Files
scummvm-cursorfix/engines/chewy/rooms/room65.cpp
2026-02-02 04:50:13 +01:00

147 lines
3.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "chewy/defines.h"
#include "chewy/events.h"
#include "chewy/globals.h"
#include "chewy/room.h"
#include "chewy/rooms/room65.h"
namespace Chewy {
namespace Rooms {
int16 Room65::_scrollX;
int16 Room65::_scrollY[2];
void Room65::entry() {
hide_person();
_G(r65tmp_scrollx) = _G(gameState).scrollx;
_G(r65tmp_scrolly) = _G(gameState).scrolly;
_G(gameState).scrollx = 0;
_G(gameState).scrolly = 0;
_G(r65tmp_ch_x) = _G(moveState)[P_CHEWY].Xypos[0];
_G(r65tmp_ch_y) = _G(moveState)[P_CHEWY].Xypos[1];
_G(r65tmp_ho_x) = _G(moveState)[P_HOWARD].Xypos[0];
_G(r65tmp_ho_y) = _G(moveState)[P_HOWARD].Xypos[1];
_G(moveState)[P_CHEWY].Xypos[0] = 10;
_G(moveState)[P_CHEWY].Xypos[1] = 80;
_G(moveState)[P_HOWARD].Xypos[0] = 150;
_G(moveState)[P_HOWARD].Xypos[1] = 10;
if (_G(gameState).PersonDia[P_HOWARD] < 10000) {
hideCur();
startAadWait(_G(gameState).PersonDia[P_HOWARD]);
showCur();
} else {
startDialogCloseupWait(_G(gameState).PersonDia[P_HOWARD] - 10000);
}
_G(flags).LoadGame = true;
show_person();
switchRoom(_G(gameState).PersonDiaTmpRoom[P_HOWARD]);
}
void Room65::xit() {
_G(gameState).scrollx = _G(r65tmp_scrollx);
_G(gameState).scrolly = _G(r65tmp_scrolly);
set_person_rnr();
setPersonPos(_G(r65tmp_ch_x), _G(r65tmp_ch_y), P_CHEWY, -1);
setPersonPos(_G(r65tmp_ho_x), _G(r65tmp_ho_y), P_HOWARD, -1);
_G(room_blk).AadLoad = true;
_G(mouseLeftClick) = false;
}
void Room65::atds_string_start(int16 dia_nr, int16 str_nr, int16 person_nr, int16 mode) {
if (!_G(gameState).PersonDiaRoom[person_nr]) {
int16 ani_nr;
switch (person_nr) {
case 0:
if (mode == AAD_STR_START) {
switch (_G(gameState).ChewyAni) {
case CHEWY_NORMAL:
ani_nr = CH_TALK3;
break;
case CHEWY_PUMPKIN:
ani_nr = CH_PUMP_TALK;
break;
case CHEWY_ROCKER:
ani_nr = CH_ROCK_TALK1;
break;
case CHEWY_JMANS:
ani_nr = CH_JM_TALK;
break;
case CHEWY_ANI7:
ani_nr = 46;
break;
default:
ani_nr = -1;
break;
}
if (ani_nr != -1)
start_spz(ani_nr, 255, ANI_FRONT, P_CHEWY);
} else {
stop_spz();
}
break;
case 1:
if (mode == AAD_STR_START) {
switch (_G(gameState).mi[1]) {
case 2:
start_spz(50, 255, ANI_FRONT, P_HOWARD);
break;
case 3:
start_spz(57, 255, ANI_FRONT, P_HOWARD);
break;
default:
start_spz(HO_TALK_L, 255, ANI_FRONT, P_HOWARD);
break;
}
} else {
stop_spz();
}
break;
case 3:
if (mode == AAD_STR_START) {
start_spz(NI_TALK_L, 255, ANI_FRONT, P_NICHELLE);
} else {
stop_spz();
}
break;
default:
break;
}
} else if (mode == AAD_STR_START) {
_G(det)->startDetail(person_nr, 255, ANI_FRONT);
} else {
_G(det)->stopDetail(person_nr);
}
}
} // namespace Rooms
} // namespace Chewy