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scummvm-cursorfix/engines/wage/dt-internal.h
2026-02-02 04:50:13 +01:00

53 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef WAGE_DT_INTERNAL_H
#define WAGE_DT_INTERNAL_H
namespace Wage {
typedef struct ImGuiImage {
ImTextureID id;
int width;
int height;
} ImGuiImage;
typedef struct ImGuiState {
bool _showWorld = false;
Common::HashMap<Common::String, ImGuiImage> _images;
Common::Array<ImGuiImage> _patternTextures;
ImGuiTextFilter _nameFilter;
int _currentStep = 1;
bool _showScriptWindow = false;
int _selectedScene = 0;
int _selectedObj = 0;
int _selectedChr = 0;
int _selectedSound = 0;
} ImGuiState;
extern ImGuiState *_state;
}
#endif // WAGE_DT_INTERNAL_H