179 lines
4.4 KiB
C++
179 lines
4.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This file is based on WME Lite.
|
|
* http://dead-code.org/redir.php?target=wmelite
|
|
* Copyright (c) 2011 Jan Nedoma
|
|
*/
|
|
|
|
#ifndef WINTERMUTE_SCSCRIPT_H
|
|
#define WINTERMUTE_SCSCRIPT_H
|
|
|
|
|
|
#include "engines/wintermute/base/base.h"
|
|
#include "engines/wintermute/base/scriptables/dcscript.h" // Added by ClassView
|
|
#include "engines/wintermute/coll_templ.h"
|
|
#include "engines/wintermute/persistent.h"
|
|
|
|
namespace Wintermute {
|
|
class BaseScriptHolder;
|
|
class BaseObject;
|
|
class ScEngine;
|
|
class ScStack;
|
|
class ScValue;
|
|
|
|
class ScScript : public BaseClass {
|
|
public:
|
|
BaseArray<int> _breakpoints;
|
|
bool _tracingMode;
|
|
|
|
ScScript *_parentScript;
|
|
bool _unbreakable;
|
|
bool finishThreads();
|
|
bool copyParameters(ScStack *stack);
|
|
|
|
void afterLoad();
|
|
|
|
ScValue *_operand;
|
|
ScValue *_reg1;
|
|
bool _freezable;
|
|
bool resume();
|
|
bool pause();
|
|
bool canHandleEvent(const char *eventName);
|
|
bool canHandleMethod(const char *methodName);
|
|
bool createThread(ScScript *original, uint32 initIP, const char *eventName);
|
|
bool createMethodThread(ScScript *original, const char *methodName);
|
|
ScScript *invokeEventHandler(const char *eventName, bool unbreakable = false);
|
|
uint32 _timeSlice;
|
|
DECLARE_PERSISTENT(ScScript, BaseClass)
|
|
void runtimeError(const char *fmt, ...);
|
|
bool run();
|
|
bool finish(bool includingThreads = false);
|
|
bool sleep(uint32 duration);
|
|
bool waitForExclusive(BaseObject *object);
|
|
bool waitFor(BaseObject *object);
|
|
uint32 _waitTime;
|
|
bool _waitFrozen;
|
|
BaseObject *_waitObject;
|
|
ScScript *_waitScript;
|
|
TScriptState _state;
|
|
TScriptState _origState;
|
|
ScValue *getVar(char *name);
|
|
uint32 getFuncPos(const char *name);
|
|
uint32 getEventPos(const char *name);
|
|
uint32 getMethodPos(const char *name);
|
|
typedef struct {
|
|
uint32 magic;
|
|
uint32 version;
|
|
uint32 codeStart;
|
|
uint32 funcTable;
|
|
uint32 symbolTable;
|
|
uint32 eventTable;
|
|
uint32 externalsTable;
|
|
uint32 methodTable;
|
|
} TScriptHeader;
|
|
|
|
TScriptHeader _header{};
|
|
|
|
typedef struct {
|
|
char *name;
|
|
uint32 pos;
|
|
} TFunctionPos;
|
|
|
|
typedef struct {
|
|
char *name;
|
|
uint32 pos;
|
|
} TMethodPos;
|
|
|
|
typedef struct {
|
|
char *name;
|
|
uint32 pos;
|
|
} TEventPos;
|
|
|
|
typedef struct {
|
|
char *name;
|
|
char *dll_name;
|
|
TCallType call_type;
|
|
TExternalType returns;
|
|
int32 numParams;
|
|
TExternalType *params;
|
|
} TExternalFunction;
|
|
|
|
|
|
ScStack *_callStack;
|
|
ScStack *_thisStack;
|
|
ScStack *_scopeStack;
|
|
ScStack *_stack;
|
|
ScValue *_globals;
|
|
ScEngine *_engine;
|
|
int32 _currentLine;
|
|
virtual bool executeInstruction();
|
|
char *getString();
|
|
uint32 getDWORD();
|
|
double getFloat();
|
|
void cleanup();
|
|
bool create(const char *filename, byte *buffer, uint32 size, BaseScriptHolder *owner);
|
|
uint32 _iP;
|
|
void readHeader();
|
|
uint32 _bufferSize;
|
|
byte *_buffer;
|
|
Common::SeekableReadStream *_scriptStream;
|
|
ScScript(BaseGame *inGame, ScEngine *engine);
|
|
~ScScript() override;
|
|
char *_filename;
|
|
char **_symbols;
|
|
uint32 _numSymbols;
|
|
TFunctionPos *_functions;
|
|
TMethodPos *_methods;
|
|
TEventPos *_events;
|
|
uint32 _numExternals;
|
|
TExternalFunction *_externals;
|
|
uint32 _numFunctions;
|
|
uint32 _numMethods;
|
|
uint32 _numEvents;
|
|
bool _thread;
|
|
bool _methodThread;
|
|
char *_threadEvent;
|
|
BaseScriptHolder *_owner;
|
|
ScScript::TExternalFunction *getExternal(char *name);
|
|
bool externalCall(ScStack *stack, ScStack *thisStack, ScScript::TExternalFunction *function);
|
|
private:
|
|
|
|
bool initScript();
|
|
bool initTables();
|
|
|
|
virtual void preInstHook(uint32 inst);
|
|
virtual void postInstHook(uint32 inst);
|
|
|
|
#ifdef ENABLE_FOXTAIL
|
|
TOpcodesType _opcodesType;
|
|
void initOpcodesType();
|
|
uint32 decodeAltOpcodes(uint32 inst);
|
|
#endif
|
|
|
|
bool _enableFloatCompareWA{};
|
|
};
|
|
|
|
} // End of namespace Wintermute
|
|
|
|
#endif
|