Files
scummvm-cursorfix/engines/ultima/nuvie/gui/gui_text_input.h
2026-02-02 04:50:13 +01:00

75 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NUVIE_GUI_GUI_TEXT_INPUT_H
#define NUVIE_GUI_GUI_TEXT_INPUT_H
#include "ultima/nuvie/gui/gui_text.h"
namespace Ultima {
namespace Nuvie {
class GUI_Font;
#define TEXTINPUT_CB_TEXT_READY 0x1
class GUI_TextInput : public GUI_Text {
protected:
uint16 max_height;
uint16 pos;
uint16 length;
GUI_CallBack *callback_object;
uint32 cursor_color;
uint32 selected_bgcolor;
public:
GUI_TextInput(int x, int y, uint8 r, uint8 g, uint8 b,
const char *str, GUI_Font *gui_font, uint16 width, uint16 height, GUI_CallBack *callback);
~GUI_TextInput() override;
void release_focus() override;
GUI_status MouseUp(int x, int y, Events::MouseButton button) override;
GUI_status KeyDown(const Common::KeyState &key) override;
void add_char(char c);
void remove_char();
void set_text(const char *new_text);
const char *get_text() {
return text;
}
void SetDisplay(Screen *s) override;
void display_cursor();
/* Show the widget */
void Display(bool full_redraw) override;
};
} // End of namespace Nuvie
} // End of namespace Ultima
#endif