Files
scummvm-cursorfix/engines/bagel/spacebar/dialogs/restart_dialog.cpp
2026-02-02 04:50:13 +01:00

244 lines
5.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "bagel/spacebar/dialogs/restart_dialog.h"
#include "bagel/spacebar/baglib/bagel.h"
#include "bagel/spacebar/baglib/button_object.h"
#include "bagel/spacebar/baglib/master_win.h"
#include "bagel/spacebar/boflib/std_keys.h"
#include "bagel/spacebar/dialogs/opt_window.h"
#include "bagel/boflib/file_functions.h"
#include "bagel/boflib/log.h"
namespace Bagel {
namespace SpaceBar {
#define LOADING_BMP "$SBARDIR\\GENERAL\\SYSTEM\\LOADING.BMP"
struct ST_BUTTONS {
const char *_pszName;
const char *_pszUp;
const char *_pszDown;
const char *_pszFocus;
const char *_pszDisabled;
int _nLeft;
int _nTop;
int _nWidth;
int _nHeight;
int _nID;
};
static const ST_BUTTONS g_stRestartButtons[NUM_RESTART_BTNS] = {
{ "Yes", "yesup.bmp", "yesdn.bmp", "yesup.bmp", "yesup.bmp", 194, 249, 120, 40, RESTART_BTN },
{ "Cancel", "cancelup.bmp", "canceldn.bmp", "cancelup.bmp", "cancelup.bmp", 324, 249, 120, 40, CANCEL_BTN }
};
CBagRestartDialog::CBagRestartDialog(const char *pszFileName, CBofWindow *pWin)
: CBofDialog(pszFileName, pWin) {
// Inits
_pSavePalette = nullptr;
_nReturnValue = -1;
for (int i = 0; i < NUM_RESTART_BTNS; i++) {
_pButtons[i] = nullptr;
}
}
void CBagRestartDialog::onInitDialog() {
assert(isValidObject(this));
CBofDialog::onInitDialog();
if (_pBackdrop == nullptr)
fatalError(ERR_UNKNOWN, "Unexpected null value found in _paBackdrop");
// Save off the current game's palette
_pSavePalette = CBofApp::getApp()->getPalette();
// Insert ours
CBofPalette *pPal = _pBackdrop->getPalette();
CBofApp::getApp()->setPalette(pPal);
// Paint the SaveList Box onto the background
pPal = _pBackdrop->getPalette();
CBofBitmap cBmp(buildSysDir("RESTDBOX.BMP"), pPal);
cBmp.paint(_pBackdrop, 181, 182);
// Build all our buttons
for (int i = 0; i < NUM_RESTART_BTNS; i++) {
assert(_pButtons[i] == nullptr);
_pButtons[i] = new CBofBmpButton;
CBofBitmap *pUp = loadBitmap(buildSysDir(g_stRestartButtons[i]._pszUp), pPal);
CBofBitmap *pDown = loadBitmap(buildSysDir(g_stRestartButtons[i]._pszDown), pPal);
CBofBitmap *pFocus = loadBitmap(buildSysDir(g_stRestartButtons[i]._pszFocus), pPal);
CBofBitmap *pDis = loadBitmap(buildSysDir(g_stRestartButtons[i]._pszDisabled), pPal);
_pButtons[i]->loadBitmaps(pUp, pDown, pFocus, pDis);
_pButtons[i]->create(g_stRestartButtons[i]._pszName, g_stRestartButtons[i]._nLeft, g_stRestartButtons[i]._nTop, g_stRestartButtons[i]._nWidth, g_stRestartButtons[i]._nHeight, this, g_stRestartButtons[i]._nID);
_pButtons[i]->show();
}
// Show System cursor
CBagCursor::showSystemCursor();
}
void CBagRestartDialog::onClose() {
assert(isValidObject(this));
CBagCursor::hideSystemCursor();
// Destroy all buttons
for (int i = 0; i < NUM_RESTART_BTNS; i++) {
delete _pButtons[i];
_pButtons[i] = nullptr;
}
CBofDialog::onClose();
if (_nReturnValue != RESTART_BTN) {
CBofApp::getApp()->setPalette(_pSavePalette);
} else {
CBofApp::getApp()->setPalette(nullptr);
}
}
void CBagRestartDialog::onPaint(CBofRect *pRect) {
assert(isValidObject(this));
paintBackdrop(pRect);
validateAnscestors();
}
void CBagRestartDialog::onKeyHit(uint32 lKey, uint32 nRepCount) {
assert(isValidObject(this));
switch (lKey) {
// Start a new game
case BKEY_ENTER: {
CBagel *pApp = CBagel::getBagApp();
if (pApp != nullptr) {
CBagMasterWin *pWin = pApp->getMasterWnd();
if (pWin != nullptr) {
char szBuf[256];
Common::strcpy_s(szBuf, LOADING_BMP);
CBofString cStr(szBuf, 256);
fixPathName(cStr);
CBofRect cRect;
cRect.left = (640 - 180) / 2;
cRect.top = (480 - 50) / 2;
cRect.right = cRect.left + 180 - 1;
cRect.bottom = cRect.top + 50 - 1;
CBofCursor::hide();
paintBitmap(this, cStr, &cRect);
pWin->newGame();
CBofCursor::show();
killBackground();
_nReturnValue = RESTART_BTN;
onClose();
}
}
break;
}
// Cancel
case BKEY_ESC:
close();
break;
default:
CBofDialog::onKeyHit(lKey, nRepCount);
break;
}
}
void CBagRestartDialog::onBofButton(CBofObject *pObject, int nFlags) {
assert(isValidObject(this));
assert(pObject != nullptr);
if (nFlags != BUTTON_CLICKED)
return;
CBofBmpButton *pButton = (CBofBmpButton *)pObject;
switch (pButton->getControlID()) {
// Cancel
case CANCEL_BTN: {
close();
break;
}
// Restart a new game
case RESTART_BTN: {
CBagel *pApp = CBagel::getBagApp();
if (pApp != nullptr) {
CBagMasterWin *pWin = pApp->getMasterWnd();
if (pWin != nullptr) {
char szBuf[256];
Common::strcpy_s(szBuf, LOADING_BMP);
CBofString cStr(szBuf, 256);
fixPathName(cStr);
CBofRect cRect;
cRect.left = (640 - 180) / 2;
cRect.top = (480 - 50) / 2;
cRect.right = cRect.left + 180 - 1;
cRect.bottom = cRect.top + 50 - 1;
CBofCursor::hide();
paintBitmap(this, cStr, &cRect);
pWin->newGame();
CBofCursor::show();
killBackground();
_nReturnValue = RESTART_BTN;
onClose();
}
}
break;
}
default:
logWarning(buildString("Restart/Restore: Unknown button: %d", pButton->getControlID()));
break;
}
}
} // namespace SpaceBar
} // namespace Bagel