Files
scummvm-cursorfix/engines/mm/mm1/views/trap.cpp
2026-02-02 04:50:13 +01:00

110 lines
2.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/views/trap.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/sound.h"
namespace MM {
namespace MM1 {
namespace Views {
Trap::Trap() : TextView("Trap") {
_bounds = getLineBounds(20, 24);
}
bool Trap::msgGame(const GameMessage &msg) {
if (msg._name == "TRIGGER") {
open();
trigger();
return true;
} else if (msg._name == "TRAP") {
open();
trap();
return true;
}
return false;
}
void Trap::draw() {
clearSurface();
if (_mode == MODE_TRIGGER) {
writeString(9, 1, STRING["dialogs.trap.oops"]);
} else {
writeString(0, 1,
STRING[Common::String::format("dialogs.trap.%d", _trapType)]);
}
}
bool Trap::msgKeypress(const KeypressMessage &msg) {
if (endDelay())
return true;
if (_mode == MODE_TRIGGER) {
trap();
} else {
close();
}
return true;
}
bool Trap::msgAction(const ActionMessage &msg) {
if (endDelay())
return true;
if (_mode == MODE_TRIGGER) {
trap();
} else {
close();
}
return true;
}
void Trap::trap() {
TrapData::trap();
_mode = MODE_TRAP;
draw();
}
void Trap::trigger() {
_mode = MODE_TRIGGER;
g_globals->_treasure._container =
g_maps->_currentMap->dataByte(Maps::MAP_49);
g_globals->_currCharacter = &g_globals->_party[0];
Sound::sound(SOUND_2);
delaySeconds(2);
}
void Trap::timeout() {
trap();
}
} // namespace Views
} // namespace MM1
} // namespace MM