994 lines
30 KiB
C++
994 lines
30 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "ultima/ultima8/gfx/render_surface.h"
|
|
#include "ultima/ultima8/gfx/palette.h"
|
|
#include "ultima/ultima8/gfx/shape.h"
|
|
#include "ultima/ultima8/gfx/shape_frame.h"
|
|
#include "ultima/ultima8/gfx/texture.h"
|
|
#include "graphics/blit.h"
|
|
|
|
namespace Ultima {
|
|
namespace Ultima8 {
|
|
|
|
RenderSurface::RenderSurface(int width, int height, const Graphics::PixelFormat &format) :
|
|
_pixels(nullptr), _ox(0), _oy(0), _pitch(0),
|
|
_flipped(false), _clipWindow(0, 0, 0, 0), _lockCount(0),
|
|
_disposeAfterUse(DisposeAfterUse::YES) {
|
|
|
|
_surface = new Graphics::ManagedSurface(width, height, format);
|
|
_clipWindow.setWidth(_surface->w);
|
|
_clipWindow.setHeight(_surface->h);
|
|
|
|
SetPixelsPointer();
|
|
}
|
|
|
|
RenderSurface::RenderSurface(Graphics::ManagedSurface *s, DisposeAfterUse::Flag disposeAfterUse) :
|
|
_pixels(nullptr), _ox(0), _oy(0), _pitch(0),
|
|
_flipped(false), _clipWindow(0, 0, 0, 0), _lockCount(0),
|
|
_surface(s), _disposeAfterUse(disposeAfterUse) {
|
|
|
|
_clipWindow.setWidth(_surface->w);
|
|
_clipWindow.setHeight(_surface->h);
|
|
|
|
SetPixelsPointer();
|
|
}
|
|
|
|
//
|
|
// RenderSurface::~RenderSurface()
|
|
//
|
|
// Desc: Destructor
|
|
//
|
|
RenderSurface::~RenderSurface() {
|
|
if (_disposeAfterUse == DisposeAfterUse::YES)
|
|
delete _surface;
|
|
}
|
|
|
|
void RenderSurface::SetPixelsPointer()
|
|
{
|
|
_pixels = static_cast<uint8 *>(_surface->getBasePtr(_ox, _oy));
|
|
_pitch = _surface->pitch;
|
|
|
|
if (_flipped) {
|
|
_pixels = static_cast<uint8 *>(_surface->getBasePtr(_ox, _surface->h - 1 - _oy));
|
|
_pitch = -_pitch;
|
|
}
|
|
|
|
}
|
|
|
|
//
|
|
// RenderSurface::BeginPainting()
|
|
//
|
|
// Desc: Prepare the surface for drawing this frame (in effect lock it for drawing)
|
|
// Returns: Non Zero on error
|
|
//
|
|
bool RenderSurface::BeginPainting() {
|
|
if (!_lockCount) {
|
|
_surface->markAllDirty();
|
|
}
|
|
|
|
_lockCount++;
|
|
|
|
// Origin offset pointers
|
|
SetPixelsPointer();
|
|
|
|
// No error
|
|
return true;
|
|
}
|
|
|
|
//
|
|
// RenderSurface::EndPainting()
|
|
//
|
|
// Desc: Prepare the surface for drawing this frame (in effect lock it for drawing)
|
|
// Returns: Non Zero on error
|
|
//
|
|
bool RenderSurface::EndPainting() {
|
|
// Already Unlocked
|
|
if (!_lockCount) {
|
|
error("Error: BeginPainting()/EndPainting() Mismatch!");
|
|
return false;
|
|
}
|
|
|
|
// Decrement counter
|
|
--_lockCount;
|
|
|
|
if (!_lockCount) {
|
|
// Clear pointers
|
|
_pixels = nullptr;
|
|
}
|
|
|
|
// No error
|
|
return true;
|
|
}
|
|
|
|
//
|
|
// Common::Rect32 RenderSurface::GetSurfaceDims()
|
|
//
|
|
// Desc: Get the Surface Dimensions (and logical origin)
|
|
// r: Rect object to fill
|
|
//
|
|
Common::Rect32 RenderSurface::getSurfaceDims() const {
|
|
Common::Rect32 r;
|
|
r.moveTo(_ox, _oy);
|
|
r.setWidth(_surface->w);
|
|
r.setHeight(_surface->h);
|
|
return r;
|
|
}
|
|
|
|
//
|
|
// void RenderSurface::SetOrigin(int32 x, int32 y)
|
|
//
|
|
// Desc: Set the Phyiscal Pixel to be the logical origin
|
|
//
|
|
void RenderSurface::SetOrigin(int32 x, int32 y) {
|
|
// Adjust the clipping window
|
|
_clipWindow.translate(_ox - x, _oy - y);
|
|
|
|
// Set the origin
|
|
_ox = x;
|
|
_oy = y;
|
|
|
|
// The new pointers
|
|
SetPixelsPointer();
|
|
}
|
|
|
|
//
|
|
// void RenderSurface::GetOrigin(int32 &x, int32 &y)
|
|
//
|
|
// Desc: Get the Phyiscal Pixel that is the logical origin
|
|
//
|
|
void RenderSurface::GetOrigin(int32 &x, int32 &y) const {
|
|
// Set the origin
|
|
x = _ox;
|
|
y = _oy;
|
|
}
|
|
|
|
//
|
|
// Common::Rect32 RenderSurface::getClippingRect()
|
|
//
|
|
// Desc: Get the Clipping Rectangle
|
|
// r: Rect object to fill
|
|
//
|
|
Common::Rect32 RenderSurface::getClippingRect() const {
|
|
return Common::Rect32(_clipWindow.left, _clipWindow.top, _clipWindow.right, _clipWindow.bottom);
|
|
}
|
|
|
|
//
|
|
// void RenderSurface::setClippingRect(const Common::Rect32 &r)
|
|
//
|
|
// Desc: Set the Clipping Rectangle
|
|
// r: Rect object that contains new Clipping Rectangle
|
|
//
|
|
void RenderSurface::setClippingRect(const Common::Rect32 &r) {
|
|
// What we need to do is to clip the clipping rect to the phyiscal screen
|
|
_clipWindow = Common::Rect(r.left, r.top, r.right, r.bottom);
|
|
_clipWindow.clip(Common::Rect(-_ox, -_oy, -_ox + _surface->w, -_oy + _surface->h));
|
|
}
|
|
|
|
//
|
|
// void RenderSurface::SetFlipped(bool _flipped)
|
|
//
|
|
// Desc: Flip the surface
|
|
//
|
|
void RenderSurface::SetFlipped(bool wantFlipped) {
|
|
_flipped = wantFlipped;
|
|
|
|
SetPixelsPointer();
|
|
}
|
|
|
|
//
|
|
// bool RenderSurface::IsFlipped() const
|
|
//
|
|
// Desc: Has the render surface been _flipped?
