Files
scummvm-cursorfix/engines/m4/burger/rooms/section3/room301.cpp
2026-02-02 04:50:13 +01:00

264 lines
7.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/ },.
*
*/
#include "m4/burger/rooms/section3/room301.h"
#include "m4/burger/vars.h"
namespace M4 {
namespace Burger {
namespace Rooms {
const seriesStreamBreak Room301::SERIES1[] = {
{ 0, nullptr, 0, 0, 16, 0, nullptr, 0 },
{ 1, "301_010", 3, 60, -1, (uint)-1, nullptr, 0 },
{ 9, "301W001", 1, 255, -1, 0, nullptr, 0 },
{ 39, "301F001", 1, 255, -1, 0, nullptr, 0 },
{ 42, "301_007", 2, 255, -1, 0, nullptr, 0 },
{ 63, "301_003", 1, 255, -1, 0, nullptr, 0 },
{ 65, "301_019", 2, 275, -1, 0, nullptr, 0 },
{ 75, nullptr, 1, 0, -1, 0, nullptr, 0 },
{ 77, "301F001A", 1, 255, -1, 0, nullptr, 0 },
{ 110, "301Z001", 1, 255, -1, 0, nullptr, 0 },
{ 129, nullptr, 0, 0, 15, 0, nullptr, 0 },
{ 132, nullptr, 0, 0, 20, 0, nullptr, 0 },
{ 133, nullptr, 3, 0, -1, 0, nullptr, 0 },
STREAM_BREAK_END
};
const seriesStreamBreak Room301::SERIES2[] = {
{ 0, nullptr, 0, 0, 17, 0, nullptr, 0 },
{ 1, "301_010", 3, 60, -1, (uint)-1, nullptr, 0 },
{ 12, "301Z002x", 1, 255, -1, 0, nullptr, 0 },
{ 17, "301_002", 2, 125, -1, 0, nullptr, 0 },
{ 31, "301Z002y", 1, 255, -1, 0, nullptr, 0 },
{ 105, "301Z002z", 1, 255, -1, 0, nullptr, 0 },
{ 136, "301W003", 1, 255, -1, 0, nullptr, 0 },
{ 161, "301Z003", 1, 255, -1, 0, nullptr, 0 },
{ 301, "301F003", 1, 255, -1, 0, nullptr, 0 },
{ 335, "301Z005x", 1, 255, -1, 0, nullptr, 0 },
{ 372, "301Z005y", 1, 255, -1, 0, nullptr, 0 },
{ 385, "301Z005z", 1, 255, -1, 0, nullptr, 0 },
{ 434, "301_017", 2, 150, -1, 0, nullptr, 0 },
{ 438, "301Z006", 1, 255, -1, 0, nullptr, 0 },
{ 456, "301Z011y", 1, 255, -1, 0, nullptr, 0 },
{ 488, "301Z011z", 1, 255, -1, 0, nullptr, 0 },
{ 526, "301_021", 2, 200, -1, 0, nullptr, 0 },
{ 542, "301Z007", 1, 150, -1, 0, nullptr, 0 },
{ 549, "301w999", 2, 150, -1, 0, nullptr, 0 },
{ 564, "301Z008", 1, 255, -1, 0, nullptr, 0 },
{ 591, "301W004", 1, 255, -1, 0, nullptr, 0 },
{ 620, "301Z009y", 1, 255, -1, 0, nullptr, 0 },
{ 631, "301Z009z", 1, 255, -1, 0, nullptr, 0 },
{ 688, "301Z010x", 1, 255, -1, 0, nullptr, 0 },
{ 700, "301Z010y", 1, 255, -1, 0, nullptr, 0 },
{ 747, "301Z010z", 1, 255, -1, 0, nullptr, 0 },
{ 792, "301_009", 2, 255, -1, 0, nullptr, 0 },
{ 795, "301_003", 1, 255, -1, 0, nullptr, 0 },
{ 803, "301_002", 2, 255, -1, 0, nullptr, 0 },
{ 812, "301_011", 2, 255, -1, 0, nullptr, 0 },
{ 821, "301_005", 1, 255, -1, 0, nullptr, 0 },
{ 826, "301_018", 2, 175, -1, 0, nullptr, 0 },
{ 835, nullptr, 1, 0, -1, 0, nullptr, 0 },
{ 836, nullptr, 0, 0, 15, 0, nullptr, 0 },
{ 837, nullptr, 0, 0, 20, 0, nullptr, 0 },
STREAM_BREAK_END
};
const seriesStreamBreak Room301::SERIES3[] = {
{ 0, "301_004", 3, 100, -1, (uint)-1, nullptr, 0 },
{ 0, "301_010", 2, 30, -1, (uint)-1, nullptr, 0 },
{ 0, nullptr, 0, 0, 18, 0, nullptr, 0 },
{ 1, "301Z101", 1, 255, -1, 0, nullptr, 0 },
{ 30, "301W101", 1, 255, -1, 0, nullptr, 0 },
{ 49, "301Z102", 1, 255, -1, 0, nullptr, 0 },
{ 96, "301W102", 1, 255, -1, 0, nullptr, 0 },
{ 127, nullptr, 0, 0, 15, 0, nullptr, 0 },
{ 130, nullptr, 3, 0, -1, 0, nullptr, 0 },
{ 131, nullptr, 0, 0, 20, 0, nullptr, 0 },
STREAM_BREAK_END
};
const seriesStreamBreak Room301::SERIES4[] = {
