108 lines
2.5 KiB
C++
108 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef STARK_FORMATS_TM_H
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#define STARK_FORMATS_TM_H
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#include "engines/stark/formats/biff.h"
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#include "common/str.h"
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#include "graphics/surface.h"
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namespace Stark {
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class ArchiveReadStream;
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namespace Gfx {
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class TextureSet;
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class Texture;
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}
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namespace Formats {
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/**
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* A texture set loader able to read '.tm' files
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*/
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class TextureSetReader {
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public:
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/**
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* Load a texture set from the provided stream.
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*
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* The caller is responsible for freeing the texture set.
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*/
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static Gfx::TextureSet *read(ArchiveReadStream *stream);
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/** Read the texture set archive from the provided stream */
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static BiffArchive *readArchive(ArchiveReadStream *stream);
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private:
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static BiffObject *biffObjectBuilder(uint32 type);
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};
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enum TextureSetType {
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kTextureSetGroup = 0x02faf082,
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kTextureSetTexture = 0x02faf080
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};
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/**
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* A texture contained in a '.tm' texture set archive
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*
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* Textures have mipmaps.
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*/
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class Texture : public BiffObject {
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public:
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static const uint32 TYPE = kTextureSetTexture;
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Texture();
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~Texture() override;
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Common::String getName() const {
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return _name;
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}
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/**
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* Return a pointer to a texture ready for rendering
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*
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* The caller takes ownership of the texture.
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* This method can only be called successfully once
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* per texture. Subsequent calls return a null pointer.
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*/
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Gfx::Texture *acquireTexturePointer();
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/** Return a RGBA copy of the pixel data */
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Graphics::Surface *getSurface() const;
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// BiffObject API
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void readData(ArchiveReadStream *stream, uint32 dataLength) override;
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private:
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Common::String _name;
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Gfx::Texture *_texture;
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Graphics::Surface _surface;
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byte _u;
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};
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} // End of namespace Formats
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} // End of namespace Stark
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#endif // STARK_FORMATS_TM_H
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