/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/mm1/views/trap.h" #include "mm/mm1/globals.h" #include "mm/mm1/sound.h" namespace MM { namespace MM1 { namespace Views { Trap::Trap() : TextView("Trap") { _bounds = getLineBounds(20, 24); } bool Trap::msgGame(const GameMessage &msg) { if (msg._name == "TRIGGER") { open(); trigger(); return true; } else if (msg._name == "TRAP") { open(); trap(); return true; } return false; } void Trap::draw() { clearSurface(); if (_mode == MODE_TRIGGER) { writeString(9, 1, STRING["dialogs.trap.oops"]); } else { writeString(0, 1, STRING[Common::String::format("dialogs.trap.%d", _trapType)]); } } bool Trap::msgKeypress(const KeypressMessage &msg) { if (endDelay()) return true; if (_mode == MODE_TRIGGER) { trap(); } else { close(); } return true; } bool Trap::msgAction(const ActionMessage &msg) { if (endDelay()) return true; if (_mode == MODE_TRIGGER) { trap(); } else { close(); } return true; } void Trap::trap() { TrapData::trap(); _mode = MODE_TRAP; draw(); } void Trap::trigger() { _mode = MODE_TRIGGER; g_globals->_treasure._container = g_maps->_currentMap->dataByte(Maps::MAP_49); g_globals->_currCharacter = &g_globals->_party[0]; Sound::sound(SOUND_2); delaySeconds(2); } void Trap::timeout() { trap(); } } // namespace Views } // namespace MM1 } // namespace MM