88 lines
2.1 KiB
C++
88 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY {} without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "m4/adv_r/adv_interface.h"
|
|
#include "m4/gui/gui_buffer.h"
|
|
#include "m4/gui/gui_vmng.h"
|
|
#include "m4/vars.h"
|
|
|
|
namespace M4 {
|
|
|
|
bool Interface::init(int arrow, int wait, int look, int grab, int use) {
|
|
_arrow = arrow;
|
|
_wait = wait;
|
|
_look = look;
|
|
_grab = grab;
|
|
_use = use;
|
|
return true;
|
|
}
|
|
|
|
void Interface::showWaitCursor() {
|
|
mouse_set_sprite(_wait);
|
|
}
|
|
|
|
void Interface::show() {
|
|
if (!_shown) {
|
|
gui_GrBuff_register(_x1, _y1, _G(gameInterfaceBuff),
|
|
SF_DRIFTER | SF_GET_KEY | SF_GET_MOUSE | SF_IMMOVABLE,
|
|
intr_EventHandler);
|
|
_shown = true;
|
|
}
|
|
}
|
|
|
|
void Interface::hide() {
|
|
if (_shown) {
|
|
vmng_screen_hide(_G(gameInterfaceBuff));
|
|
_visible = false;
|
|
}
|
|
}
|
|
|
|
void interface_hide() {
|
|
_GI().hide();
|
|
}
|
|
|
|
void interface_show() {
|
|
_GI().show();
|
|
}
|
|
|
|
void track_hotspots_refresh() {
|
|
_GI().track_hotspots_refresh();
|
|
}
|
|
|
|
bool intr_EventHandler(void *bufferPtr, int32 eventType, int32 event, int32 x, int32 y, bool *z) {
|
|
return _GI().eventHandler(bufferPtr, eventType, event, x, y, z);
|
|
}
|
|
|
|
void intr_cancel_sentence() {
|
|
_GI().cancel_sentence();
|
|
}
|
|
|
|
void intr_freshen_sentence() {
|
|
_GI().freshen_sentence();
|
|
}
|
|
|
|
void intr_freshen_sentence(int cursor) {
|
|
mouse_set_sprite(cursor);
|
|
_GI().freshen_sentence();
|
|
}
|
|
|
|
} // End of namespace M4
|