223 lines
7.0 KiB
C++
223 lines
7.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/translation.h"
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#include "backends/keymapper/action.h"
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#include "backends/keymapper/keymap.h"
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#include "backends/keymapper/keymapper.h"
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#include "bagel/metaengine.h"
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#include "bagel/detection.h"
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#include "bagel/spacebar/spacebar.h"
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#include "bagel/hodjnpodj/hodjnpodj.h"
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namespace Bagel {
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struct KeybindingRecord {
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KeybindingAction _action;
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const char *_id;
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const char *_desc;
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const char *_key1;
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const char *_key2;
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const char *_joy;
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};
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namespace SpaceBar {
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static const KeybindingRecord MINIMAL_KEYS[] = {
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{ KEYBIND_WAIT, "WAIT", _s("Wait"), "SPACE", nullptr, nullptr },
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{ KEYBIND_CHEAT714, "CHEAT714", _s("Soldier 714 Eye Cheat"), "SCROLLOCK", nullptr, nullptr },
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{ KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr }
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};
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static const KeybindingRecord *KEYBINDINGS[1] = {
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MINIMAL_KEYS
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};
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} // namespace SpaceBar
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namespace HodjNPodj {
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static const KeybindingRecord MINIMAL_KEYS[] = {
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{ KEYBIND_ESCAPE, "ESCAPE", _s("Escape"), "ESCAPE", nullptr, "JOY_B" },
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{ KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr }
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};
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static const KeybindingRecord NORMAL_KEYS[] = {
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{ KEYBIND_SELECT, "SELECT", _s("Select"), "SPACE", "RETURN", "JOY_A" },
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{ KEYBIND_ESCAPE, "ESCAPE", _s("Escape"), "ESCAPE", nullptr, "JOY_B" },
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{ KEYBIND_UP, "UP", _s("Up"), "UP", nullptr, "JOY_UP"},
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{ KEYBIND_DOWN, "DOWN", _s("Down"), "DOWN", nullptr, "JOY_DOWN"},
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{ KEYBIND_LEFT, "LEFT", _s("Left"), "LEFT", nullptr, "JOY_LEFT"},
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{ KEYBIND_RIGHT, "RIGHT", _s("Right"), "RIGHT", nullptr, "JOY_RIGHT"},
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{ KEYBIND_PAGEUP, "PAGEUP", _s("Page Up"), "PAGEUP", "KP9", "JOY_RIGHT"},
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{ KEYBIND_PAGEDOWN, "PAGEDOWN", _s("Page Down"), "PAGEDOWN", "KP3", "JOY_RIGHT"},
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{ KEYBIND_HOME, "HOME", _s("Home"), "HOME", "KP7", "JOY_RIGHT"},
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{ KEYBIND_END, "END", _s("End"), "END", "KP2", "JOY_RIGHT"},
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{ KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr }
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};
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static const KeybindingRecord *KEYBINDINGS[2] = {
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NORMAL_KEYS,
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MINIMAL_KEYS
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};
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Common::KeyCode KeybindToKeycode(int key) {
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switch (key) {
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case KEYBIND_SELECT: return Common::KEYCODE_SPACE;
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case KEYBIND_ESCAPE: return Common::KEYCODE_ESCAPE;
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case KEYBIND_UP: return Common::KEYCODE_UP;
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case KEYBIND_DOWN: return Common::KEYCODE_DOWN;
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case KEYBIND_LEFT: return Common::KEYCODE_LEFT;
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case KEYBIND_RIGHT: return Common::KEYCODE_RIGHT;
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case KEYBIND_PAGEUP: return Common::KEYCODE_PAGEUP;
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case KEYBIND_PAGEDOWN: return Common::KEYCODE_PAGEDOWN;
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case KEYBIND_HOME: return Common::KEYCODE_HOME;
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case KEYBIND_END: return Common::KEYCODE_END;
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default: return Common::KEYCODE_INVALID;
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}
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}
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} // namespace HodjNPodj
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static const ADExtraGuiOptionsMap optionsList[] = {
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{
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GAMEOPTION_ORIGINAL_SAVELOAD,
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{
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_s("Use original save/load screens"),
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_s("Use the original save/load screens instead of the ScummVM ones"),
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"original_menus",
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false,
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0,
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0
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}
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},
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AD_EXTRA_GUI_OPTIONS_TERMINATOR
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};
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} // namespace Bagel
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const char *BagelMetaEngine::getName() const {
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return "bagel";
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}
