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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef IMAGE_CODECS_DITHER_H
#define IMAGE_CODECS_DITHER_H
#include "image/codecs/codec.h"
#include "common/types.h"
#include "graphics/palette.h"
namespace Image {
class DitherCodec : public Codec {
public:
DitherCodec(Codec *codec, DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES);
virtual ~DitherCodec() override;
const Graphics::Surface *decodeFrame(Common::SeekableReadStream &stream) override;
Graphics::PixelFormat getPixelFormat() const override;
bool setOutputPixelFormat(const Graphics::PixelFormat &format) override;
bool containsPalette() const override;
const byte *getPalette() override;
bool hasDirtyPalette() const override;
bool canDither(DitherType type) const override;
void setDither(DitherType type, const byte *palette) override;
void setCodecAccuracy(CodecAccuracy accuracy) override;
/**
* Specify the source palette when dithering from CLUT8 to CLUT8.
*/
void setPalette(const byte *palette) { _srcPalette = palette; }
/**
* Create a dither table, as used by QuickTime codecs.
*/
static byte *createQuickTimeDitherTable(const byte *palette, uint colorCount);
private:
DisposeAfterUse::Flag _disposeAfterUse;
Codec *_codec;
const byte *_srcPalette;
Graphics::Surface *_ditherFrame;
Graphics::Palette _forcedDitherPalette;
byte *_ditherTable;
bool _dirtyPalette;
};
} // End of namespace Image
#endif