/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/ultima8/gumps/fast_area_vis_gump.h" #include "ultima/ultima8/world/world.h" #include "ultima/ultima8/world/current_map.h" #include "ultima/ultima8/world/get_object.h" #include "ultima/ultima8/world/item.h" #include "ultima/ultima8/gfx/render_surface.h" #include "ultima/ultima8/gfx/texture.h" namespace Ultima { namespace Ultima8 { DEFINE_RUNTIME_CLASSTYPE_CODE(FastAreaVisGump) FastAreaVisGump::FastAreaVisGump(void) : Gump(0, 0, MAP_NUM_CHUNKS + 2, MAP_NUM_CHUNKS + 2, 0, FLAG_DRAGGABLE | FLAG_DONT_SAVE, LAYER_NORMAL) { } FastAreaVisGump::~FastAreaVisGump(void) { } void FastAreaVisGump::PaintThis(RenderSurface *surf, int32 lerp_factor, bool scaled) { World *world = World::get_instance(); CurrentMap *currentmap = world->getCurrentMap(); uint32 color = TEX32_PACK_RGB(0xFF, 0, 0); surf->frameRect32(color, _dims); color = TEX32_PACK_RGB(0, 0, 0); surf->fill32(color, 1, 1, MAP_NUM_CHUNKS, MAP_NUM_CHUNKS); color = TEX32_PACK_RGB(0xFF, 0xFF, 0xFF); for (int yp = 0; yp < MAP_NUM_CHUNKS; yp++) for (int xp = 0; xp < MAP_NUM_CHUNKS; xp++) if (currentmap->isChunkFast(xp, yp)) surf->fill32(color, xp + 1, yp + 1, 1, 1); // Put a red dot where the avatar is Item *avatar = getItem(1); if (avatar) { Point3 pt = avatar->getLocation(); int chunksize = currentmap->getChunkSize(); pt.x /= chunksize; pt.y /= chunksize; if (pt.x >= 0 && pt.x < MAP_NUM_CHUNKS && pt.y >= 0 && pt.y < MAP_NUM_CHUNKS) { color = TEX32_PACK_RGB(0xFF, 0x10, 0x10); surf->fill32(color, pt.x + 1, pt.y + 1, 1, 1); } } } uint16 FastAreaVisGump::TraceObjId(int32 mx, int32 my) { uint16 objId_ = Gump::TraceObjId(mx, my); if (!objId_ || objId_ == 65535) if (PointOnGump(mx, my)) objId_ = getObjId(); return objId_; } } // End of namespace Ultima8 } // End of namespace Ultima