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scummvm-cursorfix/engines/ultima/nuvie/misc/u6_misc.h
2026-02-02 04:50:13 +01:00

118 lines
4.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NUVIE_MISC_U6_MISC_H
#define NUVIE_MISC_U6_MISC_H
/*
* ultima/nuvie/misc/u6_misc.h
* Nuvie
*
* Created by Eric Fry on Sat Jun 14 2003.
* Copyright (c) 2003. All rights reserved.
*
*/
#include "ultima/shared/std/string.h"
#include "ultima/nuvie/core/nuvie_defs.h"
#include "common/rect.h"
#include "graphics/managed_surface.h"
namespace Ultima {
namespace Nuvie {
class Configuration;
typedef enum {
BLOCKED,
CAN_MOVE,
FORCE_MOVE
} MovementStatus;
Std::string config_get_game_key(const Configuration *config);
const char *get_game_tag(int game_type);
void config_get_path(const Configuration *config, const Std::string &filename, Common::Path &path);
uint8 get_game_type(const char *string);
nuvie_game_t get_game_type(const Configuration *config);
void build_path(const Common::Path &path, const Std::string &filename, Common::Path &full_path);
bool directory_exists(const Common::Path &directory);
bool file_exists(const Common::Path &path);
void print_b(DebugLevelType level, uint8 num);
void print_b16(DebugLevelType level, uint16 num);
void print_indent(DebugLevelType level, uint8 indent);
void print_bool(DebugLevelType level, bool state, const char *yes = "true", const char *no = "false");
void print_flags(DebugLevelType level, uint8 num, const char *f[8]);
bool subtract_rect(const Common::Rect *rect1, const Common::Rect *rect2, Common::Rect *sub_rect);
NuvieDir get_nuvie_dir_code(uint8 original_dir_code);
sint8 get_original_dir_code(NuvieDir nuvie_dir_code);
NuvieDir get_direction_code(sint16 rel_x, sint16 rel_y);
NuvieDir get_reverse_direction(NuvieDir dir);
void get_relative_dir(NuvieDir dir, sint16 *rel_x, sint16 *rel_y);
const char *get_direction_name(NuvieDir dir);
const char *get_direction_name(sint16 rel_x, sint16 rel_y);
int str_bsearch(const char *const str[], int max, const char *value);
/* Does line xy->x2y2 cross rect, to any extent?
*/
inline bool line_in_rect(uint16 x1, uint16 y1, uint16 x2, uint16 y2, const Common::Rect *rect) {
uint16 rx2 = rect->right, ry2 = rect->bottom;
return (((y1 >= rect->top && y1 <= ry2 && x1 <= rx2 && x2 >= rect->left)
|| (x1 >= rect->left && x1 <= rx2 && y1 <= ry2 && y2 >= rect->top)));
}
/* Measure a timeslice for a single function-call. (last_time must be static)
* Returns fraction of a second between this_time and last_time.
*/
inline uint32 divide_time(uint32 this_time, uint32 &last_time, uint32 *passed_time = nullptr) {
uint32 ms_passed = (this_time - last_time) > 0 ? (this_time - last_time) : 1;
uint32 fraction = 1000 / ms_passed; // % of second
last_time = this_time;
if (passed_time)
*passed_time = ms_passed;
return (fraction);
}
int mkdir_recursive(const Common::Path &path, int mode);
void draw_line_8bit(int sx, int sy, int ex, int ey, uint8 col, uint8 *pixels, uint16 w, uint16 h);
bool string_i_compare(const Std::string &s1, const Std::string &s2);
void *nuvie_realloc(void *ptr, size_t size);
uint32 sdl_getpixel(const Graphics::ManagedSurface *surface, int x, int y);
void scale_rect_8bit(const unsigned char *Source, unsigned char *Target, int SrcWidth, int SrcHeight, int TgtWidth, int TgtHeight);
bool has_file_extension(const char *filename, const char *extension);
bool has_fmtowns_support(const Configuration *config);
uint16 wrap_signed_coord(sint16 coord, uint8 level);
sint8 get_wrapped_rel_dir(sint16 p1, sint16 p2, uint8 level);
Std::string encode_xml_entity(const Std::string &s);
} // End of namespace Nuvie
} // End of namespace Ultima
#endif