230 lines
6.7 KiB
C++
230 lines
6.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/ultima1/u1dialogs/transports.h"
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#include "ultima/ultima1/core/party.h"
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#include "ultima/ultima1/core/resources.h"
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#include "ultima/ultima1/maps/map.h"
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#include "ultima/ultima1/maps/map_city_castle.h"
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#include "ultima/ultima1/maps/map_overworld.h"
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#include "ultima/ultima1/maps/map_tile.h"
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#include "ultima/ultima1/widgets/transport.h"
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#include "ultima/ultima1/game.h"
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#include "ultima/shared/engine/messages.h"
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#include "ultima/shared/core/str.h"
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namespace Ultima {
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namespace Ultima1 {
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namespace U1Dialogs {
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EMPTY_MESSAGE_MAP(Transports, BuySellDialog);
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Transports::Transports(Ultima1Game *game, int transportsNum) : BuySellDialog(game, game->_res->WEAPONRY_NAMES[transportsNum]) {
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loadOverworldFreeTiles();
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}
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void Transports::loadOverworldFreeTiles() {
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Maps::MapOverworld *map = static_cast<Maps::Ultima1Map *>(_game->_map)->getOverworldMap();
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Maps::Ultima1Map *currMap = static_cast<Maps::Ultima1Map *>(_game->_map);
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Point delta;
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Maps::U1MapTile mapTile;
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_water = _woods = _grass = 0;
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// Iterate through the tiles surrounding the city/castle
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for (delta.y = -1; delta.y <= 1; ++delta.y) {
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for (delta.x = -1; delta.x <= 1; ++delta.x) {
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if (delta.x != 0 || delta.y != 0) {
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map->getTileAt(map->getPosition() + delta, &mapTile);
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if (!mapTile._widget) {
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if (mapTile.isOriginalWater())
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++_water;
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else if (mapTile.isOriginalGrass())
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++_grass;
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else if (mapTile.isOriginalWoods())
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++_woods;
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}
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}
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}
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}
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// Count the number of transports
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_transportCount = 0;
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_hasShuttle = false;
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for (uint idx = 0; idx < map->_widgets.size(); ++idx) {
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if (dynamic_cast<Widgets::Transport *>(map->_widgets[idx].get()))
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++_transportCount;
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if (dynamic_cast<Widgets::Shuttle *>(map->_widgets[idx].get()))
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_hasShuttle = true;
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}
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_hasFreeTiles = _water != 0 || _woods != 0 || _grass != 0;
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_isClosed = !_hasFreeTiles || (_hasShuttle && _transportCount == 15)
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|| (!_grass && _transportCount == 15);
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bool flag = !_hasShuttle && _transportCount == 15;
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_transports[0] = _transports[1] = (_woods || _grass) && !flag;
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_transports[2] = _transports[3] = _water && !flag;
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_transports[4] = currMap->_moveCounter > 3000 && _grass && !flag;
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_transports[5] = currMap->_moveCounter > 3000 && _grass && !_hasShuttle;
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}
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void Transports::setMode(BuySell mode) {
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_mode = mode;
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setDirty();
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switch (mode) {
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case BUY: {
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addInfoMsg(Common::String::format("%s%s", _game->_res->ACTION_NAMES[19], _game->_res->BUY), false, true);
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if (_isClosed) {
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addInfoMsg(_game->_res->NOTHING, false);
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closeShortly();
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} else {
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getKeypress();
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}
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break;
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}
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case SELL:
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addInfoMsg(Common::String::format("%s%s%s", _game->_res->ACTION_NAMES[19], _game->_res->SELL, _game->_res->NOTHING), false, true);
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closeShortly();
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break;
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default:
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BuySellDialog::setMode(mode);
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break;
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}
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}
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uint Transports::getBuyCost(int transportIndex) const {
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const Shared::Character &c = *_game->_party;
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return (200 - c._intelligence) / 5 * transportIndex * transportIndex;
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}
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void Transports::draw() {
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BuySellDialog::draw();
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switch (_mode) {
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case BUY:
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drawBuy();
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break;
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case SELL:
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drawSell();
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break;
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default:
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break;
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}
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}
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void Transports::drawBuy() {
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Shared::Gfx::VisualSurface s = getSurface();
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int titleLines = String(_title).split("\r\n").size();
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Common::String line;
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if (_hasFreeTiles) {
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for (int idx = 0, yp = titleLines + 2; idx < 6; ++idx) {
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if (_transports[idx]) {
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line = Common::String::format("%c) %s", 'a' + idx, _game->_res->TRANSPORT_NAMES[idx + 1]);
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s.writeString(line, TextPoint(8, yp));
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line = Common::String::format("- %u", getBuyCost(idx + 1));
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s.writeString(line, TextPoint(19, yp));
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++yp;
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}
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}
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} else {
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centerText(_game->_res->TRANSPORTS_TEXT[1], titleLines + 2);
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}
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}
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void Transports::drawSell() {
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int titleLines = String(_title).split("\r\n").size();
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centerText(String(_game->_res->TRANSPORTS_TEXT[0]).split("\r\n"), titleLines + 2);
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}
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bool Transports::CharacterInputMsg(CCharacterInputMsg *msg) {
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Shared::Character &c = *_game->_party;
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int transportIndex = msg->_keyState.keycode - Common::KEYCODE_a;
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if (_mode == BUY) {
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if (msg->_keyState.keycode >= Common::KEYCODE_a &&
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msg->_keyState.keycode <= Common::KEYCODE_f &&
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_transports[transportIndex]) {
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uint cost = getBuyCost(transportIndex + 1);
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if (cost <= c._coins) {
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// Display the bought transport name in the info area
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addInfoMsg(_game->_res->TRANSPORT_NAMES[transportIndex + 1]);
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// Remove the cost, and add in the new transport
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c._coins -= cost;
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addTransport(transportIndex);
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// Show sold and close the dialog
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setMode(SOLD);
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return true;
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}
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}
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nothing();
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return true;
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} else {
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return BuySellDialog::CharacterInputMsg(msg);
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}
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}
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void Transports::addTransport(int transportIndex) {
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Maps::MapOverworld *map = static_cast<Maps::Ultima1Map *>(_game->_map)->getOverworldMap();
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Point delta;
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Maps::U1MapTile mapTile;
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const char *const WIDGET_NAMES[6] = {
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"Horse", "Cart", "Raft", "Frigate", "Aircar", "Shuttle"
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};
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// Iterate through the tiles surrounding the city/castle
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for (delta.y = -1; delta.y <= 1; ++delta.y) {
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for (delta.x = -1; delta.x <= 1; ++delta.x) {
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map->getTileAt(map->getPosition() + delta, &mapTile);
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if (!mapTile._widget && mapTile._locationNum == -1) {
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if ((transportIndex <= 1 && (mapTile.isOriginalWoods() || (!_woods && mapTile.isOriginalGrass())))
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|| (transportIndex >= 2 && transportIndex <= 3 && mapTile.isOriginalWater())
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|| (transportIndex >= 4 && mapTile.isOriginalGrass())) {
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// Add the transport onto the designated tile around the location
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Shared::Maps::MapWidget *widget = map->createWidget(WIDGET_NAMES[transportIndex]);
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assert(widget);
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widget->_position = map->getPosition() + delta;
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map->addWidget(widget);
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return;
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}
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}
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}
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}
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}
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} // End of namespace U1Dialogs
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} // End of namespace Ultima1
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} // End of namespace Ultima
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