{ 0, "301_010", 2, 30, -1, (uint)-1, nullptr, 0 },
{ 0, nullptr, 0, 0, 18, 0, nullptr, 0 },
{ 1, "301_004", 3, 255, -1, (uint)-1, nullptr, 0 },
{ 37, nullptr, 0, 0, 15, 0, nullptr, 0 },
{ 38, nullptr, 0, 0, 20, 0, nullptr, 0 },
{ -1, nullptr, 0, 0, -1, 0, nullptr, 0 },
STREAM_BREAK_END
};
void Room301::preload() {
_G(player).walker_in_this_scene = false;
}
void Room301::init() {
setupDigi();
_G(flags).reset3();
digi_preload_stream_breaks(SERIES1);
digi_preload_stream_breaks(SERIES2);
digi_preload_stream_breaks(SERIES3);
digi_preload_stream_breaks(SERIES4);
if (_G(executing) != WHOLE_GAME) {
inv_give_to_player("JUG");
inv_give_to_player("CARROT JUICE");
inv_give_to_player("WHISTLE");
}
_G(kernel).suppress_fadeup = true;
kernel_trigger_dispatch_now(1);
}
void Room301::daemon() {
switch (_G(kernel).trigger) {
case 1:
pal_fade_set_start(0);
series_stream_with_breaks(SERIES1, "301lab01", 6, 1, 2);
pal_fade_init(_G(kernel).first_fade, 255, 0, 0, -1);
break;
case 2:
pal_fade_set_start(0);
pal_cycle_stop();
kernel_timing_trigger(6, 3);
break;
case 3:
compact_mem_and_report();
kernel_timing_trigger(6, 4);
break;
case 4:
pal_fade_set_start(0);
series_stream_with_breaks(SERIES3, "301orb01", 6, 1, 5);
pal_fade_init(_G(kernel).first_fade, 255, 0, 0, -1);
break;
case 5:
pal_fade_set_start(0);
pal_cycle_stop();
kernel_timing_trigger(6, 6);
break;
case 6:
compact_mem_and_report();
kernel_timing_trigger(6, 7);
break;
case 7:
digi_unload_stream_breaks(SERIES1);
pal_fade_set_start(0);
series_stream_with_breaks(SERIES2, "301lab02", 6, 1, 9);
pal_fade_init(_G(kernel).first_fade, 255, 0, 0, -1);
break;
case 8:
pal_fade_set_start(0);
pal_cycle_stop();
kernel_timing_trigger(6, 9);
break;
case 9:
compact_mem_and_report();
kernel_timing_trigger(6, 10);
break;
case 10:
pal_fade_set_start(0);
digi_unload_stream_breaks(SERIES3);
series_stream_with_breaks(SERIES4, "301orb02", 6, 1, 11);
pal_fade_init(_G(kernel).first_fade, 255, 0, 0, -1);
break;
case 11:
pal_fade_set_start(0);
pal_cycle_stop();
kernel_timing_trigger(6, 12);
digi_unload_stream_breaks(SERIES2);
break;
case 12:
compact_mem_and_report();
kernel_timing_trigger(6, 3001);
break;
case 13:
gr_pal_set_range(120, 8);
pal_cycle_init(118, 127, 6, -1, -1);
break;
case 14:
break;
case 15:
pal_fade_init(_G(kernel).first_fade, 255, 0, 30, -1);
break;
case 16:
pal_fade_set_start(0);
digi_unload_stream_breaks(SERIES3);
pal_fade_init(_G(kernel).first_fade, 255, 100, 30, 13);
break;
case 17:
pal_fade_set_start(0);
pal_mirror_colours(120, 122);
pal_fade_init(_G(kernel).first_fade, 255, 100, 30, 14);
break;
case 18:
pal_fade_set_start(0);
pal_mirror_colours(32, 39);
pal_fade_init(_G(kernel).first_fade, 255, 100, 30, 19);
break;
case 19:
gr_pal_set_range(32, 16);
pal_cycle_init(32, 47, 6, -1);
break;
case 20:
pal_cycle_stop();
break;
case 3001:
_G(kernel).suppress_fadeup = false;
digi_unload_stream_breaks(SERIES1);
digi_unload_stream_breaks(SERIES1);
digi_unload_stream_breaks(SERIES3);
digi_unload_stream_breaks(SERIES4);
digi_preload("301_016");
digi_play("301_016", 1, 255);
adv_kill_digi_between_rooms(false);
_G(game).setRoom(302);
break;
default:
_G(kernel).continue_handling_trigger = true;
break;
}
}
} // namespace Rooms
} // namespace Burger
} // namespace M4