Files
scummvm-cursorfix/engines/ultima/nuvie/gui/gui_scroller.cpp
2026-02-02 04:50:13 +01:00

223 lines
5.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/shared/std/string.h"
#include "ultima/nuvie/core/nuvie_defs.h"
#include "ultima/nuvie/misc/u6_misc.h"
#include "ultima/nuvie/gui/gui.h"
#include "ultima/nuvie/gui/widgets/gui_widget.h"
#include "ultima/nuvie/gui/gui_scroll_bar.h"
#include "ultima/nuvie/gui/gui_scroller.h"
namespace Ultima {
namespace Nuvie {
GUI_Scroller::GUI_Scroller(int x, int y, int w, int h, uint8 r, uint8 g, uint8 b, uint16 r_height)
: GUI_Widget(nullptr, x, y, w, h), R(r), G(g), B(b), bg_color(0),
row_height(r_height), num_rows(0), disp_offset(0) {
rows_per_page = h / row_height;
scroll_bar = new GUI_ScrollBar(area.width() - SCROLLBAR_WIDTH, 0, area.height(), this);
GUI_Widget::AddWidget(scroll_bar); // we call the GUI_Widget::AddWidget method our method is for scroller container items.
}
/* Map the color to the display */
void GUI_Scroller::SetDisplay(Screen *s) {
GUI_Widget::SetDisplay(s);
bg_color = surface->format.RGBToColor(R, G, B);
}
int GUI_Scroller::AddWidget(GUI_Widget *widget) {
GUI_Widget::AddWidget(widget);
num_rows++;
update_viewport(true);
return 0;
}
void GUI_Scroller::PlaceOnScreen(Screen *s, GUI_DragManager *dm, int x, int y) {
GUI_Widget::PlaceOnScreen(s, dm, x, y);
update_viewport(true);
}
void GUI_Scroller::update_viewport(bool update_slider) {
uint16 i;
float s_len = 1.0;
float s_pos = 0.0;
if (update_slider) {
if (rows_per_page < num_rows)
s_len = (float)rows_per_page / (float)num_rows;
scroll_bar->set_slider_length(s_len);
if (disp_offset > 0)
s_pos = (float)disp_offset / (float)num_rows;
scroll_bar->set_slider_position(s_pos);
}
Std::list<GUI_Widget *>::iterator child = children.begin();
child++; // skip the scroll_bar widget. This is a bit evil.
for (i = 0; child != children.end(); child++, i++) {
if (i < disp_offset || i >= disp_offset + rows_per_page)
(*child)->Hide();
else {
(*child)->Move(area.left, area.top + (i - disp_offset) * row_height);
(*child)->Show();
}
}
return;
}
/* Show the widget */
void GUI_Scroller:: Display(bool full_redraw) {
Common::Rect framerect;
framerect = area;
framerect.right -= SCROLLBAR_WIDTH;
SDL_FillRect(surface, &framerect, bg_color);
DisplayChildren();
// screen->update(area.left,area.top,area.width(),area.height());
return;
}
GUI_status GUI_Scroller::MouseDown(int x, int y, Events::MouseButton button) {
//grab_focus();
return GUI_YUM;
}
GUI_status GUI_Scroller::MouseUp(int x, int y, Events::MouseButton button) {
// release_focus();
return GUI_YUM;
}
GUI_status GUI_Scroller::MouseMotion(int x, int y, uint8 state) {
//GUI::get_gui()->moveWidget(this,dx,dy);
// Redraw();
return GUI_YUM;
}
GUI_status GUI_Scroller::MouseWheel(sint32 x, sint32 y) {
if (y > 0)
move_up();
else if (y < 0)
move_down();
return GUI_YUM;
}
void GUI_Scroller::move_up() {
if (disp_offset > 0) {
disp_offset--;
update_viewport(true);
}
}
void GUI_Scroller::move_down() {
if (num_rows - disp_offset > rows_per_page) {
disp_offset++;
update_viewport(true);
}
}
void GUI_Scroller::page_up(bool all) {
if (disp_offset == 0)
return;
if (all)
disp_offset = 0;
else {
for (int i = 0; i < rows_per_page; i++) {
if (disp_offset > 0)
disp_offset--;
}
}
update_viewport(true);
}
void GUI_Scroller::page_down(bool all) {
if (num_rows - disp_offset < rows_per_page)
return;
if (all)
disp_offset = num_rows - rows_per_page;
else {
for (int i = 0; i < rows_per_page; i++) {
if (num_rows - disp_offset > rows_per_page)
disp_offset++;
}
}
update_viewport(true);
}
void GUI_Scroller::move_percentage(float offset_percentage) {
// DEBUG(0,LEVEL_DEBUGGING,"offset_percentage = %f\n", offset_percentage);
disp_offset = (int)((float)num_rows * offset_percentage);
update_viewport(false);
}
GUI_status GUI_Scroller::callback(uint16 msg, GUI_CallBack *caller, void *data) {
switch (msg) {
case SCROLLBAR_CB_SLIDER_MOVED :
move_percentage(*(float *)data);
break;
case SCROLLBAR_CB_UP_BUTTON :
move_up();
break;
case SCROLLBAR_CB_DOWN_BUTTON :
move_down();
break;
case SCROLLBAR_CB_PAGE_DOWN:
page_down();
break;
case SCROLLBAR_CB_PAGE_UP:
page_up();
break;
default :
DEBUG(0, LEVEL_ERROR, "Unhandled callback!\n");
break;
}
return GUI_YUM;
}
} // End of namespace Nuvie
} // End of namespace Ultima