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2026-02-02 04:50:13 +01:00

112 lines
2.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/ultima1/u1dialogs/grocery.h"
#include "ultima/ultima1/core/resources.h"
#include "ultima/ultima1/game.h"
#include "ultima/shared/core/str.h"
#include "ultima/shared/engine/messages.h"
namespace Ultima {
namespace Ultima1 {
namespace U1Dialogs {
BEGIN_MESSAGE_MAP(Grocery, BuySellDialog)
ON_MESSAGE(TextInputMsg)
END_MESSAGE_MAP()
Grocery::Grocery(Ultima1Game *game, int groceryNum) : BuySellDialog(game, game->_res->GROCERY_NAMES[groceryNum - 1]) {
Shared::Character &c = *game->_party;
_costPerPack = 5 - c._intelligence / 20;
}
void Grocery::setMode(BuySell mode) {
switch (mode) {
case BUY:
addInfoMsg(Common::String::format("%s%s", _game->_res->ACTION_NAMES[19], _game->_res->BUY), false, true);
_mode = BUY;
setDirty();
getInput(true, 3);
break;
case SELL:
addInfoMsg(Common::String::format("%s%s", _game->_res->ACTION_NAMES[19], _game->_res->SELL), false, true);
_mode = SELL;
closeShortly();
setDirty();
break;
default:
BuySellDialog::setMode(mode);
break;
}
}
void Grocery::draw() {
BuySellDialog::draw();
Shared::Gfx::VisualSurface s = getSurface();
Ultima1Game *game = getGame();
switch (_mode) {
case BUY:
centerText(Common::String::format(game->_res->GROCERY_PACKS1, _costPerPack), 4);
centerText(game->_res->GROCERY_PACKS2, 5);
centerText(game->_res->GROCERY_PACKS3, 6);
break;
case SELL:
centerText(game->_res->GROCERY_SELL, String(_title).split('\n').size() + 2);
break;
default:
break;
}
}
bool Grocery::TextInputMsg(CTextInputMsg *msg) {
assert(_mode == BUY);
Shared::Character &c = *_game->_party;
uint amount = atoi(msg->_text.c_str());
uint cost = amount * _costPerPack;
if (msg->_escaped || !amount) {
nothing();
} else if (cost > c._coins) {
cantAfford();
} else {
addInfoMsg(msg->_text);
c._coins -= cost;
c._food += amount * 10;
addInfoMsg(Common::String::format(_game->_res->GROCERY_PACKS_FOOD, amount));
_game->endOfTurn();
hide();
}
return true;
}
} // End of namespace U1Dialogs
} // End of namespace Ultima1
} // End of namespace Ultima