85 lines
2.1 KiB
C++
85 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef IMUSE_DRV_AMIGA_H
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#define IMUSE_DRV_AMIGA_H
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#include "audio/mididrv.h"
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#include "audio/mods/paula.h"
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#include "audio/mixer.h"
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namespace Scumm {
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class IMusePart_Amiga;
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class SoundChannel_Amiga;
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struct Instrument_Amiga;
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class IMuseDriver_Amiga : public MidiDriver, public Audio::Paula {
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friend class SoundChannel_Amiga;
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public:
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IMuseDriver_Amiga(Audio::Mixer *mixer);
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~IMuseDriver_Amiga() override;
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int open() override;
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bool isOpen() const override { return _isOpen; }
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void close() override;
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void send(uint32 b) override;
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void setTimerCallback(void *timer_param, Common::TimerManager::TimerProc timer_proc) override;
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uint32 getBaseTempo() override;
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MidiChannel *allocateChannel() override;
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MidiChannel *getPercussionChannel() override;
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void interrupt() override;
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private:
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void updateParser();
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void updateSounds();
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void loadInstrument(int program);
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void unloadInstruments();
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IMusePart_Amiga **_parts;
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SoundChannel_Amiga **_chan;
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Common::TimerManager::TimerProc _timerProc;
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void *_timerProcPara;
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Audio::Mixer *_mixer;
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Audio::SoundHandle _soundHandle;
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int32 _ticker;
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bool _isOpen;
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Instrument_Amiga *_instruments;
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uint16 _missingFiles;
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const int32 _baseTempo;
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const int32 _internalTempo;
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const uint8 _numParts;
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};
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}
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#endif
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