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scummvm-cursorfix/engines/bagel/hodjnpodj/fuge/resource.h
2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef HODJNPODJ_FUGE_RESOURCE_H
#define HODJNPODJ_FUGE_RESOURCE_H
namespace Bagel {
namespace HodjNPodj {
namespace Fuge {
#define IDI_POKER 2
#define IDB_MAP 248
#define IDI_ICON1 249
#define IDI_CESDEMO 249
#define IDD_MAIN_SCROLL 250
#define IDD_META_SETUP 251
#define IDC_PLAY_META 1022
#define IDC_RESTORE_GAME 1023
#define IDC_PLAY 1023
#define IDC_PLAY_MINI 1024
#define IDC_CANCEL_PLAY 1024
#define IDC_GRAND_TOUR 1025
#define IDC_HODJ_SKILL_HARD 1025
#define IDC_RESTART_MOVIE 1026
#define IDC_HODJ_SKILL_MEDIUM 1026
#define IDC_HODJ_SKILL_EASY 1027
#define IDC_QUIT_GAME 1028
#define IDC_PODJ_SKILL_EASY 1028
#define IDC_PODJ_SKILL_MEDIUM 1029
#define IDC_PODJ_SKILL_HARD 1030
#define IDC_GAMETIME_LONG 1031
#define IDC_GAMETIME_MEDIUM 1032
#define IDC_GAMETIME_SHORT 1033
#define IDC_PODJ_COMPUTER 1034
#define IDC_PODJ_HUMAN 1035
} // namespace Fuge
} // namespace HodjNPodj
} // namespace Bagel
#endif