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2026-02-02 04:50:13 +01:00

85 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef IMUSE_DRV_AMIGA_H
#define IMUSE_DRV_AMIGA_H
#include "audio/mididrv.h"
#include "audio/mods/paula.h"
#include "audio/mixer.h"
namespace Scumm {
class IMusePart_Amiga;
class SoundChannel_Amiga;
struct Instrument_Amiga;
class IMuseDriver_Amiga : public MidiDriver, public Audio::Paula {
friend class SoundChannel_Amiga;
public:
IMuseDriver_Amiga(Audio::Mixer *mixer);
~IMuseDriver_Amiga() override;
int open() override;
bool isOpen() const override { return _isOpen; }
void close() override;
void send(uint32 b) override;
void setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc) override;
uint32 getBaseTempo() override;
MidiChannel *allocateChannel() override;
MidiChannel *getPercussionChannel() override;
void interrupt() override;
private:
void updateParser();
void updateSounds();
void loadInstrument(int program);
void unloadInstruments();
IMusePart_Amiga **_parts;
SoundChannel_Amiga **_chan;
Common::TimerManager::TimerProc _timerProc;
void *_timerProcPara;
Audio::Mixer *_mixer;
Audio::SoundHandle _soundHandle;
int32 _ticker;
bool _isOpen;
Instrument_Amiga *_instruments;
uint16 _missingFiles;
const int32 _baseTempo;
const int32 _internalTempo;
const uint8 _numParts;
};
}
#endif