/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ULTIMA_ULTIMA1_GFX_INFO_H #define ULTIMA_ULTIMA1_GFX_INFO_H #include "ultima/shared/gfx/info.h" namespace Ultima { namespace Ultima1 { namespace U1Gfx { /** * Textual info area, showing what commands area done, and any responses to them */ class Info : public Shared::Info { protected: /** * Draws a prompt character */ void drawPrompt(Shared::Gfx::VisualSurface &surf, const Point &pt) override; public: /** * Constructor */ Info(TreeItem *parent) : Shared::Info(parent, TextRect(0, 21, 29, 24)) {} /** * Destructor */ ~Info() override {} }; } // End of namespace U1Gfx } // End of namespace Ultima1 } // End of namespace Ultima #endif