/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef HODJNPODJ_FUGE_RESOURCE_H #define HODJNPODJ_FUGE_RESOURCE_H namespace Bagel { namespace HodjNPodj { namespace Fuge { #define IDI_POKER 2 #define IDB_MAP 248 #define IDI_ICON1 249 #define IDI_CESDEMO 249 #define IDD_MAIN_SCROLL 250 #define IDD_META_SETUP 251 #define IDC_PLAY_META 1022 #define IDC_RESTORE_GAME 1023 #define IDC_PLAY 1023 #define IDC_PLAY_MINI 1024 #define IDC_CANCEL_PLAY 1024 #define IDC_GRAND_TOUR 1025 #define IDC_HODJ_SKILL_HARD 1025 #define IDC_RESTART_MOVIE 1026 #define IDC_HODJ_SKILL_MEDIUM 1026 #define IDC_HODJ_SKILL_EASY 1027 #define IDC_QUIT_GAME 1028 #define IDC_PODJ_SKILL_EASY 1028 #define IDC_PODJ_SKILL_MEDIUM 1029 #define IDC_PODJ_SKILL_HARD 1030 #define IDC_GAMETIME_LONG 1031 #define IDC_GAMETIME_MEDIUM 1032 #define IDC_GAMETIME_SHORT 1033 #define IDC_PODJ_COMPUTER 1034 #define IDC_PODJ_HUMAN 1035 } // namespace Fuge } // namespace HodjNPodj } // namespace Bagel #endif