/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef STARK_SERVICES_DIARY_H #define STARK_SERVICES_DIARY_H #include "common/path.h" #include "common/str.h" #include "common/str-array.h" namespace Common { class SeekableReadStream; class WriteStream; } namespace Stark { class ResourceSerializer; /** * Diary state storage * * Stores references to all the unlocked data available from the diary menu */ class Diary { public: struct ConversationLogLine { Common::String line; int32 characterId; ConversationLogLine(); }; struct ConversationLog { Common::String title; Common::String characterName; int32 characterId; int32 chapter; bool dialogActive; Common::Array lines; ConversationLog(); }; Diary(); virtual ~Diary(); /** Does the player have the diary in their inventory? */ bool isEnabled() const; /** Does the diary contain entries that have not been read yet? */ bool hasUnreadEntries() const; /** Mark all the diary entries read */ void setDiaryAllRead() { _hasUnreadEntries = false; } /** Add an entry to the list of available diary pages */ void addDiaryEntry(const Common::String &name); /** Get and set the current diary page index */ uint32 getPageIndex() const { return _pageIndex; }; void setPageIndex(uint32 pageIndex) { _pageIndex = pageIndex; } /** Add a FMV entry to the list of movies available to play from the diary */ void addFMVEntry(const Common::Path &filename, const Common::String &title, int gameDisc); /** Get info of added FMV entries */ uint countFMV() const { return _fmvEntries.size(); } const Common::Path &getFMVFilename(uint index) const { return _fmvEntries[index].filename; } const Common::String &getFMVTitle(uint index) const { return _fmvEntries[index].title; } /** Get info of added Diary entries */ uint countDiary() const { return _diaryEntries.size(); } const Common::String &getDiary(uint index) const { return _diaryEntries[index]; } /** Get added Dialog entries */ uint countDialog() const { return _conversationEntries.size(); } const ConversationLog &getDialog(uint index) const { return _conversationEntries[index]; } /** Start recording speech lines for a dialog */ void openDialog(const Common::String &title, const Common::String &characterName, int32 characterId); /** Record a speech line for the previously opened dialog */ void logSpeech(const Common::String &line, int32 characterId); /** Close the currently active dialog */ void closeDialog(); /** Reset all the game state data */ void clear(); /** Replace the current state by that read from the stream */ void readStateFromStream(Common::SeekableReadStream *stream, uint32 version); /** Write the state to a stream */ void writeStateToStream(Common::WriteStream *stream); private: struct FMVEntry { Common::Path filename; Common::String title; int gameDisc; }; bool hasFMVEntry(const Common::Path &filename) const; void saveLoad(ResourceSerializer *serializer); Common::Array _diaryEntries; Common::Array _fmvEntries; Common::Array _conversationEntries; bool _hasUnreadEntries; uint32 _pageIndex; }; } // End of namespace Stark #endif // STARK_SERVICES_DIARY_H