|
|
//
|
|
bool RenderSurface::IsFlipped() const {
|
|
return _flipped;
|
|
}
|
|
|
|
void RenderSurface::fillRect(const Common::Rect32 &r, uint32 color) {
|
|
Common::Rect rect(r.left, r.top, r.right, r.bottom);
|
|
rect.clip(_clipWindow);
|
|
rect.translate(_ox, _oy);
|
|
_surface->fillRect(rect, color);
|
|
}
|
|
|
|
void RenderSurface::frameRect(const Common::Rect32& r, uint32 color) {
|
|
Common::Rect rect(r.left, r.top, r.right, r.bottom);
|
|
rect.clip(_clipWindow);
|
|
rect.translate(_ox, _oy);
|
|
_surface->frameRect(rect, color);
|
|
}
|
|
|
|
void RenderSurface::drawLine(int32 sx, int32 sy, int32 ex, int32 ey, uint32 color) {
|
|
_surface->drawLine(sx + _ox, sy + _oy, ex + _ox, ey + _oy, color);
|
|
}
|
|
|
|
void RenderSurface::fill32(uint32 rgb, const Common::Rect32 &r) {
|
|
Common::Rect rect(r.left, r.top, r.right, r.bottom);
|
|
rect.clip(_clipWindow);
|
|
rect.translate(_ox, _oy);
|
|
rgb = _surface->format.RGBToColor(TEX32_R(rgb), TEX32_G(rgb), TEX32_B(rgb));
|
|
_surface->fillRect(rect, rgb);
|
|
}
|
|
|
|
namespace {
|
|
|
|
template<typename uintX>
|
|
void inline fillBlendedLogic(uint8 *pixels, int32 pitch, uint32 rgba, const Common::Rect &rect, const Graphics::PixelFormat &format) {
|
|
int32 w = rect.width();
|
|
int32 h = rect.height();
|
|
|
|
if (!w || !h)
|
|
return;
|
|
|
|
uint32 sa = TEX32_A(rgba);
|
|
uint32 sr = TEX32_R(rgba);
|
|
uint32 sg = TEX32_G(rgba);
|
|
uint32 sb = TEX32_B(rgba);
|
|
uint32 ia = 256 - TEX32_A(rgba);
|
|
|
|
uint8 *pixel = pixels + rect.top * pitch + rect.left * format.bytesPerPixel;
|
|
int diff = pitch - w * format.bytesPerPixel;
|
|
|
|
for (int y = 0; y < h; ++y) {
|
|
for (int x = 0; x < w; ++x) {
|
|
uintX *dest = reinterpret_cast<uintX *>(pixel);
|
|
uint8 dr, dg, db, da;
|
|
format.colorToARGB(*dest, da, dr, dg, db);
|
|
|
|
if (da) {
|
|
dr = (dr * ia + sr * sa) >> 8;
|
|
dg = (dg * ia + sg * sa) >> 8;
|
|
db = (db * ia + sb * sa) >> 8;
|
|
|
|
*dest = format.ARGBToColor(da, dr, dg, db);
|
|
}
|
|
pixel += format.bytesPerPixel;
|
|
}
|
|
|
|
pixel += diff;
|
|
}
|
|
}
|
|
|
|
} // End of anonymous namespace
|
|
|
|
void RenderSurface::fillBlended(uint32 rgba, const Common::Rect32 &r) {
|
|
int alpha = TEX32_A(rgba);
|
|
if (alpha == 0xFF) {
|
|
fill32(rgba, r);
|
|
return;
|
|
} else if (!alpha) {
|
|
return;
|
|
}
|
|
|
|
Common::Rect rect(r.left, r.top, r.right, r.bottom);
|
|
rect.clip(_clipWindow);
|
|
|
|
if (_surface->format.bytesPerPixel == 4)
|
|
fillBlendedLogic<uint32>(_pixels, _pitch, rgba, rect, _surface->format);
|
|
else if (_surface->format.bytesPerPixel == 2)
|
|
fillBlendedLogic<uint16>(_pixels, _pitch, rgba, rect, _surface->format);
|
|
}
|
|
|
|
void RenderSurface::frameRect32(uint32 rgb, const Common::Rect32 &r) {
|
|
Common::Rect rect(r.left, r.top, r.right, r.bottom);
|
|
rect.clip(_clipWindow);
|
|
rect.translate(_ox, _oy);
|
|
rgb = _surface->format.RGBToColor(TEX32_R(rgb), TEX32_G(rgb), TEX32_B(rgb));
|
|
_surface->frameRect(rect, rgb);
|
|
}
|
|
|
|
void RenderSurface::drawLine32(uint32 rgb, int32 sx, int32 sy, int32 ex, int32 ey) {
|
|
rgb = _surface->format.RGBToColor(TEX32_R(rgb), TEX32_G(rgb), TEX32_B(rgb));
|
|
_surface->drawLine(sx + _ox, sy + _oy, ex + _ox, ey + _oy, rgb);
|
|
}
|
|
|
|
//
|
|
// RenderSurface::Blit(Graphics::ManagedSurface &src, const Common::Rect &srcRect, int32 dx, int32 dy, bool alpha_blend)
|
|
//
|
|
// Desc: Blit a region from a Texture (Alpha == 0 -> skipped)
|
|
//
|
|
void RenderSurface::Blit(const Graphics::ManagedSurface &src, const Common::Rect &srcRect, int32 dx, int32 dy, bool alpha_blend) {
|
|
Common::Point dpoint = Common::Point(_ox + dx, _oy + dy);
|
|
if (alpha_blend) {
|
|
_surface->transBlitFrom(src, srcRect, dpoint);
|
|
} else {
|
|
_surface->blitFrom(src, srcRect, dpoint);
|
|
}
|
|
}
|
|
|
|
void RenderSurface::CrossKeyBlitMap(const Graphics::Surface& src, const Common::Rect& srcRect, int32 dx, int32 dy, const uint32* map, const uint32 key) {
