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2026-02-02 04:50:13 +01:00

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA8_GUMPS_CONTAINERGUMP_H
#define ULTIMA8_GUMPS_CONTAINERGUMP_H
#include "ultima/ultima8/gumps/item_relative_gump.h"
#include "ultima/ultima8/misc/classtype.h"
namespace Ultima {
namespace Ultima8 {
class Shape;
class Container;
/**
* Base gump class for all containers (backpack, barrel, etc)
*/
class ContainerGump : public ItemRelativeGump {
public:
ENABLE_RUNTIME_CLASSTYPE()
ContainerGump();
ContainerGump(const Shape *shape, uint32 frameNum, uint16 owner,
uint32 flags = FLAG_DRAGGABLE, int32 layer = LAYER_NORMAL);
~ContainerGump() override;
void setItemArea(Common::Rect32 *itemArea) {
_itemArea = *itemArea;
}
// Close the gump
void Close(bool no_del = false) override;
// Init the gump, call after construction
void InitGump(Gump *newparent, bool take_focus = true) override;
void run() override;
// Paint the Gump
void PaintThis(RenderSurface *, int32 lerp_factor, bool scaled) override;
// Trace a click, and return ObjId
uint16 TraceObjId(int32 mx, int32 my) override;
// Get the location of an item in the gump (coords relative to this).
// Returns false on failure.
bool GetLocationOfItem(uint16 itemid, int32 &gx, int32 &gy,
int32 lerp_factor = 256) override;
bool StartDraggingItem(Item *item, int mx, int my) override;
bool DraggingItem(Item *item, int mx, int my) override;
void DraggingItemLeftGump(Item *item) override;
void StopDraggingItem(Item *item, bool moved) override;
void DropItem(Item *item, int mx, int my) override;
Gump *onMouseDown(int button, int32 mx, int32 my) override;
void onMouseClick(int button, int32 mx, int32 my) override;
void onMouseDouble(int button, int32 mx, int32 my) override;
bool loadData(Common::ReadStream *rs, uint32 version);
void saveData(Common::WriteStream *ws) override;
protected:
void GetItemLocation(int32 lerp_factor) override;
virtual Container *getTargetContainer(Item *item, int mx, int my);
void getItemCoords(Item *item, int32 &itemx, int32 &itemy);
Common::Rect32 _itemArea;
bool _displayDragging;
uint32 _draggingShape;
uint32 _draggingFrame;
uint32 _draggingFlags;
int32 _draggingX, _draggingY;
};
} // End of namespace Ultima8
} // End of namespace Ultima
#endif