149 lines
4.1 KiB
C++
149 lines
4.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "engines/nancy/nancy.h"
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#include "engines/nancy/util.h"
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#include "engines/nancy/resource.h"
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#include "engines/nancy/video.h"
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#include "engines/nancy/input.h"
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#include "engines/nancy/action/interactivevideo.h"
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#include "engines/nancy/action/secondarymovie.h"
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#include "engines/nancy/state/scene.h"
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namespace Nancy {
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namespace Action {
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void InteractiveVideo::readData(Common::SeekableReadStream &stream) {
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Common::Path ivFilename;
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readFilename(stream, ivFilename);
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stream.skip(2);
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_flags.resize(15);
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_cursors.resize(5);
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for (uint i = 0; i < 15; ++i) {
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_flags[i].label = stream.readSint16LE();
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_flags[i].flag = stream.readSint16LE();
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}
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for (uint i = 0; i < 5; ++ i) {
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_cursors[i] = stream.readSint16LE();
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}
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Common::SeekableReadStream *ivFile = SearchMan.createReadStreamForMember(ivFilename.append(".iv"));
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assert(ivFile);
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readFilename(*ivFile, _videoName);
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uint32 numFrames = ivFile->readUint32LE();
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_frames.resize(numFrames);
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for (uint i = 0; i < numFrames; ++i) {
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InteractiveFrame &frame = _frames[i];
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frame.frameID = ivFile->readUint16LE();
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uint16 numHotspots = ivFile->readUint16LE();
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frame.triggerOnNoHotspot = ivFile->readByte();
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frame.noHSFlagID = ivFile->readSint16LE();
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frame.noHSCursorID = ivFile->readSint16LE();
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frame.hotspots.resize(numHotspots);
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for (uint j = 0; j < numHotspots; ++j) {
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ivFile->skip(4);
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readRect(*ivFile, frame.hotspots[j].hotspot);
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frame.hotspots[j].flagID = ivFile->readSint16LE();
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frame.hotspots[j].cursorID = ivFile->readSint16LE();
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}
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}
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delete ivFile;
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}
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void InteractiveVideo::execute() {
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switch (_state) {
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case kBegin:
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_movieAR = NancySceneState.getActiveMovie();
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if (!_movieAR || _movieAR->_state == kRun) {
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_state = kRun;
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}
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break;
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case kRun:
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if (_movieAR->_state == kActionTrigger || _movieAR->_isFinished) {
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_state = kActionTrigger;
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}
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break;
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case kActionTrigger:
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finishExecution();
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break;
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}
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}
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void InteractiveVideo::handleInput(NancyInput &input) {
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if (_state != kRun) {
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return;
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}
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int curFrame = _movieAR->_decoder->getCurFrame();
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if (curFrame < 0) {
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return;
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}
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for (auto &frame : _frames) {
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if (frame.frameID == curFrame) {
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// Found data for the current video frame
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// First, look through the hotspots for the frame
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for (auto &hotspot : frame.hotspots) {
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if (NancySceneState.getViewport().convertViewportToScreen(hotspot.hotspot).contains(input.mousePos)) {
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// Mouse is in a hotspot, change cursor and set flag if clicked
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if (hotspot.cursorID >= 0 && _cursors[hotspot.cursorID] >= 0) {
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g_nancy->_cursor->setCursorType((CursorManager::CursorType)_cursors[hotspot.cursorID]);
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}
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if (input.input & NancyInput::kLeftMouseButtonUp) {
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NancySceneState.setEventFlag(_flags[hotspot.flagID]);
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}
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return;
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}
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}
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// Mouse is not in a hotspot for the frame, check if we have a default action
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if (frame.triggerOnNoHotspot) {
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if (frame.noHSCursorID >= 0 && _cursors[frame.noHSCursorID] >= 0) {
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g_nancy->_cursor->setCursorType((CursorManager::CursorType)_cursors[frame.noHSCursorID]);
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}
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if (input.input & NancyInput::kLeftMouseButtonUp) {
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NancySceneState.setEventFlag(_flags[frame.noHSFlagID]);
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}
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}
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return;
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}
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}
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}
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} // End of namespace Action
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} // End of namespace Nancy
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