#~ msgid "Remap keys"
|
||
#~ msgstr "Dostosuj klawisze"
|
||
|
||
#~ msgid " (Effective)"
|
||
#~ msgstr " (Działa)"
|
||
|
||
#~ msgid " (Active)"
|
||
#~ msgstr " (Aktywny)"
|
||
|
||
#~ msgid " (Blocked)"
|
||
#~ msgstr " (Zablokowany)"
|
||
|
||
#~ msgid "Hold Shift for Mass Add"
|
||
#~ msgstr "Przytrzymaj Shift, by dodawać zbiorowo"
|
||
|
||
#~ msgid "Hide Toolbar"
|
||
#~ msgstr "Schowaj pasek narzędzi"
|
||
|
||
#~ msgid "Sound on/off"
|
||
#~ msgstr "Włącz/wyłącz dźwięk"
|
||
|
||
#~ msgid "Free look"
|
||
#~ msgstr "Swobodne rozglądanie się"
|
||
|
||
#~ msgid "Using SDL driver "
|
||
#~ msgstr "Użyj sterownika SDL "
|
||
|
||
#~ msgid "Display "
|
||
#~ msgstr "Obraz "
|
||
|
||
#~ msgid "Do you want to perform an automatic scan ?"
|
||
#~ msgstr "Wykonać automatyczne skanowanie?"
|
||
|
||
#~ msgid "Map right click action"
|
||
#~ msgstr "Przypisz działanie PPM"
|
||
|
||
#~ msgid "You must map a key to the 'Right Click' action to play this game"
|
||
#~ msgstr "Musisz przypisać klawisz do 'PPM', by zagrać w tę grę"
|
||
|
||
#~ msgid "Map hide toolbar action"
|
||
#~ msgstr "Przypisz chowanie paska narzędzi"
|
||
|
||
#~ msgid "You must map a key to the 'Hide toolbar' action to play this game"
|
||
#~ msgstr ""
|
||
#~ "Musisz przypisać przycisk 'Schowaj pasek narzędzi', by zagrać w tę grę"
|
||
|
||
#~ msgid "Map Zoom Up action (optional)"
|
||
#~ msgstr "Przypisz Przybliżanie (opcjonalne)"
|
||
|
||
#~ msgid "Map Zoom Down action (optional)"
|
||
#~ msgstr "Przypisz Oddalenie (opcjonalne)"
|
||
|
||
#~ msgid ""
|
||
#~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole "
|
||
#~ "inventory"
|
||
#~ msgstr ""
|
||
#~ "Nie zapomnij przypisać klawisza 'Ukryj pasek narzędzi', by widzieć cały "
|
||
#~ "ekwipunek"
|
||
|
||
#~ msgid "Saved games sync complete."
|
||
#~ msgstr "Synchronizacja zapisanych stanów gry została zakończona."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Loading..."
|
||
#~ msgstr "Wczytywanie stanu gry..."
|
||
|
||
#~ msgid "Storage:"
|
||
#~ msgstr "Dostawca:"
|
||
|
||
#~ msgid "Refresh"
|
||
#~ msgstr "Odśwież"
|
||
|
||
#~ msgid "Refresh current cloud storage information (username and usage)"
|
||
#~ msgstr ""
|
||
#~ "Odśwież informacje o usłudze przechowywania (nazwę użytkownika i "
|
||
#~ "zajmowane miejsce)"
|
||
|
||
#~ msgid ""
|
||
#~ "Which port is used by the server\n"
|
||
#~ "Auth with server is not available with non-default port"
|
||
#~ msgstr ""
|
||
#~ "Określa port używany do komunikacji z serwerem.\n"
|
||
#~ "(Uwierzytelnianie jest dostępne jedynie na domyślnym porcie.)"