|
|
byte *dstPixels = reinterpret_cast<byte *>(_surface->getBasePtr(_ox + dx, _oy + dy));
|
|
const byte *srcPixels = reinterpret_cast<const byte *>(src.getBasePtr(srcRect.left, srcRect.top));
|
|
Graphics::crossKeyBlitMap(dstPixels, srcPixels, _surface->pitch, src.pitch, srcRect.width(), srcRect.height(), _surface->format.bytesPerPixel, map, key);
|
|
}
|
|
|
|
namespace {
|
|
|
|
template<typename uintDst, typename uintSrc>
|
|
void inline fadedBlitLogic(uint8 *pixels, int32 pitch,
|
|
const Common::Rect &clipWindow,
|
|
const Graphics::PixelFormat &format,
|
|
const Graphics::ManagedSurface &src,
|
|
const Common::Rect &srcRect, int32 dx, int32 dy, uint32 col32, bool alpha_blend) {
|
|
int32 w = srcRect.width();
|
|
int32 h = srcRect.height();
|
|
|
|
// Clamp or wrap or return?
|
|
if (w > static_cast<int32>(src.w))
|
|
return;
|
|
|
|
// Clamp or wrap or return?
|
|
if (h > static_cast<int32>(src.h))
|
|
return;
|
|
|
|
// Clip to window
|
|
int px = dx, py = dy;
|
|
|
|
Common::Rect rect(dx, dy, dx + w, dy + h);
|
|
rect.clip(clipWindow);
|
|
dx = rect.left;
|
|
dy = rect.top;
|
|
w = rect.width();
|
|
h = rect.height();
|
|
|
|
if (!w || !h)
|
|
return;
|
|
|
|
int32 sx = srcRect.left;
|
|
int32 sy = srcRect.top;
|
|
|
|
// Adjust source x and y
|
|
if (px != dx)
|
|
sx += dx - px;
|
|
if (py != dy)
|
|
sy += dy - py;
|
|
|
|
uint32 a = TEX32_A(col32);
|
|
uint32 ia = 256 - a;
|
|
uint32 r = (TEX32_R(col32) * a);
|
|
uint32 g = (TEX32_G(col32) * a);
|
|
uint32 b = (TEX32_B(col32) * a);
|
|
|
|
uint8 *dstPixels = pixels + dy * pitch + dx * sizeof(uintDst);
|
|
int dstStep = sizeof(uintDst);
|
|
int dstDelta = pitch - w * sizeof(uintDst);
|
|
|
|
const uint8 *srcPixels = reinterpret_cast<const uint8 *>(src.getBasePtr(sx, sy));
|
|
int srcStep = sizeof(uintSrc);
|
|
int srcDelta = src.pitch - w * sizeof(uintSrc);
|
|
|
|
byte palette[768];
|
|
src.grabPalette(palette, 0, 256);
|
|
|
|
for (int y = 0; y < h; ++y) {
|
|
for (int x = 0; x < w; ++x) {
|
|
uint8 sa, sr, sg, sb;
|
|
const uint32 color = *(reinterpret_cast<const uintSrc *>(srcPixels));
|
|
if (src.format.isCLUT8()) {
|
|
sa = 0xff;
|
|
sr = palette[color * 3 + 0];
|
|
sg = palette[color * 3 + 1];
|
|
sb = palette[color * 3 + 2];
|
|
} else {
|
|
src.format.colorToARGB(color, sa, sr, sg, sb);
|
|
}
|
|
|
|
if (sa == 0xFF || (sa && !alpha_blend)) {
|
|
uintDst *dest = reinterpret_cast<uintDst *>(dstPixels);
|
|
*dest = format.RGBToColor((sr * ia + r) >> 8,
|
|
(sg * ia + g) >> 8,
|
|
(sb * ia + b) >> 8);
|
|
} else if (sa) {
|
|
uintDst *dest = reinterpret_cast<uintDst *>(dstPixels);
|
|
|
|
uint8 r2, g2, b2;
|
|
format.colorToRGB(*dest, r2, g2, b2);
|
|
|
|
uint32 dr = r2 * (256 - sa);
|
|
uint32 dg = g2 * (256 - sa);
|
|
uint32 db = b2 * (256 - sa);
|
|
dr += sr * ia + ((r * sa) >> 8);
|
|
dg += sg * ia + ((g * sa) >> 8);
|
|
db += sb * ia + ((b * sa) >> 8);
|
|
|
|
*dest = format.RGBToColor(dr >> 8, dg >> 8, db >> 8);
|
|
}
|
|
|
|
srcPixels += srcStep;
|
|
dstPixels += dstStep;
|
|
}
|
|
|
|
srcPixels += srcDelta;
|
|
dstPixels += dstDelta;
|
|
}
|
|
}
|
|
|
|
} // End of anonymous namespace
|
|
|
|
//
|
|
// void RenderSurface::FadedBlit(Graphics::ManagedSurface &src, const Common::Rect &srcRect, int32 dx, int32 dy, uint32 col32)
|
|
//
|
|
// Desc: Blit a region from a Texture (Alpha == 0 -> skipped)
|
|
//
|
|
void RenderSurface::FadedBlit(const Graphics::ManagedSurface &src, const Common::Rect &srcRect, int32 dx, int32 dy, uint32 col32, bool alpha_blend) {
|
|
if (_surface->format.bytesPerPixel == 4) {
|
|
if (src.format.bytesPerPixel == 4) {
|
|
fadedBlitLogic<uint32, uint32>(_pixels, _pitch, _clipWindow, _surface->format, src, srcRect, dx, dy, col32, alpha_blend);
|
|
}
|
|
else if (src.format.bytesPerPixel == 2) {
|
|
fadedBlitLogic<uint32, uint16>(_pixels, _pitch, _clipWindow, _surface->format, src, srcRect, dx, dy, col32, alpha_blend);
