/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef STARK_FORMATS_TM_H #define STARK_FORMATS_TM_H #include "engines/stark/formats/biff.h" #include "common/str.h" #include "graphics/surface.h" namespace Stark { class ArchiveReadStream; namespace Gfx { class TextureSet; class Texture; } namespace Formats { /** * A texture set loader able to read '.tm' files */ class TextureSetReader { public: /** * Load a texture set from the provided stream. * * The caller is responsible for freeing the texture set. */ static Gfx::TextureSet *read(ArchiveReadStream *stream); /** Read the texture set archive from the provided stream */ static BiffArchive *readArchive(ArchiveReadStream *stream); private: static BiffObject *biffObjectBuilder(uint32 type); }; enum TextureSetType { kTextureSetGroup = 0x02faf082, kTextureSetTexture = 0x02faf080 }; /** * A texture contained in a '.tm' texture set archive * * Textures have mipmaps. */ class Texture : public BiffObject { public: static const uint32 TYPE = kTextureSetTexture; Texture(); ~Texture() override; Common::String getName() const { return _name; } /** * Return a pointer to a texture ready for rendering * * The caller takes ownership of the texture. * This method can only be called successfully once * per texture. Subsequent calls return a null pointer. */ Gfx::Texture *acquireTexturePointer(); /** Return a RGBA copy of the pixel data */ Graphics::Surface *getSurface() const; // BiffObject API void readData(ArchiveReadStream *stream, uint32 dataLength) override; private: Common::String _name; Gfx::Texture *_texture; Graphics::Surface _surface; byte _u; }; } // End of namespace Formats } // End of namespace Stark #endif // STARK_FORMATS_TM_H