121 lines
3.3 KiB
C++
121 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "titanic/game/chev_panel.h"
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#include "titanic/game/chev_code.h"
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namespace Titanic {
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BEGIN_MESSAGE_MAP(CChevPanel, CGameObject)
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ON_MESSAGE(MouseDragStartMsg)
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ON_MESSAGE(MouseDragMoveMsg)
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ON_MESSAGE(MouseButtonUpMsg)
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ON_MESSAGE(SetChevPanelBitMsg)
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ON_MESSAGE(MouseDragEndMsg)
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ON_MESSAGE(ClearChevPanelBits)
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ON_MESSAGE(MouseButtonDownMsg)
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ON_MESSAGE(SetChevPanelButtonsMsg)
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END_MESSAGE_MAP()
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void CChevPanel::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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file->writeNumberLine(_startPos.x, indent);
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file->writeNumberLine(_startPos.y, indent);
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file->writeNumberLine(_chevCode, indent);
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CGameObject::save(file, indent);
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}
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void CChevPanel::load(SimpleFile *file) {
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file->readNumber();
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_startPos.x = file->readNumber();
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_startPos.y = file->readNumber();
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_chevCode = file->readNumber();
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CGameObject::load(file);
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}
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bool CChevPanel::MouseDragStartMsg(CMouseDragStartMsg *msg) {
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if (checkStartDragging(msg)) {
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_startPos = Point(msg->_mousePos.x - _bounds.left,
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msg->_mousePos.y - _bounds.top);
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CChildDragStartMsg dragMsg(_startPos);
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dragMsg.execute(this, nullptr, MSGFLAG_SCAN);
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}
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return true;
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}
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bool CChevPanel::MouseDragMoveMsg(CMouseDragMoveMsg *msg) {
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CChildDragMoveMsg dragMsg(_startPos);
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dragMsg.execute(this, nullptr, MSGFLAG_SCAN);
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setPosition(msg->_mousePos - _startPos);
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return true;
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}
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bool CChevPanel::MouseButtonUpMsg(CMouseButtonUpMsg *msg) {
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CChevCode chevCode;
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chevCode._chevCode = _chevCode;
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CCheckChevCode checkCode;
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checkCode.execute(this);
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CClearChevPanelBits panelBits;
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panelBits.execute(this, nullptr, MSGFLAG_SCAN);
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CSetChevPanelButtonsMsg setMsg;
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setMsg._chevCode = checkCode._chevCode;
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setMsg.execute(this);
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return true;
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}
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bool CChevPanel::SetChevPanelBitMsg(CSetChevPanelBitMsg *msg) {
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_chevCode = (_chevCode & ~(1 << msg->_value1)) | (msg->_value2 << msg->_value1);
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return true;
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}
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bool CChevPanel::MouseDragEndMsg(CMouseDragEndMsg *msg) {
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setPosition(msg->_mousePos - _startPos);
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return true;
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}
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bool CChevPanel::ClearChevPanelBits(CClearChevPanelBits *msg) {
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CSetChevPanelButtonsMsg setMsg;
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setMsg._chevCode = 0;
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setMsg.execute(this);
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return true;
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}
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bool CChevPanel::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
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return true;
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}
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bool CChevPanel::SetChevPanelButtonsMsg(CSetChevPanelButtonsMsg *msg) {
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_chevCode = msg->_chevCode;
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CSetChevButtonImageMsg setMsg;
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setMsg._value2 = 1;
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setMsg.execute(this, nullptr, MSGFLAG_SCAN);
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return true;
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}
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} // End of namespace Titanic
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