|
|
}
|
|
else if (src.format.isCLUT8()) {
|
|
fadedBlitLogic<uint32, uint8>(_pixels, _pitch, _clipWindow, _surface->format, src, srcRect, dx, dy, col32, alpha_blend);
|
|
}
|
|
else {
|
|
error("FadedBlit not supported from %s to %s", src.format.toString().c_str(), _surface->format.toString().c_str());
|
|
}
|
|
} else if (_surface->format.bytesPerPixel == 2) {
|
|
if (src.format.bytesPerPixel == 4) {
|
|
fadedBlitLogic<uint16, uint32>(_pixels, _pitch, _clipWindow, _surface->format, src, srcRect, dx, dy, col32, alpha_blend);
|
|
}
|
|
else if (src.format.bytesPerPixel == 2) {
|
|
fadedBlitLogic<uint16, uint16>(_pixels, _pitch, _clipWindow, _surface->format, src, srcRect, dx, dy, col32, alpha_blend);
|
|
}
|
|
else if (src.format.isCLUT8()) {
|
|
fadedBlitLogic<uint16, uint8>(_pixels, _pitch, _clipWindow, _surface->format, src, srcRect, dx, dy, col32, alpha_blend);
|
|
}
|
|
else {
|
|
error("FadedBlit not supported from %s to %s", src.format.toString().c_str(), _surface->format.toString().c_str());
|
|
}
|
|
}
|
|
else {
|
|
error("FadedBlit not supported from %s to %s", src.format.toString().c_str(), _surface->format.toString().c_str());
|
|
}
|
|
}
|
|
|
|
namespace {
|
|
|
|
template<typename uintDst, typename uintSrc>
|
|
void inline maskedBlitLogic(uint8 *pixels, int32 pitch,
|
|
const Common::Rect &clipWindow,
|
|
const Graphics::PixelFormat &format,
|
|
const Graphics::ManagedSurface &src,
|
|
const Common::Rect &srcRect, int32 dx, int32 dy, uint32 col32, bool alpha_blend) {
|
|
int32 w = srcRect.width();
|
|
int32 h = srcRect.height();
|
|
|
|
// Clamp or wrap or return?
|
|
if (w > static_cast<int32>(src.w))
|
|
return;
|
|
|
|
// Clamp or wrap or return?
|
|
if (h > static_cast<int32>(src.h))
|
|
return;
|
|
|
|
// Clip to window
|
|
int px = dx, py = dy;
|
|
|
|
Common::Rect rect(dx, dy, dx + w, dy + h);
|
|
rect.clip(clipWindow);
|
|
dx = rect.left;
|
|
dy = rect.top;
|
|
w = rect.width();
|
|
h = rect.height();
|
|
|
|
if (!w || !h)
|
|
return;
|
|
|
|
int32 sx = srcRect.left;
|
|
int32 sy = srcRect.top;
|
|
|
|
// Adjust source x and y
|
|
if (px != dx)
|
|
sx += dx - px;
|
|
if (py != dy)
|
|
sy += dy - py;
|
|
|
|
uint32 a = TEX32_A(col32);
|
|
uint32 ia = 256 - a;
|
|
uint32 r = (TEX32_R(col32) * a);
|
|
uint32 g = (TEX32_G(col32) * a);
|
|
uint32 b = (TEX32_B(col32) * a);
|
|
|
|
uint32 aMask = format.aMax() << format.aShift;
|
|
|
|
uint8 *dstPixels = pixels + dy * pitch + dx * sizeof(uintDst);
|
|
int dstStep = sizeof(uintDst);
|
|
int dstDelta = pitch - w * sizeof(uintDst);
|
|
|
|
const uint8 *srcPixels = reinterpret_cast<const uint8 *>(src.getBasePtr(sx, sy));
|
|
int srcStep = sizeof(uintSrc);
|
|
int srcDelta = src.pitch - w * sizeof(uintSrc);
|
|
|
|
byte palette[768];
|
|
src.grabPalette(palette, 0, 256);
|
|
|
|
for (int y = 0; y < h; ++y) {
|
|
for (int x = 0; x < w; ++x) {
|
|
uintDst *dest = reinterpret_cast<uintDst *>(dstPixels);
|
|
if (!aMask || (*dest & aMask)) {
|
|
uint8 sa, sr, sg, sb;
|
|
const uint32 color = *(reinterpret_cast<const uintSrc *>(srcPixels));
|
|
if (src.format.isCLUT8()) {
|
|
sa = 0xff;
|
|
sr = palette[color * 3 + 0];
|
|
sg = palette[color * 3 + 1];
|
|
sb = palette[color * 3 + 2];
|
|
} else {
|
|
src.format.colorToARGB(color, sa, sr, sg, sb);
|
|
}
|
|
|
|
if (sa == 0xFF || (sa && !alpha_blend)) {
|
|
*dest = format.RGBToColor((sr * ia + r) >> 8,
|
|
(sg * ia + g) >> 8,
|
|
(sb * ia + b) >> 8);
|
|
} else if (sa) {
|
|
uint8 r2, g2, b2;
|
|
format.colorToRGB(*dest, r2, g2, b2);
|
|
|
|
uint32 dr = r2 * (256 - sa);
|
|
uint32 dg = g2 * (256 - sa);
|
|
uint32 db = b2 * (256 - sa);
|
|
dr += sr * ia + ((r * sa) >> 8);
|
|
dg += sg * ia + ((g * sa) >> 8);
|
|
db += sb * ia + ((b * sa) >> 8);
|
|
|
|
*dest = format.RGBToColor(dr >> 8, dg >> 8, db >> 8);
|
|
}
|
|
}
|
|
|
|
srcPixels += srcStep;
|
|
dstPixels += dstStep;
|
|
}
|
|
|
|
srcPixels += srcDelta;
|
|
