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scummvm-cursorfix/engines/tetraedge/te/te_scene_warp_xml_parser.h
2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TETRAEDGE_TE_TE_SCENE_WARP_XML_PARSER_H
#define TETRAEDGE_TE_TE_SCENE_WARP_XML_PARSER_H
#include "tetraedge/te/te_xml_parser.h"
#include "tetraedge/te/te_scene_warp.h"
namespace Tetraedge {
class TeSceneWarpXmlParser : public TeXmlParser {
public:
enum ObjType {
kObjNone,
kObjExit,
kObjObject
};
TeSceneWarpXmlParser(TeSceneWarp *sceneWarp, bool flag) : _sceneWarp(sceneWarp),
_objType(kObjNone), _flag(flag) {}
// Parser
CUSTOM_XML_PARSER(TeSceneWarpXmlParser) {
XML_KEY(FileFormatVersion)
XML_PROP(major, true)
XML_PROP(minor, true)
KEY_END()
XML_KEY(exit)
XML_PROP(linkedWarp, true)
XML_PROP(nbWarpBlock, true)
XML_KEY(camera)
XML_PROP(angleX, true)
XML_PROP(angleY, true)
KEY_END()
XML_KEY(marker)
XML_PROP(x, true)
XML_PROP(y, true)
XML_PROP(z, true)
KEY_END()
XML_KEY(block)
XML_PROP(face, true)
XML_PROP(offsetX, true)
XML_PROP(offsetY, true)
KEY_END()
KEY_END()
XML_KEY(animation)
XML_PROP(name, true)
XML_PROP(fps, true)
KEY_END()
XML_KEY(object)
XML_PROP(name, true)
XML_KEY(marker)
XML_PROP(x, true)
XML_PROP(y, true)
XML_PROP(z, true)
KEY_END()
KEY_END()
} PARSER_END()
public:
bool parserCallback_FileFormatVersion(ParserNode *node) { return true; }
bool parserCallback_exit(ParserNode *node);
bool parserCallback_camera(ParserNode *node);
bool parserCallback_marker(ParserNode *node);
bool parserCallback_block(ParserNode *node);
bool parserCallback_object(ParserNode *node);
bool parserCallback_animation(ParserNode *node);
TeSceneWarp *_sceneWarp;
ObjType _objType;
bool _flag;
};
} // end namespace Tetraedge
#endif // TETRAEDGE_TE_TE_SCENE_WARP_XML_PARSER_H