84 lines
2.6 KiB
C++
84 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/nuvie/core/nuvie_defs.h"
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#include "ultima/nuvie/gui/gui_text_toggle_button.h"
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namespace Ultima {
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namespace Nuvie {
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GUI_TextToggleButton::GUI_TextToggleButton(void *data, int x, int y, int w, int h,
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const char *const *texts_, int count_, int selection_,
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GUI_Font *font, ButtonTextAlign alignment_,
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GUI_CallBack *callback, int flat)
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: GUI_Button(data, x, y, w, h, "", font, alignment_, false, callback, flat), count(count_),
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selection(selection_), alignment(alignment_) {
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assert(count > 0);
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assert(selection >= 0 && selection < count);
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texts = new char *[count];
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for (int i = 0; i < count; ++i) {
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int l = strlen(texts_[i]) + 1;
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texts[i] = new char[l];
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Common::strcpy_s(texts[i], l, texts_[i]);
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}
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ChangeTextButton(-1, -1, -1, -1, texts[selection], alignment);
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}
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GUI_TextToggleButton::~GUI_TextToggleButton() {
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for (int i = 0; i < count; ++i)
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delete[] texts[i];
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delete[] texts;
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texts = 0;
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}
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GUI_status GUI_TextToggleButton::MouseUp(int x, int y, Events::MouseButton button_) {
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if ((button_ == 1 || button_ == 3) && (pressed[0])) {
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pressed[0] = 0;
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return Activate_button(x, y, button_);
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}
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return GUI_Button::MouseUp(x, y, button_);
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}
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GUI_status GUI_TextToggleButton::Activate_button(int x, int y, Events::MouseButton button_) {
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selection = (selection + (button_ == Events::BUTTON_LEFT ? 1 : -1)) % count;
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if (selection < 0)
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selection = count - 1;
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if (x >= 0 && y >= 0) {
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if (callback_object && callback_object->callback(BUTTON_CB, this, widget_data) == GUI_QUIT)
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return GUI_QUIT;
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}
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ChangeTextButton(-1, -1, -1, -1, texts[selection], alignment);
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Redraw();
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return GUI_YUM;
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}
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int GUI_TextToggleButton::GetSelection() const {
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return selection;
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}
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} // End of namespace Nuvie
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} // End of namespace Ultima
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