Files
scummvm-cursorfix/engines/titanic/game/television.cpp
2026-02-02 04:50:13 +01:00

309 lines
7.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "titanic/game/television.h"
#include "titanic/carry/magazine.h"
#include "titanic/core/project_item.h"
#include "titanic/debugger.h"
#include "titanic/game/get_lift_eye2.h"
#include "titanic/pet_control/pet_control.h"
#include "titanic/translation.h"
namespace Titanic {
BEGIN_MESSAGE_MAP(CTelevision, CGameObject)
ON_MESSAGE(LeaveViewMsg)
ON_MESSAGE(ChangeSeasonMsg)
ON_MESSAGE(EnterViewMsg)
ON_MESSAGE(PETUpMsg)
ON_MESSAGE(PETDownMsg)
ON_MESSAGE(StatusChangeMsg)
ON_MESSAGE(ActMsg)
ON_MESSAGE(PETActivateMsg)
ON_MESSAGE(MovieEndMsg)
ON_MESSAGE(ShipSettingMsg)
ON_MESSAGE(TurnOff)
ON_MESSAGE(TurnOn)
ON_MESSAGE(LightsMsg)
END_MESSAGE_MAP()
int CTelevision::_seasonFrame;
bool CTelevision::_turnOn;
int CTelevision::_seasonUnused;
int CTelevision::_eyeFloorNum;
bool CTelevision::_channel4Glyph;
bool CTelevision::_eyeFlag;
CTelevision::CTelevision() : CBackground(), _channelNum(1),
_channelsCount(7), _isOn(false), _unused(0), _soundHandle(0) {
}
void CTelevision::init() {
_seasonFrame = 531;
_turnOn = true;
_seasonUnused = 0;
_eyeFloorNum = 27;
_channel4Glyph = true;
_eyeFlag = true;
}
void CTelevision::deinit() {
}
void CTelevision::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_channelNum, indent);
file->writeNumberLine(_seasonFrame, indent);
file->writeNumberLine(_channelsCount, indent);
file->writeNumberLine(_turnOn, indent);
file->writeNumberLine(_isOn, indent);
file->writeNumberLine(_seasonUnused, indent);
file->writeNumberLine(_unused, indent);
file->writeNumberLine(_eyeFloorNum, indent);
file->writeNumberLine(_soundHandle, indent);
file->writeNumberLine(_channel4Glyph, indent);
file->writeNumberLine(_eyeFlag, indent);
CBackground::save(file, indent);
}
void CTelevision::load(SimpleFile *file) {
file->readNumber();
_channelNum = file->readNumber();
_seasonFrame = file->readNumber();
_channelsCount = file->readNumber();
_turnOn = file->readNumber() != 0;
_isOn = file->readNumber() != 0;
_seasonUnused = file->readNumber();
_unused = file->readNumber();
_eyeFloorNum = file->readNumber();
_soundHandle = file->readNumber();
_channel4Glyph = file->readNumber();
_eyeFlag = file->readNumber();
CBackground::load(file);
}
bool CTelevision::LeaveViewMsg(CLeaveViewMsg *msg) {
petClear();
if (_isOn) {
if (isSoundActive(_soundHandle))
stopSound(_soundHandle, 0);
loadFrame(622);
stopMovie();
setVisible(0);
_isOn = false;
if (compareRoomNameTo("CSGState")) {
CVisibleMsg visibleMsg(true);
visibleMsg.execute("Tellypic");
}
}
return true;
}
bool CTelevision::ChangeSeasonMsg(CChangeSeasonMsg *msg) {
if (msg->_season == "Autumn") {
_seasonFrame = 545;
_seasonUnused = 0;
} else if (msg->_season == "Winter") {
_seasonFrame = 503;
_seasonUnused = 0;
} else if (msg->_season == "Spring") {
_seasonFrame = 517;
_seasonUnused = 0;
} else if (msg->_season == "Summer") {
_seasonFrame = 531;
_seasonUnused = 0;
}
return true;
}
bool CTelevision::EnterViewMsg(CEnterViewMsg *msg) {
petSetArea(PET_REMOTE);
petHighlightGlyph(GLYPH_TELEVISION_CONTROL);
petSetRemoteTarget();
setVisible(0);
_channelNum = 1;
return true;
}
static const int START_FRAMES[9] = { 0, 0, 56, 112, 168, 224, 280, 336, 392 };
static const int END_FRAMES[8] = { 0, 55, 111, 167, 223, 279, 335, 391 };
bool CTelevision::PETUpMsg(CPETUpMsg *msg) {
