/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/ultima8/misc/common_types.h" #include "ultima/ultima8/gfx/shape_info.h" #include "ultima/ultima8/ultima8.h" namespace Ultima { namespace Ultima8 { bool ShapeInfo::getTypeFlag(int typeFlag) const { if (GAME_IS_U8) return getTypeFlagU8(typeFlag); else if (GAME_IS_CRUSADER) return getTypeFlagCrusader(typeFlag); warning("Invalid game type for shape info"); return false; } bool ShapeInfo::getTypeFlagU8(int typeFlag) const { // This is not nice. The Typeflags in U8 were stored in an 8 byte array // and they could access them with a number from 0 to 63 // Problem: We don't store them in an 8 byte array so we can't access // with a number from 0 to 63 // So what we do is split the flag up into the bits if (typeFlag <= 11) { // flags Byte 0, 1:0-3 Bits 0-11 return (_flags >> typeFlag) & 1; } else if (typeFlag <= 15) { // family Byte 1:4-7 Bits 11-15 return (_family >> (typeFlag - 12)) & 1; } else if (typeFlag <= 19) { // equipType Byte 2:0-3 Bits 16-19 return (_equipType >> (typeFlag - 16)) & 1; } else if (typeFlag <= 23) { // x Byte 2:4-7 Bits 20-23 return (_x >> (typeFlag - 20)) & 1; } else if (typeFlag <= 27) { // y Byte 3:0-3 Bits 24-27 return (_y >> (typeFlag - 24)) & 1; } else if (typeFlag <= 31) { // z Byte 3:4-7 Bits 28-31 return (_z >> (typeFlag - 28)) & 1; } else if (typeFlag <= 35) { // animtype Byte 4:0-3 Bits 32-35 return (_animType >> (typeFlag - 32)) & 1; } else if (typeFlag <= 39) { // animdata Byte 4:4-7 Bits 36-49 return (_animData >> (typeFlag - 36)) & 1; } else if (typeFlag <= 43) { // unknown Byte 5:0-3 Bits 40-43 return (_animSpeed >> (typeFlag - 40)) & 1; } else if (typeFlag <= 47) { // _flags Byte 5:4-7 Bits 44-47 return (_flags >> (12 + typeFlag - 44)) & 1; } else if (typeFlag <= 55) { // weight Byte 6 Bits 48-55 return (_weight >> (typeFlag - 48)) & 1; } else if (typeFlag <= 63) { // volume Byte 7 Bits 56-63 return (_volume >> (typeFlag - 56)) & 1; } return false; } bool ShapeInfo::getTypeFlagCrusader(int typeFlag) const { if (typeFlag <= 11) { // _flags Byte 0, 1:0-3 Bits 0-11 return (_flags >> typeFlag) & 1; } else if (typeFlag <= 16) { // _family Byte 1:4-7,2:0 Bits 12-16 return (_family >> (typeFlag - 12)) & 1; } else if (typeFlag <= 20) { // unknown Byte 2:0-3 Bits 17-20 warning("unknown typeFlag %d requested.", typeFlag); } else if (typeFlag <= 26) { // x Byte 2:4-7,3:0-1 Bits 21-26 return (_x >> (typeFlag - 21)) & 1; } else if (typeFlag <= 31) { // y Byte 3:2-6 Bits 27-31 return (_y >> (typeFlag - 27)) & 1; } else if (typeFlag <= 36) { // z Byte 3:7,4:0-3 Bits 32-36 return (_z >> (typeFlag - 32)) & 1; } else if (typeFlag <= 47) { warning("unknown typeFlag %d requested.", typeFlag); } else if (typeFlag <= 55) { // _flags Byte 6: 0-7 Bits 48-55 return (_flags >> (12 + typeFlag - 55)) & 1; } else if (typeFlag <= 71) { warning("unknown typeFlag %d requested.", typeFlag); } return false; } } // End of namespace Ultima8 } // End of namespace Ultima