dstPixels += dstDelta;
|
|
}
|
|
}
|
|
|
|
} // End of anonymous namespace
|
|
|
|
//
|
|
// void RenderSurface::MaskedBlit(Graphics::ManagedSurface &src, const Common::Rect &srcRect, int32 dx, int32 dy, uint32 col32, bool alpha_blend=false)
|
|
//
|
|
// Desc Blit a region from a Texture with a Colour blend masked based on DestAlpha (AlphaTex == 0 || AlphaDest == 0 -> skipped. AlphaCol32 -> Blend Factors)
|
|
//
|
|
//
|
|
void RenderSurface::MaskedBlit(const Graphics::ManagedSurface &src, const Common::Rect &srcRect, int32 dx, int32 dy, uint32 col32, bool alpha_blend) {
|
|
if (_surface->format.bytesPerPixel == 4) {
|
|
if (src.format.bytesPerPixel == 4) {
|
|
maskedBlitLogic<uint32, uint32>(_pixels, _pitch, _clipWindow, _surface->format, src, srcRect, dx, dy, col32, alpha_blend);
|
|
} else if (src.format.bytesPerPixel == 2) {
|
|
maskedBlitLogic<uint32, uint16>(_pixels, _pitch, _clipWindow, _surface->format, src, srcRect, dx, dy, col32, alpha_blend);
|
|
} else if (src.format.isCLUT8()) {
|
|
maskedBlitLogic<uint32, uint8>(_pixels, _pitch, _clipWindow, _surface->format, src, srcRect, dx, dy, col32, alpha_blend);
|
|
} else {
|
|
error("MaskedBlit not supported from %s to %s", src.format.toString().c_str(), _surface->format.toString().c_str());
|
|
}
|
|
} else if (_surface->format.bytesPerPixel == 2) {
|
|
if (src.format.bytesPerPixel == 4) {
|
|
maskedBlitLogic<uint16, uint32>(_pixels, _pitch, _clipWindow, _surface->format, src, srcRect, dx, dy, col32, alpha_blend);
|
|
} else if (src.format.bytesPerPixel == 2) {
|
|
maskedBlitLogic<uint16, uint16>(_pixels, _pitch, _clipWindow, _surface->format, src, srcRect, dx, dy, col32, alpha_blend);
|
|
} else if (src.format.isCLUT8()) {
|
|
maskedBlitLogic<uint16, uint8>(_pixels, _pitch, _clipWindow, _surface->format, src, srcRect, dx, dy, col32, alpha_blend);
|
|
} else {
|
|
error("MaskedBlit not supported from %s to %s", src.format.toString().c_str(), _surface->format.toString().c_str());
|
|
}
|
|
} else {
|
|
error("MaskedBlit not supported from %s to %s", src.format.toString().c_str(), _surface->format.toString().c_str());
|
|
}
|
|
}
|
|
|
|
namespace {
|
|
|
|
template<typename uintX>
|
|
void inline paintLogic(uint8 *pixels, int32 pitch,
|
|
const Common::Rect &clipWindow,
|
|
const Graphics::PixelFormat &format,
|
|
const ShapeFrame *frame, int32 x, int32 y, bool mirrored,
|
|
const uint32 *map) {
|
|
const Graphics::Surface &src = frame->getSurface();
|
|
Common::Rect srcRect(0, 0, src.w, src.h);
|
|
Common::Rect dstRect(x, y, x, y);
|
|
|
|
if (mirrored) {
|
|
dstRect.right += frame->_xoff + 1;
|
|
dstRect.left = dstRect.right - srcRect.width();
|
|
|
|
if (dstRect.left < clipWindow.left) {
|
|
srcRect.right += dstRect.left - clipWindow.left;
|
|
dstRect.left = clipWindow.left;
|
|
}
|
|
|
|
if (dstRect.right > clipWindow.right) {
|
|
srcRect.left += dstRect.right - clipWindow.right;
|
|
dstRect.right = clipWindow.right;
|
|
}
|
|
} else {
|
|
dstRect.left -= frame->_xoff;
|
|
dstRect.right = dstRect.left + srcRect.width();
|
|
|
|
if (dstRect.left < clipWindow.left) {
|
|
srcRect.left -= dstRect.left - clipWindow.left;
|
|
dstRect.left = clipWindow.left;
|
|
}
|
|
|
|
if (dstRect.right > clipWindow.right) {
|
|
srcRect.right -= dstRect.right - clipWindow.right;
|
|
dstRect.right = clipWindow.right;
|
|
}
|
|
}
|
|
|
|
dstRect.top -= frame->_yoff;
|
|
dstRect.bottom = dstRect.top + srcRect.height();
|
|
|
|
if (dstRect.top < clipWindow.top) {
|
|
srcRect.top -= dstRect.top - clipWindow.top;
|
|
dstRect.top = clipWindow.top;
|
|
}
|
|
|
|
if (dstRect.bottom > clipWindow.bottom) {
|
|
srcRect.bottom -= dstRect.bottom - clipWindow.bottom;
|
|
dstRect.bottom = clipWindow.bottom;
|
|
}
|
|
|
|
const int srcStep = sizeof(uint8);
|
|
int dstStep = sizeof(uintX);
|
|
|
|
if (mirrored) {
|
|
x = dstRect.right - 1;
|
|
y = dstRect.top;
|
|
dstStep = -dstStep;
|
|
} else {
|
|
x = dstRect.left;
|
|
