/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NUVIE_MISC_U6_MISC_H #define NUVIE_MISC_U6_MISC_H /* * ultima/nuvie/misc/u6_misc.h * Nuvie * * Created by Eric Fry on Sat Jun 14 2003. * Copyright (c) 2003. All rights reserved. * */ #include "ultima/shared/std/string.h" #include "ultima/nuvie/core/nuvie_defs.h" #include "common/rect.h" #include "graphics/managed_surface.h" namespace Ultima { namespace Nuvie { class Configuration; typedef enum { BLOCKED, CAN_MOVE, FORCE_MOVE } MovementStatus; Std::string config_get_game_key(const Configuration *config); const char *get_game_tag(int game_type); void config_get_path(const Configuration *config, const Std::string &filename, Common::Path &path); uint8 get_game_type(const char *string); nuvie_game_t get_game_type(const Configuration *config); void build_path(const Common::Path &path, const Std::string &filename, Common::Path &full_path); bool directory_exists(const Common::Path &directory); bool file_exists(const Common::Path &path); void print_b(DebugLevelType level, uint8 num); void print_b16(DebugLevelType level, uint16 num); void print_indent(DebugLevelType level, uint8 indent); void print_bool(DebugLevelType level, bool state, const char *yes = "true", const char *no = "false"); void print_flags(DebugLevelType level, uint8 num, const char *f[8]); bool subtract_rect(const Common::Rect *rect1, const Common::Rect *rect2, Common::Rect *sub_rect); NuvieDir get_nuvie_dir_code(uint8 original_dir_code); sint8 get_original_dir_code(NuvieDir nuvie_dir_code); NuvieDir get_direction_code(sint16 rel_x, sint16 rel_y); NuvieDir get_reverse_direction(NuvieDir dir); void get_relative_dir(NuvieDir dir, sint16 *rel_x, sint16 *rel_y); const char *get_direction_name(NuvieDir dir); const char *get_direction_name(sint16 rel_x, sint16 rel_y); int str_bsearch(const char *const str[], int max, const char *value); /* Does line xy->x2y2 cross rect, to any extent? */ inline bool line_in_rect(uint16 x1, uint16 y1, uint16 x2, uint16 y2, const Common::Rect *rect) { uint16 rx2 = rect->right, ry2 = rect->bottom; return (((y1 >= rect->top && y1 <= ry2 && x1 <= rx2 && x2 >= rect->left) || (x1 >= rect->left && x1 <= rx2 && y1 <= ry2 && y2 >= rect->top))); } /* Measure a timeslice for a single function-call. (last_time must be static) * Returns fraction of a second between this_time and last_time. */ inline uint32 divide_time(uint32 this_time, uint32 &last_time, uint32 *passed_time = nullptr) { uint32 ms_passed = (this_time - last_time) > 0 ? (this_time - last_time) : 1; uint32 fraction = 1000 / ms_passed; // % of second last_time = this_time; if (passed_time) *passed_time = ms_passed; return (fraction); } int mkdir_recursive(const Common::Path &path, int mode); void draw_line_8bit(int sx, int sy, int ex, int ey, uint8 col, uint8 *pixels, uint16 w, uint16 h); bool string_i_compare(const Std::string &s1, const Std::string &s2); void *nuvie_realloc(void *ptr, size_t size); uint32 sdl_getpixel(const Graphics::ManagedSurface *surface, int x, int y); void scale_rect_8bit(const unsigned char *Source, unsigned char *Target, int SrcWidth, int SrcHeight, int TgtWidth, int TgtHeight); bool has_file_extension(const char *filename, const char *extension); bool has_fmtowns_support(const Configuration *config); uint16 wrap_signed_coord(sint16 coord, uint8 level); sint8 get_wrapped_rel_dir(sint16 p1, sint16 p2, uint8 level); Std::string encode_xml_entity(const Std::string &s); } // End of namespace Nuvie } // End of namespace Ultima #endif