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const ADExtraGuiOptionsMap *BagelMetaEngine::getAdvancedExtraGuiOptions() const {
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return Bagel::optionsList;
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}
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Common::Error BagelMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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if (!strcmp(desc->gameId, "spacebar"))
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*engine = new Bagel::SpaceBar::SpaceBarEngine(syst, desc);
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else
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*engine = new Bagel::HodjNPodj::HodjNPodjEngine(syst, desc);
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return Common::kNoError;
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}
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bool BagelMetaEngine::hasFeature(MetaEngineFeature f) const {
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return checkExtendedSaves(f) ||
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(f == kSupportsLoadingDuringStartup);
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}
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void BagelMetaEngine::setKeybindingMode(Bagel::KeybindingMode mode) {
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Common::Keymapper *const mapper = g_engine->getEventManager()->getKeymapper();
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mapper->cleanupGameKeymaps();
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// Currently only Hodj n Podj uses setKeybindingMode
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Common::KeymapArray arr = initKeymaps(mode, false);
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for (uint idx = 0; idx < arr.size(); ++idx)
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mapper->addGameKeymap(arr[idx]);
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}
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Common::String BagelMetaEngine::getGameId(const Common::String &target) {
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// Store a copy of the active domain
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Common::String currDomain = ConfMan.getActiveDomainName();
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// Switch to the given target domain and get it's game Id
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ConfMan.setActiveDomain(target);
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Common::String gameId = ConfMan.get("gameid");
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// Switch back to the original domain and return the game Id
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ConfMan.setActiveDomain(currDomain);
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return gameId;
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}
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Common::KeymapArray BagelMetaEngine::initKeymaps(const char *target) const {
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// Get the current game
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Common::String gameId = getGameId(target);
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bool isSpacebar = gameId == "spacebar";
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return initKeymaps(Bagel::KBMODE_ALL, isSpacebar);
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}
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Common::KeymapArray BagelMetaEngine::initKeymaps(Bagel::KeybindingMode mode, bool isSpacebar) {
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Common::KeymapArray keymapArray;
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for (int idx = 0; idx < (isSpacebar ? 1 : 2); ++idx) {
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if (mode != Bagel::KBMODE_ALL && idx != mode)
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continue;
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Common::Keymap *keyMap = new Common::Keymap(Common::Keymap::kKeymapTypeGame, "bagel",
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(idx == 0) ? _s("General Keys") : _s("Minimal Keys"));
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keymapArray.push_back(keyMap);
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const Bagel::KeybindingRecord *keys = isSpacebar ?
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Bagel::SpaceBar::KEYBINDINGS[idx] : Bagel::HodjNPodj::KEYBINDINGS[idx];
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for (const Bagel::KeybindingRecord *r = keys; r->_id; ++r) {
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Common::Action *act = new Common::Action(r->_id, _(r->_desc));
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act->setCustomEngineActionEvent(r->_action);
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act->addDefaultInputMapping(r->_key1);
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if (r->_key2)
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act->addDefaultInputMapping(r->_key2);
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if (r->_joy)
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act->addDefaultInputMapping(r->_joy);
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if (r->_action == Bagel::KEYBIND_UP || r->_action == Bagel::KEYBIND_DOWN ||
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r->_action == Bagel::KEYBIND_LEFT || r->_action == Bagel::KEYBIND_RIGHT)
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act->allowKbdRepeats();
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keyMap->addAction(act);
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}
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}
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return keymapArray;
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}
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void BagelMetaEngine::getSavegameThumbnail(Graphics::Surface &thumb) {
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Bagel::HodjNPodj::HodjNPodjEngine *engine =
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dynamic_cast<Bagel::HodjNPodj::HodjNPodjEngine *>(g_engine);
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if (engine) {
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Graphics::Surface &newThumb = engine->_boardgameThumbnail;
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thumb.copyFrom(newThumb);
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} else {
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MetaEngine::getSavegameThumbnail(thumb);
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}
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}
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#if PLUGIN_ENABLED_DYNAMIC(BAGEL)
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REGISTER_PLUGIN_DYNAMIC(BAGEL, PLUGIN_TYPE_ENGINE, BagelMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(BAGEL, PLUGIN_TYPE_ENGINE, BagelMetaEngine);
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#endif
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