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2026-02-02 04:50:13 +01:00

57 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA_ULTIMA1_GFX_INFO_H
#define ULTIMA_ULTIMA1_GFX_INFO_H
#include "ultima/shared/gfx/info.h"
namespace Ultima {
namespace Ultima1 {
namespace U1Gfx {
/**
* Textual info area, showing what commands area done, and any responses to them
*/
class Info : public Shared::Info {
protected:
/**
* Draws a prompt character
*/
void drawPrompt(Shared::Gfx::VisualSurface &surf, const Point &pt) override;
public:
/**
* Constructor
*/
Info(TreeItem *parent) : Shared::Info(parent, TextRect(0, 21, 29, 24)) {}
/**
* Destructor
*/
~Info() override {}
};
} // End of namespace U1Gfx
} // End of namespace Ultima1
} // End of namespace Ultima
#endif