|
||
|
||
#~ msgid "%llu bytes"
|
||
#~ msgstr "%llu B"
|
||
|
||
#~ msgid "Navigate to the following URL:"
|
||
#~ msgstr "Proszę otworzyć następujący adres:"
|
||
|
||
#~ msgid "Obtain the code from the storage, enter it"
|
||
#~ msgstr "Proszę wpisać kod uzyskany w usłudze"
|
||
|
||
#~ msgid "in the following field and press 'Connect':"
|
||
#~ msgstr "w tym polu i nacisnąć 'Połącz':"
|
||
|
||
#~ msgid "Pastes clipboard contents into fields"
|
||
#~ msgstr "Wkleja zawartość schowka w pola tekstowe"
|
||
|
||
#~ msgid "You will be directed to ScummVM's page where"
|
||
#~ msgstr "Zostaniesz skierowany na stronę ScummVM, na której"
|
||
|
||
#~ msgid "you should allow it to access your storage."
|
||
#~ msgstr "należy wyrazić zgodę na dostęp do przechowywania danych."
|
||
|
||
#~ msgid "Field %s has a mistake in it."
|
||
#~ msgstr "Błąd w polu %s."
|
||
|
||
#~ msgid "Fields %s have mistakes in them."
|
||
#~ msgstr "Błędy w polach: %s."
|
||
|
||
#~ msgid "All OK!"
|
||
#~ msgstr "Wszystko w porządku!"
|
||
|
||
#~ msgctxt "lowres"
|
||
#~ msgid "Music Device:"
|
||
#~ msgstr "Urz. muzyczne:"
|
||
|
||
#~ msgctxt "lowres"
|
||
#~ msgid "Text and Speech:"
|
||
#~ msgstr "Tekst i mowa:"
|
||
|
||
#~ msgid "AdLib Emulator"
|
||
#~ msgstr "Emulator AdLib"
|
||
|
||
#~ msgid "Use the original save/load screens instead of the ScummVM interface"
|
||
#~ msgstr "Użyj oryginalnych ekranów odczytu/zapisu zamiast interfejsu ScummVM"
|
||
|
||
#~ msgid "(You can always enable it in the options dialog on the Misc tab)"
|
||
#~ msgstr "(Można ją włączyć później w opcjach, w zakładce \"Różne\".)"
|
||
|
||
#~ msgid "8 kHz"
|
||
#~ msgstr "8 kHz"
|
||
|
||
#~ msgid "11 kHz"
|
||
#~ msgstr "11 kHz"
|
||
|
||
#~ msgid "22 kHz"
|
||
#~ msgstr "22 kHz"
|
||
|
||
#~ msgid "44 kHz"
|
||
#~ msgstr "44 kHz"
|
||
|
||
#~ msgid "48 kHz"
|
||
#~ msgstr "48 kHz"
|
||
|
||
#~ msgid "Output rate:"
|
||
#~ msgstr "Częst. wyj.:"
|
||
|
||
#~ msgid ""
|
||
#~ "Higher value specifies better sound quality but may be not supported by "
|
||
#~ "your soundcard"
|
||
#~ msgstr ""
|
||
#~ "Wyższe wartości dają lepszą jakość dźwięku, ale mogą być nieobsługiwane "
|
||
#~ "przez twoją kartę dźwiękową"
|
||
|
||
#~ msgid ""
|
||
#~ "The theme you selected does not support your current language. If you "
|
||
#~ "want to use this theme you need to switch to another language first."
|
||
#~ msgstr ""
|
||
#~ "Wybrany styl nie obsługuje obecnego języka. Jeśli chcesz go używać, zmień "
|
||
#~ "najpierw swój język."