y = dstRect.top;
|
|
}
|
|
|
|
const int w = srcRect.width();
|
|
const int h = srcRect.height();
|
|
const int srcDelta = src.pitch - (w * srcStep);
|
|
const int dstDelta = pitch - (w * dstStep);
|
|
|
|
const uint8 keycolor = frame->_keycolor;
|
|
const uint8 *srcPixels = reinterpret_cast<const uint8 *>(src.getBasePtr(srcRect.left, srcRect.top));
|
|
uint8 *dstPixels = reinterpret_cast<uint8 *>(pixels + x * sizeof(uintX) + pitch * y);
|
|
|
|
for (int i = 0; i < h; i++) {
|
|
for (int j = 0; j < w; j++) {
|
|
const uint8 color = *srcPixels;
|
|
if (color != keycolor) {
|
|
uintX *dstpix = reinterpret_cast<uintX *>(dstPixels);
|
|
*dstpix = static_cast<uintX>(map[color]);
|
|
}
|
|
srcPixels += srcStep;
|
|
dstPixels += dstStep;
|
|
}
|
|
|
|
srcPixels += srcDelta;
|
|
dstPixels += dstDelta;
|
|
}
|
|
}
|
|
|
|
template<typename uintX>
|
|
void inline paintBlendedLogic(uint8 *pixels, int32 pitch,
|
|
const Common::Rect &clipWindow,
|
|
const Graphics::PixelFormat &format,
|
|
const ShapeFrame *frame, int32 x, int32 y,
|
|
bool mirrored, bool invisible, uint32 highlight,
|
|
const uint32 *map, const uint32 *xform_map) {
|
|
const Graphics::Surface &src = frame->getSurface();
|
|
Common::Rect srcRect(0, 0, src.w, src.h);
|
|
Common::Rect dstRect(x, y, x, y);
|
|
|
|
if (mirrored) {
|
|
dstRect.right += frame->_xoff + 1;
|
|
dstRect.left = dstRect.right - srcRect.width();
|
|
|
|
if (dstRect.left < clipWindow.left) {
|
|
srcRect.right += dstRect.left - clipWindow.left;
|
|
dstRect.left = clipWindow.left;
|
|
}
|
|
|
|
if (dstRect.right > clipWindow.right) {
|
|
srcRect.left += dstRect.right - clipWindow.right;
|
|
dstRect.right = clipWindow.right;
|
|
}
|
|
} else {
|
|
dstRect.left -= frame->_xoff;
|
|
dstRect.right = dstRect.left + srcRect.width();
|
|
|
|
if (dstRect.left < clipWindow.left) {
|
|
srcRect.left -= dstRect.left - clipWindow.left;
|
|
dstRect.left = clipWindow.left;
|
|
}
|
|
|
|
if (dstRect.right > clipWindow.right) {
|
|
srcRect.right -= dstRect.right - clipWindow.right;
|
|
dstRect.right = clipWindow.right;
|
|
}
|
|
}
|
|
|
|
dstRect.top -= frame->_yoff;
|
|
dstRect.bottom = dstRect.top + srcRect.height();
|
|
|
|
if (dstRect.top < clipWindow.top) {
|
|
srcRect.top -= dstRect.top - clipWindow.top;
|
|
dstRect.top = clipWindow.top;
|
|
}
|
|
|
|
if (dstRect.bottom > clipWindow.bottom) {
|
|
srcRect.bottom -= dstRect.bottom - clipWindow.bottom;
|
|
dstRect.bottom = clipWindow.bottom;
|
|
}
|
|
|
|
const int srcStep = sizeof(uint8);
|
|
int dstStep = sizeof(uintX);
|
|
|
|
if (mirrored) {
|
|
x = dstRect.right - 1;
|
|
y = dstRect.top;
|
|
dstStep = -dstStep;
|
|
} else {
|
|
x = dstRect.left;
|
|
y = dstRect.top;
|
|
}
|
|
|
|
const int w = srcRect.width();
|
|
const int h = srcRect.height();
|
|
const int srcDelta = src.pitch - (w * srcStep);
|
|
const int dstDelta = pitch - (w * dstStep);
|
|
|
|
const uint8 keycolor = frame->_keycolor;
|
|
const uint8 *srcPixels = reinterpret_cast<const uint8 *>(src.getBasePtr(srcRect.left, srcRect.top));
|
|
uint8 *dstPixels = reinterpret_cast<uint8 *>(pixels + x * sizeof(uintX) + pitch * y);
|
|
|
|
uint8 dr, dg, db;
|
|
uint8 sr, sg, sb;
|
|
|
|
if (highlight) {
|
|
uint32 ca = TEX32_A(highlight);
|
|
uint32 cr = TEX32_R(highlight);
|
|
uint32 cg = TEX32_G(highlight);
|
|
uint32 cb = TEX32_B(highlight);
|
|
uint32 ica = 255 - ca;
|
|
|
|
for (int i = 0; i < h; i++) {
|
|
for (int j = 0; j < w; j++) {
|
|
const uint8 color = *srcPixels;
|
|
if (color != keycolor) {
|
|
uintX *dstpix = reinterpret_cast<uintX *>(dstPixels);
|
|
format.colorToRGB(*dstpix, dr, dg, db);
|
|
|
|
if (xform_map && xform_map[color]) {
|
|
uint32 val = xform_map[color];
|
|
|
|
uint32 ia = 256 - TEX32_A(val);
|
|
uint32 r = (dr * ia + 256 * TEX32_R(val)) >> 8;
|
|
uint32 g = (dg * ia + 256 * TEX32_G(val)) >> 8;
|
|
uint32 b = (db * ia + 256 * TEX32_B(val)) >> 8;
|
|
|
|
sr = r > 0xFF ? 0xFF : r;
|
|
sg = g > 0xFF ? 0xFF : g;
