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scummvm-cursorfix/engines/qdengine/minigames/adv/m_karaoke.cpp
2026-02-02 04:50:13 +01:00

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/debug.h"
#include "common/file.h"
#include "common/system.h"
#include "qdengine/qdengine.h"
#include "qdengine/minigames/adv/common.h"
#include "qdengine/minigames/adv/m_karaoke.h"
#include "qdengine/minigames/adv/RunTime.h"
namespace QDEngine {
MinigameInterface *createMinigameKaraoke(MinigameManager *runtime) {
return new Karaoke(runtime);
}
Karaoke::Node::Node() {
type = Karaoke::CLEAR;
time = 0.f;
}
Karaoke::Karaoke(MinigameManager *runtime) {
_runtime = runtime;
_controlName = _runtime->parameter("control_name", true);
if (!_controlName || !*_controlName)
return;
_colorReaded = _runtime->parameter("color_first", true);
if (!_colorReaded || !*_colorReaded)
return;
struct Parse {
Common::File &file;
Nodes &nodes;
float currentTime;
char buf[1024];
const char *begin;
const char *cur;
void putLine(bool putEmpty = false) {
if (cur > begin && *begin) {
Node node;
node.type = STRING;
node.time = currentTime;
node.text = Common::String(begin, cur);
nodes.push_back(node);
} else if (putEmpty) {
Node node;
node.type = STRING;
node.time = currentTime;
nodes.push_back(node);
}
begin = cur = buf;
}
char read() {
if (!file.read((void *)cur, 1)) {
putLine();
return 0;
}
return *cur++;
}
Parse(Common::File& _file, Nodes& _nodes) : file(_file), nodes(_nodes) {
currentTime = 0.f;
begin = cur = buf;
bool prevNumber = false;
while (!file.eos()) {
switch (read()) {
case 0:
return;
case '/': {
if (read() == '/') {
--cur;
break;
}
cur -= 2;
putLine(prevNumber);
prevNumber = true;
file.seek(-1, SEEK_CUR);
float tm = 0;
char c;
do {
c = read();
} while ((c >= '0' && c <= '9') || c == '.');
cur = buf;
tm = strtod(cur, nullptr);
if (tm <= 0.f) {
currentTime = 0.f;
nodes.push_back(Node());
} else
currentTime = tm;
file.seek(-1, SEEK_CUR);
continue;
}
case '>':
if (prevNumber)
--cur;
}
prevNumber = false;
}
putLine();
}
};
const char *fileName = _runtime->parameter("text_file", true);
if (!fileName)
return;
Common::File file;
Common::Path path((const char *)transCyrillic(fileName), '\\');
if (!file.open(path)) {
// Try with punyencoded path
if (!file.open(path.punycodeEncode())) {
assert(!(Common::String() + "Не удалось открыть файл \"" + fileName + "\"").c_str());
return;
}
}
Parse(file, _nodes);
debugC(2, kDebugMinigames, "read %d tags", _nodes.size());
_startScreenTag = 0;
_currentTag = 0;
_startTime = 0.001f * g_system->getMillis();
_startTagTime = 0.f;
setState(MinigameInterface::RUNNING);
}
void Karaoke::quant(float dt) {
float curTime = 0.001f * g_system->getMillis() - _startTime;
if (curTime < 0.f)
curTime = 0.f;
Node& node = _nodes[_currentTag];
if (node.type == CLEAR) {
++_currentTag;
if ((uint)_currentTag == _nodes.size())
setState(MinigameInterface::GAME_WIN);
_startScreenTag = _currentTag;
return;
}
Common::String outText;
outText += _colorReaded;
int idx = _startScreenTag;
while (idx < _currentTag) {
assert((uint)idx < _nodes.size());
assert(_nodes[idx].type == STRING);
outText += _nodes[idx].text.c_str();
++idx;
}
float phase = (curTime - _startTagTime) / node.time;
assert(phase >= 0.f);
if (phase >= 1.f) {
outText += node.text + "&>";
++_currentTag;
_startTagTime += node.time;
if ((uint)_currentTag == _nodes.size())
setState(MinigameInterface::GAME_WIN);
} else {
int part = phase * node.text.size();
outText += Common::String(node.text.begin(), node.text.begin() + part) + "&>";
outText += Common::String(node.text.begin() + part, node.text.end()).c_str();
}
++idx;
while ((uint)idx < _nodes.size()) {
if (_nodes[idx].type == CLEAR)
break;
outText += _nodes[idx].text.c_str();
++idx;
}
if (_runtime->mouseRightPressed())
debugC(2, kDebugMinigames, "%s", outText.c_str());
_runtime->setText(_controlName, outText.c_str());
}
} // namespace QDEngine