240 lines
6.1 KiB
C++
240 lines
6.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ags/shared/util/file_stream.h"
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#include "ags/shared/util/stdio_compat.h"
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#include "ags/shared/util/string.h"
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#include "ags/shared/util/directory.h"
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#include "ags/ags.h"
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#include "common/file.h"
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#include "common/system.h"
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namespace AGS3 {
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namespace AGS {
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namespace Shared {
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FileStream::FileStream(const String &file_name, FileOpenMode open_mode, FileWorkMode work_mode,
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DataEndianess stream_endianess)
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: DataStream(stream_endianess), _workMode(work_mode), _file(nullptr) {
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Open(file_name, open_mode, work_mode);
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}
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FileStream::~FileStream() {
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FileStream::Close();
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}
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bool FileStream::GetError() const {
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if (!_file)
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return false;
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bool err = _file->err();
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_file->clearErr();
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return err;
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}
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void FileStream::Close() {
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delete _file;
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_file = nullptr;
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}
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bool FileStream::Flush() {
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Common::WriteStream *ws = dynamic_cast<Common::WriteStream *>(_file);
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if (ws)
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ws->flush();
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return false;
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}
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bool FileStream::IsValid() const {
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return _file != nullptr;
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}
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bool FileStream::EOS() const {
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Common::ReadStream *rs = dynamic_cast<Common::ReadStream *>(_file);
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return rs && rs->eos();
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}
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soff_t FileStream::GetLength() const {
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soff_t pos = (soff_t)ags_ftell(_file);
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ags_fseek(_file, 0, SEEK_END);
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soff_t end = (soff_t)ags_ftell(_file);
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ags_fseek(_file, pos, SEEK_SET);
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return end;
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}
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soff_t FileStream::GetPosition() const {
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if (IsValid()) {
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return (soff_t)ags_ftell(_file);
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}
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return -1;
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}
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bool FileStream::CanRead() const {
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return IsValid() && _workMode != kFile_Write;
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}
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bool FileStream::CanWrite() const {
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return IsValid() && _workMode != kFile_Read;
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}
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bool FileStream::CanSeek() const {
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return IsValid();
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}
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size_t FileStream::Read(void *buffer, size_t size) {
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Common::ReadStream *rs = dynamic_cast<Common::ReadStream *>(_file);
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if (rs && buffer) {
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return rs->read(buffer, size);
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}
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return 0;
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}
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int32_t FileStream::ReadByte() {
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Common::ReadStream *rs = dynamic_cast<Common::ReadStream *>(_file);
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if (rs) {
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return rs->eos() ? -1 : (int32_t)rs->readByte();
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}
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return -1;
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}
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size_t FileStream::Write(const void *buffer, size_t size) {
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Common::WriteStream *ws = dynamic_cast<Common::WriteStream *>(_file);
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if (ws && buffer) {
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return ws->write(buffer, size);
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}
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return 0;
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}
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int32_t FileStream::WriteByte(uint8_t val) {
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Common::WriteStream *ws = dynamic_cast<Common::WriteStream *>(_file);
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if (ws) {
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ws->writeByte(val);
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return 1;
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}
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return -1;
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}
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soff_t FileStream::Seek(soff_t offset, StreamSeek origin) {
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int stdclib_origin;
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switch (origin) {
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case kSeekBegin:
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stdclib_origin = SEEK_SET;
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break;
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case kSeekCurrent:
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stdclib_origin = SEEK_CUR;
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break;
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case kSeekEnd:
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stdclib_origin = SEEK_END;
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break;
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default:
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return -1;
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}
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return (ags_fseek(_file, (file_off_t)offset, stdclib_origin) == 0) ? ags_ftell(_file) : -1;
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}
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void FileStream::Open(const String &file_name, FileOpenMode open_mode, FileWorkMode work_mode) {
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if (open_mode == kFile_Open) {
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if (!file_name.CompareLeftNoCase(SAVE_FOLDER_PREFIX)) {
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String saveName = getSaveName(file_name);
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_file = g_system->getSavefileManager()->openForLoading(saveName);
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} else {
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// First try to open file in game folder
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Common::ArchiveMemberPtr desc = getFile(file_name.GetCStr());
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_file = desc ? desc->createReadStream() : nullptr;
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}
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} else {
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String saveName;
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if (!file_name.CompareLeftNoCase(SAVE_FOLDER_PREFIX)) {
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saveName = getSaveName(file_name);
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} else {
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Common::String fname = file_name;
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if (fname.hasPrefix("./"))
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fname = fname.substr(2);
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else if (fname.hasPrefix("/"))
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fname.deleteChar(0);
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else if (fname.findFirstOf('/') != Common::String::npos)
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error("Invalid attempt to create file - %s", fname.c_str());
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saveName = fname;
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}
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_file = openForWriting(saveName, open_mode, work_mode);
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if (!_file)
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error("Invalid attempt to create file - %s", file_name.GetCStr());
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_path = file_name;
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}
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}
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String FileStream::getSaveName(const String &filename) {
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return String(filename.GetCStr() + strlen(SAVE_FOLDER_PREFIX));
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}
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Common::OutSaveFile *FileStream::openForWriting(const String &saveName, FileOpenMode open_mode, FileWorkMode work_mode) {
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assert(open_mode != kFile_Open);
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if (work_mode == kFile_Read || work_mode == kFile_ReadWrite)
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// In the original these modes result in [aw]+b, which seems to result
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// in a file with arbitrary reading, but writing always appending
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warning("FileOpen: independent read/write positions not supported");
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Common::InSaveFile *existing = nullptr;
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if (open_mode == kFile_Create &&
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(existing = g_system->getSavefileManager()->openForLoading(saveName)) != nullptr) {
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// kFile_Create mode allows opening existing files for read/write.
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// Since ScummVM doesn't support this via the save file manager,
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// we need to do a bit of a hack and load the existing contents,
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// then recreate the file and write out the contents so that further
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// writes will be possible without affecting the old data
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size_t fileSize = existing->size();
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byte *data = new byte[fileSize];
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existing->read(data, fileSize);
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delete existing;
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Common::OutSaveFile *out = g_system->getSavefileManager()->openForSaving(saveName, false);
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assert(out);
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out->write(data, fileSize);
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delete[] data;
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return out;
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}
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return g_system->getSavefileManager()->openForSaving(saveName, false);
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}
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} // namespace Shared
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} // namespace AGS
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} // namespace AGS3
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