|
||
|
||
#, fuzzy
|
||
#~ msgid "Speed multiplier for mouse emulation"
|
||
#~ msgstr "Symuluje lewy przycisk myszy"
|
||
|
||
#~ msgid ""
|
||
#~ "Unable to find \"sky.cpt\" file!\n"
|
||
#~ "Please download it from www.scummvm.org"
|
||
#~ msgstr ""
|
||
#~ "Nie znaleziono pliku \"sky.cpt\"!\n"
|
||
#~ "Pobierz go ze strony www.scummvm.org"
|
||
|
||
#~ msgid ""
|
||
#~ "The \"sky.cpt\" file has an incorrect size.\n"
|
||
#~ "Please (re)download it from www.scummvm.org"
|
||
#~ msgstr ""
|
||
#~ "Plik \"sky.cpt\" ma nieprawidłowy rozmiar.\n"
|
||
#~ "Pobierz go (ponownie) ze strony www.scummvm.org"
|
||
|
||
#~ msgid ""
|
||
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
|
||
#~ msgstr "Nie masz pliku \"teenagent.dat\". Pobierz go ze strony ScummVM"
|
||
|
||
#, fuzzy
|
||
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
|
||
#~ msgstr "Nie masz pliku \"teenagent.dat\". Pobierz go ze strony ScummVM"
|
||
|
||
#, fuzzy
|
||
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
|
||
#~ msgstr "Nie masz pliku \"teenagent.dat\". Pobierz go ze strony ScummVM"
|
||
|
||
#~ msgid ""
|
||
#~ "Files button in-game shows original savegame dialog rather than the "
|
||
#~ "ScummVM menu"
|
||
#~ msgstr ""
|
||
#~ "Przycisk zapisu w grze wyświetla oryginalny ekran odczytu/zapisu zamiast "
|
||
#~ "menu ScummVM"
|
||
|
||
#~ msgid ""
|
||
#~ "Please, report the following data to the ScummVM team along with name"
|
||
#~ msgstr "Przekaż poniższe dane zespołowi ScummVM razem z nazwą"
|
||
|
||
#~ msgid "of the game you tried to add and its version/language/etc.:"
|
||
#~ msgstr "gry, którą próbowałeś dodać oraz jej wersją, językiem itd.:"
|
||
|
||
#~ msgid "You have to restart ScummVM before your changes will take effect."
|
||
#~ msgstr "Musisz zrestartować ScummVM, by zmiany zostały uwzględnione."
|
||
|
||
#~ msgid "OpenGL (No filtering)"
|
||
#~ msgstr "OpenGL (bez filtrowania)"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Specifies where Files Manager can access to"
|
||
#~ msgstr "Określa gdzie zapisywać stan gry"
|
||
|
||
#~ msgid "EGA undithering"
|
||
#~ msgstr "Anty-dithering EGA"
|
||
|
||
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
|
||
#~ msgstr ""
|
||
#~ "Znaleziono przerywniki w formacie MPEG-2, ale ScummVM jest skompilowany "
|
||
#~ "bez obsługi tego formatu"
|
||
|
||
#~ msgid ""
|
||
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
|
||
#~ msgstr ""
|
||
#~ "Wyłącza mapowanie General MIDI dla gier ze ścieżką dźwiękową Roland MT-32"
|
||
|
||
#~ msgid "Standard (16bpp)"
|
||
#~ msgstr "Standardowy (16bpp)"
|
||
|
||
#~ msgid "MPEG2 cutscenes are no longer supported"
|
||
#~ msgstr "Przerywniki w formacie MPEG2 nie są już obsługiwane"
|
||
|
||
#~ msgid "OpenGL Conserve"
|
||
#~ msgstr "OpenGL (zachowanie proporcji)"
|
||
|
||
#~ msgid "OpenGL Original"
|
||
#~ msgstr "OpenGL (oryginalny rozmiar)"
|
||
|
||
#~ msgid "Current display mode"
|
||
#~ msgstr "Obecny tryb wideo"
|
||
|
||
#~ msgid "Current scale"
|
||
#~ msgstr "Aktualne powiększenie"
|
||
|
||
#~ msgid "Active filter mode: Linear"
|
||
#~ msgstr "Aktywny tryb filtru: dwuliniowy"
|
||
|
||
#~ msgid "Active filter mode: Nearest"
|
||
#~ msgstr "Aktywny tryb filtru: najbliższy sąsiad"
|
||
|
||
#~ msgid "Discovered %d new games."
|
||
#~ msgstr "Wykryto %d nowych gier."
|
||
|
||
#~ msgid "Command line argument not processed"
|
||
#~ msgstr "Argument wiersza poleceń nie został przetworzony"
|