|
|
sb = b > 0xFF ? 0xFF : b;
|
|
} else {
|
|
format.colorToRGB(map[color], sr, sg, sb);
|
|
}
|
|
|
|
if (invisible) {
|
|
dr = (((sr * ica + cr * ca) >> 1) + (dr << 7)) >> 8;
|
|
dg = (((sg * ica + cg * ca) >> 1) + (dg << 7)) >> 8;
|
|
db = (((sb * ica + cb * ca) >> 1) + (db << 7)) >> 8;
|
|
} else {
|
|
dr = (sr * ica + cr * ca) >> 8;
|
|
dg = (sg * ica + cg * ca) >> 8;
|
|
db = (sb * ica + cb * ca) >> 8;
|
|
}
|
|
*dstpix = static_cast<uintX>(format.RGBToColor(dr, dg, db));
|
|
}
|
|
srcPixels += srcStep;
|
|
dstPixels += dstStep;
|
|
}
|
|
|
|
srcPixels += srcDelta;
|
|
dstPixels += dstDelta;
|
|
}
|
|
} else if (invisible) {
|
|
for (int i = 0; i < h; i++) {
|
|
for (int j = 0; j < w; j++) {
|
|
const uint8 color = *srcPixels;
|
|
if (color != keycolor) {
|
|
uintX *dstpix = reinterpret_cast<uintX *>(dstPixels);
|
|
format.colorToRGB(*dstpix, dr, dg, db);
|
|
|
|
if (xform_map && xform_map[color]) {
|
|
uint32 val = xform_map[color];
|
|
|
|
uint32 ia = 256 - TEX32_A(val);
|
|
uint32 r = (dr * ia + 256 * TEX32_R(val)) >> 8;
|
|
uint32 g = (dg * ia + 256 * TEX32_G(val)) >> 8;
|
|
uint32 b = (db * ia + 256 * TEX32_B(val)) >> 8;
|
|
|
|
sr = r > 0xFF ? 0xFF : r;
|
|
sg = g > 0xFF ? 0xFF : g;
|
|
sb = b > 0xFF ? 0xFF : b;
|
|
} else {
|
|
format.colorToRGB(map[color], sr, sg, sb);
|
|
}
|
|
|
|
dr = (sr * 128 + dr * 128) >> 8;
|
|
dg = (sg * 128 + dg * 128) >> 8,
|
|
db = (sb * 128 + db * 128) >> 8;
|
|
|
|
*dstpix = static_cast<uintX>(format.RGBToColor(dr, dg, db));
|
|
}
|
|
srcPixels += srcStep;
|
|
dstPixels += dstStep;
|
|
}
|
|
|
|
srcPixels += srcDelta;
|
|
dstPixels += dstDelta;
|
|
}
|
|
} else {
|
|
for (int i = 0; i < h; i++) {
|
|
for (int j = 0; j < w; j++) {
|
|
const uint8 color = *srcPixels;
|
|
if (color != keycolor) {
|
|
uintX *dstpix = reinterpret_cast<uintX *>(dstPixels);
|
|
if (xform_map && xform_map[color]) {
|
|
format.colorToRGB(*dstpix, dr, dg, db);
|
|
|
|
uint32 val = xform_map[color];
|
|
uint32 ia = 256 - TEX32_A(val);
|
|
uint32 r = (dr * ia + 256 * TEX32_R(val)) >> 8;
|
|
uint32 g = (dg * ia + 256 * TEX32_G(val)) >> 8;
|
|
uint32 b = (db * ia + 256 * TEX32_B(val)) >> 8;
|
|
|
|
dr = r > 0xFF ? 0xFF : r;
|
|
dg = g > 0xFF ? 0xFF : g;
|
|
db = b > 0xFF ? 0xFF : b;
|
|
*dstpix = static_cast<uintX>(format.RGBToColor(dr, dg, db));
|
|
} else {
|
|
*dstpix = static_cast<uintX>(map[color]);
|
|
}
|
|
}
|
|
srcPixels += srcStep;
|
|
dstPixels += dstStep;
|
|
}
|
|
|
|
srcPixels += srcDelta;
|
|
dstPixels += dstDelta;
|
|
}
|
|
}
|
|
}
|
|
|
|
} // End of anonymous namespace
|
|
|
|
//
|
|
// void RenderSurface::Paint(Shape*s, uint32 framenum, int32 x, int32 y, bool mirrored)
|
|
//
|
|
// Desc: Standard shape drawing functions. Clips but doesn't do anything else
|
|
//
|
|
void RenderSurface::Paint(const Shape *s, uint32 framenum, int32 x, int32 y, bool mirrored) {
|
|
const ShapeFrame *frame = s->getFrame(framenum);
|
|
if (!frame || !s->getPalette())
|
|
return;
|
|
|
|
const uint32 *map = s->getPalette()->_native;
|
|
|
|
if (_surface->format.bytesPerPixel == 4)
|
|
paintLogic<uint32>(_pixels, _pitch, _clipWindow, _surface->format, frame, x, y, mirrored, map);
|
|
else if (_surface->format.bytesPerPixel == 2)
|
|
paintLogic<uint16>(_pixels, _pitch, _clipWindow, _surface->format, frame, x, y, mirrored, map);
|
|
else if (_surface->format.isCLUT8())
|
|
paintLogic<uint8>(_pixels, _pitch, _clipWindow, _surface->format, frame, x, y, mirrored, map);
|
|
else
|
|
error("Paint not supported for surface format: %s", _surface->format.toString().c_str());
|
|
}
|
|
|
|
//
|
|
// void RenderSurface::PaintTranslucent(Shape*s, uint32 framenum, int32 x, int32 y, bool mirrored)
|
|
//
|
|
// Desc: Standard shape drawing functions. Clips and XForms
|
|
//
|
|
void RenderSurface::PaintTranslucent(const Shape *s, uint32 framenum, int32 x, int32 y, bool mirrored) {
|
|
const ShapeFrame *frame = s->getFrame(framenum);
