80 lines
2.1 KiB
C++
80 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on the CRAB engine
|
|
*
|
|
* Copyright (c) Arvind Raja Yadav
|
|
*
|
|
* Licensed under MIT
|
|
*
|
|
*/
|
|
|
|
#ifndef CRAB_SPRITECONSTANT_H
|
|
#define CRAB_SPRITECONSTANT_H
|
|
|
|
#include "crab/vectors.h"
|
|
|
|
namespace Crab {
|
|
|
|
namespace pyrodactyl {
|
|
namespace ai {
|
|
// These parameters control aspects of sprites flying across the screen
|
|
struct FlyerConstant {
|
|
// How far does a flier sprite start from the camera (an offset, not the whole value)
|
|
Vector2i _start;
|
|
|
|
// The value of the delay for fliers
|
|
uint32 _delayMin, _delayMax;
|
|
|
|
// The velocity of fliers
|
|
Vector2f _vel;
|
|
|
|
FlyerConstant();
|
|
|
|
void load(rapidxml::xml_node<char> *node);
|
|
};
|
|
|
|
// These values are used in various sprite related tasks
|
|
struct SpriteConstant {
|
|
// Plane width decides the maximum difference in sprite Y values that is considered on the same plane
|
|
int _planeW;
|
|
|
|
// Tweening constant controls the acceleration curve of every sprite
|
|
float _tweening;
|
|
|
|
// The modifiers of x and y movement speeds
|
|
Vector2f _walkVelMod;
|
|
|
|
// Data for flying sprites
|
|
FlyerConstant _fly;
|
|
|
|
SpriteConstant();
|
|
|
|
void load(rapidxml::xml_node<char> *node);
|
|
};
|
|
} // End of namespace ai
|
|
} // End of namespace pyrodactyl
|
|
|
|
} // End of namespace Crab
|
|
|
|
#endif // CRAB_SPRITECONSTANT_H
|