Files
scummvm-cursorfix/engines/ags/plugins/core/button.cpp
2026-02-02 04:50:13 +01:00

140 lines
4.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ags/plugins/core/button.h"
#include "ags/engine/ac/button.h"
namespace AGS3 {
namespace Plugins {
namespace Core {
void Button::AGS_EngineStartup(IAGSEngine *engine) {
ScriptContainer::AGS_EngineStartup(engine);
SCRIPT_METHOD(Button::Animate^4, Button::Animate);
SCRIPT_METHOD(Button::GetText^1, Button::GetText);
SCRIPT_METHOD(Button::SetText^1, Button::SetText);
SCRIPT_METHOD(Button::get_ClipImage, Button::GetClipImage);
SCRIPT_METHOD(Button::set_ClipImage, Button::SetClipImage);
SCRIPT_METHOD(Button::get_Font, Button::GetFont);
SCRIPT_METHOD(Button::set_Font, Button::SetFont);
SCRIPT_METHOD(Button::get_Graphic, Button::GetGraphic);
SCRIPT_METHOD(Button::get_MouseOverGraphic, Button::GetMouseOverGraphic);
SCRIPT_METHOD(Button::set_MouseOverGraphic, Button::SetMouseOverGraphic);
SCRIPT_METHOD(Button::get_NormalGraphic, Button::GetNormalGraphic);
SCRIPT_METHOD(Button::set_NormalGraphic, Button::SetNormalGraphic);
SCRIPT_METHOD(Button::get_PushedGraphic, Button::GetPushedGraphic);
SCRIPT_METHOD(Button::set_PushedGraphic, Button::SetPushedGraphic);
SCRIPT_METHOD(Button::get_Text, Button::GetText_New);
SCRIPT_METHOD(Button::set_Text, Button::SetText);
SCRIPT_METHOD(Button::get_TextColor, Button::GetTextColor);
SCRIPT_METHOD(Button::set_TextColor, Button::SetTextColor);
}
void Button::Animate(ScriptMethodParams &params) {
PARAMS5(GUIButton *, butt, int, view, int, loop, int, speed, int, repeat);
AGS3::Button_Animate4(butt, view, loop, speed, repeat);
}
void Button::GetText(ScriptMethodParams &params) {
PARAMS2(GUIButton *, butt, char *, buffer);
AGS3::Button_GetText(butt, buffer);
}
void Button::SetText(ScriptMethodParams &params) {
PARAMS2(GUIButton *, butt, const char *, newtx);
AGS3::Button_SetText(butt, newtx);
}
void Button::GetClipImage(ScriptMethodParams &params) {
PARAMS1(GUIButton *, butt);
params._result = AGS3::Button_GetClipImage(butt);
}
void Button::SetClipImage(ScriptMethodParams &params) {
PARAMS2(GUIButton *, butt, int, newval);
AGS3::Button_SetClipImage(butt, newval);
}
void Button::GetFont(ScriptMethodParams &params) {
PARAMS1(GUIButton *, butt);
params._result = AGS3::Button_GetFont(butt);
}
void Button::SetFont(ScriptMethodParams &params) {
PARAMS2(GUIButton *, butt, int, newFont);
AGS3::Button_SetFont(butt, newFont);
}
void Button::GetGraphic(ScriptMethodParams &params) {
PARAMS1(GUIButton *, butt);
params._result = AGS3::Button_GetGraphic(butt);
}
void Button::GetMouseOverGraphic(ScriptMethodParams &params) {
PARAMS1(GUIButton *, butt);
params._result = AGS3::Button_GetMouseOverGraphic(butt);
}
void Button::SetMouseOverGraphic(ScriptMethodParams &params) {
PARAMS2(GUIButton *, guil, int, slotn);
AGS3::Button_SetMouseOverGraphic(guil, slotn);
}
void Button::GetNormalGraphic(ScriptMethodParams &params) {
PARAMS1(GUIButton *, butt);
params._result = AGS3::Button_GetNormalGraphic(butt);
}
void Button::SetNormalGraphic(ScriptMethodParams &params) {
PARAMS2(GUIButton *, guil, int, slotn);
AGS3::Button_SetNormalGraphic(guil, slotn);
}
void Button::GetPushedGraphic(ScriptMethodParams &params) {
PARAMS1(GUIButton *, butt);
params._result = AGS3::Button_GetPushedGraphic(butt);
}
void Button::SetPushedGraphic(ScriptMethodParams &params) {
PARAMS2(GUIButton *, guil, int, slotn);
AGS3::Button_SetPushedGraphic(guil, slotn);
}
void Button::GetText_New(ScriptMethodParams &params) {
PARAMS1(GUIButton *, butt);
params._result = AGS3::Button_GetText_New(butt);
}
void Button::GetTextColor(ScriptMethodParams &params) {
PARAMS1(GUIButton *, butt);
params._result = AGS3::Button_GetTextColor(butt);
}
void Button::SetTextColor(ScriptMethodParams &params) {
PARAMS2(GUIButton *, butt, int, newcol);
AGS3::Button_SetTextColor(butt, newcol);
}
} // namespace Core
} // namespace Plugins
} // namespace AGS3