|
|
if (!frame || !s->getPalette())
|
|
return;
|
|
|
|
const uint32 *map = s->getPalette()->_native;
|
|
const uint32 *xform_map = s->getPalette()->_xform;
|
|
|
|
if (_surface->format.bytesPerPixel == 4)
|
|
paintBlendedLogic<uint32>(_pixels, _pitch, _clipWindow, _surface->format, frame, x, y, mirrored, false, 0, map, xform_map);
|
|
else if (_surface->format.bytesPerPixel == 2)
|
|
paintBlendedLogic<uint16>(_pixels, _pitch, _clipWindow, _surface->format, frame, x, y, mirrored, false, 0, map, xform_map);
|
|
else
|
|
error("PaintTranslucent not supported for surface format: %s", _surface->format.toString().c_str());
|
|
}
|
|
|
|
//
|
|
// void RenderSurface::PaintInvisible(Shape* s, uint32 frame, int32 x, int32 y, bool mirrored)
|
|
//
|
|
// Desc: Standard shape drawing functions. Invisible, Clips, and conditionally Flips and Xforms
|
|
//
|
|
void RenderSurface::PaintInvisible(const Shape *s, uint32 framenum, int32 x, int32 y, bool trans, bool mirrored) {
|
|
const ShapeFrame *frame = s->getFrame(framenum);
|
|
if (!frame || !s->getPalette())
|
|
return;
|
|
|
|
const uint32 *map = s->getPalette()->_native;
|
|
const uint32 *xform_map = trans ? s->getPalette()->_xform : nullptr;
|
|
|
|
if (_surface->format.bytesPerPixel == 4)
|
|
paintBlendedLogic<uint32>(_pixels, _pitch, _clipWindow, _surface->format, frame, x, y, mirrored, true, 0, map, xform_map);
|
|
else if (_surface->format.bytesPerPixel == 2)
|
|
paintBlendedLogic<uint16>(_pixels, _pitch, _clipWindow, _surface->format, frame, x, y, mirrored, true, 0, map, xform_map);
|
|
else
|
|
error("PaintInvisible not supported for surface format: %s", _surface->format.toString().c_str());
|
|
}
|
|
|
|
//
|
|
// void RenderSurface::PaintHighlight(Shape* s, uint32 frame, int32 x, int32 y, bool mirrored)
|
|
//
|
|
// Desc: Standard shape drawing functions. Highlights, Clips, and conditionally Flips and Xforms
|
|
//
|
|
void RenderSurface::PaintHighlight(const Shape *s, uint32 framenum, int32 x, int32 y, bool trans, bool mirrored, uint32 col32) {
|
|
const ShapeFrame *frame = s->getFrame(framenum);
|
|
if (!frame || !s->getPalette())
|
|
return;
|
|
|
|
const uint32 *map = s->getPalette()->_native;
|
|
const uint32 *xform_map = trans ? s->getPalette()->_xform : nullptr;
|
|
|
|
if (_surface->format.bytesPerPixel == 4)
|
|
paintBlendedLogic<uint32>(_pixels, _pitch, _clipWindow, _surface->format, frame, x, y, mirrored, false, col32, map, xform_map);
|
|
else if (_surface->format.bytesPerPixel == 2)
|
|
paintBlendedLogic<uint16>(_pixels, _pitch, _clipWindow, _surface->format, frame, x, y, mirrored, false, col32, map, xform_map);
|
|
else
|
|
error("PaintHighlight not supported for surface format: %s", _surface->format.toString().c_str());
|
|
}
|
|
|
|
//
|
|
// void RenderSurface::PaintHighlightInvis(Shape* s, uint32 frame, int32 x, int32 y, bool mirrored)
|
|
//
|
|
// Desc: Standard shape drawing functions. Highlights, Clips, and conditionally Flips and Xforms. 50% translucent
|
|
//
|
|
void RenderSurface::PaintHighlightInvis(const Shape *s, uint32 framenum, int32 x, int32 y, bool trans, bool mirrored, uint32 col32) {
|
|
const ShapeFrame *frame = s->getFrame(framenum);
|
|
if (!frame || !s->getPalette())
|
|
return;
|
|
|
|
const uint32 *map = s->getPalette()->_native;
|
|
const uint32 *xform_map = trans ? s->getPalette()->_xform : nullptr;
|
|
|
|
if (_surface->format.bytesPerPixel == 4)
|
|
paintBlendedLogic<uint32>(_pixels, _pitch, _clipWindow, _surface->format, frame, x, y, mirrored, true, col32, map, xform_map);
|
|
else if (_surface->format.bytesPerPixel == 2)
|
|
paintBlendedLogic<uint16>(_pixels, _pitch, _clipWindow, _surface->format, frame, x, y, mirrored, true, col32, map, xform_map);
|
|
else
|
|
error("PaintHighlightInvis not supported for surface format: %s", _surface->format.toString().c_str());
|
|
}
|
|
|
|
} // End of namespace Ultima8
|
|
} // End of namespace Ultima
|