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scummvm-cursorfix/engines/m4/burger/rooms/section3/section3.h
2026-02-02 04:50:13 +01:00

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1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_BURGER_ROOMS_SECTION3_H
#define M4_BURGER_ROOMS_SECTION3_H
#include "m4/burger/rooms/room.h"
#include "m4/burger/rooms/section.h"
#include "m4/burger/rooms/section3/room301.h"
#include "m4/burger/rooms/section3/room302.h"
#include "m4/burger/rooms/section3/room303.h"
#include "m4/burger/rooms/section3/room304.h"
#include "m4/burger/rooms/section3/room305.h"
#include "m4/burger/rooms/section3/room306.h"
#include "m4/burger/rooms/section3/room307.h"
#include "m4/burger/rooms/section3/room310.h"
#include "m4/burger/rooms/section3/mine.h"
namespace M4 {
namespace Burger {
namespace Rooms {
class Section3 : public Rooms::Section {
private:
Room301 _room301;
Room302 _room302;
Room303 _room303;
Room304 _room304;
Room305 _room305;
Room306 _room306;
Room307 _room307;
Room310 _room310;
Mine _mine;
int _random1 = 0;
void mine_check_maze();
public:
Section3();
virtual ~Section3() {}
void init() override {
mine_check_maze();
}
void daemon() override;
void parser() override;
};
} // namespace Rooms
} // namespace Burger
} // namespace M4
#endif