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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef STARK_SERVICES_DIARY_H
#define STARK_SERVICES_DIARY_H
#include "common/path.h"
#include "common/str.h"
#include "common/str-array.h"
namespace Common {
class SeekableReadStream;
class WriteStream;
}
namespace Stark {
class ResourceSerializer;
/**
* Diary state storage
*
* Stores references to all the unlocked data available from the diary menu
*/
class Diary {
public:
struct ConversationLogLine {
Common::String line;
int32 characterId;
ConversationLogLine();
};
struct ConversationLog {
Common::String title;
Common::String characterName;
int32 characterId;
int32 chapter;
bool dialogActive;
Common::Array<ConversationLogLine> lines;
ConversationLog();
};
Diary();
virtual ~Diary();
/** Does the player have the diary in their inventory? */
bool isEnabled() const;
/** Does the diary contain entries that have not been read yet? */
bool hasUnreadEntries() const;
/** Mark all the diary entries read */
void setDiaryAllRead() { _hasUnreadEntries = false; }
/** Add an entry to the list of available diary pages */
void addDiaryEntry(const Common::String &name);
/** Get and set the current diary page index */
uint32 getPageIndex() const { return _pageIndex; };
void setPageIndex(uint32 pageIndex) { _pageIndex = pageIndex; }
/** Add a FMV entry to the list of movies available to play from the diary */
void addFMVEntry(const Common::Path &filename, const Common::String &title, int gameDisc);
/** Get info of added FMV entries */
uint countFMV() const { return _fmvEntries.size(); }
const Common::Path &getFMVFilename(uint index) const { return _fmvEntries[index].filename; }
const Common::String &getFMVTitle(uint index) const { return _fmvEntries[index].title; }
/** Get info of added Diary entries */
uint countDiary() const { return _diaryEntries.size(); }
const Common::String &getDiary(uint index) const { return _diaryEntries[index]; }
/** Get added Dialog entries */
uint countDialog() const { return _conversationEntries.size(); }
const ConversationLog &getDialog(uint index) const { return _conversationEntries[index]; }
/** Start recording speech lines for a dialog */
void openDialog(const Common::String &title, const Common::String &characterName, int32 characterId);
/** Record a speech line for the previously opened dialog */
void logSpeech(const Common::String &line, int32 characterId);
/** Close the currently active dialog */
void closeDialog();
/** Reset all the game state data */
void clear();
/** Replace the current state by that read from the stream */
void readStateFromStream(Common::SeekableReadStream *stream, uint32 version);
/** Write the state to a stream */
void writeStateToStream(Common::WriteStream *stream);
private:
struct FMVEntry {
Common::Path filename;
Common::String title;
int gameDisc;
};
bool hasFMVEntry(const Common::Path &filename) const;
void saveLoad(ResourceSerializer *serializer);
Common::Array<Common::String> _diaryEntries;
Common::Array<FMVEntry> _fmvEntries;
Common::Array<ConversationLog> _conversationEntries;
bool _hasUnreadEntries;
uint32 _pageIndex;
};
} // End of namespace Stark
#endif // STARK_SERVICES_DIARY_H