Files
scummvm-cursorfix/engines/ultima/ultima8/gumps/fast_area_vis_gump.cpp
2026-02-02 04:50:13 +01:00

84 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/ultima8/gumps/fast_area_vis_gump.h"
#include "ultima/ultima8/world/world.h"
#include "ultima/ultima8/world/current_map.h"
#include "ultima/ultima8/world/get_object.h"
#include "ultima/ultima8/world/item.h"
#include "ultima/ultima8/gfx/render_surface.h"
#include "ultima/ultima8/gfx/texture.h"
namespace Ultima {
namespace Ultima8 {
DEFINE_RUNTIME_CLASSTYPE_CODE(FastAreaVisGump)
FastAreaVisGump::FastAreaVisGump(void) : Gump(0, 0, MAP_NUM_CHUNKS + 2, MAP_NUM_CHUNKS + 2, 0, FLAG_DRAGGABLE | FLAG_DONT_SAVE, LAYER_NORMAL) {
}
FastAreaVisGump::~FastAreaVisGump(void) {
}
void FastAreaVisGump::PaintThis(RenderSurface *surf, int32 lerp_factor, bool scaled) {
World *world = World::get_instance();
CurrentMap *currentmap = world->getCurrentMap();
uint32 color = TEX32_PACK_RGB(0xFF, 0, 0);
surf->frameRect32(color, _dims);
color = TEX32_PACK_RGB(0, 0, 0);
surf->fill32(color, 1, 1, MAP_NUM_CHUNKS, MAP_NUM_CHUNKS);
color = TEX32_PACK_RGB(0xFF, 0xFF, 0xFF);
for (int yp = 0; yp < MAP_NUM_CHUNKS; yp++)
for (int xp = 0; xp < MAP_NUM_CHUNKS; xp++)
if (currentmap->isChunkFast(xp, yp))
surf->fill32(color, xp + 1, yp + 1, 1, 1);
// Put a red dot where the avatar is
Item *avatar = getItem(1);
if (avatar) {
Point3 pt = avatar->getLocation();
int chunksize = currentmap->getChunkSize();
pt.x /= chunksize;
pt.y /= chunksize;
if (pt.x >= 0 && pt.x < MAP_NUM_CHUNKS && pt.y >= 0 && pt.y < MAP_NUM_CHUNKS) {
color = TEX32_PACK_RGB(0xFF, 0x10, 0x10);
surf->fill32(color, pt.x + 1, pt.y + 1, 1, 1);
}
}
}
uint16 FastAreaVisGump::TraceObjId(int32 mx, int32 my) {
uint16 objId_ = Gump::TraceObjId(mx, my);
if (!objId_ || objId_ == 65535)
if (PointOnGump(mx, my))
objId_ = getObjId();
return objId_;
}
} // End of namespace Ultima8
} // End of namespace Ultima