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scummvm-cursorfix/engines/m4/burger/vars.h
2026-02-02 04:50:13 +01:00

148 lines
3.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_BURGER_VARS_H
#define M4_BURGER_VARS_H
#include "common/textconsole.h"
#include "m4/vars.h"
#include "m4/burger/core/release_trigger.h"
#include "m4/burger/core/stream_break.h"
#include "m4/burger/gui/gui.h"
#include "m4/burger/gui/gui_gizmo.h"
#include "m4/burger/flags.h"
#include "m4/burger/hotkeys.h"
#include "m4/burger/inventory.h"
#include "m4/burger/series_player.h"
#include "m4/burger/walker.h"
namespace M4 {
namespace Burger {
enum GameMode {
JUST_OVERVIEW = 0, INTERACTIVE_DEMO = 1, MAGAZINE_DEMO = 2, WHOLE_GAME = 3
};
enum global_triggers {
kFIRST_GLOBAL_TRIGGER = 10000,
// System triggers
kRESUME_CONVERSATION = 10001, // Yep, that's what it does!
kSERIES_STREAM_BREAK = 10002, // Used only by set_next_stream_break () in global.cpp
kSERIES_PLAY_BREAK_0 = 10003,
kSERIES_PLAY_BREAK_1 = 10004,
kSERIES_PLAY_BREAK_2 = 10005,
kRELEASE_TRIGGER_DIGI_CHECK = 10006, // Used only by release_trigger_digi_check() in global.cpp
kAdvanceTime = 10007,
kNPC_SPEECH_STARTED = 10010, // NPC talk started
kNPC_SPEECH_FINISHED = 10011, // NPC talk finished
kWILBUR_SPEECH_STARTED = 10013,
kWILBURS_SPEECH_FINISHED = 10014,
kWILBURS_SPEECH_START = 10015,
kCHANGE_WILBUR_ANIMATION = 10016,
kAdvanceHour = 10017,
kSET_FACING = 10018,
kPOOF = 10019,
kSET_COMMANDS_ALLOWED = 10020,
kUNPOOF = 10021,
kAbduction = 10022,
kTestTimeout = 10023,
kTELEPORTED1 = 10024,
kTELEPORTED2 = 10025,
k10027 = 10027,
kBurlEntersTown = 10028,
kBurlGetsFed = 10029,
kBurlStopsEating = 10030,
kBurlLeavesTown = 10031,
kBandEntersTown = 10032,
kCALLED_EACH_LOOP = 32764,
kLAST_GLOBAL_TRIGGER
};
class Vars : public M4::Vars {
private:
static void custom_ascii_converter_proc(char *string);
protected:
void main_cold_data_init() override;
public:
// These are defined as statics because they're referenced in data arrays
static int32 _wilbur_should;
public:
Burger::Flags _flags;
GameMode _executing = WHOLE_GAME;
GUI::GUI_Globals _gui;
GUI::Gizmo_Globals _gizmo;
GUI::Interface _interface;
Burger::Hotkeys _hotkeys;
SeriesPlayers _seriesPlayers;
ReleaseTrigger_Globals _releaseTrigger;
StreamBreak_Globals _streamBreak;
Burger::Walker _walker;
int _wilburTerm = 2;
bool _gameMenuFromMain = false;
int _room902Flag = 0;
int _roomVal3 = 0;
int _flumix_should = 0;
int _roomVal7 = 3;
machine *_npcSpeech1 = nullptr;
machine *_npcSpeech2 = nullptr;
int _npcTrigger = -1;
int _player_facing_x = 0, _player_facing_y = 0;
int _player_dest_x = 0, _player_dest_y = 0;
int _player_trigger = 0;
public:
Vars();
virtual ~Vars();
M4::Interface *getInterface() override {
return &_interface;
}
Hotkeys *getHotkeys() override {
return &_hotkeys;
}
M4::Walker *getWalker() override {
return &_walker;
}
void initialize_game() override;
void global_menu_system_init() override;
};
extern Vars *g_vars;
#undef _G
#undef _GI
#define _G(X) (::M4::Burger::g_vars->_##X)
#define _GI(X) _G(interface)._##X
#define _GINT() _G(interface)
} // namespace Burger
} // namespace M4
#endif