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2026-02-02 04:50:13 +01:00

102 lines
4.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/ultima8/misc/common_types.h"
#include "ultima/ultima8/gfx/shape_info.h"
#include "ultima/ultima8/ultima8.h"
namespace Ultima {
namespace Ultima8 {
bool ShapeInfo::getTypeFlag(int typeFlag) const {
if (GAME_IS_U8)
return getTypeFlagU8(typeFlag);
else if (GAME_IS_CRUSADER)
return getTypeFlagCrusader(typeFlag);
warning("Invalid game type for shape info");
return false;
}
bool ShapeInfo::getTypeFlagU8(int typeFlag) const {
// This is not nice. The Typeflags in U8 were stored in an 8 byte array
// and they could access them with a number from 0 to 63
// Problem: We don't store them in an 8 byte array so we can't access
// with a number from 0 to 63
// So what we do is split the flag up into the bits
if (typeFlag <= 11) { // flags Byte 0, 1:0-3 Bits 0-11
return (_flags >> typeFlag) & 1;
} else if (typeFlag <= 15) { // family Byte 1:4-7 Bits 11-15
return (_family >> (typeFlag - 12)) & 1;
} else if (typeFlag <= 19) { // equipType Byte 2:0-3 Bits 16-19
return (_equipType >> (typeFlag - 16)) & 1;
} else if (typeFlag <= 23) { // x Byte 2:4-7 Bits 20-23
return (_x >> (typeFlag - 20)) & 1;
} else if (typeFlag <= 27) { // y Byte 3:0-3 Bits 24-27
return (_y >> (typeFlag - 24)) & 1;
} else if (typeFlag <= 31) { // z Byte 3:4-7 Bits 28-31
return (_z >> (typeFlag - 28)) & 1;
} else if (typeFlag <= 35) { // animtype Byte 4:0-3 Bits 32-35
return (_animType >> (typeFlag - 32)) & 1;
} else if (typeFlag <= 39) { // animdata Byte 4:4-7 Bits 36-49
return (_animData >> (typeFlag - 36)) & 1;
} else if (typeFlag <= 43) { // unknown Byte 5:0-3 Bits 40-43
return (_animSpeed >> (typeFlag - 40)) & 1;
} else if (typeFlag <= 47) { // _flags Byte 5:4-7 Bits 44-47
return (_flags >> (12 + typeFlag - 44)) & 1;
} else if (typeFlag <= 55) { // weight Byte 6 Bits 48-55
return (_weight >> (typeFlag - 48)) & 1;
} else if (typeFlag <= 63) { // volume Byte 7 Bits 56-63
return (_volume >> (typeFlag - 56)) & 1;
}
return false;
}
bool ShapeInfo::getTypeFlagCrusader(int typeFlag) const {
if (typeFlag <= 11) { // _flags Byte 0, 1:0-3 Bits 0-11
return (_flags >> typeFlag) & 1;
} else if (typeFlag <= 16) { // _family Byte 1:4-7,2:0 Bits 12-16
return (_family >> (typeFlag - 12)) & 1;
} else if (typeFlag <= 20) { // unknown Byte 2:0-3 Bits 17-20
warning("unknown typeFlag %d requested.", typeFlag);
} else if (typeFlag <= 26) { // x Byte 2:4-7,3:0-1 Bits 21-26
return (_x >> (typeFlag - 21)) & 1;
} else if (typeFlag <= 31) { // y Byte 3:2-6 Bits 27-31
return (_y >> (typeFlag - 27)) & 1;
} else if (typeFlag <= 36) { // z Byte 3:7,4:0-3 Bits 32-36
return (_z >> (typeFlag - 32)) & 1;
} else if (typeFlag <= 47) {
warning("unknown typeFlag %d requested.", typeFlag);
} else if (typeFlag <= 55) { // _flags Byte 6: 0-7 Bits 48-55
return (_flags >> (12 + typeFlag - 55)) & 1;
} else if (typeFlag <= 71) {
warning("unknown typeFlag %d requested.", typeFlag);
}
return false;
}
} // End of namespace Ultima8
} // End of namespace Ultima