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2026-02-02 04:50:13 +01:00

82 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/nuvie/misc/sdl_compat.h"
#include "ultima/nuvie/core/events.h"
#include "common/system.h"
#include "common/events.h"
#include "common/file.h"
#include "common/textconsole.h"
#include "graphics/managed_surface.h"
#include "graphics/palette.h"
#include "image/bmp.h"
#include "ultima/nuvie/screen/screen.h"
namespace Ultima {
namespace Nuvie {
uint32 SDL_GetTicks() {
return g_system->getMillis();
}
int SDL_BlitSurface(const Graphics::ManagedSurface *src, const Common::Rect *srcrect,
Graphics::ManagedSurface *dst, Common::Rect *dstrect) {
Common::Rect srcRect = srcrect ? *srcrect : Common::Rect(0, 0, src->w, src->h);
Common::Point destPos = dstrect ? Common::Point(dstrect->left, dstrect->top) : Common::Point();
dst->transBlitFrom(*src, srcRect, destPos, (uint)-1);
if (dstrect) {
dstrect->setWidth(srcRect.width());
dstrect->setHeight(srcRect.height());
}
return 0;
}
int SDL_FillRect(Graphics::ManagedSurface *surf, const Common::Rect *rect, uint color) {
surf->fillRect(rect ? *rect : Common::Rect(0, 0, surf->w, surf->h), color);
return 0;
}
Graphics::ManagedSurface *SDL_LoadBMP(const Common::Path &filename) {
Common::File f;
Image::BitmapDecoder decoder;
if (!f.open(filename))
error("Could not open file - %s", filename.toString().c_str());
if (!decoder.loadStream(f))
error("Could not load bitmap - %s", filename.toString().c_str());
const Graphics::Surface *src = decoder.getSurface();
Screen *const screen = Game::get_game()->get_screen();
assert(screen);
Graphics::ManagedSurface *const screenSurface = screen->get_sdl_surface();
assert(screenSurface);
Graphics::ManagedSurface *dest = new Graphics::ManagedSurface(src->w, src->h, screenSurface->format);
dest->blitFrom(*src, &decoder.getPalette());
return dest;
}
} // End of namespace Nuvie
} // End of namespace Ultima