if (msg->_name == "Television" && _isOn) {
if (isSoundActive(_soundHandle))
stopSound(_soundHandle, 0);
_channelNum = (_channelNum % _channelsCount) + 1;
stopMovie();
playMovie(START_FRAMES[_channelNum], END_FRAMES[_channelNum], MOVIE_NOTIFY_OBJECT);
}
return true;
}
bool CTelevision::PETDownMsg(CPETDownMsg *msg) {
if (msg->_name == "Television" && _isOn) {
if (isSoundActive(_soundHandle))
stopSound(_soundHandle, 0);
if (--_channelNum < 1)
_channelNum += _channelsCount;
stopMovie();
playMovie(START_FRAMES[_channelNum], END_FRAMES[_channelNum], MOVIE_NOTIFY_OBJECT);
}
return true;
}
bool CTelevision::StatusChangeMsg(CStatusChangeMsg *msg) {
if (_isOn) {
stopMovie();
playMovie(0);
}
return true;
}
bool CTelevision::ActMsg(CActMsg *msg) {
if (msg->_action == "TurnTVOnOff") {
_isOn = !_isOn;
if (_isOn) {
setVisible(true);
CStatusChangeMsg changeMsg;
changeMsg.execute(this);
} else {
setVisible(_isOn);
stopMovie();
}
}
return true;
}
bool CTelevision::PETActivateMsg(CPETActivateMsg *msg) {
if (msg->_name == "Television") {
CVisibleMsg visibleMsg(_isOn);
_isOn = !_isOn;
if (_isOn) {
setVisible(true);
playMovie(0, 55, 0);
_channelNum = 1;
} else {
stopMovie();
if (isSoundActive(_soundHandle))
stopSound(_soundHandle, 0);
setVisible(false);
}
if (compareRoomNameTo("SGTState"))
visibleMsg.execute("Tellypic");
}
return true;
}
bool CTelevision::MovieEndMsg(CMovieEndMsg *msg) {
if (getRandomNumber(6) == 0) {
CParrotSpeakMsg parrotMsg("Television", "");
parrotMsg.execute("PerchedParrot");
}
if (_channelNum == 3 && compareRoomNameTo("SGTState") && getPassengerClass() == THIRD_CLASS) {
// WORKAROUND: The original allowed the magazine to be "won" multiple times. We
// now search for magazine within the room (which is it's initial, hidden location).
// That way, when it's 'Won', it's no longer present and can't be won again
CMagazine *magazine = dynamic_cast<CMagazine *>(findRoom()->findByName("Magazine"));
if (magazine) {
// You may be a winner
CProximity prox1, prox2;
prox1._soundType = prox2._soundType = Audio::Mixer::kSpeechSoundType;
playSound(TRANSLATE("z#47.wav", "z#578.wav"), prox1);
_soundHandle = playSound(TRANSLATE("b#20.wav", "b#1.wav"), prox2);
// Get the room flags for the SGT floor we're on
CPetControl *pet = getPetControl();
uint roomFlags = pet->getRoomFlags();
// Send the magazine to the SuccUBus
debugC(DEBUG_INTERMEDIATE, kDebugScripts, "Assigned room - %d", roomFlags);
magazine->addMail(roomFlags);
magazine->sendMail(roomFlags, roomFlags);
loadFrame(561);
} else {
petDisplayMessage(NOTHING_ON_CHANNEL);
}
} else if (_channelNum == 2) {
loadFrame(_seasonFrame);
} else if (_channelNum == 4 && _channel4Glyph) {
if (_turnOn)
loadFrame(502);
else
petDisplayMessage(NOTHING_ON_CHANNEL);
} else if (_channelNum == 5 && *CGetLiftEye2::_destObject != "NULL") {
loadFrame(393 + _eyeFloorNum);
} else {
petDisplayMessage(NOTHING_ON_CHANNEL);
}
return true;
}
bool CTelevision::ShipSettingMsg(CShipSettingMsg *msg) {
_eyeFloorNum = msg->_value;
return true;
}
bool CTelevision::TurnOff(CTurnOff *msg) {
_turnOn = false;
return true;
}
bool CTelevision::TurnOn(CTurnOn *msg) {
_turnOn = true;
return true;
}
bool CTelevision::LightsMsg(CLightsMsg *msg) {
CPetControl *pet = getPetControl();
bool isYourStateroom = false;
if (pet)
isYourStateroom = pet->isFirstClassSuite();
if (msg->_topLeft || !isYourStateroom)
_turnOn = true;
return true;
}
} // End of namespace Titanic