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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* This file is based on WME Lite.
* http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
#ifndef WINTERMUTE_UIOBJECT_H
#define WINTERMUTE_UIOBJECT_H
#include "engines/wintermute/base/base_object.h"
#include "engines/wintermute/dctypes.h" // Added by ClassView
namespace Wintermute {
class UITiledImage;
class BaseFont;
class UIObject : public BaseObject {
public:
const char *getAccessCaption() override;
bool getTotalOffset(int *offsetX, int *offsetY);
bool _canFocus;
bool focus();
bool handleMouse(TMouseEvent event, TMouseButton button) override;
bool isFocused();
bool _parentNotify;
DECLARE_PERSISTENT(UIObject, BaseObject)
UIObject *_parent;
bool display() override { return display(0, 0); }
virtual bool display(int offsetX) { return display(offsetX, 0); }
virtual bool display(int offsetX, int offsetY);
virtual void correctSize();
bool _sharedFonts;
bool _sharedImages;
void setText(const char *text);
char *_text;
BaseFont *_font;
bool _visible;
UITiledImage *_back;
bool _disable;
UIObject(BaseGame *inGame = nullptr);
~UIObject() override;
int32 _width;
int32 _height;
TUIObjectType _type;
BaseSprite *_image;
void setListener(BaseScriptHolder *object, BaseScriptHolder *listenerObject, uint32 listenerParam);
BaseScriptHolder *_listenerParamObject;
uint32 _listenerParamDWORD;
BaseScriptHolder *_listenerObject;
UIObject *_focusedWidget;
bool saveAsText(BaseDynamicBuffer *buffer, int indent) override;
// scripting interface
ScValue *scGetProperty(const char *name) override;
bool scSetProperty(const char *name, ScValue *value) override;
bool scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) override;
const char *scToString() override;
};
} // End of namespace Wintermute
#endif